Brad Davis
40316498a4
Enable script debugging
2016-05-09 17:02:40 -07:00
Zach Pomerantz
173d2a590c
Use sleep_until for ScriptEngine
2016-05-06 19:30:37 -07:00
Zach Pomerantz
1a0a623d5f
Report ScriptableResource memory cost to engine
2016-04-20 20:18:22 -07:00
Zach Pomerantz
7d9790ecb5
Add request for garbage collection
...
Add garbage collection request in prod
2016-04-20 20:14:15 -07:00
Brad Hefta-Gaub
0d20f2468e
CR feedback
2016-04-18 12:13:21 -07:00
Brad Hefta-Gaub
47900df3e7
cleanup
2016-04-18 10:43:08 -07:00
Brad Hefta-Gaub
0520363da8
cleanup
2016-04-18 10:37:15 -07:00
Brad Hefta-Gaub
9db0fe0d11
switch to using QSharedPointer for _entitiesScriptEngine
2016-04-18 09:46:04 -07:00
howard-stearns
7b7ec5a174
Prohibit entity script file includes from outside the original entity
...
script's directory (unless its in our resources).
2016-04-04 16:41:21 -07:00
Stephen Birarda
5ad4645b47
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2016-03-10 13:28:59 -08:00
Stephen Birarda
181b20f673
move the AssetScriptInterface to script-engine
2016-03-08 14:49:26 -08:00
Anthony J. Thibault
0d62b10a8f
Added Mat4 support to script
...
Also, hooked up MyAvatar.sensorToWorldMatrix access to script.
2016-03-07 16:16:14 -08:00
Howard Stearns
05943ed353
Entity scripts keep of the which entity they are executing for. When the entity goes away, any created timers do, too. Also, loading interface scripts is not allowed from entity scripts.
2016-03-01 16:50:58 -08:00
Brad Davis
d28f80aa07
Moving running scripts functionality to scripting library
2016-01-11 12:44:03 -08:00
Ryan Huffman
5f60aeef22
Update ScriptEngine::_isUserLoaded to be atomic
2015-12-09 14:50:48 -08:00
Ryan Huffman
e7a1550b64
Update ScriptEngine::finished to include
2015-12-09 14:50:09 -08:00
Ryan Huffman
4dbfd3bfd9
Fix concurrency issues for bools in ScriptEngine
...
Several member variables were unsafely being accessed from multiple threads. Making these variables std::atomic makes this safe.
2015-12-08 11:13:27 -08:00
Stephen Birarda
b1a69bb2cf
cleanup spacing in ScriptEngine
2015-11-30 15:52:10 -08:00
Stephen Birarda
4573e5c59e
resolve conflicts on merge with upstream/master
2015-11-30 13:32:38 -08:00
Stephen Birarda
762709748d
Merge pull request #6473 from ZappoMan/waitForScriptThreads
...
change the ScriptEngine::waitTillDoneRunning() to wait for the script thread to complete
2015-11-24 10:39:22 -06:00
samcake
a1668cdc73
Let the AssertClient JS interface use global vars
2015-11-23 22:28:59 -08:00
Brad Hefta-Gaub
ce46c30647
change the ScriptEngine::waitTillDoneRunning() to wait for the script thread to complete
2015-11-23 16:27:06 -08:00
Brad Hefta-Gaub
f80a765a29
add Assets.uploadData() and Assets.downloadData()
2015-11-19 17:28:20 -08:00
Atlante45
b15054c1fb
Merge branch 'master' of https://github.com/highfidelity/hifi into baseball
2015-11-09 13:41:06 -08:00
James B. Pollack
e928c8278b
overload a single function and cleanup, add examples
2015-11-06 11:48:51 -08:00
James B. Pollack
3cee569bae
pass parameters to entities
2015-11-05 16:57:39 -08:00
James Pollack
751d51ee72
entity call params
2015-11-05 14:19:11 -08:00
Stephen Birarda
ed610d69e0
resolve conflicts merging with huffman/baseball
2015-11-02 14:18:39 -08:00
Stephen Birarda
bbf5991f9a
resolve conflicts on merge with huffman/baseball
2015-11-02 14:14:36 -08:00
Ryan Huffman
8eded438db
Remove _controllerScriptingInterface from ScriptEngine.h
2015-11-02 14:09:24 -08:00
Ryan Huffman
7f4a8e9d7d
Merge branch 'master' of github.com:Atlante45/hifi into baseball
2015-11-02 12:25:51 -08:00
Brad Hefta-Gaub
8839458d54
Merge pull request #6242 from highfidelity/controllers
...
New Controller interfaces/api
2015-10-30 12:47:51 -07:00
Howard Stearns
d79d0bc5c5
Merge branch 'master' of https://github.com/highfidelity/hifi into expose-anim-vars
2015-10-29 08:25:41 -07:00
Stephen Birarda
cee029f752
resolve conflicts on merge with upstream/master
2015-10-28 15:19:10 -07:00
Brad Davis
3c1a0930da
Merge remote-tracking branch 'upstream/master' into HEAD
...
Conflicts:
interface/src/avatar/MyAvatar.h
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-10-28 13:38:22 -07:00
Atlante45
ffe73348fb
Move check functions to cpp only
2015-10-27 12:11:27 -07:00
Atlante45
a53a576aa3
checkExceptions after testing entity scripts in the sandbox
2015-10-27 12:11:27 -07:00
Atlante45
13b7fa6b5d
Typo
2015-10-27 12:11:27 -07:00
Atlante45
c8c9118d4d
Improve script engine error logging + some cleanup
2015-10-27 12:11:27 -07:00
Atlante45
3742c169b5
Make handler generators more readable
2015-10-27 12:11:27 -07:00
Atlante45
380139364c
checkExceptions after testing entity scripts in the sandbox
2015-10-26 12:41:49 -07:00
Atlante45
9771361840
Typo
2015-10-26 10:49:41 -07:00
Howard Stearns
4b4907c9ef
Allow multiple scripts to register, and allow them to specify the specific anim vars they are interested in.
2015-10-26 10:04:55 -07:00
Atlante45
421d967e49
Improve script engine error logging + some cleanup
2015-10-23 15:41:31 -07:00
Atlante45
4e33aa84e8
Make handler generators more readable
2015-10-23 15:41:31 -07:00
Howard Stearns
2b7ceffd64
Get rid of globalObject().property("MyAvatar").property("animationStateHandlerResult").
2015-10-22 16:23:09 -07:00
Howard Stearns
1d0464ede5
Name change and thread checks per comments.
2015-10-22 15:15:10 -07:00
Howard Stearns
9fd61907f5
Call back to Javascript asynchronously, so that we don't block and the script's engine doesn't have thread conflicts.
2015-10-21 20:50:07 -07:00
Brad Davis
bea6fdd890
Working on JSON parsing and cleanup
...
Conflicts:
libraries/controllers/src/controllers/Route.cpp
libraries/controllers/src/controllers/ScriptingInterface.cpp
libraries/controllers/src/controllers/StandardController.cpp
libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
2015-10-20 10:20:28 -07:00
Brad Davis
57be59935d
Move controller test to app
2015-10-17 19:13:38 -07:00
Brad Davis
e39219c2b5
Fixes and PR comments
2015-10-14 16:51:52 -07:00
Brad Davis
0063f9ae1d
Merging old and new controller interfaces
2015-10-14 15:16:54 -07:00
Brad Hefta-Gaub
d3ee9b0f39
more work on exposing device inputs as JavaScript named constants
2015-10-09 20:58:23 -07:00
Brad Davis
99d1e17ae8
Support reload-on-change for local scripts
2015-10-07 19:18:59 -07:00
Brad Hefta-Gaub
0d37511071
add support for scripts to call methods on entity scripts
2015-09-18 14:06:38 -07:00
Brad Hefta-Gaub
54a45f3173
Merge branch 'master' of https://github.com/highfidelity/hifi into scriptEngineCleanup
...
Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-09-14 21:13:08 -07:00
Brad Hefta-Gaub
94b273a029
more work on script engine
2015-09-14 20:59:10 -07:00
Brad Hefta-Gaub
a3c0288eae
more work on proper threading of ScriptEngine
2015-09-14 20:26:04 -07:00
Brad Hefta-Gaub
18fbf896f1
first cut at moving entity scripts into ScriptEngine
2015-09-14 15:13:43 -07:00
Seth Alves
49ee251238
quiet compiler
2015-09-12 09:59:25 -07:00
Brad Hefta-Gaub
56118e4204
migrate Agent to use standard APIs of ScriptEngine
2015-09-11 22:12:42 -07:00
Brad Hefta-Gaub
54c56a92f1
move agent specific code out of ScriptEngine
2015-09-11 21:56:00 -07:00
Brad Hefta-Gaub
f85cb2c888
first cut at cleaning up ScriptEngine class
2015-09-11 19:12:09 -07:00
Brad Hefta-Gaub
5c6d8da97b
Revert "Make sure all entity script callbacks happen on the Entities script engine thread"
2015-09-11 11:55:36 -07:00
Brad Hefta-Gaub
b9d5412aad
prevent sending signals in the entities script engine
2015-09-11 09:48:42 -07:00
Brad Hefta-Gaub
8eacdbf1c4
first cut at making sure entity scripts are called on the entities script engine thread
2015-09-10 13:02:02 -07:00
Brad Hefta-Gaub
ede0a39b5b
prevent Script.include() from including the same file multiple times
2015-09-09 17:54:09 -07:00
Stephen Birarda
5a2d59c530
fix ScriptEngine cleanup for Agent
2015-07-15 15:07:34 -07:00
David Rowe
1898c6bd55
Merge branch 'master' into 20547
...
Conflicts:
libraries/networking/src/PacketHeaders.cpp
libraries/networking/src/PacketHeaders.h
2015-06-26 13:05:51 -07:00
David Rowe
67206332e6
Make individual reload buttons reload scripts
2015-06-17 16:11:30 -07:00
Seth Alves
508ae276c6
enable -Wdouble-promotion
2015-06-16 18:23:10 -07:00
Seth Alves
981ac2ce7d
quiet-compiler -- remove unused prototype for cleanupMenuItems
2015-06-02 13:17:15 -07:00
Howard Stearns
4266a99d78
Put the javascript methods on Script, not Entities, and other minimum-diff cleanup.
2015-05-25 11:28:33 -07:00
Howard Stearns
a0d09c0a6d
Mulitple independent handlers for same entity/event.
2015-05-24 11:48:11 -07:00
Howard Stearns
b884d3cf90
Handle all the signals.
2015-05-24 09:57:12 -07:00
Howard Stearns
1dd2b7275e
Simpler and more uniform version that handles all the standard entity-script events.
2015-05-23 18:11:05 -07:00
Howard Stearns
277f5ef3a4
Working experimental first version.
2015-05-23 13:35:35 -07:00
ZappoMan
e2d8d82096
more script caching cleanup
2015-03-30 16:34:04 -07:00
ZappoMan
36657c9473
first cut at script caching
2015-03-30 14:36:48 -07:00
Ryan Huffman
b370e025c9
Move EntityScriptingInterface instance to DependencyManager
2015-03-02 15:05:31 -08:00
Ryan Huffman
a443157dd7
Update ScriptEngine::entityScriptingInterface to be static pointer
...
Statically allocating the EntityScriptingInterface means we can't make
sure it is initialized AFTER NodeList has been initialized
2015-03-02 10:40:46 -08:00
ZappoMan
310654831c
clean up comments remove dead code
2015-02-24 17:34:19 -08:00
ZappoMan
fd93b99f03
more hacking on script shutdown behavior
2015-02-24 14:02:46 -08:00
ZappoMan
6be8f4c0ec
more work on improving shutdown behavior
2015-02-23 17:32:31 -08:00
ZappoMan
7e2d355b56
first cut at properly shutting down timers while shutting down scripts
2015-02-23 11:40:30 -08:00
ZappoMan
a8d48e592f
removing debug messages
2015-02-23 09:44:18 -08:00
ZappoMan
8c4474b2d0
more hacking
2015-02-20 17:55:04 -08:00
ZappoMan
0b607fa390
first cut at shutting down scripts ahead of other cleanup
2015-02-20 15:28:25 -08:00
Andrew Meadows
d896f3a811
Merge pull request #4252 from thoys/20224
...
CR for Job #20224 - Make virtualKeyboard.js go to locations and support gamepads
2015-02-17 09:03:17 -08:00
Thijs Wenker
062c2cbcee
HUD LookAt positions could be NULL now if whenever they're out of range
...
HMD.HUDLookAtPosition2D -> HMD.getHUDLookAtPosition2D()
HMD.HUDLookAtPosition3D -> HMD.getHUDLookAtPosition3D()
2015-02-12 22:55:44 +01:00
Stephen Birarda
7b485829c4
cleanup AudioInjector memory management
2015-02-11 15:52:00 -08:00
Ryan Huffman
ce9e8910e4
Add callback to QScriptEngine::include(QString)
2015-01-29 09:04:57 -08:00
Ryan Huffman
38b38eb063
Update ScriptEngine to use BatchLoader
2015-01-22 14:14:21 -08:00
ZappoMan
4ea9bbc309
first major pass at voxelEctomy
2014-12-30 18:08:58 -08:00
ZappoMan
cfa5e5c61b
Merge branch 'master' of https://github.com/highfidelity/hifi into entityScriptsAndEvents
...
Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
2014-12-19 10:35:18 -08:00
ZappoMan
660bf2720e
convert AnimationCache to DependencyManager
2014-12-15 19:48:15 -08:00
Stephen Birarda
98f56aaa0c
fix URL/filename discrepancy for local scripts
2014-12-03 09:55:55 -08:00
Stephen Birarda
d7f168999d
don't block main thread for a script load
2014-12-02 10:30:23 -08:00
Stephen Birarda
36f716cd61
have script loading be separate from ScriptEngine constructor
2014-12-02 10:13:43 -08:00
ZappoMan
cd0ee0ff1d
better support for includes in entity scripts
2014-11-23 14:58:29 -08:00
Ryan Huffman
bedd9c76f2
Merge branch 'master' of github.com:highfidelity/hifi into entity-grid-tool
...
Conflicts:
examples/newEditEntities.js
2014-11-11 10:48:49 -08:00
Ryan Huffman
b04fd89e4f
Update grid tool html location
2014-11-11 09:55:30 -08:00
Ryan Huffman
feaf5678bb
Add grid tools to entity edit tools
2014-11-06 15:00:39 -08:00
Stephen Birarda
2e8118300f
fix for two member variable declarations on same line
2014-11-05 11:11:37 -08:00
Stephen Birarda
2c667d209d
make the AudioInjectorScriptingInterface a singleton
2014-11-05 10:10:05 -08:00
ZappoMan
4c85e9f581
removing particles
2014-10-13 14:10:57 -07:00
David Rowe
5ebe6962a4
Make scripts loaded with Script.load() not persist
2014-09-06 09:59:47 -07:00
ZappoMan
3a8c5018ee
Merge branch 'master' of https://github.com/highfidelity/hifi into virtualEntities
...
Conflicts:
interface/src/Application.h
libraries/entities/src/EntityTreeElement.h
libraries/models/src/ModelItem.cpp
libraries/models/src/ModelItem.h
libraries/models/src/ModelTree.cpp
libraries/models/src/ModelTree.h
libraries/models/src/ModelTreeElement.cpp
libraries/networking/src/PacketHeaders.h
libraries/octree/src/OctreeEditPacketSender.cpp
libraries/octree/src/OctreeEditPacketSender.h
2014-08-04 12:01:23 -07:00
David Rowe
f3b4f708a5
Add Script.load() JavaScript method
2014-07-31 21:50:07 -07:00
ZappoMan
77e1867b11
Merge branch 'master' of https://github.com/highfidelity/hifi into virtualEntities
...
Conflicts:
assignment-client/src/Agent.cpp
assignment-client/src/Agent.h
examples/editModels.js
interface/src/Application.h
2014-07-31 10:34:23 -07:00
ZappoMan
805a88b73b
Merge branch 'master' of https://github.com/highfidelity/hifi into virtualEntities
...
Conflicts:
examples/editModels.js
interface/src/entities/EntityTreeRenderer.h
libraries/models/src/ModelsScriptingInterface.cpp
libraries/script-engine/src/ScriptEngine.cpp
2014-07-28 13:39:35 -07:00
Atlante45
844e5d7e47
Merge branch 'master' of https://github.com/highfidelity/hifi into add_start_stop_animation_for_scripted_avatar
...
Conflicts:
assignment-client/src/Agent.cpp
examples/editModels.js
2014-07-28 10:11:39 -07:00
Atlante45
95c98203a9
Replaced the Avatar in Agent by a scriptable avatar.
2014-07-23 14:00:49 -07:00
Atlante45
17a6a72bdd
ScriptEngine now inherit from QScriptEngine
2014-07-22 11:39:49 -07:00
ZappoMan
1eb472c43a
Merge branch 'master' of https://github.com/highfidelity/hifi into virtualEntities
2014-07-15 10:05:06 -07:00
Atlante45
30fd4e27d0
pre-CR cleanup
2014-07-14 10:43:01 -07:00
Atlante45
b2b1701965
- Bunch of fixes to typed arrays
...
- First working prototype for Int8Array
- Base classes for all other typed arrays
2014-07-09 17:47:09 -07:00
ZappoMan
865566414c
Merge branch 'master' of https://github.com/worklist/hifi into renameModelsToEntities
...
Conflicts:
interface/src/entities/EntityTreeRenderer.cpp
libraries/entities/src/EntityItem.h
libraries/models/src/ModelItem.cpp
libraries/models/src/ModelTree.cpp
libraries/models/src/ModelTreeElement.cpp
libraries/models/src/ModelsScriptingInterface.cpp
tests/octree/CMakeLists.txt
tests/octree/src/ModelTests.cpp
2014-07-01 16:32:47 -07:00
wangyix
4587828a3a
removed debug prints
2014-06-27 16:48:21 -07:00
wangyix
ff438a2434
added seq stats for Agent,
...
fixed AudioInjector to do << (quint16)0 instead of
skipRawData(sizeof(quint16) to correctly allocate space for seq number;
added debug prints;
2014-06-27 11:23:50 -07:00
wangyix
cb48825561
added seq number to all Audio types, untested
2014-06-26 16:52:23 -07:00
ZappoMan
ccc9eabd33
first cut at renaming Models to Entities
2014-06-26 16:39:52 -07:00
Ryan Huffman
099777ef8c
Merge branch 'master' of git://github.com/highfidelity/hifi into 19648
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
2014-05-26 10:01:44 -07:00
Ryan Huffman
8aa9cea30e
Add custom evaluation of commands in ScriptEngine
2014-05-26 09:59:02 -07:00
ZappoMan
106c8bffd8
first cut at animations in models
2014-05-09 16:08:06 -07:00
AndrewMeadows
05e5277084
Merge pull request #2764 from ZappoMan/modelserver
...
Model Server, Renderer, Scripting, etc
2014-05-01 15:39:12 -07:00
Ryan Huffman
9e684a0bc8
Add registerGetterSetter to remove need for getEngine()
2014-04-30 11:17:36 -07:00
Ryan Huffman
0477706cb9
Add ScriptEngine::getEngine() to get internal QScriptEngine
2014-04-30 09:40:32 -07:00
ZappoMan
aac42058ac
first cut at modelserver
2014-04-30 09:25:52 -07:00
Thijs Wenker
c016d6557e
- few Adjustments in Application class for Script editor
...
- Shortkey for script editor (Alt+S)
- highlighter: bold true/false , single line comments
- Run scripts from the editor works
- More icons from Maximillian, Thanks
- Run on the fly checkbox, works if the script is running.
- Load/save features
2014-04-21 05:25:28 +02:00
Stephen Birarda
75f35c5858
optionally add an AvatarHashMap instance to the ScriptEngine
2014-04-17 17:55:16 -07:00
Andrzej Kapolka
38c0e99cbe
More work on animation loading.
2014-04-14 18:12:32 -07:00
Andrew Meadows
22d2f84cff
merge upstream/master into andrew/scripting
2014-04-09 15:38:56 -07:00
Stephen Birarda
c208af2246
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-04-09 15:10:48 -07:00
Andrew Meadows
f8e66b4e0d
remove cruft
2014-04-09 13:05:26 -07:00
Stephen Birarda
ae4b8348a2
fix header include guards via regex
2014-04-09 12:03:17 -07:00
Stephen Birarda
6a51df9e38
initial regex replacement of headers
2014-04-08 17:30:36 -07:00
Andrew Meadows
23c6873d99
Add Uuid object to ScriptEngine
2014-04-07 14:12:29 -07:00
Atlante45
5acc8313ba
Manual merge
2014-04-02 18:07:55 -07:00
ZappoMan
c34b64e296
add load script from URL support
2014-03-25 00:17:19 -07:00
ZappoMan
a613da8032
add Script.include()
2014-03-24 21:25:59 -07:00
Stephen Birarda
8c4fad443f
allow Agents to microphone audio from Sound objects
2014-03-19 16:14:58 -07:00
Stephen Birarda
54d73d4a64
use floor since round is missing on windows
2014-03-12 17:50:58 -07:00
Stephen Birarda
bd6c42a685
define roundf for use on Win from ScriptEngine
2014-03-12 17:32:52 -07:00
Stephen Birarda
3b653ca542
add a sendAvatarAudioStream option to Agent for mixer load testing, closes #2291
2014-03-12 17:00:12 -07:00
ZappoMan
cfa618d694
cleanup constructors
2014-03-08 23:31:23 -08:00
ZappoMan
374af9eeb5
first cut at flocking birds, change willEmitVisualCallback to update
2014-03-04 14:40:49 -08:00
ZappoMan
d765e250d5
removed AbstractMenuInterface.h
2014-02-25 20:42:59 -08:00
ZappoMan
42ddc82ac4
possible fix to windows assert
2014-02-25 20:23:38 -08:00
Stephen Birarda
ee70c93a3e
have scripted avatars send billboard, if they have one
2014-02-25 13:42:07 -08:00