Commit graph

27601 commits

Author SHA1 Message Date
Brad Davis
446f800aee More profiling ranges and updated performance testing scripts 2015-07-09 15:43:30 -07:00
Philip Rosedale
cac239ad88 Merge pull request #5291 from ZappoMan/waitToSendAllEdits
Allow Assignment Client scripts to do edits in their shutdown handler
2015-07-09 15:42:31 -07:00
Brad Hefta-Gaub
f0a1bc15a9 Merge pull request #5286 from samcake/daft
Migrating the rendering openGL calls from DeferredLightingEffect to gpu::Batch
2015-07-09 15:23:45 -07:00
Brad Hefta-Gaub
81c74dda1f Merge pull request #5289 from jherico/marge
Improve batched font rendering smoothing
2015-07-09 15:09:07 -07:00
samcake
1f13106f51 FIxed the issue on mac due to the abs function not correctly executing 2015-07-09 15:05:03 -07:00
ZappoMan
a8a4c99529 on script shutdown, wait to process all pending edit messages before ending the script engine 2015-07-09 15:01:16 -07:00
Brad Davis
06563264e2 Improve batched font rendering smoothing 2015-07-09 14:34:33 -07:00
Philip Rosedale
c4911dbbd4 Merge pull request #5288 from AndrewMeadows/arsenic
fix ObjectActionOffset logic
2015-07-09 12:22:23 -07:00
Brad Hefta-Gaub
489a8b4b3d Merge pull request #5285 from jherico/homer
Move log file writing to a separate thread
2015-07-09 12:22:13 -07:00
Andrew Meadows
55207a8fb1 enforce coding standards 2015-07-09 11:59:28 -07:00
Andrew Meadows
ccf14b2e50 fix syntax error typo 2015-07-09 11:43:57 -07:00
Andrew Meadows
612e9649d8 fix update logic of ObjectActionOffset 2015-07-09 11:35:54 -07:00
Andrew Meadows
46bca30698 MotionState reports zero velocity for slow objects
This reduces the number of updates for an Entity that is effectively
at rest due to a balance between some spring action and gravity, but
nevertheless has a slight non-zero velocity at the end of each
simulation step.
2015-07-09 11:34:27 -07:00
samcake
8ed0c8a919 Merge branch 'daft' of https://github.com/samcake/hifi into daft 2015-07-09 11:21:56 -07:00
samcake
9c744dcc46 Merge branch 'master' of https://github.com/highfidelity/hifi into daft 2015-07-09 11:21:38 -07:00
Sam Gateau
2968286779 Merge branch 'master' of https://github.com/highfidelity/hifi into daft 2015-07-09 11:19:45 -07:00
Philip Rosedale
542a5f100a Merge pull request #5280 from BingShearer/airhockey
Air Hockey UI Fix
2015-07-09 10:04:21 -07:00
Sam Gateau
110b009aa4 Less magic in this world 2015-07-09 09:55:25 -07:00
Brad Davis
2fff560ff9 Fixing log file viewer 2015-07-09 09:54:35 -07:00
Sam Gateau
8f4a108441 Dead code and disable debug info 2015-07-09 09:37:35 -07:00
Sam Gateau
fb37af3e04 Removing dead code 2015-07-09 09:25:07 -07:00
Sam Gateau
e901d5cad0 Uncommented a block left behind... 2015-07-09 09:21:53 -07:00
Brad Hefta-Gaub
fb07956689 Merge pull request #5284 from hyperlogic/ajt/mirror-view-fix
fix for mirror rendering on windows
2015-07-09 08:38:55 -07:00
Sam Gateau
6b229d8d2d Merge branch 'master' of https://github.com/highfidelity/hifi into daft 2015-07-09 03:45:55 -07:00
Sam Gateau
8314fe8c7f FInally getting a nice spot light volume working for all angles 2015-07-09 03:45:19 -07:00
Brad Davis
63dfd570f1 Adding priority support to GenericThread 2015-07-08 22:54:31 -07:00
Brad Davis
08d1364f81 Move file log persistence to a separate thread 2015-07-08 22:35:23 -07:00
Anthony J. Thibault
1be0e7ebc3 fix for mirror rendering on windows
* added preScale to Transform class.
* preScale by -1 about the xAxis instead of post scale.
  I think this was working on Mac due to the different code paths in
  GLBackendTransform::updateTransform for core vs legacy gl profile.
2015-07-08 21:33:27 -07:00
Brad Hefta-Gaub
02c3b63f45 Merge pull request #5282 from jherico/entity_parsing
Working on fixing entity item parsing
2015-07-08 21:02:23 -07:00
Brad Davis
b173ac397c Merge pull request #5278 from samcake/yellow
Adding more NSight instrumentation
2015-07-08 20:28:18 -07:00
Brad Davis
f2beb79d23 Updating buffer parser to use new heapless API 2015-07-08 18:54:38 -07:00
Brad Davis
49a14e3446 Merge remote-tracking branch 'upstream/master' into entity_parsing 2015-07-08 18:37:41 -07:00
Brad Davis
625cc86f83 Merge pull request #5283 from ZappoMan/optimizeByteCountCoded
Optimize ByteCountCoded<> to not do extra heap allocations
2015-07-08 18:35:02 -07:00
ZappoMan
7790e35d24 added bytes consumed result to decode, and exit early after bytes consumed 2015-07-08 18:19:12 -07:00
Brad Davis
600e9cbf52 Fixing template specialization compilation error on gcc/clang 2015-07-08 18:17:03 -07:00
Seth Alves
7bea4a54a3 Merge pull request #5274 from AndrewMeadows/argon
cleanup of EntityActionInterface and friends
2015-07-08 17:54:52 -07:00
ZappoMan
c0cdf3256c comment and dead code 2015-07-08 17:34:36 -07:00
ZappoMan
e885ac1821 improved performance of ByteCountCoding<> decode 2015-07-08 17:32:51 -07:00
Brad Davis
98e0688e98 Reducing heap allocation in network packet parsing 2015-07-08 17:21:38 -07:00
Philip Rosedale
61be0beba1 Merge pull request #5281 from howard-stearns/sword-offset-only-for-mosue
sword-offset-only-for-mouse
2015-07-08 17:13:45 -07:00
Howard Stearns
c8da325213 Fudge the offset so that operates only when using the mouse. 2015-07-08 16:59:54 -07:00
Bing Shearer
ba4049754a Restored indentatioN 2015-07-08 16:53:55 -07:00
Bing Shearer
6080ec4509 Air Hockey UI now follows window border 2015-07-08 16:29:43 -07:00
Bing Shearer
25a1108b61 Fixed spelling error 2015-07-08 16:24:23 -07:00
Philip Rosedale
82cad5dab3 Merge pull request #5279 from howard-stearns/sword-toolbar
Sword:
2015-07-08 15:34:48 -07:00
Howard Stearns
6813a3afe1 Sword:
+ init hands.
+ toolbar of brandishToggle/makeTarget/cleanup.
+ initial hit flash using overlays instead of ogl "fade".
2015-07-08 15:27:45 -07:00
ZappoMan
6a9344a3f6 fix bug in old version of decode 2015-07-08 15:14:24 -07:00
Sam Gateau
4c44eb63da Merge branch 'master' of https://github.com/highfidelity/hifi into yellow 2015-07-08 14:25:41 -07:00
Sam Gateau
f992e875b4 Adding intrsumentation for nsight and hiding the nsight specific code in cpp 2015-07-08 14:25:13 -07:00
Philip Rosedale
afdd4c862c Merge pull request #5275 from howard-stearns/sword-button-away-hit-points
Add a button to create/toggle-away sword.
2015-07-08 12:11:51 -07:00