Commit graph

1850 commits

Author SHA1 Message Date
Anthony J. Thibault
e0ff7f5f40 Moved speed constants into AvatarConstants.h 2017-08-25 10:47:54 -07:00
Anthony J. Thibault
dd9ee28b18 Adjust avatar walking and flying speed based on sensor scale factor 2017-08-25 10:10:23 -07:00
Armads
b30562b9ce Adding checks to hide avatar attachments to other head and facial joints 2017-08-25 10:25:34 -04:00
Brad Davis
e817d3ced4 Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
humbletim
9348048387 Merge remote-tracking branch 'upstream/master' into 21180-C++ 2017-08-24 16:23:47 -04:00
Anthony J. Thibault
d62a0ea8ff Correct controller offsets with sensor scaling 2017-08-22 11:43:39 -07:00
Anthony J. Thibault
ffdb10681e Fix for laser rendering and positioning with sensor scale 2017-08-22 11:07:04 -07:00
Anthony J. Thibault
de2262968e Fix for CAMERA_RELATIVE controllers with sensor scale 2017-08-22 09:44:32 -07:00
Anthony J. Thibault
8e56404c40 Fixes for flying and rotation re-centering in wikiplanet 2017-08-21 17:42:25 -07:00
Anthony J. Thibault
963ddce7bc Use eye-height to match user and avatar scales, follow fixes
Fix postPhysicsUpdate to properly transform follow displacement into sensor frame.
2017-08-21 17:42:24 -07:00
Anthony J. Thibault
80b660b258 Added userHeight accessors and preference
Also made Avatar::getHeight thread-safe
2017-08-21 17:42:23 -07:00
Anthony J. Thibault
d196743986 Added Avatar::getHeight() method 2017-08-21 17:42:22 -07:00
Anthony J. Thibault
a0d72f08ac Fix for incorrectly scaled avatar collision on startup 2017-08-21 17:42:21 -07:00
Anthony Thibault
342f8acff5 Merge pull request #11176 from hyperlogic/feature/improve-hand-body-collision
Improve avatar hand vs body collision
2017-08-15 13:43:21 -07:00
Anthony J. Thibault
6e0ddadb29 Fix for array size. 2017-08-15 11:45:22 -07:00
Anthony J. Thibault
04006a9f76 code review feedback 2017-08-15 11:19:41 -07:00
Anthony J. Thibault
cd57c0706a more warning fixes 2017-08-11 17:46:50 -07:00
Anthony J. Thibault
49adf04913 Added Developer > Avatar > Show Detailed Collision menu option 2017-08-10 16:36:09 -07:00
Anthony J. Thibault
ae98974d79 improve 14-dop generation for avatar joint collision
Also added debug rendering functionality.
2017-08-10 15:52:51 -07:00
Anthony J. Thibault
4d845bd208 Bug fix for HMD roll causing avatar yaw when standing still
HMD roll should only cause the avatar to yaw when actively driving.
2017-08-09 15:52:27 -07:00
Anthony J. Thibault
98bbe887b9 Merge branch 'master' into feature/secondary-pose-support 2017-08-04 16:11:13 -07:00
Anthony Thibault
8a87ebd2a8 Merge pull request #11036 from AndrewMeadows/walkabout
fix bugs preventing avatar from walking on spherical planet
2017-08-01 16:36:35 -07:00
humbletim
3a9b8c02a6 * disable Avatar "follow" / recentering behavior when using HMD + "View > Mirror"
* restore access to "View > Mirror" from HMD mode
2017-08-01 13:41:28 -04:00
Anthony J. Thibault
2383933252 Merge branch 'master' into feature/secondary-pose-support 2017-07-31 10:55:40 -07:00
humbletim
3bcbec87e0 Merge remote-tracking branch 'upstream/master' into 21180-C++ 2017-07-30 16:15:34 -04:00
Andrew Meadows
3ec9640ea1 fix calculation of walk motor for HMD 2017-07-28 09:22:47 -07:00
David Rowe
c1d179eba1 Add "dominant hand changed" signal 2017-07-28 14:20:49 +12:00
Brad Hefta-Gaub
d572510770 Merge pull request #11009 from AndrewMeadows/fix-QueryAACube
update EntityItem bounding cube when on changed dimensions
2017-07-27 18:21:06 -07:00
Anthony J. Thibault
78c6564174 Merge branch 'master' into feature/secondary-pose-support 2017-07-27 09:09:32 -07:00
Ryan Huffman
9421e6ebb6 Merge pull request #11029 from cain-kilgore/dominant-hands
WL 21453 - Add a "Dominant Hand" setting
2017-07-25 08:01:31 -07:00
Anthony J. Thibault
33a1d6e225 Merge branch 'master' into feature/secondary-pose-support 2017-07-24 17:27:33 -07:00
Andrew Meadows
8c55476c65 fix motor direction when walking upside down
also maintain worldUp and remove unnecessary cruft
2017-07-24 16:00:13 -07:00
Andrew Meadows
29be9aee65 move nextAttitude() from AvatarData to MyAvatar 2017-07-24 16:00:13 -07:00
Andrew Meadows
f0871c6878 avoid unnecessary and expensive gets 2017-07-24 16:00:13 -07:00
Cain Kilgore
9ff7891c88 Fixed reference error, Gustavo should build now. 2017-07-24 19:56:02 +01:00
Cain Kilgore
fd2264f7c9 removed duplicate 2017-07-24 19:05:49 +01:00
Cain Kilgore
e6fd85f45a Some code cleanup 2017-07-24 19:02:40 +01:00
Cain Kilgore
42742ba1f9 Changed the Return to a String "left/right" instead. 2017-07-24 18:31:16 +01:00
Cain Kilgore
630922dd95 Dominant Hands Branch Initial Commit
Adds a new option in the Avatar Basics section of the Avatar Settings.

API Accessible Functions:
MyAvatar.getUseAlternativeHand()
MyAvatar.setUseAlternativeHand()

Defaults to false (Right Hand). Will return True if set to Left Hand.
2017-07-24 06:18:24 +01:00
vladest
33a8ab2d58 Adjusted according discussion in PR 2017-07-21 18:18:23 +02:00
Andrew Meadows
a8dac0cb79 don't send constant updates for grabbed objects 2017-07-20 15:45:50 -07:00
vladest
4b94d24c29 Change default mouse speeds for avatar 2017-07-18 23:51:19 +02:00
humbletim
f9e0e616f7 Merge remote-tracking branch 'upstream/master' into 21180-C++ 2017-07-18 17:34:39 -04:00
humbletim
190e1ac7d9 move/scope viewOrientation into the related code block 2017-07-18 17:22:16 -04:00
Brad Hefta-Gaub
2dfaf7b02a Merge pull request #10862 from NeetBhagat/5783-Restarting-Interface-allows-you-to-have-Avatar-Scale-Too-Big
Case 5783: Restarting Interface allows you to have Avatar Scale Too Big
2017-07-18 08:51:13 -07:00
NeetBhagat
ff51fa7199 Resolved review comments. 2017-07-18 10:42:01 +05:30
Anthony J. Thibault
fe711ccbe9 Refactored how controller poses are stored in MyAvatar. 2017-07-13 15:01:14 -07:00
Cain Kilgore
521babb6bd Avatar Scaler - should be PR Ready. 2017-07-13 19:18:51 +01:00
NeetBhagat
11f8f5cffc Solve : implicit conversion from ‘float’ to ‘double’ issue 2017-07-13 18:26:52 +05:30
NeetBhagat
e08e9d6821 The current scale of avatar should not be more than domain's max_avatar_scale and not less than domain's min_avatar_scale. 2017-07-11 20:42:00 +05:30
NeetBhagat
1a47383d4f Merge branch 'master' into 5783-Restarting-Interface-allows-you-to-have-Avatar-Scale-Too-Big 2017-07-11 19:23:46 +05:30
NeetBhagat
dd2dbd9b39 Initial Commit to resolve problem :> When Max Avatar scale is set in Sandbox -> setting, take that value as default max value 2017-07-10 18:26:33 +05:30
Liv
060e3a9c5a Add signal for avatar skeleton changing 2017-07-07 11:48:12 -07:00
NeetBhagat
685b1c2445 Merge branch 'master' into 5783-Restarting-Interface-allows-you-to-have-Avatar-Scale-Too-Big 2017-07-07 11:30:54 +05:30
Dante Ruiz
b86a8b8338 Merge branch 'master' of github.com:highfidelity/hifi into vive-in-desktop 2017-07-05 18:27:33 +01:00
NeetBhagat
440b941730 Merge branch 'master' into 5783-Restarting-Interface-allows-you-to-have-Avatar-Scale-Too-Big 2017-07-05 18:47:13 +05:30
Seth Alves
70a7b302fc Merge pull request #10860 from jherico/deadlock_guards
Don't use blocking connections on the main thread
2017-07-03 09:05:56 -07:00
humbletim
9053531bda fix missing viewPosition + offset 2017-07-03 12:03:46 -04:00
humbletim
026e05f80c Merge remote-tracking branch 'upstream/master' into 21180-C++ 2017-07-03 11:55:59 -04:00
Dante Ruiz
6f30cb1825 Merge branch 'master' of github.com:highfidelity/hifi into vive-in-desktop 2017-07-01 00:48:49 +01:00
Dante Ruiz
577969481d head puck working 2017-06-30 23:43:12 +01:00
Ryan Downe Karpf
ddce264dd9 Merge pull request #10819 from Menithal/21387
WL21387 - Avatar Bookmarks now save Attachment Data and scale PR#2
2017-06-30 14:57:04 -07:00
Brad Davis
6fc82bb351 Switch to preprocessor macro for blocking invokes to capture function information 2017-06-30 11:36:24 -07:00
NeetBhagat
5ff0bc409b solve the bug : Avatar scale value should be 3.0 ,if user has set scale value > 3.0 previously . 2017-06-30 15:40:38 +05:30
Brad Davis
b52dd7b822 Don't use blocking connections on the main thread 2017-06-29 20:45:17 -07:00
Menithal
232382e6d0 21387: Fixed issue with av scaling via script 2017-06-26 19:52:11 +03:00
Menithal
359642eb0e Refining and allowing for Avatar Scale to be saved as well 2017-06-25 23:55:47 +03:00
humbletim
f6262ad54d Merge remote-tracking branch 'upstream/master' into 21180-C++ 2017-06-23 16:37:10 -04:00
David Rowe
9d0407cbdf Merge branch 'master' into 21396 2017-06-23 16:52:04 +12:00
Andrew Meadows
62e862fef0 Merge pull request #10733 from Menithal/21384
21384: Added Support to Disabling flight from client side
2017-06-22 13:38:01 -07:00
David Kelly
5da01f0074 updated comments 2017-06-22 07:09:24 -07:00
David Rowe
6ff8aed5e3 Merge branch 'master' into 21396 2017-06-22 23:54:15 +12:00
David Rowe
3bdf267900 Implement fingers control 2017-06-22 23:32:06 +12:00
David Kelly
94a33fea94 new switches to override avatarURL 2017-06-21 16:03:05 -07:00
Anthony J. Thibault
29e3af820b Fix for avatars with no eyes.
The calculation of the centerEyeCalibration matrix (and several others) were incorrect.
2017-06-20 10:14:34 -07:00
Anthony J. Thibault
21c0e45d87 recenter rotation while driving.
This should reduce foot sliding in HMD mode.
2017-06-20 09:43:38 -07:00
Matti Lahtinen
82df64d5e7 flyingAllowed to zoneAllowsFlying 2017-06-19 21:44:43 +03:00
Matti Lahtinen
600a39c9b2 Fixed Zone overriding Client. 2017-06-18 13:14:01 +03:00
humbletim
fc33e95e2d Merge branch 'master' into 21180-C++ 2017-06-16 16:16:42 -04:00
Zach Fox
47e5fb56d3 Show MyAvatar's head in the SpectatorCamera view! 2017-06-15 11:31:20 -07:00
David Rowe
16bebdd409 Rename identifiers 2017-06-15 09:20:55 +12:00
David Rowe
55e0082792 Code review 2017-06-15 09:10:08 +12:00
Menithal
112f186304 Added minor Comments 2017-06-14 22:24:18 +03:00
Menithal
a1c2f71f30 Added couple of state getters
This allow scripts to check if avatar is flying or if the avatar is in
air (but not flying). Both of these allows one to distinguish if the
avatar is flying or falling or just jumping with Velocity
2017-06-14 20:19:04 +03:00
Menithal
66d43b80e2 Added getters for State if in Air or Flying 2017-06-14 19:53:08 +03:00
Menithal
c92e22fd20 21384: Added Menu Option 2017-06-14 19:05:00 +03:00
Menithal
53fe5736d8 21384: Initial Disable Flying 2017-06-14 18:24:45 +03:00
David Rowe
be2bcb1c13 Turn with head roll in HMD when walking or flying 2017-06-14 12:20:46 +12:00
Andrew Meadows
321e307c9f Merge pull request #10609 from 1P-Cusack/21317
WL21317 helper functions for getting into avatar coordinate space
2017-06-12 11:18:29 -07:00
Chris Howe
08d93173f0 Minor code feedback changes, moving test scripts to developer/tests. 2017-06-09 11:07:56 -04:00
Seth Alves
3b47142592 fix bug that causes hmd avatar eyes to be all the way to the side when there's not another avatar to look at 2017-06-08 10:28:38 -07:00
howard-stearns
9cf027a68c pr feedback 2017-06-07 16:44:13 -07:00
howard-stearns
fa74daf875 Merge branch 'master' of https://github.com/highfidelity/hifi into do-not-get-stuck-in-floor 2017-06-07 16:43:25 -07:00
Seth Alves
69520ff3db pull from upstream, code review 2017-06-07 10:28:02 -07:00
Chris Howe
8166fec0e0 Minor changes based on code review feedback
See https://worklist.net/21317,
https://github.com/highfidelity/hifi/pull/10609 and
https://github.com/highfidelity/hifi/pull/10609#pullrequestreview-42090197
2017-06-06 12:11:57 -04:00
Howard Stearns
3de243b093 Include the radius of the sphere at the avatar's feet. 2017-06-05 18:48:11 -07:00
Seth Alves
7a276f027f fix orientation used for 3d audio 2017-06-05 15:53:01 -07:00
humbletim
7cab0363a9 standalone 21180 branch with just the C++ changes 2017-06-05 15:57:54 -04:00
Seth Alves
27669d44a7 in deriveBodyFromHMDSensor, avoid using invalid head pose 2017-06-05 08:58:40 -07:00
Howard Stearns
ca526e0776 git rid of a lambda 2017-06-05 07:11:25 -07:00
Howard Stearns
05f41fb4f8 cleanup 2017-06-04 08:13:12 -07:00
Howard Stearns
a0ea306aed cleanup, and include missing allowBackface parameter 2017-06-04 07:55:23 -07:00
Howard Stearns
fd01258c76 cleanup 2017-06-03 16:02:58 -07:00
Howard Stearns
02c46080f7 we don't need to force, but we do need some extra room for confined spaces 2017-06-03 15:43:14 -07:00
Howard Stearns
c48b729527 Merge branch 'master' of https://github.com/highfidelity/hifi into do-not-get-stuck-in-floor 2017-06-02 18:05:20 -07:00
Seth Alves
3359a0a794 work on fixing some head to eye offsets. MyHead::getHmdOrientation to MyHead::getHeadOrientation 2017-06-02 15:29:20 -07:00
Seth Alves
9088e288e0 don't worry about head controller being enabled, just check to see if head pose is valid 2017-06-02 13:57:53 -07:00
howard-stearns
6b2e4c5abc zaru stuff 2017-06-01 17:08:22 -07:00
Seth Alves
7d21ab88b0 add some saftey checks. cleanups 2017-06-01 16:14:59 -07:00
Seth Alves
552b69bb1c cleanups 2017-06-01 13:47:19 -07:00
howard-stearns
1068a4a9bd remove the optimization for upperId == lowerId. Doesn't work in zaru
tunnels.
2017-06-01 13:21:24 -07:00
Seth Alves
eb94c48c5b merge from upstream 2017-06-01 10:10:11 -07:00
Sam Cake
3c9b14ee94 Oene more fix 2017-05-31 23:26:20 -07:00
Sam Cake
03fdc1396c Fixing the warnings 2017-05-31 23:20:10 -07:00
howard-stearns
1e1dd3a633 checkpoint with working detector 2017-05-31 17:10:37 -07:00
Seth Alves
e37387f45c sync 2017-05-31 14:01:09 -07:00
Chris Howe
6edc6b2756 WL21317
New MyAvatar functions to support converting from avatar joint space to
world space and vice versa. Added some tests to support these functions.
2017-05-31 15:05:43 -04:00
howard-stearns
07ea2e271b hook into location changes 2017-05-30 14:59:19 -07:00
Seth Alves
ffe844a8e7 Merge branch 'master' of github.com:highfidelity/hifi into head-controller 2017-05-30 13:42:20 -07:00
howard-stearns
92aeadd70f rotation of local capsule offset 2017-05-26 16:34:08 -07:00
howard-stearns
f694691efb add fixme comments and make isUp/isDown ordinary methods. 2017-05-26 16:15:18 -07:00
howard-stearns
4be31f1b18 thread safety 2017-05-26 15:31:59 -07:00
howard-stearns
7cee438298 Merge branch 'master' of https://github.com/highfidelity/hifi into do-not-get-stuck-in-floor 2017-05-26 11:36:04 -07:00
howard-stearns
905b5261d1 If collisions are enabled, turn them off in safeLanding, and
restore.
2017-05-25 16:32:44 -07:00
Seth Alves
af5ba3a90a ask display-plugins if they are head-controllers 2017-05-25 15:14:10 -07:00
howard-stearns
ac8cb63419 clean and DRY 2017-05-25 14:34:24 -07:00
Dante Ruiz
108c444cc7 clean up code 2017-05-25 21:59:06 +01:00
howard-stearns
9d73d0c931 works with nested enclosing entities 2017-05-25 12:09:22 -07:00
Seth Alves
3823ece153 Merge branch 'master' of github.com:highfidelity/hifi into head-controller 2017-05-25 10:57:46 -07:00
Seth Alves
bdbc6ddcc1 change some code to look at head-controller position rather than hmd position 2017-05-25 10:50:41 -07:00
howard-stearns
74c163d047 snapshot of safeLanding. Works as long as entities don't intersect. 2017-05-25 10:25:29 -07:00
Dante Ruiz
8cb9bfcc81 fixed merge conflict 2017-05-24 19:35:41 +01:00
Dante Ruiz
ac3c9655ec added arms 2017-05-24 01:28:08 +01:00
Dante Ruiz
0cbdeaa1e8 Merge branch 'master' of github.com:highfidelity/hifi into arm-pucks 2017-05-23 18:26:58 +01:00
Dante Ruiz
54d63f5155 Merge branch 'master' of github.com:highfidelity/hifi into improve-rotation-jitter 2017-05-23 18:19:38 +01:00
Anthony J. Thibault
06c26f029a Merge branch 'master' into feature/faster-ik-iterations 2017-05-23 09:10:17 -07:00
Dante Ruiz
d98e7d5bc6 adding left and right arm 2017-05-23 00:26:12 +01:00
Andrew Meadows
7b879a7964 Model has a Rig rather than a RigPointer 2017-05-19 13:24:16 -07:00
Anthony J. Thibault
e99001d86c debug draw ik chains, bug fix for flex coef on tips
And opened up hip constraints.
2017-05-18 16:29:55 -07:00
Dante Ruiz
984f9e1ba5 Merge branch 'master' of github.com:highfidelity/hifi into improve-rotation-jitter 2017-05-18 21:23:06 +01:00
Andrew Meadows
09433a93ba Merge pull request #10477 from AndrewMeadows/correct-avatar-mass
More correct avatar mass
2017-05-17 16:22:06 -07:00
Dante Ruiz
a18940142e Merge branch 'master' of github.com:highfidelity/hifi into improve-rotation-jitter 2017-05-17 16:23:50 +01:00
Brad Hefta-Gaub
764bfe94f5 Merge pull request #10336 from trentpolack/feature/snap-turn-smoothing-21270
Feature/snap turn smoothing 21270
2017-05-16 21:05:38 -07:00
Andrew Meadows
d065b569d3 support for variable avatar mass by size 2017-05-16 16:03:51 -07:00
Dante Ruiz
724f849d88 Merge branch 'master' of github.com:highfidelity/hifi into improve-rotation-jitter 2017-05-16 00:15:18 +01:00
Dante Ruiz
975b1ab077 moved low velocity filter in the input system 2017-05-16 00:15:06 +01:00
Vladyslav Stelmakhovskyi
cc10fc81b7 Fix crash in sit script 2017-05-13 20:57:04 +02:00
Anthony J. Thibault
93b8dc550c Merge branch 'master' into feature/ik-solver-init-config 2017-05-10 09:03:21 -07:00
trent
a3545661dc Merged hifi/master into this PR and resolved merge conflicts. 2017-05-09 15:09:53 -04:00
Anthony J. Thibault
712fcbe27a Removed cruft/debug code & comments 2017-05-08 15:06:30 -07:00
Anthony J. Thibault
7af93f9fea Hooked up IK constraint rendering 2017-05-08 15:06:29 -07:00
Anthony J. Thibault
e992d6703a WIP: debug render joint constraints. 2017-05-08 15:06:28 -07:00
Anthony J. Thibault
a260163aee WIP commit, first pass at generating limit center joints + debug draw 2017-05-08 15:06:27 -07:00
Andrew Meadows
138a987a8f _rotationChanged is a timestamp 2017-05-08 14:27:18 -07:00
Andrew Meadows
fe401c7488 improved management of collisionless avatar state 2017-05-05 09:37:00 -07:00
Andrew Meadows
0aa579225c even more correct API: MyAvatar.collisionsEnabled 2017-05-05 09:35:49 -07:00
Andrew Meadows
559f5836c5 restore MyAvatar.setCharacterControllerEnabled() 2017-05-05 09:35:49 -07:00
Andrew Meadows
94ee6d6838 fix driving motion of collisionless avatars 2017-05-05 09:35:49 -07:00
Andrew Meadows
c47e26174c support collisionless avatar when playing recording 2017-05-05 09:35:49 -07:00
Andrew Meadows
e21bd7a67a help avatar walk up steps 2017-05-05 09:35:49 -07:00
Brad Davis
2d0bbf70ae Migrate core avatar rendering functionality to library 2017-05-04 14:08:59 -07:00
trent
d7ed727faf Adjustments based on PR feedback, though it looks like this snap-turn-snafu-story is not yet complete. 2017-05-03 16:56:18 -04:00
trent
fc3cce6b73 Fixed the silly and stupid subtle issue that was causing the bug in inconsistencies. 2017-05-03 12:35:35 -04:00
trent
24f2678cdd Adjusted the smooth time for the snap-turn remote view. Fixed tab issue. 2017-05-03 12:05:21 -04:00
trent
557a8fffd7 Addressing some PR feedback; moved easeInEaseOut to Interpolate class. My function is faster than andrew's. :D 2017-05-02 19:56:47 -04:00
Trent Polack
0a5dfbb9af Changed l to interp.
In my defense, if anyone ever looked at it and thought the 'l' was a '1', they should never be programming unless they used a special language where you could reassign numbers.
2017-05-02 19:10:33 -04:00
trent
49881b5ea2 Actually the full set of changes. Kids: don't forget to pop your stash. 2017-05-02 13:55:32 -04:00
trent
8f34ec4c7f Iteration on the snap-turn smoothing based on feedback from Andrew. Also additional cleanup. 2017-05-02 13:41:34 -04:00
trent
6317857e3d Merge branch 'master' of https://github.com/highfidelity/hifi into feature/snap-turn-smoothing-21270 2017-05-02 12:11:39 -04:00
Seth Alves
a75544a9fb Merge pull request #10319 from hyperlogic/feature/head-standard-action
Head, Hips and Chest IK can now be controlled from Controller inputs
2017-05-01 13:03:23 -07:00
trent
4d7eeed343 Marking MyAvatar's rotation as dirty if smoothing is going down. 2017-05-01 15:21:25 -04:00
trent
773563850c Merge hifi/master with my branch, fixed merge issue. 2017-05-01 13:23:02 -04:00
Anthony J. Thibault
0c09823f67 clang warning fixes, unused variables... 2017-05-01 09:10:31 -07:00
Brad Davis
2b43a1989f Moving face and eye trackers out of interface 2017-04-28 23:28:17 -07:00
Brad Davis
5e1bc0d908 Remove faceshift 2017-04-28 16:34:54 -07:00
Anthony J. Thibault
2120e63e3a Merge branch 'master' into feature/head-standard-action 2017-04-27 17:51:13 -07:00
Anthony J. Thibault
764f6c69ea Head input action will override the HMD for IK. 2017-04-27 17:39:25 -07:00
trent
53f47c132f Avatar snap-turn rotation smoothing (sent out from the local client outward). 2017-04-27 16:12:25 -04:00
ZappoMan
834a447d62 remove debugging code 2017-04-26 18:36:44 -07:00
Anthony J. Thibault
ef43ff4b99 Add default pose matrices to InputCalibrationData structure 2017-04-26 11:55:24 -07:00
Seth Alves
23592f4a53 get rid of _trackedHeadPosition
(cherry picked from commit e909938b232e11400832ae7dd29de16968967668)
2017-04-25 11:03:43 -07:00
Seth Alves
0cd2863df4 start on routing HMD position and rotation through controller interface
(cherry picked from commit bca5241bae7674ff7e41c037d84bb78e5152046a)
2017-04-25 11:01:52 -07:00
ZappoMan
382645ddd0 more cleanup 2017-04-24 18:01:54 -07:00
ZappoMan
c9aad6b762 new approach to the tpose fix, as well as other improvements 2017-04-24 17:36:05 -07:00
Andrew Meadows
31bfc98b87 use const reference for ScenePointer when possible 2017-04-18 11:52:22 -07:00
Andrew Meadows
a3682a1a0e cleanup includes in Avatar.cpp and remove cruft 2017-04-18 11:52:21 -07:00
Andrew Meadows
5a458c9923 remove last qApp usage from Avatar class 2017-04-18 11:52:21 -07:00
Andrew Meadows
685a01482c remove Camera argument from Avatar::render() 2017-04-18 11:52:21 -07:00
Andrew Meadows
fbacbd74f7 pass shared pointers by ref in Avatar::render() 2017-04-18 11:52:21 -07:00
Andrew Meadows
1137bd1436 pull qApp spaghetti out of Avatar class
some ends of spaghetti get pushed into AvatarManger class
split Camera class into Camera base and FancyCamera derivation
Application::getCamera() returns Camera by refence instead of pointer
2017-04-18 11:52:21 -07:00
Zach Fox
6569de697d Merge pull request #10187 from zfox23/fix/getAvatar_Fix
Fix FB3999; Fix crashes caused by getAvatar() design bug
2017-04-11 11:17:48 -07:00
Stephen Birarda
4ed22ad7ac move audio loudness to AvatarData, change AvatarData to ScriptOwnership 2017-04-10 22:15:44 -07:00
Andrew Meadows
662c34c266 fix avatar scale animation and avatar render debug 2017-04-07 11:06:16 -07:00
ZappoMan
53c439ffba add foot IK targets as actions 2017-03-30 19:11:16 -07:00
Anthony J. Thibault
49a95089d1 Remove hacks for debug rendering of IK targets
A AnimContext class was introduced.  This context is passed into every node during evaluation/overlay.
It holds non-animVar "global" data passed from the application.

(cherry picked from commit a028d3ba58)
2017-03-24 16:27:27 -07:00
Anthony J. Thibault
dd17b2e2f3 Added developer option to draw IK targets in world.
(cherry picked from commit 7e7803c648)
2017-03-24 16:20:52 -07:00
Triplelexx
fd312f6bf8 rename fronts to forwards 2017-03-22 18:49:34 +00:00
Triplelexx
b7980569cc change all references of IDENTITY_FRONT to IDENTITY_FORWARD 2017-03-21 22:13:33 +00:00
Brad Hefta-Gaub
af790d8474 Merge pull request #9875 from birarda/bug/spin-strafe
fix double snap turn strafing
2017-03-20 10:08:05 -07:00
Atlante45
698791295a Expose DriveKeys enum to JS 2017-03-16 20:03:27 -07:00
Atlante45
5a1ce4bb05 CR 2017-03-16 17:46:47 -07:00
Atlante45
9155cc6334 Fix windows warnings 2017-03-16 17:44:56 -07:00
Atlante45
42316e713d CR drive keys 2017-03-16 16:24:52 -07:00
Atlante45
7517f224a8 Add MyAvatar drive keys capture capability 2017-03-16 15:44:17 -07:00
Stephen Birarda
1fe02477b0 fix LX behaviour in snap/advanced/basic 2017-03-14 14:21:21 -07:00
Thijs Wenker
b54d6cb0e1 stop avatar controller while playing back a recording, which makes it not collide anymore 2017-03-08 00:07:49 +01:00
Clément Brisset
7f9437dcc5 Merge pull request #9690 from Atlante45/feat/sit
Add hips pinning / Sit script
2017-02-28 10:41:22 -08:00
Atlante45
9ce10742ec Move avatar not joint 2017-02-27 16:38:57 -08:00
Atlante45
e9316d30d0 More IK smoothing experimentation 2017-02-27 16:38:56 -08:00
Atlante45
cbaaaa21c6 Use head orientation for sitting 2017-02-27 16:38:56 -08:00
Atlante45
e503542b6a Fix transform computation 2017-02-27 16:38:55 -08:00
Atlante45
8c232b5abb Initialize max offset to infinity 2017-02-27 16:38:55 -08:00
Atlante45
187cd0d5cf Get IK error and stand up based on it 2017-02-27 16:38:55 -08:00
Atlante45
7132969083 Add hips pinning capability to MyAvatar 2017-02-27 16:38:54 -08:00
Atlante45
6821c8621f More sit work 2017-02-27 16:38:54 -08:00
Seth Alves
a286c72b3b cleanups 2017-02-23 15:12:45 -08:00
Seth Alves
84d9af14b0 Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-tablet-is-overlay 2017-02-23 10:40:18 -08:00
Chris Collins
de84e07281 Merge pull request #9714 from thoys/fix-recorder-js-playback
Fix recorder.js playback in interface
2017-02-23 09:59:37 -08:00
Thijs Wenker
5033e7be11 CR fixes 2017-02-23 18:22:36 +01:00
Seth Alves
37004e4347 steps toward making mouse work on tablet 2017-02-23 08:11:31 -08:00
Seth Alves
1b26c3469f fix signed/unsigned joint index problem 2017-02-22 20:39:34 -08:00
Chris Collins
c967f9383a Merge pull request #9706 from ZappoMan/avatarMixerLoopImprovements
Multi-core Avatar Mixer
2017-02-22 11:20:28 -08:00
Thijs Wenker
13b2b6086f Fix recorder.js playback in interface 2017-02-21 19:47:26 +01:00
Brad Hefta-Gaub
42d916a719 fix warnings 2017-02-17 21:58:48 -08:00
Brad Hefta-Gaub
291b823cfa const cleanup and fix crash 2017-02-17 18:28:07 -08:00
Seth Alves
d7bb6f105b make tablet part IDs available through qApp 2017-02-17 15:43:20 -08:00
Chris Collins
442e8d68ef Merge pull request #9650 from kunalgosar/browserFix
Added isAway (paused) property to myAvatar
2017-02-14 11:16:07 -08:00
Kunal Gosar
c3f2f5779a fix if else syntax 2017-02-11 15:46:49 -08:00
Kunal Gosar
975d844eee syntax fix 2017-02-11 15:01:02 -08:00
Kunal Gosar
18e776bd29 emit signal only on change 2017-02-11 13:58:23 -08:00
kunalgosar
9c537726e5 Fix stuck in pause error with browsers 2017-02-10 18:13:09 -08:00
kunalgosar
691f61983a added isAway property to MyAvatar 2017-02-10 17:28:12 -08:00
Andrew Meadows
ee702f945f cleanup around when to send identityPacket 2017-02-10 13:14:20 -08:00
Seth Alves
b34341b48e Merge pull request #9631 from AndrewMeadows/workaround-avatar-update-dos
Remove avatarEntityData cruft from settings
2017-02-09 10:40:00 -08:00
Andrew Meadows
e02810458b clear old avatarEntityData when saving settings 2017-02-08 14:14:48 -08:00
Brad Hefta-Gaub
eedfc4fd38 fix various bot related bugs 2017-02-08 12:35:00 -08:00
Andrew Meadows
cc301d1c1a remove legacy empty avatarEntityData settings 2017-02-08 11:50:15 -08:00
Seth Alves
fa61bbe2a6 Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui 2017-01-26 18:21:39 -08:00
ZappoMan
29fff2e556 Merge branch 'master' of https://github.com/highfidelity/hifi into tuneAvatarInfo 2017-01-23 13:09:59 -08:00
ZappoMan
292d472a59 checkpoint - got first cut at distance based rotation tolerance working 2017-01-23 13:06:29 -08:00
Seth Alves
be8bc9652b Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui 2017-01-23 09:44:04 -08:00
Seth Alves
47b59ffae3 don't save tablet to Settings when logging out or switching domains 2017-01-19 14:10:48 -08:00
Andrew Meadows
bfbef91f53 re-enable cauterization of meshes for MyAvatar 2017-01-19 12:56:07 -08:00
Seth Alves
e76f1c5937 if another avatar has something hung from their camera, don't act like their camera is my camera 2017-01-17 13:28:13 -08:00
ZappoMan
c9c311e275 checkpoint for distance joints 2017-01-15 11:47:48 -08:00
ZappoMan
aed1b69ee0 make the avatar bounding box be avatar local and only change when it actually changes 2017-01-12 17:19:06 -08:00
ZappoMan
636ade9eb7 Merge branch 'master' of https://github.com/highfidelity/hifi into tuneAvatarInfo 2017-01-09 11:29:54 -08:00
Brad Davis
e5e9ab42ea Encapsulate AnimPose members for easier optimizations 2016-12-28 12:11:24 -08:00
Brad Hefta-Gaub
73bfc069da more work on only sending changes 2016-12-27 17:19:55 -08:00
Brad Hefta-Gaub
5e65e3991c CR feedback 2016-12-20 21:03:10 -08:00