howard-stearns
d730b7b87b
consistent goToUser behavior in PAL, and be able to go to flying user.
2017-12-15 17:00:54 -08:00
Anthony Thibault
f3fcac8e58
Merge pull request #11903 from Delanir/IPD8258
...
8258 IPD Tertiary Task List: Changing to Smaller Avatar Does not Resize Tablet
2017-12-15 15:37:27 -08:00
Daniela Fontes
46583a90be
Change abs to fabsf and other corrections requested.
2017-12-09 00:14:36 +00:00
Anthony J. Thibault
542af47e9e
Fix for hand controller avatar scaling.
...
* Added getDomainMaxScale() and getDomainMinScale() to JS api.
* Updated scaleAvatar controller module to use this to prevent scaling past the limits.
* Made sure that getDomainMaxScale() getDomainMinScale() and getUnscaledEyeHeight are thread safe,
so that they can be invoked on the script thread.
* Added signals to Model class that can be used to let observers know when the Rig has finished initializing it's skeleton.
and also when the skeleton is no longer valid. These hooks are used to cache the unscaled eye height of the avatar.
2017-12-07 17:08:13 -08:00
Andrew Meadows
ed231fa4a1
Merge pull request #11894 from hyperlogic/bug-fix/flying
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Improvements to HMD flying
2017-12-07 16:31:33 -08:00
Anthony J. Thibault
47b52238d9
code review feedback
2017-12-07 10:49:23 -08:00
Anthony J. Thibault
fbcecbfc89
Merge branch 'master' into feature/domain-limited-height
2017-12-07 10:01:33 -08:00
Daniela Fontes
9bc165d8b4
Changing to Smaller Avatar Resizes Tablet
2017-11-30 18:49:53 +00:00
Anthony J. Thibault
a4d70e89df
hmd turn roll tuning
...
* Tighten action motor timescale while flying. This should cause less drift as the user
changes direction and should lead to more comfort and control.
* Hmd head roll is only enabled if you are forward or backward faster then 2 meters per
second. This should prevent un-intentional turning/rolling when hovering or moving at
slow speeds.
* Documented hmdRoll tuning parameters accessible from JavaScript.
* Removed roll feathering code, because it is non-linear and can perhaps induce nausea.
* Tuned default dead spot and turning speeds to match Eagle Flight's defaults.
2017-11-28 17:20:26 -08:00
Anthony J. Thibault
7327b79ce3
WIP
2017-11-28 11:37:58 -08:00
Anthony J. Thibault
b3896f664d
Made increaseScale and decreaseScale more responsive at limits
2017-11-22 14:45:52 -08:00
Anthony J. Thibault
9f54ce55f3
Change domain setting from min/max avatar scale to min/max avatar height
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* Domain settings version has been bumped from version 2.0 to 2.1
* Old domain settings for avatar scale will be auto-converted to avatar height
* Avatar code has been changed so that limitDomainScale() works with the new height limits
* Avatar getUnscaledEyeHeight() was added to C++.
* MyAvatar.getHeight() was added to JS.
2017-11-21 13:25:47 -08:00
ZappoMan
b44ced4c21
Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup
2017-11-20 17:19:18 -08:00
ZappoMan
04ee1adabd
Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup
2017-11-19 14:40:31 -08:00
Seth Alves
93fd2a6a6b
clear garbage out of avatar-entity settings array before writing it to disk. when changing domains, re-rez avatar-entities after octree is cleared
2017-11-15 20:10:05 -08:00
luiscuenca
10f484c668
6944 Avatar scale is saved across domains
2017-11-09 12:21:23 -07:00
MissLiviRose
45e58b93e5
add skeleton scale change signal so scripts can detect scaling change
2017-11-08 14:23:49 -08:00
ZappoMan
b5199220ab
cleanup SpatiallyNestable Velocity to match WorldVelocity naming
2017-11-02 17:07:53 -07:00
ZappoMan
afaad5fcd7
Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup
2017-11-02 13:39:51 -07:00
ZappoMan
f63db42c0e
migrate SpatiallyNestable::getOrientation to getWorldOrientation, remove redundant getRotation
2017-10-28 10:14:25 -07:00
ZappoMan
a7a0f03ede
rename SpatiallyNestable::getPosition() to SpatiallyNestable::getWorldPosition()
2017-10-27 18:39:17 -07:00
luiscuenca
f0eab58ebd
Bug 6719 fixed
2017-10-26 09:41:24 -07:00
Seth Alves
f2cb5d4aff
clean-up concept of puffed queryAACube
2017-10-19 13:19:13 -07:00
Seth Alves
f1abb0cd55
don't send avatar-entity updates for queryCube-changes, because avatar-entities don't use them
2017-10-17 19:01:24 -07:00
Seth Alves
23f41457be
Revert "Revert "fix importing of avatar entities""
...
This reverts commit 28a8b18060
.
2017-10-09 11:52:43 -07:00
Seth Alves
28a8b18060
Revert "fix importing of avatar entities"
2017-10-07 16:54:05 -07:00
Seth Alves
53a49272dc
fix importing of avatar-entities
2017-10-05 11:43:19 -07:00
Andrew Meadows
171151b92a
use new form of MovingEntitiesOperator ctor
2017-09-29 11:34:32 -07:00
Seth Alves
913d3c4d12
Merge pull request #11422 from hyperlogic/feature/ant-man2
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Secondary IPD fixes
2017-09-26 11:53:45 -07:00
Anthony J. Thibault
09c61deda8
Fixes for Vive puck calibration
2017-09-20 15:41:49 -07:00
Cain Kilgore
796e9e7ab3
Fixed things
2017-09-20 23:23:30 +01:00
Anthony J. Thibault
0757f513af
Merge branch 'master' into feature/ant-man
2017-09-18 11:36:39 -07:00
Anthony Thibault
c7fc45e0ae
Merge pull request #11375 from hyperlogic/bug-fix/avatar-attachments-rendering
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Avatar Attachments now render correctly
2017-09-15 13:28:00 -07:00
Anthony J. Thibault
3f6c88e77f
Avatar Attachments now render correctly
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* moved Avatar::fixupModelsInScene off the newly created render thread back
to the main thread.
* updated Avatar::postUpdate to take a scene pointer, necessary for
Avatar::fixupModelsInScene
* updated developer/tests/avatarAttachementTest.js to account for recent
changes in avatar attachment scale, commit 712aff7ad
.
* updated initialization of anim graph to use Model::isLoaded() instead of
Model::initWhenReady() to know when the model was completely loaded.
2017-09-15 11:23:09 -07:00
Seth Alves
8a49edbecb
code review
2017-09-15 10:08:35 -07:00
Cain Kilgore
67a5c75a0d
Doesn't need to be here anymore
2017-09-15 06:08:22 +01:00
Cain Kilgore
c2e342ddac
Gravity Implementation
2017-09-15 06:03:56 +01:00
Seth Alves
d89f2b77da
rework ScriptEngine lifetimes using 'smart' pointers
2017-09-14 10:42:21 -07:00
Cain Kilgore
72ca62c4af
Initial Commit - more to do.
2017-09-14 00:25:11 +01:00
Dante Ruiz
fec8482b69
Merge branch 'master' of github.com:highfidelity/hifi into feature/ant-man
2017-09-05 16:26:51 -07:00
Anthony J. Thibault
23ff1b9ead
Fixes for scaling controller display
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Adds MyAvatar.sensorToWorldScaleChanged signal.
2017-09-05 15:03:41 -07:00
Dante Ruiz
9f2bdce190
Merge pull request #11005 from Armads/WL21424
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WL21424 hide head attachments when head joint is hidden
2017-09-05 13:04:14 -07:00
Anthony J. Thibault
a1b94fd9d2
Bug fixes for laser offset and avatar hold action
2017-08-31 17:26:00 -07:00
Anthony J. Thibault
c9cdaadeb5
Better scale support in SpatiallyNestable class.
...
Previously avatar used SpatiallyNestable scale to keep track of model rendering scale.
It now uses a new member variable _modelScale instead. This is important because the
notion of "Avatar" space does NOT include scale, so this is now reflected correctly in
the SpatiallyNestable class.
Similarly, EntityItems no longer stuff dimensions into the SpatiallyNestable scale
field. a new _dimensions member variable is used instead. The SpatiallyNestable scale
field for entities should always be one.
Parent joints can now have scale if getAbsoluteJointScaleInObjectFrame() returns a non-zero scale.
This is used in the case of the faux SENSOR_TO_WORLD_MATRIX_INDEX joint.
Overlays now ignore the SpatiallyNestable scale, and render using only orientation, position and dimensions.
Added qDebug stream support for Transform class.
2017-08-30 15:46:36 -07:00
Anthony J. Thibault
9cd8b6991e
Merge branch 'master' into feature/ant-man
2017-08-30 08:58:55 -07:00
Chris Collins
47a2e57e26
Merge pull request #10625 from humbletim/21180-C++
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CR 21180-C++ Camera app -- core changes
2017-08-30 07:20:00 -07:00
Anthony J. Thibault
5230b03f4f
clang warning fixes
2017-08-28 10:35:03 -07:00
Anthony J. Thibault
573985c7c9
Merge branch 'master' into feature/ant-man
2017-08-28 09:27:04 -07:00
Anthony J. Thibault
3ac09b7716
Fix run blends and removed debug draws
2017-08-25 15:48:53 -07:00
Anthony J. Thibault
4f830cf1dc
Calculate jump speed based on canonical jump height.
2017-08-25 15:34:51 -07:00
Anthony J. Thibault
e0ff7f5f40
Moved speed constants into AvatarConstants.h
2017-08-25 10:47:54 -07:00
Anthony J. Thibault
dd9ee28b18
Adjust avatar walking and flying speed based on sensor scale factor
2017-08-25 10:10:23 -07:00
Armads
b30562b9ce
Adding checks to hide avatar attachments to other head and facial joints
2017-08-25 10:25:34 -04:00
Brad Davis
e817d3ced4
Threaded rendering & entity rendering refactor
2017-08-24 13:34:34 -07:00
humbletim
9348048387
Merge remote-tracking branch 'upstream/master' into 21180-C++
2017-08-24 16:23:47 -04:00
Anthony J. Thibault
d62a0ea8ff
Correct controller offsets with sensor scaling
2017-08-22 11:43:39 -07:00
Anthony J. Thibault
ffdb10681e
Fix for laser rendering and positioning with sensor scale
2017-08-22 11:07:04 -07:00
Anthony J. Thibault
de2262968e
Fix for CAMERA_RELATIVE controllers with sensor scale
2017-08-22 09:44:32 -07:00
Anthony J. Thibault
8e56404c40
Fixes for flying and rotation re-centering in wikiplanet
2017-08-21 17:42:25 -07:00
Anthony J. Thibault
963ddce7bc
Use eye-height to match user and avatar scales, follow fixes
...
Fix postPhysicsUpdate to properly transform follow displacement into sensor frame.
2017-08-21 17:42:24 -07:00
Anthony J. Thibault
80b660b258
Added userHeight accessors and preference
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Also made Avatar::getHeight thread-safe
2017-08-21 17:42:23 -07:00
Anthony J. Thibault
d196743986
Added Avatar::getHeight() method
2017-08-21 17:42:22 -07:00
Anthony J. Thibault
a0d72f08ac
Fix for incorrectly scaled avatar collision on startup
2017-08-21 17:42:21 -07:00
Anthony Thibault
342f8acff5
Merge pull request #11176 from hyperlogic/feature/improve-hand-body-collision
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Improve avatar hand vs body collision
2017-08-15 13:43:21 -07:00
Anthony J. Thibault
6e0ddadb29
Fix for array size.
2017-08-15 11:45:22 -07:00
Anthony J. Thibault
04006a9f76
code review feedback
2017-08-15 11:19:41 -07:00
Anthony J. Thibault
cd57c0706a
more warning fixes
2017-08-11 17:46:50 -07:00
Anthony J. Thibault
49adf04913
Added Developer > Avatar > Show Detailed Collision menu option
2017-08-10 16:36:09 -07:00
Anthony J. Thibault
ae98974d79
improve 14-dop generation for avatar joint collision
...
Also added debug rendering functionality.
2017-08-10 15:52:51 -07:00
Anthony J. Thibault
4d845bd208
Bug fix for HMD roll causing avatar yaw when standing still
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HMD roll should only cause the avatar to yaw when actively driving.
2017-08-09 15:52:27 -07:00
Anthony J. Thibault
98bbe887b9
Merge branch 'master' into feature/secondary-pose-support
2017-08-04 16:11:13 -07:00
Anthony Thibault
8a87ebd2a8
Merge pull request #11036 from AndrewMeadows/walkabout
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fix bugs preventing avatar from walking on spherical planet
2017-08-01 16:36:35 -07:00
humbletim
3a9b8c02a6
* disable Avatar "follow" / recentering behavior when using HMD + "View > Mirror"
...
* restore access to "View > Mirror" from HMD mode
2017-08-01 13:41:28 -04:00
Anthony J. Thibault
2383933252
Merge branch 'master' into feature/secondary-pose-support
2017-07-31 10:55:40 -07:00
humbletim
3bcbec87e0
Merge remote-tracking branch 'upstream/master' into 21180-C++
2017-07-30 16:15:34 -04:00
Andrew Meadows
3ec9640ea1
fix calculation of walk motor for HMD
2017-07-28 09:22:47 -07:00
David Rowe
c1d179eba1
Add "dominant hand changed" signal
2017-07-28 14:20:49 +12:00
Brad Hefta-Gaub
d572510770
Merge pull request #11009 from AndrewMeadows/fix-QueryAACube
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update EntityItem bounding cube when on changed dimensions
2017-07-27 18:21:06 -07:00
Anthony J. Thibault
78c6564174
Merge branch 'master' into feature/secondary-pose-support
2017-07-27 09:09:32 -07:00
Ryan Huffman
9421e6ebb6
Merge pull request #11029 from cain-kilgore/dominant-hands
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WL 21453 - Add a "Dominant Hand" setting
2017-07-25 08:01:31 -07:00
Anthony J. Thibault
33a1d6e225
Merge branch 'master' into feature/secondary-pose-support
2017-07-24 17:27:33 -07:00
Andrew Meadows
8c55476c65
fix motor direction when walking upside down
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also maintain worldUp and remove unnecessary cruft
2017-07-24 16:00:13 -07:00
Andrew Meadows
29be9aee65
move nextAttitude() from AvatarData to MyAvatar
2017-07-24 16:00:13 -07:00
Andrew Meadows
f0871c6878
avoid unnecessary and expensive gets
2017-07-24 16:00:13 -07:00
Cain Kilgore
9ff7891c88
Fixed reference error, Gustavo should build now.
2017-07-24 19:56:02 +01:00
Cain Kilgore
fd2264f7c9
removed duplicate
2017-07-24 19:05:49 +01:00
Cain Kilgore
e6fd85f45a
Some code cleanup
2017-07-24 19:02:40 +01:00
Cain Kilgore
42742ba1f9
Changed the Return to a String "left/right" instead.
2017-07-24 18:31:16 +01:00
Cain Kilgore
630922dd95
Dominant Hands Branch Initial Commit
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Adds a new option in the Avatar Basics section of the Avatar Settings.
API Accessible Functions:
MyAvatar.getUseAlternativeHand()
MyAvatar.setUseAlternativeHand()
Defaults to false (Right Hand). Will return True if set to Left Hand.
2017-07-24 06:18:24 +01:00
vladest
33a8ab2d58
Adjusted according discussion in PR
2017-07-21 18:18:23 +02:00
Andrew Meadows
a8dac0cb79
don't send constant updates for grabbed objects
2017-07-20 15:45:50 -07:00
vladest
4b94d24c29
Change default mouse speeds for avatar
2017-07-18 23:51:19 +02:00
humbletim
f9e0e616f7
Merge remote-tracking branch 'upstream/master' into 21180-C++
2017-07-18 17:34:39 -04:00
humbletim
190e1ac7d9
move/scope viewOrientation into the related code block
2017-07-18 17:22:16 -04:00
Brad Hefta-Gaub
2dfaf7b02a
Merge pull request #10862 from NeetBhagat/5783-Restarting-Interface-allows-you-to-have-Avatar-Scale-Too-Big
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Case 5783: Restarting Interface allows you to have Avatar Scale Too Big
2017-07-18 08:51:13 -07:00
NeetBhagat
ff51fa7199
Resolved review comments.
2017-07-18 10:42:01 +05:30
Anthony J. Thibault
fe711ccbe9
Refactored how controller poses are stored in MyAvatar.
2017-07-13 15:01:14 -07:00
Cain Kilgore
521babb6bd
Avatar Scaler - should be PR Ready.
2017-07-13 19:18:51 +01:00
NeetBhagat
11f8f5cffc
Solve : implicit conversion from ‘float’ to ‘double’ issue
2017-07-13 18:26:52 +05:30
NeetBhagat
e08e9d6821
The current scale of avatar should not be more than domain's max_avatar_scale and not less than domain's min_avatar_scale.
2017-07-11 20:42:00 +05:30
NeetBhagat
1a47383d4f
Merge branch 'master' into 5783-Restarting-Interface-allows-you-to-have-Avatar-Scale-Too-Big
2017-07-11 19:23:46 +05:30
NeetBhagat
dd2dbd9b39
Initial Commit to resolve problem :> When Max Avatar scale is set in Sandbox -> setting, take that value as default max value
2017-07-10 18:26:33 +05:30
Liv
060e3a9c5a
Add signal for avatar skeleton changing
2017-07-07 11:48:12 -07:00
NeetBhagat
685b1c2445
Merge branch 'master' into 5783-Restarting-Interface-allows-you-to-have-Avatar-Scale-Too-Big
2017-07-07 11:30:54 +05:30
Dante Ruiz
b86a8b8338
Merge branch 'master' of github.com:highfidelity/hifi into vive-in-desktop
2017-07-05 18:27:33 +01:00
NeetBhagat
440b941730
Merge branch 'master' into 5783-Restarting-Interface-allows-you-to-have-Avatar-Scale-Too-Big
2017-07-05 18:47:13 +05:30
Seth Alves
70a7b302fc
Merge pull request #10860 from jherico/deadlock_guards
...
Don't use blocking connections on the main thread
2017-07-03 09:05:56 -07:00
humbletim
9053531bda
fix missing viewPosition + offset
2017-07-03 12:03:46 -04:00
humbletim
026e05f80c
Merge remote-tracking branch 'upstream/master' into 21180-C++
2017-07-03 11:55:59 -04:00
Dante Ruiz
6f30cb1825
Merge branch 'master' of github.com:highfidelity/hifi into vive-in-desktop
2017-07-01 00:48:49 +01:00
Dante Ruiz
577969481d
head puck working
2017-06-30 23:43:12 +01:00
Ryan Downe Karpf
ddce264dd9
Merge pull request #10819 from Menithal/21387
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WL21387 - Avatar Bookmarks now save Attachment Data and scale PR#2
2017-06-30 14:57:04 -07:00
Brad Davis
6fc82bb351
Switch to preprocessor macro for blocking invokes to capture function information
2017-06-30 11:36:24 -07:00
NeetBhagat
5ff0bc409b
solve the bug : Avatar scale value should be 3.0 ,if user has set scale value > 3.0 previously .
2017-06-30 15:40:38 +05:30
Brad Davis
b52dd7b822
Don't use blocking connections on the main thread
2017-06-29 20:45:17 -07:00
Menithal
232382e6d0
21387: Fixed issue with av scaling via script
2017-06-26 19:52:11 +03:00
Menithal
359642eb0e
Refining and allowing for Avatar Scale to be saved as well
2017-06-25 23:55:47 +03:00
humbletim
f6262ad54d
Merge remote-tracking branch 'upstream/master' into 21180-C++
2017-06-23 16:37:10 -04:00
David Rowe
9d0407cbdf
Merge branch 'master' into 21396
2017-06-23 16:52:04 +12:00
Andrew Meadows
62e862fef0
Merge pull request #10733 from Menithal/21384
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21384: Added Support to Disabling flight from client side
2017-06-22 13:38:01 -07:00
David Kelly
5da01f0074
updated comments
2017-06-22 07:09:24 -07:00
David Rowe
6ff8aed5e3
Merge branch 'master' into 21396
2017-06-22 23:54:15 +12:00
David Rowe
3bdf267900
Implement fingers control
2017-06-22 23:32:06 +12:00
David Kelly
94a33fea94
new switches to override avatarURL
2017-06-21 16:03:05 -07:00
Anthony J. Thibault
29e3af820b
Fix for avatars with no eyes.
...
The calculation of the centerEyeCalibration matrix (and several others) were incorrect.
2017-06-20 10:14:34 -07:00
Anthony J. Thibault
21c0e45d87
recenter rotation while driving.
...
This should reduce foot sliding in HMD mode.
2017-06-20 09:43:38 -07:00
Matti Lahtinen
82df64d5e7
flyingAllowed to zoneAllowsFlying
2017-06-19 21:44:43 +03:00
Matti Lahtinen
600a39c9b2
Fixed Zone overriding Client.
2017-06-18 13:14:01 +03:00
humbletim
fc33e95e2d
Merge branch 'master' into 21180-C++
2017-06-16 16:16:42 -04:00
Zach Fox
47e5fb56d3
Show MyAvatar's head in the SpectatorCamera view!
2017-06-15 11:31:20 -07:00
David Rowe
16bebdd409
Rename identifiers
2017-06-15 09:20:55 +12:00
David Rowe
55e0082792
Code review
2017-06-15 09:10:08 +12:00
Menithal
112f186304
Added minor Comments
2017-06-14 22:24:18 +03:00
Menithal
a1c2f71f30
Added couple of state getters
...
This allow scripts to check if avatar is flying or if the avatar is in
air (but not flying). Both of these allows one to distinguish if the
avatar is flying or falling or just jumping with Velocity
2017-06-14 20:19:04 +03:00
Menithal
66d43b80e2
Added getters for State if in Air or Flying
2017-06-14 19:53:08 +03:00
Menithal
c92e22fd20
21384: Added Menu Option
2017-06-14 19:05:00 +03:00
Menithal
53fe5736d8
21384: Initial Disable Flying
2017-06-14 18:24:45 +03:00
David Rowe
be2bcb1c13
Turn with head roll in HMD when walking or flying
2017-06-14 12:20:46 +12:00
Andrew Meadows
321e307c9f
Merge pull request #10609 from 1P-Cusack/21317
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WL21317 helper functions for getting into avatar coordinate space
2017-06-12 11:18:29 -07:00
Chris Howe
08d93173f0
Minor code feedback changes, moving test scripts to developer/tests.
2017-06-09 11:07:56 -04:00
Seth Alves
3b47142592
fix bug that causes hmd avatar eyes to be all the way to the side when there's not another avatar to look at
2017-06-08 10:28:38 -07:00
howard-stearns
9cf027a68c
pr feedback
2017-06-07 16:44:13 -07:00
howard-stearns
fa74daf875
Merge branch 'master' of https://github.com/highfidelity/hifi into do-not-get-stuck-in-floor
2017-06-07 16:43:25 -07:00
Seth Alves
69520ff3db
pull from upstream, code review
2017-06-07 10:28:02 -07:00
Chris Howe
8166fec0e0
Minor changes based on code review feedback
...
See https://worklist.net/21317 ,
https://github.com/highfidelity/hifi/pull/10609 and
https://github.com/highfidelity/hifi/pull/10609#pullrequestreview-42090197
2017-06-06 12:11:57 -04:00
Howard Stearns
3de243b093
Include the radius of the sphere at the avatar's feet.
2017-06-05 18:48:11 -07:00
Seth Alves
7a276f027f
fix orientation used for 3d audio
2017-06-05 15:53:01 -07:00
humbletim
7cab0363a9
standalone 21180 branch with just the C++ changes
2017-06-05 15:57:54 -04:00
Seth Alves
27669d44a7
in deriveBodyFromHMDSensor, avoid using invalid head pose
2017-06-05 08:58:40 -07:00
Howard Stearns
ca526e0776
git rid of a lambda
2017-06-05 07:11:25 -07:00
Howard Stearns
05f41fb4f8
cleanup
2017-06-04 08:13:12 -07:00
Howard Stearns
a0ea306aed
cleanup, and include missing allowBackface parameter
2017-06-04 07:55:23 -07:00
Howard Stearns
fd01258c76
cleanup
2017-06-03 16:02:58 -07:00
Howard Stearns
02c46080f7
we don't need to force, but we do need some extra room for confined spaces
2017-06-03 15:43:14 -07:00
Howard Stearns
c48b729527
Merge branch 'master' of https://github.com/highfidelity/hifi into do-not-get-stuck-in-floor
2017-06-02 18:05:20 -07:00
Seth Alves
3359a0a794
work on fixing some head to eye offsets. MyHead::getHmdOrientation to MyHead::getHeadOrientation
2017-06-02 15:29:20 -07:00
Seth Alves
9088e288e0
don't worry about head controller being enabled, just check to see if head pose is valid
2017-06-02 13:57:53 -07:00
howard-stearns
6b2e4c5abc
zaru stuff
2017-06-01 17:08:22 -07:00
Seth Alves
7d21ab88b0
add some saftey checks. cleanups
2017-06-01 16:14:59 -07:00
Seth Alves
552b69bb1c
cleanups
2017-06-01 13:47:19 -07:00
howard-stearns
1068a4a9bd
remove the optimization for upperId == lowerId. Doesn't work in zaru
...
tunnels.
2017-06-01 13:21:24 -07:00
Seth Alves
eb94c48c5b
merge from upstream
2017-06-01 10:10:11 -07:00
Sam Cake
3c9b14ee94
Oene more fix
2017-05-31 23:26:20 -07:00
Sam Cake
03fdc1396c
Fixing the warnings
2017-05-31 23:20:10 -07:00
howard-stearns
1e1dd3a633
checkpoint with working detector
2017-05-31 17:10:37 -07:00
Seth Alves
e37387f45c
sync
2017-05-31 14:01:09 -07:00
Chris Howe
6edc6b2756
WL21317
...
New MyAvatar functions to support converting from avatar joint space to
world space and vice versa. Added some tests to support these functions.
2017-05-31 15:05:43 -04:00
howard-stearns
07ea2e271b
hook into location changes
2017-05-30 14:59:19 -07:00
Seth Alves
ffe844a8e7
Merge branch 'master' of github.com:highfidelity/hifi into head-controller
2017-05-30 13:42:20 -07:00
howard-stearns
92aeadd70f
rotation of local capsule offset
2017-05-26 16:34:08 -07:00
howard-stearns
f694691efb
add fixme comments and make isUp/isDown ordinary methods.
2017-05-26 16:15:18 -07:00
howard-stearns
4be31f1b18
thread safety
2017-05-26 15:31:59 -07:00
howard-stearns
7cee438298
Merge branch 'master' of https://github.com/highfidelity/hifi into do-not-get-stuck-in-floor
2017-05-26 11:36:04 -07:00
howard-stearns
905b5261d1
If collisions are enabled, turn them off in safeLanding, and
...
restore.
2017-05-25 16:32:44 -07:00
Seth Alves
af5ba3a90a
ask display-plugins if they are head-controllers
2017-05-25 15:14:10 -07:00
howard-stearns
ac8cb63419
clean and DRY
2017-05-25 14:34:24 -07:00
Dante Ruiz
108c444cc7
clean up code
2017-05-25 21:59:06 +01:00
howard-stearns
9d73d0c931
works with nested enclosing entities
2017-05-25 12:09:22 -07:00
Seth Alves
3823ece153
Merge branch 'master' of github.com:highfidelity/hifi into head-controller
2017-05-25 10:57:46 -07:00
Seth Alves
bdbc6ddcc1
change some code to look at head-controller position rather than hmd position
2017-05-25 10:50:41 -07:00
howard-stearns
74c163d047
snapshot of safeLanding. Works as long as entities don't intersect.
2017-05-25 10:25:29 -07:00
Dante Ruiz
8cb9bfcc81
fixed merge conflict
2017-05-24 19:35:41 +01:00
Dante Ruiz
ac3c9655ec
added arms
2017-05-24 01:28:08 +01:00
Dante Ruiz
0cbdeaa1e8
Merge branch 'master' of github.com:highfidelity/hifi into arm-pucks
2017-05-23 18:26:58 +01:00
Dante Ruiz
54d63f5155
Merge branch 'master' of github.com:highfidelity/hifi into improve-rotation-jitter
2017-05-23 18:19:38 +01:00
Anthony J. Thibault
06c26f029a
Merge branch 'master' into feature/faster-ik-iterations
2017-05-23 09:10:17 -07:00
Dante Ruiz
d98e7d5bc6
adding left and right arm
2017-05-23 00:26:12 +01:00
Andrew Meadows
7b879a7964
Model has a Rig rather than a RigPointer
2017-05-19 13:24:16 -07:00
Anthony J. Thibault
e99001d86c
debug draw ik chains, bug fix for flex coef on tips
...
And opened up hip constraints.
2017-05-18 16:29:55 -07:00
Dante Ruiz
984f9e1ba5
Merge branch 'master' of github.com:highfidelity/hifi into improve-rotation-jitter
2017-05-18 21:23:06 +01:00
Andrew Meadows
09433a93ba
Merge pull request #10477 from AndrewMeadows/correct-avatar-mass
...
More correct avatar mass
2017-05-17 16:22:06 -07:00
Dante Ruiz
a18940142e
Merge branch 'master' of github.com:highfidelity/hifi into improve-rotation-jitter
2017-05-17 16:23:50 +01:00
Brad Hefta-Gaub
764bfe94f5
Merge pull request #10336 from trentpolack/feature/snap-turn-smoothing-21270
...
Feature/snap turn smoothing 21270
2017-05-16 21:05:38 -07:00
Andrew Meadows
d065b569d3
support for variable avatar mass by size
2017-05-16 16:03:51 -07:00
Dante Ruiz
724f849d88
Merge branch 'master' of github.com:highfidelity/hifi into improve-rotation-jitter
2017-05-16 00:15:18 +01:00
Dante Ruiz
975b1ab077
moved low velocity filter in the input system
2017-05-16 00:15:06 +01:00
Vladyslav Stelmakhovskyi
cc10fc81b7
Fix crash in sit script
2017-05-13 20:57:04 +02:00
Anthony J. Thibault
93b8dc550c
Merge branch 'master' into feature/ik-solver-init-config
2017-05-10 09:03:21 -07:00
trent
a3545661dc
Merged hifi/master into this PR and resolved merge conflicts.
2017-05-09 15:09:53 -04:00
Anthony J. Thibault
712fcbe27a
Removed cruft/debug code & comments
2017-05-08 15:06:30 -07:00