Dante Ruiz
3cf36bed55
making small adjustments
2018-06-26 14:57:15 -07:00
Dante Ruiz
1fec900ba6
disable flying by default
2018-06-26 13:31:59 -07:00
SamGondelman
8014f61243
loading priorities for avatars and attachments
2018-06-20 12:29:28 -07:00
John Conklin II
0ba97fa83b
Merge pull request #13338 from amantley/scriptedBlendshapesFaceFlags
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Scripted Blendshapes and Procedural Face Movement Flags
2018-06-13 10:32:59 -07:00
Anthony J. Thibault
042f902d2e
Merge branch 'master' into scriptedBlendshapesFaceFlags
2018-06-11 17:13:30 -07:00
Anthony J. Thibault
f773aef053
Merge branch 'master' into bug-fix/large-avatar-little-domain-rc68
2018-06-11 11:06:21 -07:00
Anthony J. Thibault
b8379045a8
Fix MyAvatar::isReadyForPhysics() in serverless domains.
2018-06-11 09:53:34 -07:00
Anthony Thibault
044d142635
Merge pull request #13133 from amantley/nativeCGCode
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Center of Gravity Leaning
2018-06-08 17:53:55 -07:00
amantley
913d78841d
Merge remote-tracking branch 'upstream/master' into scriptedBlendshapes
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synching with upstream master
2018-06-07 16:20:11 -07:00
Anthony J. Thibault
608575cf17
Large avatars should instantly shrink when entering small height domains
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Also reduce the fudge factor for safeLanding from an additional 50% of avatar's height to 25%.
2018-06-07 15:31:40 -07:00
Anthony J. Thibault
c3d1daf855
Merge branch 'master' into nativeCGCode
2018-06-04 09:32:38 -07:00
Andrew Meadows
9ae19714b5
also update queryAACube for children of worn entities
2018-06-01 16:38:57 -07:00
amantley
3bda5bf6a0
added MyAvatar.hasProceduralBlinkFaceMovement and MyAvatar.hasProceduralEyeFaceMovement properties to MyAvatar.h and cpp and HeadData.h
2018-05-31 17:58:37 -07:00
samcake
386c0f9ab2
Re review adjustments
2018-05-31 12:16:57 -07:00
amantley
7cc5e96f2d
Merge remote-tracking branch 'upstream/master' into feat/hasScriptedBlendshapes
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merging hifi master to update the branch
2018-05-31 10:35:31 -07:00
Sam Gateau
513acc529e
INtroduce RenderConstants header file to define the alias names for Tag and Layer for Hifi REnder Engine
2018-05-30 23:31:54 -07:00
samcake
2e9076c71e
Clean up and trying to get ready for merge
2018-05-30 11:14:49 -07:00
samcake
873cabe284
Cleaning the code
2018-05-29 17:46:25 -07:00
samcake
82503a9e64
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-29 08:59:37 -07:00
Sam Gateau
678effdb48
Cleaning up the Model set ItemKey flags and bringing Item::Layer in the ItemKey
2018-05-26 23:28:59 -07:00
NissimHadar
d01482bf68
Now looks for an actual change in the boom length (vs a change has been requested).
2018-05-24 17:44:39 -07:00
samcake
5bede45c85
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-23 11:26:07 -07:00
NissimHadar
e07e716d40
Fixed stupid gcc warning.
2018-05-23 07:35:25 -07:00
NissimHadar
06203d44d8
Correct Camera.mode
command.
2018-05-22 17:08:28 -07:00
samcake
36a08fdd84
Friday night end of the day, last compilation.... almost
2018-05-18 17:41:28 -07:00
samcake
aa18aaa7b1
Maybe
2018-05-17 18:06:46 -07:00
samcake
735db27919
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-16 17:18:23 -07:00
Dante Ruiz
e676348c4f
fixing some menu reog bugs
2018-05-16 10:40:28 -07:00
Thijs Wenker
8b4298514e
send out one last blendshape update when setting MyAvatar.hasScriptedBlendshapes to false
2018-05-15 21:39:17 +02:00
Anthony J. Thibault
ec638d9d91
Avatar can now look straight down without spinning 180.
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Also, come code clean up and removal of unnecessary Y_180 flips.
2018-05-14 13:48:04 -07:00
Anthony J. Thibault
1cc7eb635f
Fix ubuntu warning by removing cancelOutRollAndPitch2()
2018-05-14 09:13:26 -07:00
Anthony J. Thibault
274ac98bd6
Merge branch 'master' into nativeCGCode
2018-05-14 09:12:08 -07:00
vladest
0a67fc3b36
Merge conflicts
2018-05-12 11:24:35 +02:00
amantley
20c960c0da
removed white space in MyAvatar.cpp
2018-05-09 15:00:20 -07:00
amantley
eff84de99f
added more straight forward computation of the hips rotation inMyAvatar.cpp contributed by AJT
2018-05-09 14:55:10 -07:00
amantley
50f225777a
removed debug code from cg code in MyAvatar.cpp
2018-05-09 11:31:19 -07:00
amantley
a7955b642a
removed the follow hips code from pre physics update
2018-05-09 11:27:04 -07:00
amantley
77aedc1512
changed lerp to saferLerp in cg code
2018-05-09 11:14:13 -07:00
amantley
8000bcd272
cleaned up cg code ie computeNewHipsRotation
2018-05-08 18:12:53 -07:00
amantley
6051f4b8ff
Merge remote-tracking branch 'origin/nativeCGCode' into nativeCGCode
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synching the branch with the remote repo
2018-05-08 10:55:14 -07:00
amantley
544967ef3b
added test function to cancel out roll and pitch
2018-05-08 10:55:10 -07:00
amantley
bbf8c73572
code review changes to declare functions static
2018-05-08 10:52:28 -07:00
amantley
3a10cacec0
1.added the swing twist code to update the follow rotation in MyAvatar.cpp
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2.added step.js and cg_lean.js to the developer folder
3.added menu item for toggling the hips following between head and hips
4.added new function to return true if the root of MyAvatar is translating
to be under the head. Used to smooth the path of the hips
5.added computeCounterBalance to MyAvatar.h and cpp
6.added the menu item under developer/avatar to enable debug draw of the base of support in menu.h menu.cpp MyAvatar.h MyAvatar.cpp
7.added head yaw into the calculation of the hip rotation for the center
of gravity. This is already was happening in the deriveBodyFromHMD code
that is default
8.Changed Constants in Avatar constants for the base of support
9.fixed the over rotation of the shoulders
10.fixed scaling problem in cg computation
11.added room for going up on the toes without stretching
2018-05-07 17:41:35 -07:00
vladest
5a5bfcfe02
Merge branch 'master' into menu-updates
2018-05-05 07:11:39 +02:00
Brad Davis
72526781d9
Additional work on splash screen
2018-05-04 16:40:05 -07:00
Anthony J. Thibault
fc9bd7f905
Fix for crash deep in QML after useFullAvatarURL
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Here we avoid calling FSTReader::downloadMapping() from within MyAvatar::useFullAvatarURL().
This prevents the error case where a QEventLoop is entered during QML execution.
2018-05-03 14:06:06 -07:00
Seth Alves
b68d9ecd68
Merge pull request #12985 from druiz17/attachments-disappearing
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fixing avatr attachments not being visible when coming out of first person
2018-05-02 18:50:41 -07:00
luiscuenca
689fbd2da0
added requested changes
2018-05-02 11:09:17 -07:00
luiscuenca
2ac7fcadd2
load scripts once on rigReady
2018-05-01 09:37:01 -07:00
luiscuenca
2de982a5a2
Added script types and better script reload
2018-04-30 12:04:35 -07:00