disable flying by default

This commit is contained in:
Dante Ruiz 2018-06-26 13:31:59 -07:00
parent 56b3c125c5
commit 1fec900ba6
2 changed files with 3 additions and 2 deletions

View file

@ -1070,6 +1070,7 @@ void MyAvatar::saveData() {
settings.setValue("useSnapTurn", _useSnapTurn);
settings.setValue("clearOverlayWhenMoving", _clearOverlayWhenMoving);
settings.setValue("userHeight", getUserHeight());
settings.setValue("enabledFlying", getFlyingEnabled());
settings.endGroup();
}
@ -1219,7 +1220,7 @@ void MyAvatar::loadData() {
settings.remove("avatarEntityData");
}
setAvatarEntityDataChanged(true);
setFlyingEnabled(settings.value("enabledFlying").toBool());
setDisplayName(settings.value("displayName").toString());
setCollisionSoundURL(settings.value("collisionSoundURL", DEFAULT_AVATAR_COLLISION_SOUND_URL).toString());
setSnapTurn(settings.value("useSnapTurn", _useSnapTurn).toBool());

View file

@ -1433,7 +1433,7 @@ private:
std::array<float, MAX_DRIVE_KEYS> _driveKeys;
std::bitset<MAX_DRIVE_KEYS> _disabledDriveKeys;
bool _enableFlying { true };
bool _enableFlying { false };
bool _wasPushing { false };
bool _isPushing { false };
bool _isBeingPushed { false };