Anthony J. Thibault
30264e9c3d
Added animation debug draw items to menu.
...
* Debug Draw Bind Pose - used to display the current avatar's bind pose
* Debug Draw Animation - used to display the current avatar's AnimGraph animation.
Currently does not work with old animation so it's only valid when Enable Anim Graph is true.
* Draw Mesh - used to hide or display the avatar mesh.
2015-09-02 21:04:29 -07:00
Brad Davis
1f83d04423
Fix oculus crash on switching display plugin to something else
2015-09-02 18:28:43 -07:00
Brad Davis
b6ef2e314f
Adding 'web3d' overlay type
2015-09-02 18:25:49 -07:00
Brad Hefta-Gaub
b199e9e593
Merge pull request #5703 from jherico/marge
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Support HTML colors in overlays
2015-09-02 17:58:44 -07:00
Anthony J. Thibault
de31b92fd5
Merge branch 'master' into ajt/new-anim-system
2015-09-02 17:53:56 -07:00
Anthony J. Thibault
46b3a7fd23
Improved default avatar.json state machine.
...
Now triggers 7 states.
Idle, WalkFwd, WalkBwd, StrafeLeft, StrafeRight, TurnLeft & TurnRight.
As well as variable speed walking to match current velocity.
2015-09-02 17:28:06 -07:00
Howard Stearns
389e752b6e
Merge pull request #5695 from AndrewMeadows/dysprosium
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avoid bad joints when computing avatar bounding capsule
2015-09-02 15:58:42 -07:00
Brad Davis
54b7a063e2
Support HTML colors in overlays
2015-09-02 15:56:37 -07:00
Andrew Meadows
992bd5c9d2
fix sixense and vive rotation readings for palms
2015-09-02 11:37:36 -07:00
Andrew Meadows
eb78b39bea
fix typo that broke build and remove warning
2015-09-02 11:31:05 -07:00
Anthony J. Thibault
4a749a0403
Updated MyAvatar to use animGraph from gist instead of local host.
2015-09-02 10:41:04 -07:00
Anthony J. Thibault
d151474446
Merge branch 'master' into ajt/new-anim-system
2015-09-02 10:00:36 -07:00
Andrew Meadows
b7d892cfcd
Merge pull request #5691 from ctrlaltdavid/display-names-in-front
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Only render display names if in front of camera
2015-09-01 19:59:06 -07:00
Anthony J. Thibault
7b4cb8655c
First pass integration of new anim system into rig.
2015-09-01 17:57:01 -07:00
Stephen Birarda
e5a10e3174
resolve conflicts on merge with upstream/master
2015-09-01 17:07:32 -06:00
Howard Stearns
8cf71f285d
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-01 16:03:40 -07:00
Andrew Meadows
a7d57d7c60
cleanup whitespace
2015-09-01 14:31:47 -07:00
Andrew Meadows
4a7a384c65
avoid bad joints when computing bounding capsule
2015-09-01 14:12:14 -07:00
Stephen Birarda
33f6933544
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-09-01 14:36:16 -06:00
Seth Alves
76923583ee
Interface only sends joint data to avatar-mixer if they have changed enough since the last send
2015-09-01 13:31:34 -07:00
Andrew Meadows
7410baedf0
merge highfidelity/master into andrew/copernicium
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Conflicts:
interface/src/avatar/SkeletonModel.cpp
libraries/animation/src/Rig.cpp
libraries/animation/src/Rig.h
2015-09-01 11:08:01 -07:00
Anthony J. Thibault
2401e6cc4b
Merge branch 'master' into ajt/new-anim-system
2015-09-01 10:58:38 -07:00
David Rowe
2b17eafef4
Only render display names in front of camera
2015-09-01 10:24:50 -07:00
Seth Alves
7b6d267c06
Merge pull request #5675 from AndrewMeadows/darmstadtium
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remove PhysicsEntity class
2015-09-01 10:06:01 -07:00
Andrew Meadows
bdcc68ce36
fix bug: allow IK to iterate more than once
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also changed name of parentTransform to be rootTransform
for more correctness
2015-09-01 09:51:14 -07:00
Andrew Meadows
fba7478c52
remove menu items for legacy IK options
2015-09-01 09:51:14 -07:00
Andrew Meadows
bb63267e30
fix hand IK rotations or all models
2015-09-01 09:45:14 -07:00
Anthony J. Thibault
0d98ab3365
Normalize scale on AnimSkeleton bind pose.
2015-08-31 17:27:23 -07:00
Anthony J. Thibault
9786954585
Added support for onDone and onLoop triggers.
2015-08-31 12:13:05 -07:00
Stephen Birarda
de2bfd0d0d
some QThread cleanup and fix in Socket
2015-08-31 11:30:31 -07:00
Stephen Birarda
fa0abe2972
resolve conflicts on merge with upstream/master
2015-08-31 10:51:12 -07:00
Anthony J. Thibault
54aa0677f6
Merge branch 'master' into ajt/new-anim-system
2015-08-31 10:47:50 -07:00
Raffi Bedikian
59a758b5ec
Add AA state to RenderContext and Menu
2015-08-30 20:38:05 -07:00
Anthony J. Thibault
9d983e0614
Bug fix to AnimNode::setSkeletonModel and AnimNodeLoader.
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Also updated avatar.json to test nested graphs under a SM.
2015-08-28 17:16:32 -07:00
Sam Gateau
4e944645fe
more cleaning for showing a cleaner pr
2015-08-28 16:58:36 -07:00
Seth Alves
752c787f0b
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-28 12:50:31 -07:00
Sam Gateau
8ea8eea08d
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-08-28 08:13:10 -07:00
Brad Davis
b7dd47efcb
Merge pull request #5674 from birarda/master
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cleanup of some warnings
2015-08-27 23:34:43 -07:00
Ryan Huffman
4dadfb8ea6
Merge pull request #5668 from ctrlaltdavid/20648
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Auto refresh entities list upon display of Entities tab
2015-08-27 21:50:11 -07:00
Anthony J. Thibault
19e91bb392
Added basic interpolation support to AnimStateMachine
2015-08-27 21:26:31 -07:00
Anthony J. Thibault
3286a32afc
Initial version of AnimStateMachine.
...
No interpolation support, but basic avatar.json is working
with two states and two transitions between them.
2015-08-27 20:41:53 -07:00
Stephen Birarda
1d6f43e0d0
cleaned up some warnings
2015-08-27 18:26:55 -07:00
Andrew Meadows
d3f06af892
remove PhysicsEntity class
2015-08-27 18:22:12 -07:00
Stephen Birarda
43d2c0653d
return correct ATP url from upload dialog
2015-08-27 16:06:54 -07:00
Stephen Birarda
549c514400
fix upload leak, return error for failed load
2015-08-27 15:12:08 -07:00
Stephen Birarda
46990184d6
AssetUploadDialogFactory constructor should be private
2015-08-27 15:07:15 -07:00
Stephen Birarda
777e6c3c2d
use existing AssetUploadDialogFactory ref
2015-08-27 15:03:13 -07:00
Stephen Birarda
e3e529c4e5
resolve conflicts on merge with origin/protocol
2015-08-27 14:52:29 -07:00
Stephen Birarda
80cf7b6c76
resolve conflicts on merge with upstream/master
2015-08-27 14:50:04 -07:00
Stephen Birarda
59775e5756
actually add the additional error to the dialog
2015-08-27 14:40:12 -07:00
Stephen Birarda
26757eae7a
immediately show permission denied error if applicable
2015-08-27 14:37:44 -07:00
Stephen Birarda
f238c1b167
include the extension in upload confirmation
2015-08-27 14:29:42 -07:00
Howard Stearns
b3a919a5ca
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-08-27 13:46:12 -07:00
Howard Stearns
2429134b37
Lock both myavatar activities, not one.
2015-08-27 13:44:19 -07:00
David Rowe
c9d799f5e0
Auto refresh entities list upon display of Entities tab
2015-08-27 13:32:00 -07:00
Seth Alves
e97e7de19c
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-27 13:19:15 -07:00
Howard Stearns
96c74ebbd5
Enable Rig Animations is now a developer menu item (rather than requiring javascript to set). Also turning it off resets you to bind pose and deliberately throws away old animations.
...
Default animations are the new ones for our standard T-pose. (Had been for the double-A pose fightbot.)
Rig state machine now does "backup", and doesn't apply strafe while turning.
2015-08-27 12:25:40 -07:00
Stephen Birarda
229015a5da
don't allow asset-server upload if no server present
2015-08-27 12:21:38 -07:00
Stephen Birarda
16eee10cab
repairs to permission error for asset-server upload
2015-08-27 12:13:20 -07:00
Stephen Birarda
c212ef5734
fix PacketReceiver cleanup, return permission error for upload
2015-08-27 12:01:24 -07:00
Stephen Birarda
b3bd94c8db
show a QMessageBox if not connected to asset-server
2015-08-27 11:37:27 -07:00
Stephen Birarda
f92ee597e5
fix width of asset upload dialog to fit ATP url
2015-08-27 11:32:03 -07:00
Brad Hefta-Gaub
79a9694d4a
Merge pull request #5648 from ctrlaltdavid/20663
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Clean Interface.ini after a crash
2015-08-27 10:52:25 -07:00
Brad Hefta-Gaub
176860c612
Merge pull request #5649 from larsnaesbye/master
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Move i18n to own dir, update FA
2015-08-27 10:46:29 -07:00
Stephen Birarda
513cae0d40
thread the AssetUpload so it doesn't take over main
2015-08-27 10:23:02 -07:00
Sam Gateau
4f7b857130
Merge
2015-08-27 10:01:39 -07:00
Sam Gateau
f6953f8e02
REfining th eTextureMap design but still with the issue of the lightmapped model
2015-08-27 09:52:07 -07:00
Anthony J. Thibault
a04f356857
Merge branch 'master' into ajt/new-anim-system
2015-08-27 09:32:53 -07:00
Stephen Birarda
c277584f2e
Merge branch 'atp-server' of https://github.com/huffman/hifi into asset-upload
2015-08-27 09:17:25 -07:00
Seth Alves
435863d1f0
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-26 17:33:59 -07:00
Anthony J. Thibault
b7a9b54628
Better AnimDebugDraw rendering
2015-08-26 16:42:08 -07:00
Stephen Birarda
5b5941fea2
move asset upload to AssetUploadDialogFactory
2015-08-26 16:30:09 -07:00
Howard Stearns
8e3d8cd31c
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-08-26 16:08:42 -07:00
Howard Stearns
475331a97d
Sprinkle locks everywhere.
2015-08-26 16:08:07 -07:00
Ryan Huffman
4105b7369c
Remove AssetScriptingInterface
2015-08-26 15:55:29 -07:00
Ryan Huffman
59b32751f0
Cleanup AssetScriptingInterface
2015-08-26 15:54:02 -07:00
Brad Davis
270f2f7a3b
Fixing framerate limit, moving vsync to 2d plugin
2015-08-26 15:47:45 -07:00
Seth Alves
d2eb3108d5
Merge pull request #5644 from howard-stearns/eye-correction-application
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eye correction correction
2015-08-26 14:46:48 -07:00
Ryan Huffman
aed1ba31c4
Fix bugs in Menu.cpp
2015-08-26 12:26:24 -07:00
Ryan Huffman
aa7d8678e1
Merge branch 'protocol' of github.com:birarda/hifi into atp-server
2015-08-26 12:26:11 -07:00
Howard Stearns
0e18395fd0
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-08-26 12:04:28 -07:00
Howard Stearns
54877cdd47
Use GenericThread, and use usleep instead of QTimer (which is incompatible with GenericThread).
2015-08-26 11:59:12 -07:00
Howard Stearns
b0734a06f3
snapshot
2015-08-26 11:14:09 -07:00
Anthony J. Thibault
46c1e008bc
Merge branch 'master' into ajt/new-anim-system
2015-08-26 10:37:39 -07:00
Seth Alves
23dbbcc7bb
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-26 09:42:20 -07:00
Ryan Huffman
d90ceb200a
Add asset uploader to Menu
2015-08-26 09:27:50 -07:00
Brad Hefta-Gaub
aa80fc9127
Merge pull request #5653 from jherico/homer
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Remove items from the VR menu properly
2015-08-26 09:14:48 -07:00
Andrew Meadows
45c846572e
Merge pull request #5645 from jherico/maggie
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Fixing problems reported by static analysis tool
2015-08-26 08:31:05 -07:00
Atlante45
179ee73e26
Merge branch 'master' of https://github.com/highfidelity/hifi into update_protocol
2015-08-26 16:50:33 +02:00
Brad Hefta-Gaub
b19f1e0631
Merge pull request #5658 from ctrlaltdavid/20653
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Add Desktop object to JavaScript with width and height properties
2015-08-25 23:18:20 -07:00
Brad Hefta-Gaub
1cd699de9d
Merge pull request #5657 from birarda/master
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fix for 0 entity avg ping
2015-08-25 22:27:44 -07:00
Howard Stearns
38bc8634de
displayPlugin is not thread safe, and switch from simulate rate to interval in prep for sleep.
2015-08-25 21:26:46 -07:00
Anthony J. Thibault
0c02a338f2
Added support for setting Variants in the json file.
...
For example: the avatar.json file was updated to use the "sine" Variant
to drive the Overlay alpha parameter.
2015-08-25 20:57:01 -07:00
Anthony J. Thibault
4abf0cbd63
AnimVariantMap is used in eval, MyAvatar loads avatar.json via url
2015-08-25 20:28:17 -07:00
Brad Davis
d311e4f2ea
Fixing problems reported by static analysis tool
2015-08-25 19:18:55 -07:00
Brad Davis
f176003dad
Fixing aspect ratio on stereo plugins
2015-08-25 19:05:31 -07:00
Brad Davis
0aaa07a2de
Remove items from the QML version of the menu when they are removed from the main menu
2015-08-25 19:05:29 -07:00
Howard Stearns
b8ca604bf8
Checkpoint before GenericThread.
2015-08-25 16:17:50 -07:00
David Rowe
9d3d104ec3
Add Desktop object to JavaScript with width and height properties
2015-08-25 16:13:36 -07:00
Ryan Huffman
dc5d5cbb63
Add asset server ping to stats
2015-08-25 15:06:40 -07:00
David Rowe
1f541832b6
Reword dialog
2015-08-25 14:24:15 -07:00
Seth Alves
0708fabddf
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-25 13:13:55 -07:00
Stephen Birarda
6f14eb2206
fix for 0 entity avg ping
2015-08-25 12:35:34 -07:00
Anthony J. Thibault
496c706bba
Added AnimVariantMap argument to evaluate.
2015-08-25 11:59:24 -07:00
Howard Stearns
6508d5943a
textChanged has to do something
2015-08-25 11:29:27 -07:00
David Rowe
7c8ff4dcbd
If Interface.ini doesn't contain crash option value assume default
2015-08-25 11:07:55 -07:00
Howard Stearns
2ca4768766
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-08-25 10:44:54 -07:00
Howard Stearns
2ed6900c7e
Clear the brush, clear the cobwebs, and set the other orientations now that we're clear on what coordinate system we're in.
2015-08-25 09:55:04 -07:00
Seth Alves
91254245e4
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-24 20:21:24 -07:00
Brad Davis
f9f5743fd7
Merge pull request #5650 from ZappoMan/fixCrashInController
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Fix a couple crashes in the Controller scripting interface
2015-08-24 18:49:50 -07:00
Brad Hefta-Gaub
34e32ddaeb
Merge pull request #5636 from howard-stearns/marketplace-avatars
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marketplace avatars
2015-08-24 17:49:20 -07:00
Brad Hefta-Gaub
5ea6d2704a
Merge pull request #5628 from ctrlaltdavid/webwindow-external-links
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Make WebWindow hyperlinks with target="_blank" open in user's browser
2015-08-24 17:45:35 -07:00
David Rowe
b27d25b46e
Implement crash option that retains only login and avatar information
2015-08-24 16:41:25 -07:00
Lars Christensen
110ba131a6
moved translation efforts into subdir
2015-08-25 01:36:19 +02:00
Brad Hefta-Gaub
13a9dc4df2
cleanup controller interface, add getActionNames() and getDeviceNames()
2015-08-24 15:35:55 -07:00
Brad Davis
380b0cb23c
Removing tabs from our javascript and C++
2015-08-24 15:26:46 -07:00
Howard Stearns
828509e8eb
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-08-24 15:01:46 -07:00
Howard Stearns
476ca36460
final
2015-08-24 15:01:01 -07:00
Anthony J. Thibault
9457794d9e
fix whitespace offset due to merge conflict
2015-08-24 14:50:02 -07:00
Anthony J. Thibault
fa5256eefd
Merge branch 'master' into ajt/new-anim-system
2015-08-24 14:32:28 -07:00
David Rowe
110e7a773b
Implement crash option that deletes Interface.ini
2015-08-24 13:36:03 -07:00
David Rowe
f6cf77ae68
Add Developer > Display Crash Options menu item
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Is enabled by default. Disabling it stops the display of the crash
handling options dialog at start-up.
2015-08-24 13:24:31 -07:00
David Rowe
9c782f6a6d
Display dialog of crash handling options at startup if Interface crashed
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Default option and Esc continue without taking any action.
2015-08-24 12:45:35 -07:00
Howard Stearns
57e4ff182d
Merge branch 'master' of https://github.com/highfidelity/hifi into eye-correction-application
2015-08-24 11:27:52 -07:00
Howard Stearns
484db87abc
Set head pitch before making downstream eye corrections.
2015-08-24 11:10:29 -07:00
David Rowe
63ad972576
Write and delete "application is running" marker file
2015-08-24 11:09:41 -07:00
David Rowe
07c9a0e2bb
Add Developer > Crash Interface menu item
2015-08-24 10:48:58 -07:00
Brad Davis
78a08ed7c7
Merge pull request #5641 from thoys/20660
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CR for Job #20660 - Render the world Axis markers into negative space, add view option
2015-08-24 10:16:56 -07:00
Andrew Meadows
1d7d5071ae
Merge pull request #5633 from howard-stearns/restore-body-indicators
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Restore body indicators (e.g., lookAt vectors).
2015-08-23 15:46:57 -07:00
Thijs Wenker
bbd6f25ff7
style fixes
2015-08-23 20:01:58 +02:00
Thijs Wenker
0f8cf80d45
Merge branch 'master' of https://github.com/worklist/hifi into 20660
2015-08-23 19:53:50 +02:00
Thijs Wenker
63f0173665
extend world boundaries
2015-08-23 19:52:29 +02:00
Brad Davis
b7237fb5ca
Fixing build problem with 3d connexion
2015-08-23 09:32:58 -07:00
Nex Pro
53a63fed79
Changed constants red, green, blue and grey to uppercase as per style guide.
2015-08-23 17:16:23 +01:00
Thijs Wenker
748625399e
"View -> World Axes" menu option
2015-08-23 17:59:58 +02:00
Thijs Wenker
b7f9bc13da
Merge branch '20660' of github.com:thoys/hifi into 20660
2015-08-23 17:52:51 +02:00
Nex Pro
0ef2def56e
changed default DASH_LENGTH and GAP_LENGTH to 1.0f
2015-08-23 16:52:12 +01:00
Thijs Wenker
9de35511fc
Merge branch '20660' of github.com:thoys/hifi into 20660
2015-08-23 17:50:28 +02:00
Nex Pro
3e8970cc1e
corrected declaration of float constants DASH_LENGTH and GAP_LENGTH as per style guide.
2015-08-23 16:49:39 +01:00
Thijs Wenker
90c8200d66
Merge branch '20660' of github.com:thoys/hifi into 20660
2015-08-23 17:44:43 +02:00
Nex Pro
ad315cf68a
Merge branch '20660' of github.com:thoys/hifi into 20660
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Conflicts:
interface/src/Util.cpp
2015-08-23 16:30:46 +01:00
Nex Pro
1f08444369
Modified the world box to render axes in negative space
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Also Modified renderDashedLine to accept params for dash len and gap len so we can display negative axes as dashed lines with 500mm dashes and gaps.
2015-08-23 16:21:20 +01:00
Brad Hefta-Gaub
53f9815f69
Merge pull request #5639 from jherico/maggie
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Stereo rendering work
2015-08-22 20:48:54 -07:00
Brad Davis
d3135dcfa6
Stereo rendering work
2015-08-22 16:15:10 -07:00
Howard Stearns
74fd640f16
Restore the ability to change avatars from the edit.js marketplace button.
2015-08-21 16:49:07 -07:00
Howard Stearns
b579b996c3
There was a hidden (and inappropriate) dependency on face model loading.
2015-08-21 15:07:39 -07:00
Seth Alves
fdad8fc651
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-21 13:19:19 -07:00
David Rowe
6ee22055fa
More temporary logging to track down cause of assert
2015-08-21 12:48:08 -07:00
Howard Stearns
e84cc03bcc
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-08-21 11:35:42 -07:00
samcake
66087872a3
Merge pull request #5621 from highfidelity/stereo
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New stereo rendering mechanism
2015-08-21 11:23:14 -07:00
Seth Alves
105470bf26
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-21 11:02:16 -07:00
Seth Alves
6db0442fda
allow for asynchronous building of collision shape
2015-08-21 10:48:26 -07:00
David Rowe
b1db7e5ed2
Make WebWindow hyperlinks with target="_blank" open in user's browser
2015-08-21 10:28:47 -07:00
Brad Davis
b8b0917d9d
Attempting to fix judder issues
2015-08-21 10:01:11 -07:00
ZappoMan
a0552050b0
set vsync on startup
2015-08-21 08:23:18 -07:00
Howard Stearns
ae3e052e72
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-08-21 08:13:44 -07:00
Brad Davis
1e074ab81c
Remove superfluous clear
2015-08-21 00:29:28 -07:00
Brad Davis
cc037c8828
Fix culling calculations in HMD with new stereo mechanism
2015-08-21 00:29:27 -07:00
Brad Davis
476e5edb32
Fixing HMD wobble
2015-08-21 00:29:26 -07:00
Brad Davis
7fb491e48c
Cleanup plugin interface, break up oculus plugins
2015-08-21 00:29:25 -07:00
Brad Davis
76f236adf6
New stereo rendering implementation
2015-08-21 00:29:24 -07:00
Brad Davis
89d2fc35ff
Merge pull request #5613 from howard-stearns/eye-correction
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HMD eye correction
2015-08-21 00:20:00 -07:00
Brad Davis
c3991dbb8c
Merge pull request #5622 from hyperlogic/ajt/network-geometry-refactor
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ResourceCache, NetworkGeometry and Model refactoring and optimizations.
2015-08-20 23:57:16 -07:00
ZappoMan
bd29fb2474
fix ifdef
2015-08-20 19:33:39 -07:00
ZappoMan
06b2a88fb6
toggle menu near top of window
2015-08-20 19:33:22 -07:00
ZappoMan
9f501d4d72
first cut at attempting to hide menu in full screen
2015-08-20 19:33:06 -07:00
Anthony J. Thibault
1b3d7fabc8
ResourceCache, NetworkGeometry and Model refactoring and optimizations.
...
* Removed validation logic from Resource class, Qt does this internally and is more
standards compliant. This should result in more accurate caching and faster resource
fetching when cache is stale and validation fails.
* Added loaded and failed slots to Resource class, so it does not have to be polled.
* NetworkGeometry now uses multiple Resource objects to download
the fst/mapping file and the fbx/obj models.
* NetworkGeometry is no longer a subclass of Resource
* NetworkGeometry now has signals for success and failure, you no longer
have to poll it to determine when loading is complete (except for textures *sigh*)
Some functionality was removed
* NetworkGeometry no longer has a fallback
* NetworkGeometry no longer loads LODs or has lod logic.
* The number of FBXGeometry copies is greatly reduced.
* Model::setURL no supports fallback URL, delayLoad or retainCurrent option.
This can result in a pop when switching avatars, and there's no longer a default
if avatar loading fails.
2015-08-20 18:59:51 -07:00
Howard Stearns
642e569033
Uncomment code that was commented out to simplify debugging.
2015-08-20 17:38:49 -07:00
Howard Stearns
ea02583875
Cleanup.
2015-08-20 17:33:10 -07:00
Howard Stearns
7a79abd278
Merge branch 'master' of https://github.com/highfidelity/hifi into eye-correction
2015-08-20 16:54:52 -07:00
Howard Stearns
05f4145acb
Checkpoint. Working?
2015-08-20 16:28:40 -07:00
David Rowe
e9b3d48165
Add menu item that disables adjusting eyelids to follow pupil
...
Developer > Avatar > Disable Eyelid Adjustment
2015-08-20 16:10:31 -07:00
Howard Stearns
f26849c7e1
Proper HMD scaling.
2015-08-20 12:34:50 -07:00
Ryan Huffman
0a290da529
Merge branch 'ordered-sending' into atp-server
2015-08-20 11:50:06 -07:00
ZappoMan
cd050b2e60
don't show hmd tools for direct mod HMDs
2015-08-20 09:53:58 -07:00
Atlante45
62c76d0332
registerListenerForTypes optimisations
2015-08-20 14:56:35 +02:00
Brad Davis
9faf452196
Make sure that items added via plugins can be removed as well
2015-08-20 00:32:25 -07:00
ZappoMan
6a7f367e5f
fix throttled rendering for the 2D display plugin
2015-08-19 21:11:48 -07:00
Andrew Meadows
5a442bdb30
Merge pull request #5555 from ZappoMan/centerOrigin
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Make domains 8x larger (2x in each dimension), with origin at center of buildable space
2015-08-19 15:59:04 -07:00
Stephen Birarda
42a7262707
Merge pull request #5565 from murillodigital/node-version
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DO NOT MERGE - Node versioning
2015-08-19 13:32:48 -07:00
Ryan Huffman
5884fcb17b
Merge branch 'ordered-sending' into atp-server
2015-08-19 12:23:31 -07:00
ZappoMan
684ee3bdd0
Merge branch 'master' of https://github.com/highfidelity/hifi into centerOrigin
2015-08-19 11:20:15 -07:00
Seth Alves
537b690d60
Merge pull request #5566 from howard-stearns/recapitate
...
Get rid of separate head/body avatar
2015-08-19 10:46:05 -07:00
Philip Rosedale
d9425100b6
Merge pull request #5595 from sethalves/fix-inviso-av
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possible fix for invisible other's-avatar bug
2015-08-18 21:24:15 -07:00
Philip Rosedale
eef556eeb2
Merge pull request #5593 from thoys/20528
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CR for Job #20528 - Tool window unavailable in Windows Client.
2015-08-18 21:23:14 -07:00
Seth Alves
940390ee46
make enable-avatar-collisions menu item work again
2015-08-18 19:31:05 -07:00
Howard Stearns
2819f3ac1b
constant
2015-08-18 16:39:30 -07:00
Seth Alves
5fcbd37e43
possible fix for invisible other's-avatar bug
2015-08-18 15:45:17 -07:00
Howard Stearns
c90845dfcb
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-08-18 15:38:14 -07:00
Howard Stearns
dc75b238a8
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
...
And update with current code.
2015-08-18 15:35:37 -07:00
Brad Hefta-Gaub
a00eb0ca5d
Merge pull request #5592 from jherico/homer
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Remove keyboard focus highlight on delete entity
2015-08-18 15:25:52 -07:00
Brad Davis
944734fed2
Remove focus highlight on delete entity
2015-08-18 13:59:39 -07:00
Brad Hefta-Gaub
5c1364ca2a
Merge pull request #5590 from ctrlaltdavid/20649
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Add further temporary debug for tracking down invalid scale value assert
2015-08-18 13:31:23 -07:00
Stephen Birarda
fd43c48eac
resolve conflicts on merge with birarda/protocol
2015-08-18 11:48:36 -07:00
Stephen Birarda
0f77ab8611
resolve conflicts on merge with upstream/master
2015-08-18 11:45:55 -07:00
David Rowe
00aa336a2b
Add further temporary debug for tracking down invalid scale value assert
2015-08-18 10:01:00 -07:00
Thijs Wenker
44399da41c
Removed the minimize button from the tool window. Close it to hide it. Fixes bug where ToolWindow hides forever.
2015-08-18 14:54:21 +02:00
Seth Alves
e29bb9183b
minimize diff
2015-08-18 02:08:21 -07:00
Seth Alves
8435550fe9
only update simRate once per second
2015-08-18 02:05:50 -07:00
Seth Alves
551f0aaba3
show how many times per second Application::idle is called
2015-08-18 01:41:17 -07:00
Brad Davis
3cbbb5fb79
Fix crash on mouse click
2015-08-18 00:05:02 -07:00
ZappoMan
5715042102
Merge branch 'master' of https://github.com/highfidelity/hifi into centerOrigin
2015-08-17 21:53:45 -07:00
Howard Stearns
9ed418f7b6
Simple frequencey decoupling. Still same thread.
2015-08-17 19:19:11 -07:00
Brad Davis
cb5f80bf78
Add highlighting of keyboard focused items
2015-08-17 17:11:26 -07:00
Brad Davis
5d65937120
Merge pull request #5583 from ZappoMan/clickToFocusWebEntity
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make web entity focus click based
2015-08-17 16:57:39 -07:00
Philip Rosedale
01108bdf6b
Merge pull request #5573 from howard-stearns/sync-eyes-and-vectors
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Synchronize eye joint and debugging vectors
2015-08-17 16:56:01 -07:00
ZappoMan
49cf29ce8f
cleanup debugging and dead code
2015-08-17 15:57:20 -07:00
ZappoMan
47b0e2fda6
more hacking on click to focus
2015-08-17 14:02:24 -07:00
ZappoMan
b7d9dc444b
more work on clicking focus
2015-08-17 13:06:32 -07:00
Seth Alves
296a6b1cb8
re-enabled ctrlaltdavid's eye calibration code
2015-08-17 12:20:46 -07:00
Howard Stearns
941b966dc7
Force eyeball update even when not looking at me.
2015-08-17 11:57:08 -07:00
ZappoMan
8cf450cb67
first cut at making focus click based
2015-08-17 11:41:54 -07:00
Brad Hefta-Gaub
494fd6035a
Merge pull request #5569 from ctrlaltdavid/webwindow-extras
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Add size and position properties, methods, and events to WebWindow
2015-08-15 11:23:59 -07:00
Brad Davis
9706a44ca1
Merge pull request #5571 from ZappoMan/hmdToolsRedux
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remove HMD Tools as menu item, automatically hide/show it when display plugin is an hmd
2015-08-14 20:11:27 -07:00
Howard Stearns
eeeaa8050d
Fix the rush jobs, so gustavo can build build for me...
2015-08-14 18:58:49 -07:00
Brad Hefta-Gaub
a0e92e71a5
Merge pull request #5562 from AlexanderOtavka/overlay-docs
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Documentation for overlay changes.
2015-08-14 18:53:34 -07:00
Brad Hefta-Gaub
65b9c7bed8
Merge pull request #5522 from huffman/fix-billboard-url
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Fix BillboardOverlay breaking when changing url
2015-08-14 18:10:22 -07:00
Brad Davis
dc2ddd0303
switch statement spacing
2015-08-14 17:12:00 -07:00
Howard Stearns
d28c555a79
Synchronize eye joint and debugging vectors when the other avatar is looking at me.
2015-08-14 16:47:34 -07:00
Brad Davis
db95657455
PR comments
2015-08-14 16:40:53 -07:00
ZappoMan
6a802560f2
remove HMD Tools as menu item, automatically hide/show it when display plugin is an hmd
2015-08-14 16:27:50 -07:00
Brad Davis
208e41efd1
WebEntity keyboard input with mouse hover
2015-08-14 16:18:38 -07:00
ZappoMan
65864b1876
only draw axis for HALF_TREE_SCALE
2015-08-14 15:30:16 -07:00
Ryan Huffman
fec460886b
Merge branch 'master' of github.com:highfidelity/hifi into fix-billboard-url
2015-08-14 15:18:40 -07:00
David Rowe
bb2c48e3ed
Add size and position properties, methods, and events to WebWindow
2015-08-14 14:42:32 -07:00
Brad Hefta-Gaub
ea685f4587
Merge pull request #5563 from huffman/fix-image3d-rotation
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Fix rotation of image3d overlays
2015-08-14 11:14:18 -07:00
Brad Hefta-Gaub
31a49a551a
Merge pull request #5556 from jherico/bart
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QML framerate improvments
2015-08-14 11:11:14 -07:00
ZappoMan
7c6a9b131d
some CR cleanup
2015-08-14 10:17:48 -07:00
ZappoMan
5fdd7304aa
Merge branch 'master' of https://github.com/highfidelity/hifi into centerOrigin
2015-08-14 09:33:53 -07:00
Howard Stearns
6b27f854b2
Eyelid position is on sender side and should use lookAt spot, not the receiver side.
2015-08-14 07:51:04 -07:00
Howard Stearns
1133e053d1
Developer->Avatar->Fix Gaze menu option to not move the eyes around while we're debugging.
2015-08-14 07:33:36 -07:00
Howard Stearns
f00d3c037d
whitespace
2015-08-13 17:36:03 -07:00
Howard Stearns
0f6c0a3117
Merge branch 'master' of https://github.com/highfidelity/hifi into recapitate
2015-08-13 15:56:13 -07:00
Howard Stearns
63608d8012
Undo avatar choice if the whole preferences dialog is cancelled.
2015-08-13 15:55:43 -07:00
Howard Stearns
722c024f61
Remove obsolete code.
2015-08-13 15:08:26 -07:00
Howard Stearns
7d4c96cc29
avartar => avatar
2015-08-13 14:53:12 -07:00
Howard Stearns
74dc6a3dc5
updateMotionBehavior => updateMotionBehaviorFromMenu
2015-08-13 14:43:39 -07:00
Howard Stearns
a8a064990f
apperance => appearance
2015-08-13 14:42:37 -07:00
Howard Stearns
2756a00638
Get default avatar url from resources.
2015-08-13 14:23:34 -07:00
Leonardo Murillo
cda5b29fd3
Another take at versioning details exchange - checkpoint
2015-08-13 14:19:13 -06:00
Howard Stearns
4dae01a69c
Provide a consistent avatar default for the empty string.
2015-08-13 12:54:16 -07:00
Howard Stearns
62941c0914
Remove dead code.
2015-08-13 12:39:30 -07:00
Howard Stearns
ea834609c2
Kill the AvatarAppearanceDialog and rewire necessary parts of PreferencesDialog.
2015-08-13 10:33:31 -07:00
Ryan Huffman
0daa9d4871
Remove extra rotation in image3d
2015-08-13 09:38:21 -07:00
Zander Otavka
dc68e12963
Improve documentation for overlay changes.
2015-08-12 22:04:06 -07:00
Brad Davis
0fa3044231
QML framerate improvments
2015-08-12 16:24:34 -07:00
David Rowe
6a0a08eafb
Consolidate identical code paths
2015-08-12 15:25:34 -07:00
David Rowe
7298fa7e2c
Log successful start of eye tracker streaming
2015-08-12 15:22:24 -07:00
David Rowe
9fe1aaf182
Disable saving / loading eye tracker calibrations so can use old SDK
2015-08-12 15:21:06 -07:00
ZappoMan
4fe8f49d4c
move origin to center of domain
2015-08-11 23:47:40 -07:00
David Rowe
8f376247f0
Fix calculation of corrected look-at position in HMD view
2015-08-11 20:25:02 -07:00
David Rowe
0f56285283
Fix HMD look-at positions and lines
2015-08-11 18:54:55 -07:00
David Rowe
3e8d0ad712
Fix to use new HMD methods
2015-08-11 13:40:08 -07:00
David Rowe
e6473fc8b9
Merge branch 'master' into 20639
...
Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Menu.h
tests/ui/src/main.cpp
2015-08-11 12:34:28 -07:00
Brad Hefta-Gaub
b726769f15
Merge pull request #5402 from highfidelity/plugins
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New plugins architecture
2015-08-11 11:11:27 -07:00
Seth Alves
cbe38d5fa5
Merge pull request #5533 from ctrlaltdavid/20637
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CR for 20637 - Add WebWindow setPosition() method
2015-08-11 11:03:14 -07:00
Brad Hefta-Gaub
35d6528d08
Merge pull request #5550 from jherico/marge
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PLUGINS - Cleaning up HMD tools
2015-08-11 10:46:59 -07:00
David Rowe
84feaeb703
Merge branch 'master' into 20639
2015-08-11 10:33:17 -07:00
Bradley Austin Davis
7694c1c0a6
Cleaning up HMD tools
2015-08-10 21:39:36 -07:00
Brad Davis
19d31938d3
Merge remote-tracking branch 'upstream/master' into plugins
2015-08-10 21:25:35 -07:00
David Rowe
2c1ba9b6b1
Fix avatar lean forwards and sideways per HMD movements
2015-08-10 21:25:18 -07:00
David Rowe
f7dc5480b7
Fix #include path for OSX/Linux
2015-08-10 20:20:51 -07:00
David Rowe
80e296edd0
Merge branch 'master' into 20639
2015-08-10 19:25:12 -07:00
David Rowe
8b326414ac
Start eye tracker streaming such that don't block Interface
...
Start method is called in a separate thread.
2015-08-10 19:19:29 -07:00
Bradley Austin Davis
61ecee93b8
Fix mis-positioning of QML elements when moving from retina to non-retina display
2015-08-10 15:18:49 -07:00
Seth Alves
74287c3cf5
Merge pull request #5482 from ericrius1/polyLineInProgress
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Added PolyLine Entity and painting scripts to demonstrate its functionality (WARNING: protocol change) Test this please
2015-08-10 14:57:52 -07:00
David Rowe
81d8edae5f
Add missing 5 point calibration
2015-08-10 13:23:14 -07:00
David Rowe
e7beb544f6
Log successfully loading eye tracker calibration
2015-08-10 13:22:46 -07:00
David Rowe
658434e020
Automatically save and restore eye tracker calibration
...
Automatically saves and restores just a single calibration so that user
doesn't have to manually save or load, which isn't very convenient to do
with an HMD on.
2015-08-10 13:20:42 -07:00
David Rowe
4f3c4a5312
Tidy up handling of eye tracker streaming
2015-08-10 12:52:47 -07:00
Howard Stearns
88505c180d
Merge branch 'master' of https://github.com/highfidelity/hifi into restore-eye-joint-rotations
2015-08-10 12:34:59 -07:00
Howard Stearns
964d04d24f
Restore correct space for eye joint rotations.
...
Also, do not correct for camera position on my avatar. (That will be done by zero or one receivers.)
2015-08-10 12:34:01 -07:00
ericrius1
0f7c21ddd7
rearranged entity props and added check in setNormals to avoid uninitialized binormal values
2015-08-10 11:55:47 -07:00
Stephen Birarda
5e3d3fc06b
fix for indentation in BandwidthDialog
2015-08-10 10:03:53 -07:00
Brad Davis
57408c4338
Automatically show HMD tools when switching an HMD plugin
2015-08-09 12:14:29 -07:00
Brad Davis
5515b9d8ee
Decouple Application and plugin definitions, cleanup container usage
2015-08-08 17:51:16 -07:00
Bradley Austin Davis
2878950dbe
Fix crash on startup on mac
2015-08-08 15:26:38 -07:00
Brad Davis
751db23bc8
Fixing naming, and improving viewport handling
2015-08-08 14:19:43 -07:00
Brad Davis
639a0822fe
Fixing aspect ratio
2015-08-08 14:08:41 -07:00
Brad Davis
ba498e8f33
Fixing plugin construction after removing OVR dependency from interface
2015-08-08 14:02:26 -07:00
Brad Davis
ccc4a59992
Cleanup and PR comments
2015-08-08 13:54:37 -07:00
Brad Davis
4b5c71e16d
Merge fixes
2015-08-08 13:37:46 -07:00
Brad Davis
caf93d1aff
Merge branch 'master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Menu.h
2015-08-08 13:18:13 -07:00
David Rowe
051a398fa2
Merge branch 'master' into 20639
2015-08-07 18:26:56 -07:00
David Rowe
90637272c5
Add WebWindow setPosition() method
2015-08-07 17:38:41 -07:00
Andrew Meadows
331c8c0967
Merge pull request #5503 from AlexanderOtavka/panel-attachable-improvements
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Improvements to FloatingUIPanels.
2015-08-07 17:21:51 -07:00
David Rowe
b54c2526c1
Fix rendering own look-at vectors in HMD mode
...
Vectors now originate at user's physical eyeballs rather than at user
avatar's eye separation.
2015-08-07 16:13:25 -07:00
Andrew Meadows
c0d287f48d
Merge pull request #5527 from ZappoMan/lod
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change LOD dialog to no longer reset when you close the dialog box
2015-08-07 16:10:24 -07:00
Andrew Meadows
48c5a227a7
Merge pull request #5528 from ZappoMan/removeBrokenShadows
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remove shadow menu items
2015-08-07 16:09:00 -07:00
Bradley Austin Davis
fb2c84484e
Merge remote-tracking branch 'upstream/master' into plugins
2015-08-07 15:26:43 -07:00
David Rowe
3995c4476d
Add temporary debug info for tracking down invalid scale value assert
2015-08-07 14:38:43 -07:00
Seth Alves
b1e69537f3
Merge pull request #5524 from howard-stearns/cleanup-jointstate
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Clean Up JointState
2015-08-07 13:50:02 -07:00
David Rowe
b70c1a4960
Merge branch 'master' into 20639
2015-08-07 12:33:13 -07:00
David Rowe
ea03067a02
When eye tracking data is lot for > N seconds handle as "not tracking"
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Revert to default look-at behaviour and saccades until tracking resumes.
2015-08-07 12:23:43 -07:00
David Rowe
e2bf5cad3e
Resume eye tracking at start-up if was running at shut-down
2015-08-07 11:59:11 -07:00
Zander Otavka
743e73874f
Add back the anchor to panel transform names.
...
position -> anchorPosition
rotation -> anchorRotation
scale -> anchorScale
2015-08-07 11:38:33 -07:00
ZappoMan
87f609b9af
remove shadow menu items, left in the dead code for now, until we have a plan for replacing shadows
2015-08-07 11:26:07 -07:00
Ryan Huffman
41e68b1c52
Disable back-face culling when rendering BillboardOverlay
2015-08-07 10:59:54 -07:00
ZappoMan
8441868e74
change LOD dialog to no longer reset when you close the dialog box
2015-08-07 10:32:03 -07:00
ericrius1
3910cb0d69
Merge branch 'master' into polyLineInProgress
2015-08-07 10:12:02 -07:00
Zander Otavka
f9630942aa
Small tweaks to improve code readability.
2015-08-07 09:31:21 -07:00
Zander Otavka
a46cc4e1c3
Fix issue with offsetRotation being applied twice.
2015-08-07 09:30:45 -07:00
Zander Otavka
09bb61e4d8
Add backwards compatibility for Image3DOverlays.
...
Using "billboard" to create an Image3DOverlay is deprecated. Instead,
use "image3d" or, even better, use overlayManager.js.
2015-08-07 02:45:05 -07:00
Zander Otavka
3356bf31ac
Refactor billboarding into Billboardable class.
2015-08-07 02:34:56 -07:00
Zander Otavka
3dcfa84a87
Fix billboarding behavior.
...
Billboards now always face the camera position. Also, OverlayPanels can
be set to face the avatar.
2015-08-07 01:38:33 -07:00
David Rowe
e37fd956ed
Fix look-at target position getting stuck when avatar moves out of range
2015-08-06 22:51:25 -07:00
Zander Otavka
0b4be8fca2
Improve transforms for panels and attachables.
...
Add offsetScale to PanelAttachable for scaling all the contents of a
panel properly. Also reduce the number of transform operations per
second while rendering a PanelAttachable Overlay.
2015-08-06 21:46:55 -07:00
David Rowe
738c5658fa
Guard against NaNs in eye tracker look-at position
2015-08-06 20:46:51 -07:00
Howard Stearns
a840a17106
Change name originalRotation defaultRotation.
2015-08-06 19:45:58 -07:00
Zander Otavka
6e8c154c42
Undo registering PropertyBinding as a meta type.
2015-08-06 18:54:08 -07:00
Zander Otavka
fa24df765d
Register OverlayPanel binding map as a meta type.
2015-08-06 18:07:59 -07:00
Zander Otavka
f870f19837
Make transforms cascade down the pannel chain.
2015-08-06 17:29:37 -07:00
David Rowe
427b8b973c
Fix excluding saccades when doing eye tracking
2015-08-06 17:20:03 -07:00
Zander Otavka
2aacd17843
Make OverlayPanel PanelAttachable.
2015-08-06 16:58:03 -07:00
Howard Stearns
42cc34cd64
JointState has our own copy of any ivars we want from FBXJoint, instead of keeping a reference to the fbx.
2015-08-06 16:54:09 -07:00
David Rowe
551c00dc23
Fix look-at position calculation when in HMD display
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Calculate look-at target from camera position and orientation.
Render own look-at vectors from camera eye positions.
Draw other avatar's look-at vectors from their eyeballs.
With and without eye trackers.
2015-08-06 16:41:06 -07:00
Zander Otavka
be4e827281
Merge: master -> panel-attachable-improvements.
2015-08-06 16:29:38 -07:00
Zander Otavka
c7639537d0
Use implicit copy constructor for PanelAttachable.
2015-08-06 16:13:21 -07:00
Zander Otavka
497713b020
Rename a few more confusing names.
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setTransforms -> applyTransformTo
attachedPanel -> parentPanel
2015-08-06 15:45:07 -07:00
Ryan Huffman
dd2c0be2d2
Add check in BillboardOverlay::render to make sure _texture is valid
2015-08-06 15:43:02 -07:00
Ryan Huffman
8ebf34e93f
Fix BillboardOverlay breaking when changing url
2015-08-06 15:15:11 -07:00
Sam Gondelman
4c7c2e9390
fixing more connexion problems
2015-08-06 15:06:05 -07:00
Sam Gondelman
54f64b62eb
Merge remote-tracking branch 'upstream/plugins' into sam/input-plugins
2015-08-06 14:45:26 -07:00
Zander Otavka
b94be926f8
Mass renaming to be more logical/concise.
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FloatingUIPanel -> OverlayPanel
anchorPosition -> position
offsetRotation -> rotation
facingRotation -> offsetRotation
floatingUIExample.js -> overlayPanelExample.js
2015-08-06 14:23:04 -07:00
Ryan Huffman
cefb7be51d
Disable back-face culling when rendering BillboardOverlay
2015-08-06 14:09:32 -07:00
Bradley Austin Davis
985bdb2190
Fixing merge
2015-08-06 11:52:38 -07:00
Zander Otavka
6165e7e6ca
Improve cross-thread support for panel children.
2015-08-06 11:40:49 -07:00
Bradley Austin Davis
7e60aee1bf
Merge branch 'master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/avatar/Head.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/avatar/MyAvatar.h
interface/src/avatar/SkeletonModel.cpp
interface/src/avatar/SkeletonModel.h
interface/src/devices/3DConnexionClient.cpp
interface/src/ui/overlays/Overlays.cpp
2015-08-06 11:03:37 -07:00
Brad Davis
9215ea8894
Merge pull request #5516 from Atlante45/warnings
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Fix warning and remove unused headers
2015-08-05 19:12:09 -07:00
Anthony J. Thibault
c3fc37df18
Added true boneSets to AnimOverlay.
2015-08-05 18:07:56 -07:00
Zander Otavka
021dff63b4
Visibility now cascades down panel children.
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For an overlay to render, it, and all of its ancestor panels, must be
set visible.
2015-08-05 16:57:03 -07:00
David Rowe
d7b42e264e
Merge branch 'master' into 20639
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Conflicts:
interface/CMakeLists.txt
2015-08-05 16:49:06 -07:00
Atlante45
3dc8bd47ae
Fix warning and remove unused headers
2015-08-05 16:46:44 -07:00
Zander Otavka
865067aad9
Add ability to bind a panel to an entity.
2015-08-05 16:12:46 -07:00
Howard Stearns
ca6d798aa5
Don't try to animate other people's avatars!
2015-08-05 15:59:22 -07:00
Zander Otavka
481624b48c
Re-work panel position and rotation binding.
2015-08-05 14:21:23 -07:00
David Rowe
e8eac7db34
Render look-at vectors and target in first person view
2015-08-05 13:40:57 -07:00
David Rowe
a15943d941
Increase size of look-at target sphere
2015-08-05 13:39:26 -07:00
Sam Gondelman
513c652ab3
merge from master and attempt to fix connexion conflicts
2015-08-05 12:42:39 -07:00
Sam Gondelman
113c4ea28b
exposing palm velocity and angular velocity to js
2015-08-05 12:17:15 -07:00
David Rowe
3be2ddf234
Fix calibration menu item actions
2015-08-05 12:05:04 -07:00
Anthony J. Thibault
2154f76202
Added some comments to AnimNode, AnimClip & AnimBlendLinear.
2015-08-05 12:03:20 -07:00
Anthony Thibault
49be7c49b7
Merge pull request #5506 from howard-stearns/smooth-faded-animations
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Smooth fading of animations in and out.
2015-08-05 12:02:44 -07:00
Andrew Meadows
59f6988e56
Merge pull request #5465 from SamGondelman/connexionFixes
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Trying to fix/clean up 3DConnexion stuff
2015-08-05 11:16:34 -07:00
Stephen Birarda
052978898e
resolve conflicts on merge with upstream master
2015-08-05 11:16:20 -07:00
Atlante45
dfaa16d15c
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-08-05 10:39:02 -07:00
Howard Stearns
2f2b59b6b6
Merge branch 'master' of https://github.com/highfidelity/hifi into smooth-faded-animations
2015-08-05 10:05:05 -07:00
Zander Otavka
4965f1adda
Fix a facingRotation issue for PanelAttachable.
2015-08-05 09:20:55 -07:00
Howard Stearns
6ea06ffc3c
Merge pull request #5504 from sethalves/rig
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set-hand-position in rig
2015-08-05 09:05:29 -07:00
Philip Rosedale
df60453344
Merge pull request #5462 from ctrlaltdavid/20574
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CR for 20574 - Use single file robot model as fallback for full avatar models
2015-08-05 08:55:00 -07:00
Philip Rosedale
06710618d1
Merge pull request #5463 from ctrlaltdavid/20640
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CR for 20640 - Add DDE option to couple eyelids
2015-08-05 08:47:28 -07:00
David Rowe
0c174e27c3
Merge branch 'master' into 20639
2015-08-04 18:36:53 -07:00
David Rowe
fae26d901c
Add menu option to render look-at targets
2015-08-04 18:34:56 -07:00
Anthony J. Thibault
5d83976e2a
Added AnimBlendLinear + tests.
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MyAvatar now does a sine wave blend between a walk
and a walk animation.
2015-08-04 18:14:50 -07:00
Anthony J. Thibault
559367db4a
Got to the bottom of the bind pose question.
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When TRUST_BIND_TRANSFORM is defined in AnimSkeleton, the bind pose is taken
from the FBXJoint::bindTransform field, which is correct for all joints
bound to actual geometry. Basically it's not trust worthy for bones NOT bound to anything.
When TRUST_BIND_TRANSFORM is not defined, the bind pose is taken from the other
FBXJoint fields. Unfortunatly these poses are NOT the bind pose, but instead
are taken from the FBX files 'resting' pose. i.e. frame 0.
2015-08-04 18:14:49 -07:00
Anthony J. Thibault
69cc270802
removed scale for fight club model
2015-08-04 18:14:48 -07:00
Anthony J. Thibault
55da34f713
Better debug rendering of animations.
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* added mat4 cast and mat4 ctors to AnimPose.
2015-08-04 18:14:48 -07:00
Anthony J. Thibault
df79463750
WIP, animNode rendering
2015-08-04 18:14:48 -07:00
Anthony J. Thibault
b8bae7cc3f
Debug rendering of MyAvatar’s skeletonModel skeleton
2015-08-04 18:14:47 -07:00
Anthony J. Thibault
91ca13c66d
Added AnimDebugDraw to render-utils
2015-08-04 18:14:46 -07:00
David Rowe
c771574578
Add 5 point eye tracker calibration option
2015-08-04 18:02:34 -07:00
Howard Stearns
731bcba956
Merge branch 'master' of https://github.com/highfidelity/hifi into smooth-faded-animations
2015-08-04 17:27:23 -07:00
Howard Stearns
61198a658c
Smooth fading of animations in and out.
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Also, turn on the secret rig animations from Javascript with MyAvatar.setEnableRigAnimations(true). (persists)
2015-08-04 17:04:15 -07:00
David Rowe
72c4ab33a1
Handle eye calibration errors
2015-08-04 16:54:21 -07:00
David Rowe
11ec5f5ddf
Don't display duplicate error message box
2015-08-04 16:46:48 -07:00
Sam Gateau
d2360d1406
Merge branch 'core' of https://github.com/highfidelity/hifi into punk
2015-08-04 16:31:33 -07:00
Sam Gateau
fc0ee28b84
FIx the mirror rendering bugs by replacing the prvious technique by a simple true mirror during the final blit for both rear view mirror and full screen mirror, not working for HMD
2015-08-04 16:31:20 -07:00
Bradley Austin Davis
4f759ee46a
Merge remote-tracking branch 'upstream/master' into core
2015-08-04 16:26:16 -07:00
Seth Alves
c3fc1d5391
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-08-04 16:13:58 -07:00
Seth Alves
9af6b00403
Merge pull request #5500 from SamGondelman/controlBug
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Possible fix for infrequent inability to move on Windows startup
2015-08-04 16:13:47 -07:00
Seth Alves
9171033f21
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-08-04 16:06:38 -07:00
David Rowe
b5fbfc645f
Tidy eye tracker interface
2015-08-04 15:57:19 -07:00
Seth Alves
a218f0de83
Merge pull request #5483 from AndrewMeadows/caesium
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remove legacy shapes and friends
2015-08-04 15:40:20 -07:00
SamGondelman
52be44d621
uninitialized value
2015-08-04 14:50:38 -07:00
David Rowe
fefddb631f
Add 1 and 3 point eye tracker calibration
2015-08-04 14:46:03 -07:00
Zander Otavka
22453aa3ce
Improve inner workings of overlay API.
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More stuff is known to the C++, and a panel object in JavaScript can be
gotten by ID from another thread.
2015-08-04 14:22:21 -07:00
Zander Otavka
055133b82e
Refactor inheritance for billboard overlays.
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BillboardOverlays is now Image3DOverlay. Billboard3DOverlay is the base
class for both Image3DOverlay and Text3DOverlay, and it is
PanelAttachable.
2015-08-04 14:22:21 -07:00
Zander Otavka
c0838f4e58
Bring text closer to it's background.
2015-08-04 14:22:21 -07:00
Zander Otavka
28050a2ac9
Fix PanelAttachable transformations.
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Apply the offsetPosition of the PanelAttachable after the facingRotation
of the FloatingUIPanel, not before.
2015-08-04 14:22:21 -07:00
Zander Otavka
be558eb62e
Make Text3DOverlay a PanelAttachable.
2015-08-04 14:22:20 -07:00
Sam Gateau
34183b9ddf
COmmenting the remove of the glLIneWidth and demoving dead code
2015-08-04 12:36:35 -07:00
Sam Gateau
d07ab353fc
remove glLineWidth completely because it s not available anymore for wide lines in core
2015-08-04 11:57:20 -07:00
Stephen Birarda
52b1b647a2
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2015-08-04 10:51:23 -07:00
Bradley Austin Davis
3c76c0d4b6
Merge remote-tracking branch 'upstream/master' into core
2015-08-04 10:23:54 -07:00
Thijs Wenker
4bf6f8ed77
ModelOverlay causes a crash in the Model class. This is because ModelOverlay doesn't give a valid rig to the Model.
2015-08-04 14:47:13 +02:00
Bradley Austin Davis
29c9e6e45e
Updating plugins to core profile
2015-08-04 00:33:03 -07:00
Bradley Austin Davis
0edd7fd3c4
Merge fix
2015-08-04 00:32:38 -07:00
Bradley Austin Davis
53ccbfc4fa
Merge branch 'core' into plugins
2015-08-03 22:25:50 -07:00
Bradley Austin Davis
ed5f70039f
Merge branch 'master' into core
2015-08-03 22:18:38 -07:00
David Rowe
b71ad31812
Merge branch 'master' into 20639
2015-08-03 20:53:12 -07:00
Ryan Huffman
027adf73bb
Merge branch 'master' of github.com:highfidelity/hifi into asset-server
2015-08-03 16:41:24 -07:00
Sam Gondelman
95232920f1
trying to fix mac linking errors
2015-08-03 16:35:34 -07:00
Sam Gondelman
c9780338ae
merge from master
2015-08-03 16:27:45 -07:00
Ryan Huffman
fc9cd836ce
Update AssetScriptingInterface
2015-08-03 16:25:37 -07:00
Ryan Huffman
4e1b52a022
Add thread for AssetClient
2015-08-03 16:25:07 -07:00
ericrius1
12770edbe1
Merge branch 'master' into polyLineInProgress
2015-08-03 15:52:26 -07:00
Eric Levin
3f5f75d6d2
Merge pull request #5430 from AlexanderOtavka/floating-ui
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Improvements to overlays.
2015-08-03 14:35:52 -07:00
Andrew Meadows
b00d47d62e
merge master into cleanup of legacy shapes
2015-08-03 11:19:29 -07:00
Andrew Meadows
acfc907704
Merge pull request #5438 from howard-stearns/rig
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Rig: Bottleneck animation management through a Rig class
2015-08-03 11:14:21 -07:00
David Rowe
7749b912ea
Merge branch 'master' into 20639
2015-08-03 09:55:35 -07:00
ericrius1
f50c482451
Merge branch 'master' into polyLineInProgress
2015-08-03 08:46:01 -07:00
ericrius1
47bc8f50ab
cleaning
2015-08-03 08:45:14 -07:00
Brad Davis
8ac33453b5
Fix v-sync functionality
2015-08-01 22:10:47 -07:00
Brad Davis
5c07a7d85b
Merge remote-tracking branch 'upstream/master' into plugins
2015-08-01 21:58:05 -07:00
Brad Davis
180f912924
Merge remote-tracking branch 'upstream/master' into core
...
Conflicts:
interface/src/ui/overlays/Circle3DOverlay.cpp
libraries/gpu/src/gpu/Format.h
libraries/render-utils/src/GeometryCache.cpp
libraries/render-utils/src/Model.cpp
libraries/render-utils/src/text/Font.cpp
2015-08-01 20:01:59 -07:00
ZappoMan
771ce6dca3
remove QUAD_STRIP from Circle3DOverlay
2015-08-01 17:20:48 -07:00
Brad Davis
b84eef93c9
Core profile shader work and test code
2015-08-01 14:43:52 -07:00
Sam Gondelman
647bb2b9ce
removing unnecessary weak link
2015-08-01 11:41:29 -07:00
Sam Gondelman
8d77afaa94
more work on cleaning up connexion
2015-08-01 11:41:29 -07:00
Sam Gondelman
01c4e17236
trying to fix connexion linker errors, general style fixes, renamed some files
2015-08-01 11:41:29 -07:00
Howard Stearns
2713115336
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-31 18:05:47 -07:00
SamGondelman
8908c7c141
working on windows crash
2015-07-31 17:55:59 -07:00
Stephen Birarda
41c6220731
resolve conflicts on merge with upstream/master
2015-07-31 17:27:23 -07:00
Brad Davis
1e44495f7c
Initialize the GL widget with the 4.1 core profile
2015-07-31 16:21:47 -07:00
Seth Alves
bbee001366
Merge pull request #5470 from birarda/master
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fix for unique_ptr<char> allocations
2015-07-31 15:09:18 -07:00
Stephen Birarda
12ad60a6b5
add a missed char[] in OctreePacketProcessor
2015-07-31 14:48:54 -07:00
Andrew Meadows
661a916ebd
merge rig into cleanup (removal of legacy shapes)
...
Conflicts:
interface/src/avatar/Avatar.h
tests/physics/src/ShapeColliderTests.cpp
tests/physics/src/ShapeColliderTests.h
2015-07-31 13:40:51 -07:00
ZappoMan
3d9b0f1be5
set focus on enter hmd
2015-07-31 13:23:35 -07:00
Zander Otavka
7973c2d469
Fix compile issue on Linux and Windows.
...
Shoutout to Andrew for help finding the missing #include.
2015-07-31 11:26:04 -07:00
Zander Otavka
9bd72e5769
Tweak PanelAttachable::setTransforms.
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Use reference instead of pointer, and make it virtual.
2015-07-31 11:26:04 -07:00
Zander Otavka
bc5ef8eb11
Clean up C++ relating to panels.
2015-07-31 11:26:04 -07:00
Zander Otavka
da2afca391
Expose overlay type checking to JavaScript.
2015-07-31 11:26:04 -07:00
Zander Otavka
1d37df4775
Improve and optimize panel transformations.
2015-07-31 11:26:04 -07:00
Zander Otavka
e5b8701215
Add toggle event for address bar.
2015-07-31 11:26:04 -07:00
Zander Otavka
1655dea2c3
Fix BillboardOverlay first person render bug.
2015-07-31 11:26:04 -07:00
Zander Otavka
0524155349
Expose face tracking to the script engine.
2015-07-31 11:26:04 -07:00
Zander Otavka
c77a91eb63
Expose address bar toggling to scripts.
2015-07-31 11:26:04 -07:00
Zander Otavka
c4cb6fba74
Improve BillboardOverlay::findRayIntersection.
2015-07-31 11:26:03 -07:00
Zander Otavka
377a1a54ae
Add abstraction layer for Overlays.h.
...
`examples/libraries/overlayUtils.js` allows you to manage overlays in an
object oriented manner. Instead of:
var billboard = Overlays.addOverlay("billboard", { visible: false });
...
Overlays.editOverlay(billboard, { visible: true });
...
Overlays.deleteOverlay(billboard);
You can now do:
var billboard = new BillboardOverlay({ visible: false });
...
billboard.visible = true;
...
billboard.destroy();
2015-07-31 11:26:03 -07:00
Zander Otavka
ed7fc07ab1
Fix cloning bug for BillboardOverlay.
2015-07-31 11:26:03 -07:00
Zander Otavka
173a79867c
Extend Overlays API to allow for 3D UI panels.
...
Currently, only BillboardOverlays can be added to a panel, but more
types of overlays will be supported in the future.
2015-07-31 11:26:03 -07:00
Zander Otavka
dff6b0a456
Fix isFacingAvatar property on BillboardOverlay.
2015-07-31 11:26:03 -07:00
Brad Davis
155f88e267
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
interface/src/devices/TV3DManager.h
libraries/gpu/src/gpu/GPUConfig.h
2015-07-31 10:28:06 -07:00
Howard Stearns
b685378ab0
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-31 10:08:30 -07:00
Seth Alves
c1f777e18f
move setHandPosition from SkeletonModel to AvatarRig. Tell Rig::initJointStates joint-indexes for hands and elbows and shoulders
2015-07-30 18:39:01 -07:00
SamGondelman
25e75bcc79
WIP: trying to fix windows not finding framework
2015-07-30 18:11:24 -07:00
Bradley Austin Davis
f3e701e0d5
Don't allow leaving VR mode to target the rift
2015-07-30 17:40:02 -07:00
Bradley Austin Davis
ac0ec0a458
Ensure the app moves back to a non-rift screen if the saved geometry is bad
2015-07-30 17:09:08 -07:00
Brad Davis
352ae24fab
Removing unused function
2015-07-30 15:35:04 -07:00
Brad Davis
948d5dab0c
Cleaning up diff
2015-07-30 15:30:05 -07:00
Sam Gondelman
a01a4f929f
removing unnecessary weak link
2015-07-30 15:14:51 -07:00
Sam Gateau
14f4c9c6c0
REmove more of the unnecessary GLBacken .h and GPUCOnfig.h include, The gpu::Context is now completely agnostic of the True Backend
2015-07-30 15:07:36 -07:00
Anthony J. Thibault
7a10b31dd9
Clear translation on root joint.
...
Also, delete/rename all instances of updateJointState except for the one in Rig
and derived classes.
2015-07-30 15:04:27 -07:00
Sam Gondelman
b8f7d4b8c8
more work on cleaning up connexion
2015-07-30 13:19:05 -07:00
Brad Davis
ba58e95f53
Fix 3dconnextion usage
2015-07-30 13:06:43 -07:00
Brad Davis
f7a2513f26
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Menu.cpp
interface/src/Menu.h
interface/src/avatar/MyAvatar.h
tests/ui/src/main.cpp
2015-07-30 12:55:22 -07:00
Bradley Austin Davis
fccb07dc93
Tweaking timing of geometry restoration
2015-07-30 12:44:47 -07:00
Howard Stearns
5e3bebcd86
Merge pull request #12 from hyperlogic/ajt/head-model-fix
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Re-added neck and eye procedural animation to FaceModel.
2015-07-30 12:32:17 -07:00
Anthony J. Thibault
314434e068
Re-added neck and eye procedural animation to FaceModel.
...
This is only used in the case of split head/body avatars.
2015-07-30 12:27:28 -07:00
Bradley Austin Davis
a260be9a4d
HMDTools dialog restoration phase 2, electric boogaloo
2015-07-30 12:25:21 -07:00
Sam Gondelman
b19376ef6e
trying to fix connexion linker errors, general style fixes, renamed some files
2015-07-30 12:17:36 -07:00
Brad Davis
5878a4661c
Restoring HMD tools dialog, phase 1
2015-07-30 11:35:55 -07:00
Sam Gateau
d84e2d31ea
Merge with master
2015-07-30 11:20:00 -07:00
Brad Davis
382ef057b0
Revert to using QGLWidget
2015-07-30 10:59:05 -07:00
Howard Stearns
06aa107762
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-30 09:57:02 -07:00
Brad Hefta-Gaub
b95e4e1e93
Merge pull request #5323 from MarcelEdward/20605
...
Removed the line where the directory is stripped off the RelativeFile
2015-07-30 07:30:01 -07:00
David Rowe
46b4817155
Add DDE option to couple eyelids
...
Use the most "open" value for both.
2015-07-29 20:08:58 -07:00
Brad Hefta-Gaub
398bace83c
Merge pull request #5439 from samcake/punk
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Remove alias gl calls from Batch and Introduce a ResetStage Batch command
2015-07-29 20:05:06 -07:00
Atlante45
db5e5a4f75
Remove Environment Server
2015-07-29 20:04:29 -07:00
David Rowe
83ab37be0f
Merge branch 'master' into 20639
...
Conflicts:
interface/src/Menu.h
2015-07-29 19:46:01 -07:00
David Rowe
f943dc8492
Use single file robot model as fallback for full avatar models
...
Fixes having only a skeleton with no head if an invalid full model file
is configured.
2015-07-29 19:34:05 -07:00
Howard Stearns
4e7d191fb1
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-29 18:53:38 -07:00
samcake
e32e45ed2b
make sure the writting mask is on for depth buffer
2015-07-29 18:06:46 -07:00
Howard Stearns
59fe2a168e
Merge branch 'rig' of https://github.com/howard-stearns/hifi into rig
2015-07-29 18:00:11 -07:00
samcake
ac46b2bd17
Keep the resetstage in
2015-07-29 17:38:23 -07:00
Anthony J. Thibault
c2934bdb5d
Fix avatar head, eye and torso twist.
...
* Updated SkeletionModel::updateRig to explicitly pass a set of HeadParameters
to the rig to do procedural animation.
* Moved torso lean procedural animation from SkeletonModel into Rig.
* Moved eye tracking procedural animation from HeadModel into Rig.
* Moved neck procedural animation from HeadModel into Rig.
2015-07-29 17:35:29 -07:00
Sam Gateau
8b7ad9cfcb
merge with upstream
2015-07-29 17:13:48 -07:00
Sam Gateau
ab4b940d83
merge with upstream
2015-07-29 17:11:13 -07:00
Sam Gondelman
9025bc3ead
press o to toggle overlays in case you don't have a middle mouse click
2015-07-29 16:43:25 -07:00
Sam Gateau
5baf993c24
fixing the stars again
2015-07-29 16:27:45 -07:00
David Rowe
02ae008c9c
Merge branch 'master' into 20639
...
Conflicts:
interface/CMakeLists.txt
2015-07-29 16:24:30 -07:00
David Rowe
212327dd46
Fix eye tracker conditional compile
2015-07-29 16:20:45 -07:00
Sam Gateau
269db0ff6f
fixing the stars rendering that was vilently broken durign the hunt for GPUCOnfig.h includes
2015-07-29 16:08:16 -07:00
SamGondelman
42e7c5278c
attempt to fix ray picking in standing mode
2015-07-29 16:04:57 -07:00
Howard Stearns
d73f133daa
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-29 15:45:00 -07:00
Howard Stearns
838711e526
Remove avatar->shift hips for idle animations.
...
See https://app.asana.com/0/32622044445063/43127903156601
2015-07-29 15:27:50 -07:00
David Rowe
f2ae7bfac0
Don't apply saccades to tracked eyes
2015-07-29 15:14:43 -07:00
Sam Gateau
8c96096a67
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-29 14:04:20 -07:00
David Rowe
ed259e6bbb
Merge branch 'master' into 20639
2015-07-29 11:44:58 -07:00
David Rowe
e5d2a78980
Don't check SMI Eye Tracker menu item if tracking doesn't start
2015-07-29 11:33:21 -07:00
samcake
4ebc75da1f
Merge pull request #5369 from ericrius1/hitEffect
...
Added functionality for displaying a screen-space hit effect
2015-07-29 11:28:08 -07:00
David Rowe
76fe0c8764
Control eyes only if in HMD view or simulating
2015-07-29 11:14:00 -07:00
Andrew Meadows
a1e6fdc4b2
Merge pull request #5435 from MarcelEdward/hifi-2-20069
...
Hifi 2 20069
2015-07-29 11:13:30 -07:00
Howard Stearns
a9f76324b5
Merge branch 'rig' of https://github.com/sethalves/hifi into sethalves-rig2
2015-07-29 10:49:27 -07:00
Brad Davis
900c2c11df
Another whack at touch events
2015-07-29 10:29:27 -07:00
ericrius1
697cb4c9d0
fixed merge conflicts and refactored hit effect to catch up with refactored rendering engine
2015-07-29 10:02:06 -07:00
Brad Davis
07553e7a7c
Accept touch events in the GL window
2015-07-29 10:00:41 -07:00
Howard Stearns
7fdba9132e
Revert Camera.h changes.
2015-07-29 09:55:19 -07:00
Howard Stearns
66621d31e8
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-29 09:26:36 -07:00
Brad Davis
f0d0979ade
Fix UI element placement
2015-07-29 09:19:09 -07:00
Howard Stearns
68aec1fd36
Merge branch 'rig' of https://github.com/howard-stearns/hifi into rig
2015-07-29 09:12:44 -07:00
Howard Stearns
327ecfe62c
Be less noisy.
2015-07-29 09:11:58 -07:00
Andrew Meadows
2c66af67e9
Merge howard/rig into andrew/caesium
2015-07-29 09:04:32 -07:00
Andrew Meadows
0a5ada3c09
remove legacy shapes
2015-07-29 09:02:24 -07:00
David Rowe
1ae920368d
Calculate and look at the point the eye tracker user is looking at
2015-07-29 08:38:20 -07:00
Marcel Verhagen
1d29fb9d7f
replace tabs with whitespaces.
2015-07-29 14:56:24 +02:00
Brad Davis
bb29127eff
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-28 23:14:41 -07:00
Brad Davis
87bd930854
Renaming mode menu
2015-07-28 23:14:34 -07:00
Anthony J. Thibault
608898848f
Fix for edit.js Camera.getPosition(), getOrientation() and getRotation()
...
JavaScript has problems with const refs, apparently.
Camera.getPosition() was returning undefined.
2015-07-28 19:49:06 -07:00
Anthony J. Thibault
044ea2ace5
Changed mirror position to not be achored to the head.
...
But instead it's anchored to the "default" eye position, which
is where the eyes are in the model, before IK or animations occur.
2015-07-28 19:31:43 -07:00
Anthony J. Thibault
ce7e385900
Updated comment
2015-07-28 18:03:03 -07:00
Andrew Meadows
77a12eb50e
compile on linux with GLEW
2015-07-28 17:53:01 -07:00
Anthony J. Thibault
b06485c266
Remove cauterize code from Rig and move it back into Model.
...
* cauterize code is used as at render time and is not dependent on
the jointStates.
* MyAvatar now initialize the bone set used for cauterization and
makes the decision to perform cauterization or not in preRender.
2015-07-28 17:45:33 -07:00
Brad Davis
3210037bc1
Merge pull request #5449 from ZappoMan/plugins
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Plugins Branch - Fix a crash in pendingChanges.updateItem() for the Particle Entity
2015-07-28 16:49:30 -07:00
Brad Davis
91768b3992
Merge pull request #5450 from SamGondelman/sam/input-plugins
...
Plugins branch - re-remove hand lasers
2015-07-28 16:25:55 -07:00
Brad Davis
8202862750
Working on display plugins stability
2015-07-28 16:22:22 -07:00
Brad Davis
ead9bbe866
Moving display plugins menu
2015-07-28 16:22:21 -07:00
samcake
9cf3dfd3f7
test this on windows ?
2015-07-28 15:49:39 -07:00
ZappoMan
c15161b71a
fix crash in Particle Entities and pendingChanges.updateItem()
2015-07-28 14:56:38 -07:00
SamGondelman
e01cf1760b
remove unused method
2015-07-28 14:27:31 -07:00
David Rowe
8f0663841c
Provide more user-friendly eye tracking error messages
2015-07-28 14:09:19 -07:00
David Rowe
f0ed8d8cef
Add menu item that enables / disables simulated eye tracking
2015-07-28 14:07:25 -07:00
Marcel Verhagen
34d63cdb43
Removed double ""
2015-07-28 22:02:36 +02:00
SamGondelman
482f064c64
Merge remote-tracking branch 'upstream/plugins' into sam/input-plugins
2015-07-28 12:56:54 -07:00
SamGondelman
782a5c491e
removed hand lasers because they had been renamed so they weren't removed
2015-07-28 12:56:31 -07:00
Bradley Austin Davis
6df260b3f9
Bad variable usage on OSX
2015-07-28 12:47:52 -07:00
Howard Stearns
4754615159
Fix NPC animations.
2015-07-28 12:34:10 -07:00
Brad Davis
2bb7a20578
Working on fullscreen targeting
2015-07-28 11:30:35 -07:00
Howard Stearns
e7516aab02
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-28 11:17:35 -07:00
David Rowe
72a590e34c
Initialize, start, and stop eye tracking with simulated data
2015-07-28 11:02:56 -07:00
Sam Gateau
22e70ee691
merged master
2015-07-28 10:13:05 -07:00
Sam Gondelman
469696f283
Merge remote-tracking branch 'upstream/plugins' into sam/input-plugins
2015-07-28 10:06:42 -07:00
Brad Davis
a049b14d13
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-28 10:04:19 -07:00
Brad Hefta-Gaub
43eec08514
Merge pull request #5376 from venkatn93/avatar
...
New ambient occlusion effect in render pipeline
2015-07-28 09:58:51 -07:00
David Rowe
8a7cdb1c64
Make Throttle FPS If Not Focus be enabled by default
2015-07-27 19:53:38 -07:00
SamGondelman
50f65b3a54
fixed controller mouse location in standing mode
2015-07-27 18:07:21 -07:00
Sam Gateau
baf7873ce1
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-07-27 17:40:19 -07:00
Sam Gateau
66c5aec744
Remove commented dead code
2015-07-27 17:34:46 -07:00
Sam Gateau
f525a8a245
Removing all the unecessary calls of Batch from the gl legacy time
2015-07-27 17:17:56 -07:00
Niraj Venkat
34e400ac67
Changing var name to 'DebugAmbientOcclusion'
2015-07-27 17:14:09 -07:00
Seth Alves
6e5aca6da4
merge from upstream
2015-07-27 16:52:36 -07:00
Seth Alves
5ae15d46b4
add some javascript callable stuff back to MyAvatar
2015-07-27 16:42:54 -07:00
David Rowe
e0ca6eb5ed
Add eye tracker class and menu item
2015-07-27 15:33:15 -07:00
Andrew Meadows
e527f49d65
removing interface dependency on ShapeCollider
2015-07-27 15:30:10 -07:00
Howard Stearns
1bb734aec0
Kill warnings.
2015-07-27 15:26:03 -07:00
Howard Stearns
064f2b471f
Remove incorrectly-added file.
2015-07-27 14:29:44 -07:00
Sam Gateau
a5ad40bee9
INtroduce the resetStage command to clear up all cache and state in the gpu::Conference and make sure no more resource are linked
2015-07-27 14:07:28 -07:00
Howard Stearns
80763b3fc5
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-27 13:45:25 -07:00
Howard Stearns
ef52c0703f
Merge pull request #8 from AndrewMeadows/cadmium
...
remove unused legacy Shapes from Model and friends
2015-07-27 13:20:41 -07:00
Howard Stearns
8196770ed3
Wiring, including avatar position/velocity/orientation data, and an enableRig setting so that we don't break stuff unless turned on.
2015-07-27 12:58:43 -07:00
Andrew Meadows
81831975b5
remove legacy CapsuleShape from SkeletonModel
2015-07-27 12:27:17 -07:00
Andrew Meadows
73ac941230
remove unused legacy Shapes from Model and friends
2015-07-27 11:15:33 -07:00
Sam Gondelman
b2e18b529b
toggle overlay with mouse middle click, controller 'right click'
2015-07-27 10:09:59 -07:00
Stephen Birarda
d3c6d8b3cc
move call to get VoxelPositionSize inside debug that uses it
2015-07-27 10:06:34 -07:00
Marcel Verhagen
32d0513962
The 3Dconnextion files from https://github.com/highfidelity/hifi/pull/5351
...
For now without a merge conflict.
Updated the menu name.
Still have to look at the fast zooming and yaw on windows, probably have to add a var to prevent the button changes to be pushed to fast. Not sure why the yaw thing does not always work, could be that the position is also send at the same time and the input mapper does not not process all those synchronical. Probably will have to do something with masking the postion when the rotation is set for yaw.
2015-07-27 19:04:49 +02:00
Stephen Birarda
615218c77d
use a ref in stats unpacking
2015-07-27 09:58:58 -07:00
Stephen Birarda
9c57d1544f
fix OctreeSceneStat unpacking in Application
2015-07-27 09:53:27 -07:00
Bradley Austin Davis
2bdebb6def
Trigger a build, and cleanup whitespace
2015-07-27 12:34:29 -04:00
Seth Alves
a3c6a4b9bc
merge from upstream
2015-07-27 09:29:18 -07:00
Howard Stearns
185f6bef9f
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-27 09:21:41 -07:00
Howard Stearns
1ec0518d05
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-27 09:20:30 -07:00
Niraj Venkat
83e0856279
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-27 09:20:19 -07:00
Seth Alves
81375e47e0
remove methods from MyAvatar: setJointRotations setJointData clearJointData clearJointsData
2015-07-27 09:07:26 -07:00
Seth Alves
7e58283041
change the methods that aren't called from outside the class to be private
2015-07-27 08:54:08 -07:00
Seth Alves
8ac06c4059
remove friend class from Avatar
2015-07-27 08:48:16 -07:00
Seth Alves
73be57f54a
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-07-27 07:56:02 -07:00
Bradley Austin Davis
1338671537
Working on win32 and linux builds
2015-07-27 10:48:08 -04:00
Bradley Austin Davis
0cbc12af8b
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-27 10:15:10 -04:00
Bradley Austin Davis
3c6416d6b8
Merge branch 'master' into plugins
2015-07-27 10:09:02 -04:00
Brad Hefta-Gaub
a9d5723eb3
Merge pull request #5410 from kevinmthomas-carpool/20618
...
CR for Job #20618 - Move Reload Content item to Developer menu.
2015-07-26 21:54:55 -07:00
Seth Alves
ac53b6b22c
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-07-26 20:00:56 -07:00
Seth Alves
5abed29a43
merge from upstream
2015-07-25 21:15:57 -07:00
Seth Alves
24fff719c5
quiet compiler
2015-07-25 21:11:23 -07:00
Bradley Austin Davis
7edf138843
Attempting to fix offscreen UI event handling
2015-07-25 19:26:38 -04:00
Brad Davis
f66492b444
Merge pull request #5422 from ctrlaltdavid/20591
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CR for 20591 - Fix setting WebWindow's width and height
2015-07-25 11:49:53 -04:00
Howard Stearns
8b5f24e4df
Keep list of animations in Rig, not MyAvatar.
2015-07-24 22:02:39 -07:00
Sam Gondelman
f801471dd7
remove unnecessary line
2015-07-24 17:33:06 -07:00
Sam Gondelman
1af51572af
fixed init crash if you follow very specific startup steps
2015-07-24 17:10:39 -07:00
Sam Gondelman
0e4d065cbc
Merge remote-tracking branch 'upstream/plugins' into macPluginsFix
2015-07-24 16:52:16 -07:00
Philip Rosedale
e24395a226
Merge pull request #5383 from ctrlaltdavid/20630
...
Improve looking-at-me indication
2015-07-24 16:15:13 -07:00
Brad Davis
dc4ef8e648
Merge pull request #5426 from hyperlogic/ajt/vive-camera-fix
...
paintGL camera change for Vive
2015-07-24 18:43:34 -04:00
Stephen Birarda
82def6e15f
resolve conflicts on merge with upstream/master
2015-07-24 15:40:35 -07:00
Sam Gondelman
07aed20280
paintGL camera change for Vive
...
During rendering the application camera needs to be somewhere near where it's final position.
This is because it is used in several places, specifically it is used to determine if the camera is close
to the avatar's head, in order to hide it.
2015-07-24 15:37:39 -07:00
Bradley Austin Davis
0efa2c0eee
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-24 17:33:24 -04:00
Howard Stearns
1663d095a1
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-24 14:08:51 -07:00
Kevin M. Thomas
67c9a33cc0
Update Menu.cpp
2015-07-24 15:16:02 -04:00
Kevin M. Thomas
5f7fe30b9b
Merge branch 'master' of https://github.com/highfidelity/hifi into 20618
...
# Conflicts:
# interface/src/Menu.cpp
2015-07-24 15:10:34 -04:00
Niraj Venkat
fc612ab8cd
Merge conflict fix
2015-07-24 11:29:52 -07:00
Brad Davis
9727302d02
Merge pull request #5423 from hyperlogic/ajt/overlay-fade
...
Update ApplicationCompositor to use QPropertyAnimation for alpha fades
2015-07-24 14:28:32 -04:00
Anthony J. Thibault
c602346cad
Update ApplicationCompositor to use QPropertyAnimation for alpha fades
2015-07-24 11:14:09 -07:00
Niraj Venkat
e036602726
Fixing merge conflicts
2015-07-24 11:08:40 -07:00
Bradley Austin Davis
975c95eded
Merge remote-tracking branch 'tony/ajt/overlay-fade' into plugins
2015-07-24 13:59:11 -04:00
David Rowe
3893add148
Fix setting WebWindow's width and height
...
Width and height parameters now set the WebWindow's width and height
instead of its minimum size, when not part of a tool window.
2015-07-24 10:43:24 -07:00
samcake
f3dc159e33
Merge pull request #5401 from ZappoMan/renderLaserPointers
...
remove renderLaserPointers()
2015-07-24 10:41:32 -07:00
Bradley Austin Davis
a60e669d3d
Merge branch 'master' into plugins
2015-07-24 13:38:18 -04:00
Brad Hefta-Gaub
939638a3a8
Merge pull request #5414 from birarda/slow-events
...
allow the QEvent queue in Application to get behind
2015-07-24 10:10:42 -07:00
Brad Davis
6eec04c798
Merge pull request #5407 from samcake/yellow
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Removing the glNaked code for capturing the billboard snaphot and rendering the rearViewMirror in a separate render target
2015-07-24 13:09:07 -04:00
Andrew Meadows
1bf49d72f1
Merge branch 'rig' of github.com:howard-stearns/hifi into bromine
...
Conflicts:
interface/src/avatar/SkeletonModel.cpp
2015-07-24 10:06:02 -07:00
samcake
e6f2504514
FIx the problem of clear when the color mask is not WRITE_ALL
2015-07-24 09:26:32 -07:00
Brad Davis
6899279d7d
Merge pull request #5399 from ZappoMan/fixJSRayPick
...
Fix JS calls to computePickRay() when mini-mirror is showing
2015-07-24 11:46:07 -04:00
Seth Alves
bd1a661d01
Merge pull request #5416 from ctrlaltdavid/webwindow-title
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Add ability to update title of WebWindow after it's created
2015-07-24 08:27:54 -07:00
Seth Alves
6841a47c4b
Merge pull request #5412 from AndrewMeadows/bohrium
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decouple FPS from rotation rate during mouse drag
2015-07-24 07:44:22 -07:00
samcake
52ac5b3ef6
On mac cannot get ther erendering to properly display the overlay if the rear view mirror is active on resize
2015-07-24 03:38:21 -07:00
Sam Gateau
cb375e8ece
FIund a nasty bug with the scissor which was the reason for many issues, tried to integrate the framebuffer setup and clear as part of the enginepipeline so calling display side is simpler
2015-07-24 02:15:50 -07:00
Sam Gateau
66cd17ec66
REmove the crappy solution for drawing transparent texture into overlay by a proper shader
2015-07-23 23:09:40 -07:00
David Rowe
c1e1caa709
Add ability to update title of WebWindow after it's created
2015-07-23 21:59:19 -07:00
Anthony J. Thibault
87a0e48d30
Updates to overlay fade
...
* vive rendering works again
* overlay fades away in standing mode, if you look or move away from the overlay sphere.
* middle mouse button can be used to fade in or out the overlay
* mouse pointer renders properly on overlay
2015-07-23 20:36:58 -07:00
samcake
8421aafe33
try to fix the scaling issues on mac
2015-07-23 18:17:10 -07:00
Stephen Birarda
cdcab299b6
bring back delayed queue of Application events
2015-07-23 18:00:35 -07:00
Philip Rosedale
a1544956e3
Merge pull request #5348 from ctrlaltdavid/20602
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DO NOT MERGE - QA for #20602 - Fix and improve eye saccades
2015-07-23 17:42:24 -07:00
Andrew Meadows
2fc158246d
decouple FPS from rotation rate during mouse drag
2015-07-23 17:30:50 -07:00
Anthony J. Thibault
1d93abf90c
Overlay can be shown and hidden and has better behavior in Standing HMD Mode.
...
Added OverlayConductor class that "orchestrates" Overlays, ApplicationCompositor & AppliationOverlay instances
so that the overlay can be smoothly animated on and off, mouse/key events are blocked when overlay is disabled.
2015-07-23 17:17:03 -07:00
Stephen Birarda
407c9d2571
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2015-07-23 17:13:53 -07:00
Sam Gateau
a424ff98ca
Fixing issues with the review process
2015-07-23 16:55:18 -07:00
Sam Gateau
a002560003
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-23 16:32:00 -07:00
Sam Gateau
d56b5f39fb
strenghening the checks in GLBackend::downloadFramebuffer before actually calling the true glReadPixels
2015-07-23 16:31:11 -07:00
Sam Gateau
be9d99264f
Introducing the download Framebuffer call on the context to capture a snapshot
2015-07-23 16:15:10 -07:00
Sam Gondelman
7c9189cfbe
trying to fix init issue
2015-07-23 16:13:27 -07:00
Howard Stearns
16525dc737
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-23 15:41:00 -07:00
Andrew Meadows
f40feba36d
Merge remote-tracking branch 'andrew/boron' into bromine
...
Conflicts:
interface/src/avatar/Hand.cpp
interface/src/avatar/Hand.h
interface/src/avatar/SkeletonModel.cpp
2015-07-23 15:29:53 -07:00
Seth Alves
1e19e46aa6
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-07-23 15:14:19 -07:00
Seth Alves
33c97a1833
get rid of _firstPersonSkeletonModel in MyAvatar. add flag in Rig for joints being dirty so Model knows when to recompute meshes
2015-07-23 15:14:10 -07:00
Ryan Huffman
0b2e896ea4
Add Asset-related types and packets
2015-07-23 15:13:56 -07:00
Bradley Austin Davis
901dd77f05
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-23 18:11:25 -04:00
Sam Gateau
dc10f30d3d
Merged
2015-07-23 15:10:42 -07:00
Ryan Huffman
52e422198b
Add AssetScriptingInterface
2015-07-23 15:09:59 -07:00
Sam Gateau
a561874ce3
Render the rear view mirror in a separate target and then display it during overlay pass
2015-07-23 14:56:14 -07:00
Andrew Meadows
b26f4b0c8d
fix for underdamped avatar rotation momentum
2015-07-23 14:49:15 -07:00
Bradley Austin Davis
00342d2c76
Fixing the avatar / HMD pose compisition for Oculus
2015-07-23 17:48:06 -04:00
Stephen Birarda
9e7fb9ae16
shuffle Packet headers, use static enum for PacketType
2015-07-23 13:56:47 -07:00
Seth Alves
4566d16402
move Model's AnimationHandles to Rig. Move a bunch of Model methods from public to protected
2015-07-23 13:03:38 -07:00
Bradley Austin Davis
4ad72be0c7
Merge remote-tracking branch 'sam2/sam/input-plugins' into plugins
2015-07-23 15:40:22 -04:00
Bradley Austin Davis
96a52c4f02
Working on mac oculus functionality
2015-07-23 15:38:23 -04:00
Sam Gondelman
0bb3d5b5a0
disabled fullscreen, disabled sixense on mac temporarily
2015-07-23 11:51:36 -07:00
Sam Gondelman
4c6783a791
Merge remote-tracking branch 'upstream/plugins' into sam/input-plugins
2015-07-23 11:46:07 -07:00
David Rowe
ad7167c67a
Merge branch 'master' into 20602
2015-07-23 11:22:05 -07:00
ZappoMan
720f6ec529
completely remove six sense lasers
2015-07-23 11:17:22 -07:00
samcake
805e7326e0
Merge pull request #5396 from ZappoMan/deadCodeRemoval
...
remove non-batch versions of GeometryCache renderXYZ() methods
2015-07-23 11:11:35 -07:00
David Rowe
7c4f6b665b
Use a default eye diameter for models without eyes, e.g., the masks
2015-07-23 11:04:58 -07:00
Bradley Austin Davis
40485948f9
Fixing merge boo-boos
2015-07-23 13:49:17 -04:00
ZappoMan
f4ec09a48b
move renderLaserPointers() into a draw item
2015-07-23 10:42:22 -07:00
Bradley Austin Davis
1db4162371
Merge branch 'master' into plugins
2015-07-23 13:42:03 -04:00
Niraj Venkat
9ccf316513
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-23 10:36:46 -07:00
Stephen Birarda
67ca8b2347
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2015-07-23 09:51:44 -07:00
Seth Alves
57eb798d63
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-07-23 09:46:41 -07:00
David Rowe
68254c1ff0
Merge branch 'master' into 20630
2015-07-23 09:46:20 -07:00
ZappoMan
3350d638dd
always use the _viewFrustum for caluclating the pick ray, not the _displayViewFrustum which can be the mirror
2015-07-23 09:29:27 -07:00
Andrew Meadows
6657026a12
remove cruft: legacy shapes for skeleton bones
2015-07-23 08:34:44 -07:00
Brad Hefta-Gaub
e729a87328
Merge pull request #5393 from ctrlaltdavid/20632
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WL#20632 - Remove unused postLighting variable from code
2015-07-23 08:24:09 -07:00
Brad Hefta-Gaub
a27a2f601b
Merge pull request #5395 from huffman/fix-ray-picking
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Fix ray picking working intermittently
2015-07-23 08:15:15 -07:00
ZappoMan
c2113ea96b
remove non-batch versions of GeometryCache renderXYZ() methods
2015-07-23 07:42:58 -07:00
Ryan Huffman
198b6cfa88
Fix ray picking working intermittently
...
Ray picking relies on the Application's viewFrustum which was being set
to both the main camera and mirror camera for their respective pass
while rendering. This makes sure the viewFrustum only ever holds the
main camera. Application::_displayViewFrustum still gets updated to
the current camera while rendering.
2015-07-23 06:17:08 -07:00
Seth Alves
ee334ff826
JointStates are owned by Rig objects. Model, FaceModel, SkeletonModel call into their Rig pointer to access JointStates.
2015-07-22 18:43:10 -07:00
Stephen Birarda
7cee5f3ce5
don't reset the idleTimer if the interval hasn't changed
2015-07-22 18:05:04 -07:00
Stephen Birarda
db5e8c72ee
force event processing up to a certain max time
2015-07-22 17:59:07 -07:00
David Rowe
11078d0d02
Get Developer > Avatar > Show Collision Bounding Shapes working again
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Note: Currently doesn't display well because alpha isn't working.
2015-07-22 17:50:56 -07:00
David Rowe
3362358dcd
Remove unused postLighting variable from Avatar and MyAvatar
...
Fixes Leap and Hydra laser pointers not displaying.
Enables:
- Avatar billboard display
- Avatar collision bounding shape display
- Hand information display
2015-07-22 17:50:55 -07:00
David Rowe
b515b163fb
Remove dead code from Head
2015-07-22 17:50:54 -07:00
Stephen Birarda
785ae190ca
add back send posted touch events
2015-07-22 17:49:27 -07:00
ZappoMan
71eeecc7f6
Revert "Instrument the inter-idle time and tweaking the timeout setting"
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This reverts commit 0c88972f09
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2015-07-22 16:53:56 -07:00