overte-HifiExperiments/interface/src
Howard Stearns 6ea06ffc3c Merge pull request #5504 from sethalves/rig
set-hand-position in rig
2015-08-05 09:05:29 -07:00
..
audio Removing GL headers from most files, and some naked GL from application.cpp 2015-07-18 00:46:09 -07:00
avatar Merge pull request #5504 from sethalves/rig 2015-08-05 09:05:29 -07:00
devices Merge pull request #5463 from ctrlaltdavid/20640 2015-08-05 08:47:28 -07:00
octree add a missed char[] in OctreePacketProcessor 2015-07-31 14:48:54 -07:00
scripting uninitialized value 2015-08-04 14:50:38 -07:00
ui ModelOverlay causes a crash in the Model class. This is because ModelOverlay doesn't give a valid rig to the Model. 2015-08-04 14:47:13 +02:00
AbstractLoggerInterface.h Move file log persistence to a separate thread 2015-07-08 22:35:23 -07:00
Application.cpp Merge pull request #5463 from ctrlaltdavid/20640 2015-08-05 08:47:28 -07:00
Application.h Expose address bar toggling to scripts. 2015-07-31 11:26:04 -07:00
Bookmarks.cpp
Bookmarks.h
Camera.cpp Merge with master 2015-06-24 15:04:03 -07:00
Camera.h Revert Camera.h changes. 2015-07-29 09:55:19 -07:00
DiscoverabilityManager.cpp
DiscoverabilityManager.h
FileLogger.cpp Fixing log file viewer 2015-07-09 09:54:35 -07:00
FileLogger.h Fixing log file viewer 2015-07-09 09:54:35 -07:00
FileUtils.cpp
FileUtils.h
GLCanvas.cpp fix a bunch of warnings 2015-07-20 15:12:27 -07:00
GLCanvas.h REmove more of the unnecessary GLBacken .h and GPUCOnfig.h include, The gpu::Context is now completely agnostic of the True Backend 2015-07-30 15:07:36 -07:00
InterfaceActionFactory.cpp bring over code from entity-level-locking branch 2015-07-09 15:23:05 -07:00
InterfaceActionFactory.h bring over code from entity-level-locking branch 2015-07-09 15:23:05 -07:00
InterfaceLogging.cpp CR comments and fixing the average calculation 2015-07-01 16:30:42 -07:00
InterfaceLogging.h CR comments and fixing the average calculation 2015-07-01 16:30:42 -07:00
LODManager.cpp enable -Wdouble-promotion 2015-06-16 18:23:10 -07:00
LODManager.h While we work on FPS I have decreased the default LOD FPS 2015-07-15 13:09:55 -07:00
main.cpp Cleanup 2015-07-14 12:36:18 -07:00
MainWindow.cpp more indentation changes 2015-06-03 14:59:07 -07:00
MainWindow.h Final fixes. Snapshot should be good now 2015-06-03 15:09:45 -07:00
Menu.cpp Add DDE option to couple eyelids 2015-07-29 20:08:58 -07:00
Menu.h Add DDE option to couple eyelids 2015-07-29 20:08:58 -07:00
ModelPackager.cpp Added fileOnUrl to check if a texture exist at the location. It return the correct filename of where the texture lives. 2015-07-22 22:34:45 +02:00
ModelPackager.h
ModelPropertiesDialog.cpp Revert changes to ModelPropertiesDialog 2015-06-25 16:04:02 -07:00
ModelPropertiesDialog.h Revert changes to ModelPropertiesDialog 2015-06-25 16:04:02 -07:00
ModelSelector.cpp
ModelSelector.h
Physics.cpp
Physics.h
ScriptHighlighting.cpp
ScriptHighlighting.h
ScriptsModel.cpp
ScriptsModel.h
ScriptsModelFilter.cpp
ScriptsModelFilter.h
SpeechRecognizer.cpp
SpeechRecognizer.h
SpeechRecognizer.mm
Stars.cpp fixing the stars again 2015-07-29 16:27:45 -07:00
Stars.h Removing GL headers from most files, and some naked GL from application.cpp 2015-07-18 00:46:09 -07:00
UIUtil.cpp enable -Wdouble-promotion 2015-06-16 18:23:10 -07:00
UIUtil.h
Util.cpp remove non-batch versions of GeometryCache renderXYZ() methods 2015-07-23 07:42:58 -07:00
Util.h remove non-batch versions of GeometryCache renderXYZ() methods 2015-07-23 07:42:58 -07:00
world.h