..
Audio.cpp
have the mixer additionally attenuate sources based on extra byte
2013-03-25 12:05:32 -07:00
Audio.h
Merge branch 'master' of github.com:worklist/hifi
2013-03-21 16:12:09 -07:00
AudioData.cpp
more windows port
2013-03-20 12:13:14 -07:00
AudioData.h
add a sound when moving so we aren't ninjas
2013-03-21 16:11:17 -07:00
Cloud.cpp
prelimanary changes for windows port
2013-03-19 11:01:08 -07:00
Cloud.h
make Field a proper class to avoid duplicate symbols
2013-02-08 13:11:56 -08:00
Field.cpp
prelimanary changes for windows port
2013-03-19 11:01:08 -07:00
Field.h
make Field a proper class to avoid duplicate symbols
2013-02-08 13:11:56 -08:00
Finger.cpp
remove extra tokens after endif for WIN32 conditionals
2013-03-19 11:10:42 -07:00
Finger.h
dynamic header for GLUT include
2013-02-08 12:17:35 -08:00
glew.cpp
more windows port
2013-03-20 12:13:14 -07:00
Hand.cpp
remove extra tokens after endif for WIN32 conditionals
2013-03-19 11:10:42 -07:00
Hand.h
add missing copy constructors for Head and Hand
2013-03-12 10:42:41 -07:00
Head.cpp
always be making random left/right/mouth eye contact
2013-03-27 16:00:40 -07:00
Head.h
Added keyboard controls for smooth rotation, more junk removed from main.cpp
2013-03-27 15:54:54 -07:00
Lattice.cpp
prelimanary changes for windows port
2013-03-19 11:01:08 -07:00
Lattice.h
dynamic header for GLUT include
2013-02-08 12:17:35 -08:00
main.cpp
* Moved load file and create sphere from VoxelSystem to VoxelTree
2013-03-28 13:54:28 -07:00
octal.cpp
Added agent type to domain server, interface client
2013-02-12 20:48:09 -08:00
octal.h
intial restructuring for CMake setup
2013-02-06 18:07:36 -08:00
Oscilloscope.cpp
Made oscilloscope 2 channel, turned on by default (need to fix injecting the last audio buffer tho).
2013-02-13 10:14:31 -08:00
Oscilloscope.h
Made oscilloscope 2 channel, turned on by default (need to fix injecting the last audio buffer tho).
2013-02-13 10:14:31 -08:00
Particle.cpp
prelimanary changes for windows port
2013-03-19 11:01:08 -07:00
Particle.h
dynamic header for GLUT include
2013-02-08 12:17:35 -08:00
SerialInterface.cpp
more windows port
2013-03-20 12:13:14 -07:00
SerialInterface.h
some more warning removal, temporarily excluding portaudio for windows
2013-03-19 11:49:36 -07:00
Texture.cpp
#19069 Add iris textures to avatar head, change lighting
2013-02-27 01:53:07 +01:00
Texture.h
dynamic header for GLUT include
2013-02-08 12:17:35 -08:00
Util.cpp
prelimanary changes for windows port
2013-03-19 11:01:08 -07:00
Util.h
remove extra tokens after endif for WIN32 conditionals
2013-03-19 11:10:42 -07:00
VoxelSystem.cpp
* Moved load file and create sphere from VoxelSystem to VoxelTree
2013-03-28 13:54:28 -07:00
VoxelSystem.h
* Moved load file and create sphere from VoxelSystem to VoxelTree
2013-03-28 13:54:28 -07:00
world.h
prelimanary changes for windows port
2013-03-19 11:01:08 -07:00