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https://github.com/overte-org/overte.git
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Added agent type to domain server, interface client
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parent
98612c8705
commit
8d5a53b2c9
6 changed files with 38 additions and 57 deletions
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@ -5,6 +5,8 @@
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// Created by Philip Rosedale on 11/20/12.
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// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
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//
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// The Domain Server
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//
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#include <iostream>
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#include <math.h>
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@ -33,12 +35,13 @@ const int MAX_AGENTS = 1000;
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const int LOGOFF_CHECK_INTERVAL = 2000;
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struct AgentList {
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char agentType;
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uint32_t ip;
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in_addr sin_addr;
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in_port_t port;
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float x, y, z;
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bool active;
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timeval time;
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timeval time, connectTime;
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} agents[MAX_AGENTS];
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int num_agents = 0;
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@ -89,7 +92,7 @@ int network_init()
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return handle;
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}
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int addAgent(uint32_t ip, in_port_t port, float x, float y, float z) {
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int addAgent(uint32_t ip, in_port_t port, char agentType, float x, float y, float z) {
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// Search for agent in list and add if needed
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int i = 0;
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int is_new = 0;
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@ -104,7 +107,9 @@ int addAgent(uint32_t ip, in_port_t port, float x, float y, float z) {
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agents[i].active = true;
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agents[i].sin_addr.s_addr = ip;
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agents[i].port = port;
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agents[i].agentType = agentType;
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gettimeofday(&agents[i].time, NULL);
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if (is_new) gettimeofday(&agents[i].connectTime, NULL);
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if (i == num_agents) {
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num_agents++;
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}
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@ -117,7 +122,7 @@ void update_agent_list(timeval now) {
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for (i = 0; i < num_agents; i++) {
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if ((diffclock(agents[i].time, now) > LOGOFF_CHECK_INTERVAL) &&
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agents[i].active) {
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std::cout << "Expired Agent from " <<
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std::cout << "Expired Agent type " << agents[i].agentType << " from " <<
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inet_ntoa(agents[i].sin_addr) << ":" << agents[i].port << "\n";
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agents[i].active = false;
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}
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@ -135,12 +140,14 @@ void send_agent_list(int handle, sockaddr_in * dest_address) {
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//std::cout << "send list to: " << inet_ntoa(dest_address->sin_addr) << "\n";
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for (i = 0; i < num_agents; i++) {
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if (agents[i].active) {
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// Write the type of the agent
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buffer[length++] = agents[i].agentType;
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// Write agent's IP address
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address = inet_ntoa(agents[i].sin_addr);
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memcpy(&buffer[length], address, strlen(address));
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length += strlen(address);
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// Add port number
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buffer[length++] = ':';
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buffer[length++] = ' ';
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sprintf(portstring, "%d\n", agents[i].port);
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memcpy(&buffer[length], portstring, strlen(portstring));
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length += strlen(portstring);
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@ -185,9 +192,10 @@ int main(int argc, const char * argv[])
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//std::cout << "Packet from: " << inet_ntoa(dest_address.sin_addr)
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//<< " " << packet_data << "\n";
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float x,y,z;
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sscanf(packet_data, "%f,%f,%f", &x, &y, &z);
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if (addAgent(dest_address.sin_addr.s_addr, ntohs(dest_address.sin_port), x, y, z)) {
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std::cout << "Added Agent from " <<
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char agentType;
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sscanf(packet_data, "%c %f,%f,%f", &agentType, &x, &y, &z);
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if (addAgent(dest_address.sin_addr.s_addr, ntohs(dest_address.sin_port), agentType, x, y, z)) {
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std::cout << "Added Agent, type " << agentType << " from " <<
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inet_ntoa(dest_address.sin_addr) << ":" << ntohs(dest_address.sin_port) << "\n";
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}
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// Reply with packet listing nearby active agents
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@ -20,6 +20,7 @@ struct AgentList {
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unsigned short port;
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timeval pingStarted;
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int pingMsecs;
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char agentType;
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Head head;
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} agents[MAX_AGENTS];
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@ -35,18 +36,16 @@ int update_agents(char * data, int length) {
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size_t spot;
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size_t start_spot = 0;
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std::string address, port;
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char agentType;
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unsigned short nPort = 0;
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unsigned int iPort = 0;
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spot = packet.find_first_of (",", 0);
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while (spot != std::string::npos) {
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std::string thisAgent = packet.substr(start_spot, spot-start_spot);
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if (thisAgent.find_first_of(":", 0) != std::string::npos) {
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address = thisAgent.substr(0, thisAgent.find_first_of(":", 0));
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port = thisAgent.substr(thisAgent.find_first_of(":", 0) + 1,
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thisAgent.length() - thisAgent.find_first_of(":", 0));
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nPort = atoi(port.c_str());
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}
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//std::cout << "IP: " << address << ", port: " << nPort << "\n";
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add_agent((char *)address.c_str(), nPort);
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//std::cout << "raw string: " << thisAgent << "\n";
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sscanf(thisAgent.c_str(), "%c %s %u", &agentType, address.c_str(), &iPort);
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nPort = (unsigned short) iPort;
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add_agent((char *)address.c_str(), nPort, agentType);
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numAgents++;
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start_spot = spot + 1;
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if (start_spot < packet.length())
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@ -83,7 +82,7 @@ void update_agent(char * address, unsigned short port, char * data, int length)
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//
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// Look for an agent by it's IP number, add if it does not exist in local list
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//
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int add_agent(char * address, unsigned short port) {
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int add_agent(char * address, unsigned short port, char agentType) {
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//std::cout << "Checking for " << IP->c_str() << " ";
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for (int i = 0; i < num_agents; i++) {
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if ((strcmp(address, agents[i].address) == 0) && (agents[i].port == port)) {
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@ -94,6 +93,7 @@ int add_agent(char * address, unsigned short port) {
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if (num_agents < MAX_AGENTS) {
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strcpy(agents[num_agents].address, address);
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agents[num_agents].port = port;
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agents[num_agents].agentType = agentType;
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std::cout << "Added Agent # " << num_agents << " with Address " <<
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agents[num_agents].address << ":" << agents[num_agents].port << "\n";
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num_agents++;
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@ -110,17 +110,9 @@ int add_agent(char * address, unsigned short port) {
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int broadcastToAgents(UDPSocket *handle, char * data, int length) {
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int sent_bytes;
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//printf("broadcasting to %d agents\n", num_agents);
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for (int i = 0; i < num_agents; i++) {
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//printf("bcast to %s\n", agents[i].address);
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//
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// STUPID HACK: For some reason on OSX with NAT translation packets sent to localhost are
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// received as from the NAT translated port but have to be sent to the local port number.
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//
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//if (1) //(strcmp("192.168.1.53",agents[i].address) == 0)
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// sent_bytes = handle->send(agents[i].address, 40103, data, length);
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//else
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for (int i = 0; i < num_agents; i++) {
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//std::cout << "to: Agent address " << agents[i].address << " port " << agents[i].port << "\n";
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sent_bytes = handle->send(agents[i].address, agents[i].port, data, length);
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if (sent_bytes != length) {
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std::cout << "Broadcast packet fail!\n";
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return 0;
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@ -135,7 +127,7 @@ void pingAgents(UDPSocket *handle) {
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for (int i = 0; i < num_agents; i++) {
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gettimeofday(&agents[i].pingStarted, NULL);
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handle->send(agents[i].address, agents[i].port, payload, 1);
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printf("\nSent Ping at %d usecs\n", agents[i].pingStarted.tv_usec);
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//printf("\nSent Ping at %d usecs\n", agents[i].pingStarted.tv_usec);
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}
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}
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@ -146,7 +138,7 @@ void setAgentPing(char * address, unsigned short port) {
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timeval pingReceived;
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gettimeofday(&pingReceived, NULL);
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float pingMsecs = diffclock(&agents[i].pingStarted, &pingReceived);
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printf("Received ping at %d usecs, Agent ping = %3.1f\n", pingReceived.tv_usec, pingMsecs);
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//printf("Received ping at %d usecs, Agent ping = %3.1f\n", pingReceived.tv_usec, pingMsecs);
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agents[i].pingMsecs = pingMsecs;
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}
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}
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@ -20,7 +20,7 @@
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int update_agents(char * data, int length);
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int add_agent(char * address, unsigned short port);
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int add_agent(char * address, unsigned short port, char agentType);
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int broadcastToAgents(UDPSocket * handle, char * data, int length);
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void pingAgents(UDPSocket *handle);
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void setAgentPing(char * address, unsigned short port);
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@ -88,8 +88,8 @@ public:
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float getLoudness() {return loudness;};
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float getAverageLoudness() {return averageLoudness;};
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float setAverageLoudness(float al) {averageLoudness = al;};
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float setLoudness(float l) {loudness = l;};
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void setAverageLoudness(float al) {averageLoudness = al;};
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void setLoudness(float l) {loudness = l;};
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void SetNewHeadTarget(float, float);
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glm::vec3 getPos() { return position; };
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@ -56,7 +56,7 @@ int simulate_on = 1;
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const int MAX_PACKET_SIZE = 1500;
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const int AGENT_UDP_PORT = 40103;
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char DOMAINSERVER_IP[] = "192.168.1.53";
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char DOMAINSERVER_IP[] = "127.0.0.1";
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const int DOMAINSERVER_PORT = 40102;
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UDPSocket agentSocket(AGENT_UDP_PORT);
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@ -224,9 +224,11 @@ void Timer(int extra)
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glutTimerFunc(1000,Timer,0);
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gettimeofday(&timer_start, NULL);
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//
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// Send a message to the domainserver telling it we are ALIVE
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//
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char output[100];
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sprintf(output, "%f,%f,%f", location[0], location[1], location[2]);
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sprintf(output, "%c %f,%f,%f", 'I', location[0], location[1], location[2]);
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int packet_size = strlen(output);
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agentSocket.send(DOMAINSERVER_IP, DOMAINSERVER_PORT, output, packet_size);
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@ -239,9 +241,9 @@ void Timer(int extra)
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gettimeofday(&starttest, NULL);
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char junk[1000];
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junk[0] = 'J';
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for (int i = 0; i < 3000; i++)
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for (int i = 0; i < 10000; i++)
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{
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agentSocket.send("192.168.1.38", AGENT_UDP_PORT, junk, 1000);
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agentSocket.send((char *)"192.168.1.38", AGENT_UDP_PORT, junk, 1000);
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}
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gettimeofday(&endtest, NULL);
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float sendTime = diffclock(&starttest, &endtest);
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//
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// Got Ping, reply immediately!
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//
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printf("Replying to ping!\n");
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//printf("Replying to ping!\n");
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char reply[] = "R";
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agentSocket.send(inet_ntoa(senderAddress.sin_addr), ntohs(senderAddress.sin_port), reply, 1);
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} else if (incoming_packet[0] == 'R') {
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@ -27,24 +27,3 @@ void getVoxel(float * pos, int scale, float * vpos) {
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vpos[Z] = floor(pos[Z]*vscale)/vscale;
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}
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//
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// Given a pointer to an octal code and some domain owner data, iterate the tree and add the node(s) as needed.
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//
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domainNode* createNode(int lengthInBits, char * octalData,
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char * hostname, char * nickname, int domain_id) {
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domainNode * currentNode = &rootNode;
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for (int i = 0; i < lengthInBits; i+=3) {
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char octet = 0;
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if (i%8 < 6) octet = octalData[i/8] << (i%8);
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else {
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octet = octalData[i/8] << (i%8) && ((octalData[i/8 + 1] >> (i%8)) << (8 - i%8));
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}
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if (currentNode->child[octet] == NULL) currentNode->child[octet] = new domainNode;
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currentNode = currentNode->child[octet];
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}
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// Copy in the new node info...
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strcpy(currentNode->hostname, hostname);
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strcpy(currentNode->nickname, nickname);
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currentNode->domain_id = domain_id;
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return currentNode;
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}
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