Added agent type to domain server, interface client

This commit is contained in:
Philip Rosedale 2013-02-12 20:48:09 -08:00
parent 98612c8705
commit 8d5a53b2c9
6 changed files with 38 additions and 57 deletions

View file

@ -5,6 +5,8 @@
// Created by Philip Rosedale on 11/20/12.
// Copyright (c) 2012 High Fidelity, Inc. All rights reserved.
//
// The Domain Server
//
#include <iostream>
#include <math.h>
@ -33,12 +35,13 @@ const int MAX_AGENTS = 1000;
const int LOGOFF_CHECK_INTERVAL = 2000;
struct AgentList {
char agentType;
uint32_t ip;
in_addr sin_addr;
in_port_t port;
float x, y, z;
bool active;
timeval time;
timeval time, connectTime;
} agents[MAX_AGENTS];
int num_agents = 0;
@ -89,7 +92,7 @@ int network_init()
return handle;
}
int addAgent(uint32_t ip, in_port_t port, float x, float y, float z) {
int addAgent(uint32_t ip, in_port_t port, char agentType, float x, float y, float z) {
// Search for agent in list and add if needed
int i = 0;
int is_new = 0;
@ -104,7 +107,9 @@ int addAgent(uint32_t ip, in_port_t port, float x, float y, float z) {
agents[i].active = true;
agents[i].sin_addr.s_addr = ip;
agents[i].port = port;
agents[i].agentType = agentType;
gettimeofday(&agents[i].time, NULL);
if (is_new) gettimeofday(&agents[i].connectTime, NULL);
if (i == num_agents) {
num_agents++;
}
@ -117,7 +122,7 @@ void update_agent_list(timeval now) {
for (i = 0; i < num_agents; i++) {
if ((diffclock(agents[i].time, now) > LOGOFF_CHECK_INTERVAL) &&
agents[i].active) {
std::cout << "Expired Agent from " <<
std::cout << "Expired Agent type " << agents[i].agentType << " from " <<
inet_ntoa(agents[i].sin_addr) << ":" << agents[i].port << "\n";
agents[i].active = false;
}
@ -135,12 +140,14 @@ void send_agent_list(int handle, sockaddr_in * dest_address) {
//std::cout << "send list to: " << inet_ntoa(dest_address->sin_addr) << "\n";
for (i = 0; i < num_agents; i++) {
if (agents[i].active) {
// Write the type of the agent
buffer[length++] = agents[i].agentType;
// Write agent's IP address
address = inet_ntoa(agents[i].sin_addr);
memcpy(&buffer[length], address, strlen(address));
length += strlen(address);
// Add port number
buffer[length++] = ':';
buffer[length++] = ' ';
sprintf(portstring, "%d\n", agents[i].port);
memcpy(&buffer[length], portstring, strlen(portstring));
length += strlen(portstring);
@ -185,9 +192,10 @@ int main(int argc, const char * argv[])
//std::cout << "Packet from: " << inet_ntoa(dest_address.sin_addr)
//<< " " << packet_data << "\n";
float x,y,z;
sscanf(packet_data, "%f,%f,%f", &x, &y, &z);
if (addAgent(dest_address.sin_addr.s_addr, ntohs(dest_address.sin_port), x, y, z)) {
std::cout << "Added Agent from " <<
char agentType;
sscanf(packet_data, "%c %f,%f,%f", &agentType, &x, &y, &z);
if (addAgent(dest_address.sin_addr.s_addr, ntohs(dest_address.sin_port), agentType, x, y, z)) {
std::cout << "Added Agent, type " << agentType << " from " <<
inet_ntoa(dest_address.sin_addr) << ":" << ntohs(dest_address.sin_port) << "\n";
}
// Reply with packet listing nearby active agents

View file

@ -20,6 +20,7 @@ struct AgentList {
unsigned short port;
timeval pingStarted;
int pingMsecs;
char agentType;
Head head;
} agents[MAX_AGENTS];
@ -35,18 +36,16 @@ int update_agents(char * data, int length) {
size_t spot;
size_t start_spot = 0;
std::string address, port;
char agentType;
unsigned short nPort = 0;
unsigned int iPort = 0;
spot = packet.find_first_of (",", 0);
while (spot != std::string::npos) {
std::string thisAgent = packet.substr(start_spot, spot-start_spot);
if (thisAgent.find_first_of(":", 0) != std::string::npos) {
address = thisAgent.substr(0, thisAgent.find_first_of(":", 0));
port = thisAgent.substr(thisAgent.find_first_of(":", 0) + 1,
thisAgent.length() - thisAgent.find_first_of(":", 0));
nPort = atoi(port.c_str());
}
//std::cout << "IP: " << address << ", port: " << nPort << "\n";
add_agent((char *)address.c_str(), nPort);
//std::cout << "raw string: " << thisAgent << "\n";
sscanf(thisAgent.c_str(), "%c %s %u", &agentType, address.c_str(), &iPort);
nPort = (unsigned short) iPort;
add_agent((char *)address.c_str(), nPort, agentType);
numAgents++;
start_spot = spot + 1;
if (start_spot < packet.length())
@ -83,7 +82,7 @@ void update_agent(char * address, unsigned short port, char * data, int length)
//
// Look for an agent by it's IP number, add if it does not exist in local list
//
int add_agent(char * address, unsigned short port) {
int add_agent(char * address, unsigned short port, char agentType) {
//std::cout << "Checking for " << IP->c_str() << " ";
for (int i = 0; i < num_agents; i++) {
if ((strcmp(address, agents[i].address) == 0) && (agents[i].port == port)) {
@ -94,6 +93,7 @@ int add_agent(char * address, unsigned short port) {
if (num_agents < MAX_AGENTS) {
strcpy(agents[num_agents].address, address);
agents[num_agents].port = port;
agents[num_agents].agentType = agentType;
std::cout << "Added Agent # " << num_agents << " with Address " <<
agents[num_agents].address << ":" << agents[num_agents].port << "\n";
num_agents++;
@ -110,17 +110,9 @@ int add_agent(char * address, unsigned short port) {
int broadcastToAgents(UDPSocket *handle, char * data, int length) {
int sent_bytes;
//printf("broadcasting to %d agents\n", num_agents);
for (int i = 0; i < num_agents; i++) {
//printf("bcast to %s\n", agents[i].address);
//
// STUPID HACK: For some reason on OSX with NAT translation packets sent to localhost are
// received as from the NAT translated port but have to be sent to the local port number.
//
//if (1) //(strcmp("192.168.1.53",agents[i].address) == 0)
// sent_bytes = handle->send(agents[i].address, 40103, data, length);
//else
for (int i = 0; i < num_agents; i++) {
//std::cout << "to: Agent address " << agents[i].address << " port " << agents[i].port << "\n";
sent_bytes = handle->send(agents[i].address, agents[i].port, data, length);
if (sent_bytes != length) {
std::cout << "Broadcast packet fail!\n";
return 0;
@ -135,7 +127,7 @@ void pingAgents(UDPSocket *handle) {
for (int i = 0; i < num_agents; i++) {
gettimeofday(&agents[i].pingStarted, NULL);
handle->send(agents[i].address, agents[i].port, payload, 1);
printf("\nSent Ping at %d usecs\n", agents[i].pingStarted.tv_usec);
//printf("\nSent Ping at %d usecs\n", agents[i].pingStarted.tv_usec);
}
}
@ -146,7 +138,7 @@ void setAgentPing(char * address, unsigned short port) {
timeval pingReceived;
gettimeofday(&pingReceived, NULL);
float pingMsecs = diffclock(&agents[i].pingStarted, &pingReceived);
printf("Received ping at %d usecs, Agent ping = %3.1f\n", pingReceived.tv_usec, pingMsecs);
//printf("Received ping at %d usecs, Agent ping = %3.1f\n", pingReceived.tv_usec, pingMsecs);
agents[i].pingMsecs = pingMsecs;
}
}

View file

@ -20,7 +20,7 @@
int update_agents(char * data, int length);
int add_agent(char * address, unsigned short port);
int add_agent(char * address, unsigned short port, char agentType);
int broadcastToAgents(UDPSocket * handle, char * data, int length);
void pingAgents(UDPSocket *handle);
void setAgentPing(char * address, unsigned short port);

View file

@ -88,8 +88,8 @@ public:
float getLoudness() {return loudness;};
float getAverageLoudness() {return averageLoudness;};
float setAverageLoudness(float al) {averageLoudness = al;};
float setLoudness(float l) {loudness = l;};
void setAverageLoudness(float al) {averageLoudness = al;};
void setLoudness(float l) {loudness = l;};
void SetNewHeadTarget(float, float);
glm::vec3 getPos() { return position; };

View file

@ -56,7 +56,7 @@ int simulate_on = 1;
const int MAX_PACKET_SIZE = 1500;
const int AGENT_UDP_PORT = 40103;
char DOMAINSERVER_IP[] = "192.168.1.53";
char DOMAINSERVER_IP[] = "127.0.0.1";
const int DOMAINSERVER_PORT = 40102;
UDPSocket agentSocket(AGENT_UDP_PORT);
@ -224,9 +224,11 @@ void Timer(int extra)
glutTimerFunc(1000,Timer,0);
gettimeofday(&timer_start, NULL);
//
// Send a message to the domainserver telling it we are ALIVE
//
char output[100];
sprintf(output, "%f,%f,%f", location[0], location[1], location[2]);
sprintf(output, "%c %f,%f,%f", 'I', location[0], location[1], location[2]);
int packet_size = strlen(output);
agentSocket.send(DOMAINSERVER_IP, DOMAINSERVER_PORT, output, packet_size);
@ -239,9 +241,9 @@ void Timer(int extra)
gettimeofday(&starttest, NULL);
char junk[1000];
junk[0] = 'J';
for (int i = 0; i < 3000; i++)
for (int i = 0; i < 10000; i++)
{
agentSocket.send("192.168.1.38", AGENT_UDP_PORT, junk, 1000);
agentSocket.send((char *)"192.168.1.38", AGENT_UDP_PORT, junk, 1000);
}
gettimeofday(&endtest, NULL);
float sendTime = diffclock(&starttest, &endtest);
@ -801,7 +803,7 @@ void read_network()
//
// Got Ping, reply immediately!
//
printf("Replying to ping!\n");
//printf("Replying to ping!\n");
char reply[] = "R";
agentSocket.send(inet_ntoa(senderAddress.sin_addr), ntohs(senderAddress.sin_port), reply, 1);
} else if (incoming_packet[0] == 'R') {

View file

@ -27,24 +27,3 @@ void getVoxel(float * pos, int scale, float * vpos) {
vpos[Z] = floor(pos[Z]*vscale)/vscale;
}
//
// Given a pointer to an octal code and some domain owner data, iterate the tree and add the node(s) as needed.
//
domainNode* createNode(int lengthInBits, char * octalData,
char * hostname, char * nickname, int domain_id) {
domainNode * currentNode = &rootNode;
for (int i = 0; i < lengthInBits; i+=3) {
char octet = 0;
if (i%8 < 6) octet = octalData[i/8] << (i%8);
else {
octet = octalData[i/8] << (i%8) && ((octalData[i/8 + 1] >> (i%8)) << (8 - i%8));
}
if (currentNode->child[octet] == NULL) currentNode->child[octet] = new domainNode;
currentNode = currentNode->child[octet];
}
// Copy in the new node info...
strcpy(currentNode->hostname, hostname);
strcpy(currentNode->nickname, nickname);
currentNode->domain_id = domain_id;
return currentNode;
}