overte/interface/src
2013-06-29 15:58:25 +02:00
..
renderer Derp, need to bind the element array buffer. 2013-06-24 17:25:09 -07:00
starfield Fix for starfield rendering on Oculus: put inter-pupil translation in 2013-05-23 15:35:41 -07:00
ui introduces bandwidth meter / dialog 2013-06-22 04:22:10 +02:00
Application.cpp Merge branch 'master' of git://github.com/worklist/hifi into 19377 2013-06-29 15:41:56 +02:00
Application.h Merge branch 'master' of git://github.com/worklist/hifi into 19377 2013-06-29 15:41:56 +02:00
Audio.cpp keeps audio from crashing when sound device is unavailable 2013-06-29 15:58:25 +02:00
Audio.h remove speex includes 2013-06-26 18:25:12 -07:00
Avatar.cpp Minor bug fixes for networked Leap hands 2013-06-28 15:22:56 -07:00
Avatar.h Hand rework in preparation for adding send/receive hand data 2013-06-28 07:57:02 -07:00
AvatarTouch.cpp more fixes 2013-05-31 17:32:30 -07:00
AvatarTouch.h Merge branch 'master' of https://github.com/worklist/hifi into avatardata_optimization 2013-06-03 21:43:38 -07:00
AvatarVoxelSystem.cpp Don't bother with testing the ignore orientations stuff. 2013-06-21 13:58:49 -07:00
AvatarVoxelSystem.h Added various options to test for voxel avatars, manual third person mode 2013-06-21 11:33:38 -07:00
Balls.cpp Merge branch 'master' of https://github.com/worklist/hifi into opencv 2013-06-21 14:40:47 -07:00
Balls.h Fixed problems with ring buffer not handling stereo right, reset audio buffers on spacebar. 2013-06-20 18:49:05 -07:00
BandwidthMeter.cpp tightens bounding issues for bandwidth meter's scale indicators 2013-06-22 05:21:15 +02:00
BandwidthMeter.h introduces bandwidth meter / dialog 2013-06-22 04:22:10 +02:00
Camera.cpp Increased the camera distance in mirror mode to avoid clipping. 2013-06-20 15:08:46 -07:00
Camera.h Removed remaining Orientation bits (and class itself), enforce limits on 2013-05-30 15:15:12 -07:00
Environment.cpp Added smooth gravity field so we can fly to planets and land on them, static friction to stop drifting, thrust tweaks. 2013-05-31 14:02:20 -07:00
Environment.h Fixed threading issue with Environment, more work on avatar righting. 2013-05-22 14:43:25 -07:00
Hand.cpp Networked Leap fingers 2013-06-28 11:34:20 -07:00
Hand.h Networked Leap fingers 2013-06-28 11:34:20 -07:00
HandControl.cpp
HandControl.h
Head.cpp Well, I guess OS X doesn't like || and && without parentheses. 2013-06-25 16:58:31 -07:00
Head.h Hand rework in preparation for adding send/receive hand data 2013-06-28 07:57:02 -07:00
LeapManager.cpp (re-commit) Added support for Leap finger-sensing device. 2013-06-27 10:54:36 -07:00
LeapManager.h (re-commit) Added support for Leap finger-sensing device. 2013-06-27 10:54:36 -07:00
LogDisplay.cpp Turned log off by default 2013-05-22 13:46:39 -07:00
LogDisplay.h 19366 - Smaller log display 2013-06-07 23:02:00 +02:00
main.cpp remove unnecessary OctalCode include in main 2013-06-07 10:59:40 -07:00
OculusManager.cpp Fixed Linux build error and a warning on call to Avatar.simulate, moved grid 2013-05-27 14:46:16 -07:00
OculusManager.h add a yaw offset to the oculus so it can pull body 2013-05-24 15:23:25 -07:00
Oscilloscope.cpp adds 'Oscilloscope::setColor' and uses it when visualizing echo cancellation 2013-06-20 03:15:01 +02:00
Oscilloscope.h adds 'Oscilloscope::setColor' and uses it when visualizing echo cancellation 2013-06-20 03:15:01 +02:00
PairingHandler.cpp
PairingHandler.h
SerialInterface.cpp Approach the webcam position rapidly. 2013-06-20 16:28:48 -07:00
SerialInterface.h Avatar head roll/lean based on webcam data. 2013-06-20 14:20:03 -07:00
Skeleton.cpp Let's use a fixed vector for the camera position so that the target doesn't 2013-06-11 17:26:41 -07:00
Skeleton.h Let's use a fixed vector for the camera position so that the target doesn't 2013-06-11 17:26:41 -07:00
Stars.cpp
Stars.h
Transmitter.cpp Improved mouse look behavior to be smoother, removed transmitter debug. 2013-06-11 11:10:09 -07:00
Transmitter.h Added check for lost transmitter 2013-05-30 16:19:07 -07:00
Util.cpp Fix iris orientations: start with the head orientation, then rotate onto the 2013-06-14 11:23:08 -07:00
Util.h Basic random eye movements added, and fixation on camera in mirror mode. 2013-06-13 13:50:56 -07:00
VoxelSystem.cpp introduces bandwidth meter / dialog 2013-06-22 04:22:10 +02:00
VoxelSystem.h latest occlusion culling with support for checking map without adding to coverage map for checking parent nodes 2013-06-13 16:37:14 -07:00
Webcam.cpp Increased smoothing substantially to reduce effect of jittering face rect. 2013-06-20 16:22:46 -07:00
Webcam.h Avatar head roll/lean based on webcam data. 2013-06-20 14:20:03 -07:00
world.h Merge remote-tracking branch 'upstream/master' into synthesis 2013-06-03 11:53:13 -07:00