overte/interface/src
2013-02-28 15:58:57 -08:00
..
Audio.cpp relink head to AudioRingBuffer, send source bearing 2013-02-28 15:58:57 -08:00
Audio.h relink head to AudioRingBuffer, send source bearing 2013-02-28 15:58:57 -08:00
AudioData.cpp send 256 samples per callback so mixer can reply with two channels 2013-02-28 12:21:38 -08:00
AudioData.h relink head to AudioRingBuffer, send source bearing 2013-02-28 15:58:57 -08:00
Cloud.cpp switch back to ARB functions with glext include 2013-02-08 14:49:12 -08:00
Cloud.h make Field a proper class to avoid duplicate symbols 2013-02-08 13:11:56 -08:00
Field.cpp make Field a proper class to avoid duplicate symbols 2013-02-08 13:11:56 -08:00
Field.h make Field a proper class to avoid duplicate symbols 2013-02-08 13:11:56 -08:00
Finger.cpp capitalize import of Finger.h 2013-02-08 12:50:09 -08:00
Finger.h dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
Hand.cpp Reduce mouse force on hand. 2013-02-26 17:33:40 -08:00
Hand.h Added angular velocity and angular movement to hand, changed hand to block. 2013-02-25 14:31:56 -08:00
Head.cpp Eyebrows driven by audio, mouth doesn't turn red. 2013-02-26 18:44:42 -08:00
Head.h Eyebrows driven by audio, mouth doesn't turn red. 2013-02-26 18:44:42 -08:00
Lattice.cpp Merge branch 'master' of github.com:worklist/hifi 2013-02-07 20:09:29 -08:00
Lattice.h dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
main.cpp relink head to AudioRingBuffer, send source bearing 2013-02-28 15:58:57 -08:00
octal.cpp Added agent type to domain server, interface client 2013-02-12 20:48:09 -08:00
octal.h intial restructuring for CMake setup 2013-02-06 18:07:36 -08:00
Oscilloscope.cpp Made oscilloscope 2 channel, turned on by default (need to fix injecting the last audio buffer tho). 2013-02-13 10:14:31 -08:00
Oscilloscope.h Made oscilloscope 2 channel, turned on by default (need to fix injecting the last audio buffer tho). 2013-02-13 10:14:31 -08:00
Particle.cpp intial restructuring for CMake setup 2013-02-06 18:07:36 -08:00
Particle.h dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
SerialInterface.cpp don't kill serial when polling too quickly 2013-02-18 10:37:00 -08:00
SerialInterface.h don't kill serial when polling too quickly 2013-02-18 10:37:00 -08:00
Texture.cpp dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
Texture.h dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
Util.cpp switch back to ARB functions with glext include 2013-02-08 14:49:12 -08:00
Util.h don't initialize samplecount in header 2013-02-08 12:46:47 -08:00
VoxelSystem.cpp First commit of 'Death Star' voxel planet 2013-02-21 11:25:52 -08:00
VoxelSystem.h remove deadhead (of self) at origin. First commit of voxels with LOD, recursive test pattern. 2013-02-20 21:38:42 -08:00
world.h Added audio waveform oscilloscope, fixing head rendering of other agents and self. 2013-02-12 23:27:36 -08:00