overte/interface/src/avatar
2015-07-20 11:07:25 -07:00
..
Avatar.cpp remove naked gl from Avatar::calculateDisplayNameTransform() 2015-07-15 16:34:23 -07:00
Avatar.h remove naked gl from Avatar::calculateDisplayNameTransform() 2015-07-15 16:34:23 -07:00
AvatarActionHold.cpp fix activation of object when action changes 2015-07-10 18:45:40 -07:00
AvatarActionHold.h coalesce dupe action data members: _id and _type 2015-07-07 17:50:08 -07:00
AvatarManager.cpp first pass at GlowEctomy 2015-07-15 12:47:59 -07:00
AvatarManager.h Coding standard and fixing pointers 2015-07-13 22:57:11 -07:00
AvatarMotionState.cpp partial progress toward sim ownership negotiations 2015-06-26 21:57:04 -07:00
AvatarMotionState.h partial progress toward sim ownership negotiations 2015-06-26 21:57:04 -07:00
FaceModel.cpp move AnimationHandle from render-utils to animation. give Rig some jointstates and animation lists 2015-07-17 13:31:48 -07:00
FaceModel.h move Model and AnimationHandle to libraries 2014-12-16 14:04:39 -08:00
Hand.cpp Remove dead code. 2015-07-15 17:05:57 -07:00
Hand.h Remove dead code. 2015-07-15 17:05:57 -07:00
Head.cpp Fix look-at vectors not rendering if not looking at me 2015-07-03 13:49:10 -07:00
Head.h Remove dead code. 2015-07-15 17:05:57 -07:00
ModelReferential.cpp EnitityItem smart pointers 2015-05-22 22:38:02 -07:00
ModelReferential.h EnitityItem smart pointers 2015-05-22 22:38:02 -07:00
MyAvatar.cpp Change instantiation of Rig. 2015-07-20 11:07:25 -07:00
MyAvatar.h give SkeletonModel created by MyAvatar a Rig pointer 2015-07-17 14:52:37 -07:00
SkeletonModel.cpp give SkeletonModel created by MyAvatar a Rig pointer 2015-07-17 14:52:37 -07:00
SkeletonModel.h give SkeletonModel created by MyAvatar a Rig pointer 2015-07-17 14:52:37 -07:00