overte/interface/src
Andrzej Kapolka 82f16e7f34 Include the "sky from space" shaders, too, and use them when the camera is
outside the atmosphere's outer radius.
2013-05-08 11:42:31 -07:00
..
renderer Added wrapper classes for shaders/shader programs to ease the process of 2013-05-07 17:40:55 -07:00
starfield Fixed bug with rendering stars on OS X: was using some weird extension on 2013-05-03 15:44:51 -07:00
ui Changes according to Philip's feedback: spacing around operators, removed 2013-05-01 12:17:57 -07:00
Audio.cpp remove logging of audio stats 2013-05-03 15:13:38 -07:00
Audio.h renamed "Head" to "Avatar" and did a bunch a cleanups, including removing the three-lined comments 2013-04-24 16:54:07 -07:00
AudioData.cpp explicit initialization of audioSocket to NULL in AudioData constructor 2013-04-10 09:27:14 -07:00
AudioData.h renamed "Head" to "Avatar" and did a bunch a cleanups, including removing the three-lined comments 2013-04-24 16:54:07 -07:00
Avatar.cpp Merge pull request #223 from Ventrella/master 2013-05-07 17:51:43 -07:00
Avatar.h more work on avatar touch, reachable radius, and hand states 2013-05-06 18:29:20 -07:00
AvatarRenderer.cpp changed some spacing formatting things 2013-05-06 22:23:16 -07:00
AvatarRenderer.h adding avatar renderer 2013-05-02 17:47:28 -07:00
AvatarTouch.cpp cleaned up code spacing 2013-05-07 08:43:14 -07:00
AvatarTouch.h changed some spacing formatting things 2013-05-06 22:23:16 -07:00
Balls.cpp Fixing spacing nits in balls class 2013-04-26 10:21:17 -07:00
Balls.h Added balls class 2013-04-26 09:59:50 -07:00
Camera.cpp cleaned up code spacing 2013-05-07 08:43:14 -07:00
Camera.h (1) re-designed and debugged the orientation class and cleaned up quaternion code, and fixed issues in camera and main related to yaw and camera transforms (2) improved hand-holding algorithm 2013-05-01 13:00:08 -07:00
Environment.cpp Include the "sky from space" shaders, too, and use them when the camera is 2013-05-08 11:42:31 -07:00
Environment.h Include the "sky from space" shaders, too, and use them when the camera is 2013-05-08 11:42:31 -07:00
glew.cpp more windows port 2013-03-20 12:13:14 -07:00
HandControl.cpp cleaned up code spacing 2013-05-07 08:43:14 -07:00
HandControl.h Added HandControl class and also Avatar Touch class 2013-04-25 23:32:04 -07:00
Log.cpp Changes according to Philip's feedback: spacing around operators, removed 2013-05-01 12:17:57 -07:00
Log.h Wider log window, log panel on by default, menu->tools->log to control. 2013-04-24 16:58:52 -07:00
LogStream.h adds optional LogStream for cpp iostream-style logging 2013-04-17 19:48:30 +02:00
main.cpp Render environment -> render atmosphere. 2013-05-08 10:00:31 -07:00
OGlProgram.h integrates logging for interface 2013-04-17 19:04:10 +02:00
Oscilloscope.cpp reimplements oscilloscope and connects output channels 2013-04-26 04:25:58 +02:00
Oscilloscope.h reimplements oscilloscope and connects output channels 2013-04-26 04:25:58 +02:00
SerialInterface.cpp remove the serial interface close in destructor, incorrect solution 2013-05-07 17:09:49 -07:00
SerialInterface.h remove the serial interface close in destructor, incorrect solution 2013-05-07 17:09:49 -07:00
Stars.cpp numerous starfield fixes 2013-04-19 02:46:34 +02:00
Stars.h numerous starfield fixes 2013-04-19 02:46:34 +02:00
Util.cpp Merge pull request #225 from PhilipRosedale/master 2013-05-07 17:53:07 -07:00
Util.h Noise Test function, adjust chat position 2013-05-07 10:41:39 -07:00
VoxelSystem.cpp removed _voxelCleanupLock 2013-05-06 16:38:24 -07:00
VoxelSystem.h removed _voxelCleanupLock 2013-05-06 16:38:24 -07:00
world.h prelimanary changes for windows port 2013-03-19 11:01:08 -07:00