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78 lines
1.9 KiB
C++
78 lines
1.9 KiB
C++
//
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// SerialInterface.h
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//
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#ifndef __interface__SerialInterface__
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#define __interface__SerialInterface__
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#include <glm/glm.hpp>
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#include "Util.h"
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#include "world.h"
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#include "InterfaceConfig.h"
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#include "Log.h"
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// These includes are for serial port reading/writing
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#ifdef __APPLE__
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#include <unistd.h>
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#include <fcntl.h>
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#include <termios.h>
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#include <dirent.h>
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#endif
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#define NUM_CHANNELS 6
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// Acceleration sensors, in screen/world coord system (X = left/right, Y = Up/Down, Z = fwd/back)
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#define ACCEL_X 3
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#define ACCEL_Y 4
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#define ACCEL_Z 5
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// Gyro sensors, in coodinate system of head/airplane
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#define HEAD_PITCH_RATE 1
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#define HEAD_YAW_RATE 0
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#define HEAD_ROLL_RATE 2
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extern const bool USING_INVENSENSE_MPU9150;
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class SerialInterface {
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public:
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SerialInterface() : active(false),
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_failedOpenAttempts(0) {}
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void pair();
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void readData();
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int getLastYaw() const { return _lastYaw; }
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int getLastPitch() const { return _lastPitch; }
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int getLastRoll() const { return _lastRoll; }
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int getLED() {return LED;};
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int getNumSamples() {return samplesAveraged;};
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int getValue(int num) {return lastMeasured[num];};
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int getRelativeValue(int num) {return static_cast<int>(lastMeasured[num] - trailingAverage[num]);};
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float getTrailingValue(int num) {return trailingAverage[num];};
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void resetTrailingAverages();
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void renderLevels(int width, int height);
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bool active;
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glm::vec3 getGravity() {return gravity;};
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private:
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void initializePort(char* portname, int baud);
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void resetSerial();
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int _serialDescriptor;
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int lastMeasured[NUM_CHANNELS];
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float trailingAverage[NUM_CHANNELS];
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int samplesAveraged;
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int LED;
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int totalSamples;
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timeval lastGoodRead;
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glm::vec3 gravity;
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int _lastYaw;
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int _lastPitch;
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int _lastRoll;
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int _failedOpenAttempts;
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};
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#endif
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