overte/interface/src
2013-09-26 12:07:13 -07:00
..
avatar Enlarge heads when they're moused over. 2013-09-26 12:07:13 -07:00
devices Faceshift starts reporting failure to track under load, so determine active 2013-09-25 14:37:53 -07:00
renderer Fix to load Ryan's alien model (handle per-vertex normals). 2013-09-25 17:55:22 -07:00
starfield Some more memory leaks and codes formatting 2013-09-03 17:16:06 -07:00
ui memory wastes and code cleaning PR comments 2013-09-04 15:12:24 -07:00
Application.cpp Enlarge heads when they're moused over. 2013-09-26 12:07:13 -07:00
Application.h Enlarge heads when they're moused over. 2013-09-26 12:07:13 -07:00
Audio.cpp Testing audio shutdown before menu destruction. 2013-09-04 16:04:36 -07:00
Audio.h Testing audio shutdown before menu destruction. 2013-09-04 16:04:36 -07:00
Balls.cpp Fixed avatar related files memory wastes 2013-09-03 13:37:25 -07:00
Balls.h Fixed avatar related files memory wastes 2013-09-03 13:37:25 -07:00
BandwidthMeter.cpp
BandwidthMeter.h
BendyLine.cpp
BendyLine.h
Camera.cpp
Camera.h
Environment.cpp Some more memory leaks and codes formatting 2013-09-03 17:16:06 -07:00
Environment.h Some more memory leaks and codes formatting 2013-09-03 17:16:06 -07:00
GLCanvas.cpp repairs after merge with upstream master 2013-08-15 11:42:30 -07:00
GLCanvas.h repairs after merge with upstream master 2013-08-15 11:42:30 -07:00
ImportDialog.cpp Some code reformatting. 2013-09-03 10:30:46 -07:00
ImportDialog.h Added LOD to preview + Shared voxelSystem for reduced memory consumption 2013-08-29 17:59:36 -07:00
InfoView.cpp Parenting the info view to the menu is preventing the menu from showing up on 2013-09-19 17:47:50 -07:00
InfoView.h Parenting the info view to the menu is preventing the menu from showing up on 2013-09-19 17:47:50 -07:00
LogDisplay.cpp
LogDisplay.h
main.cpp optionally check /usr/local/lib for plugins 2013-08-16 13:58:22 -07:00
Menu.cpp Remove option to use Faceshift rig (using the "macaw" model has much the same 2013-09-23 10:43:20 -07:00
Menu.h Remove option to use Faceshift rig (using the "macaw" model has much the same 2013-09-23 10:43:20 -07:00
Oscilloscope.cpp
Oscilloscope.h
PairingHandler.cpp initial decoupling of menu from Application 2013-08-15 10:46:51 -07:00
PairingHandler.h initial decoupling of menu from Application 2013-08-15 10:46:51 -07:00
ParticleSystem.cpp Rave tweak: noise reduction 2013-08-07 18:03:59 -07:00
ParticleSystem.h Rave tweak: noise reduction 2013-08-07 18:03:59 -07:00
Physics.cpp
Physics.h
PieMenu.cpp
PieMenu.h
Stars.cpp
Stars.h
Swatch.cpp initial decoupling of menu from Application 2013-08-15 10:46:51 -07:00
Swatch.h initial decoupling of menu from Application 2013-08-15 10:46:51 -07:00
Tool.cpp
Tool.h
ToolsPalette.cpp
ToolsPalette.h
Util.cpp Remove magic numbers, fix spacing, and other code clean up in nudge code. 2013-09-10 11:09:50 -07:00
Util.h Remove magic numbers, fix spacing, and other code clean up in nudge code. 2013-09-10 11:09:50 -07:00
VoxelFade.cpp Have the glow effect add half of the original texture, too, and use it on the 2013-08-13 14:22:29 -07:00
VoxelFade.h
VoxelImporter.cpp Added LOD to preview + Shared voxelSystem for reduced memory consumption 2013-08-29 17:59:36 -07:00
VoxelImporter.h Added LOD to preview + Shared voxelSystem for reduced memory consumption 2013-08-29 17:59:36 -07:00
VoxelPacketProcessor.cpp Merge branch 'master' of https://github.com/worklist/hifi into animation_server_jurisdictions 2013-08-19 11:13:38 -07:00
VoxelPacketProcessor.h First cut at JurisdictionListener and PACKET_TYPE_VOXEL_JURISDICTION_REQUEST 2013-08-19 20:15:46 -07:00
VoxelSystem.cpp PerlinFace implementation 2013-09-10 15:31:58 -07:00
VoxelSystem.h Remove magic numbers, fix spacing, and other code clean up in nudge code. 2013-09-10 11:09:50 -07:00
world.h