.. |
configSlider
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almost complete setup working, yeah
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2017-12-05 18:27:53 -08:00 |
highlight
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Replace the name opacity for alpha
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2017-12-10 23:07:06 -08:00 |
photobooth
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fix for submerge in floor issue
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2017-04-03 12:57:51 -07:00 |
ambientOcclusionPass.qml
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Updated ambient occlusion debug script to be a tablet app
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2018-04-19 18:02:31 +02:00 |
antialiasing.js
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Fixed TAA debug script
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2017-12-07 10:35:53 +01:00 |
antialiasing.qml
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Moved velocity buffer job just before antialiasing job to be sure tablet model in HMD writes correct velocity and gets properly antialiased
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2018-02-26 18:07:44 +01:00 |
bloom.qml
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Better debugging options for bloom
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2017-10-10 14:49:04 +02:00 |
culling.qml
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Fixing the last scripts maybe
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2017-06-21 00:15:29 -07:00 |
currentZone.js
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Introducing the deferredFRameTransform to DeferredLighting Effect and simplifying the rendering!
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2016-06-16 18:28:08 -07:00 |
debugAmbientOcclusionPass.js
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Updated ambient occlusion debug script to be a tablet app
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2018-04-19 18:02:31 +02:00 |
debugBloom.js
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Multiple gaussians as Unreal. First draft
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2017-10-09 09:35:38 +02:00 |
debugCulling.js
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Clean up the utilities scrips of the render folder
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2017-03-28 16:00:18 -07:00 |
debugHighlight.js
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fix selection api
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2018-04-06 14:00:50 -07:00 |
debugShadow.js
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Switched to a simpler manual fixed/slope based shadow bias system. Automatic stuff fail most of the time
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2018-01-31 10:19:17 +01:00 |
debugSubsurfaceScattering.js
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Fix the local lights issue, and correct the script relying on the Render.getConfig(), this one is on me...
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2017-06-19 17:34:50 -07:00 |
debugSurfaceGeometryPass.js
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Adjust qml positions and fix one shader bug
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2016-07-19 13:20:19 -07:00 |
debugTransition.js
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Object picking / edition for transitions are activate / deactivated when transition editor window is shown / hidden
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2018-03-28 18:20:10 -04:00 |
deferredLighting.qml
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Added velocity buffer to deferredLighting.qml
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2018-01-26 15:05:46 +01:00 |
highlight.qml
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Add names to objects of the selection, remove comments in shader and fix one more warning on linux
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2017-12-11 00:31:54 -08:00 |
lightClustering.js
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Fixing the scripts and investigating the scripting
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2017-06-20 17:23:44 -07:00 |
lightClustering.qml
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Fixing the scripts and investigating the scripting
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2017-06-20 17:23:44 -07:00 |
lod.js
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Fix sortOrder param on tablet buttons
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2018-01-19 11:22:37 -07:00 |
lod.qml
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add scripted/qml debug UI for render LOD
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2018-01-18 08:53:45 -08:00 |
luci.js
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Fix sortOrder param on tablet buttons
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2018-01-19 11:22:37 -07:00 |
rates.qml
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move from examples/ to scripts/developer/
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2016-04-25 17:36:35 -07:00 |
renderRates.js
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move from examples/ to scripts/developer/
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2016-04-25 17:36:35 -07:00 |
renderStats.js
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Fixing the scripts and investigating the scripting
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2017-06-20 17:23:44 -07:00 |
renderStatsGPU.js
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Instrumenting the GPU git status
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2016-07-15 17:47:54 -07:00 |
shadow.qml
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Moved cascade frustum pre-computation to single ShadowSetup job
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2018-01-31 11:55:46 +01:00 |
stats.qml
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Fixing the scripts and investigating the scripting
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2017-06-20 17:23:44 -07:00 |
statsGPU.qml
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Added outline to statsGPU script
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2017-10-19 16:52:29 +02:00 |
subsurfaceScattering.qml
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Fixing the last scripts maybe
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2017-06-21 00:15:29 -07:00 |
surfaceGeometryPass.qml
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Fixing the last scripts maybe
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2017-06-21 00:15:29 -07:00 |
textureMonitor.js
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brining the new counters to 4.1
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2017-05-22 17:34:06 -07:00 |
textureMonitor.qml
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Trying to fix the getCOnfig from QML...
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2017-06-20 00:25:51 -07:00 |
transition.qml
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Fixed layout in HMD
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2018-03-30 15:22:48 -04:00 |