Clean up the utilities scrips of the render folder

This commit is contained in:
samcake 2017-03-28 16:00:18 -07:00
parent 692dc75977
commit a03d3a1ca8
9 changed files with 0 additions and 368 deletions

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//
// BG.qml
// examples/utilities/tools/render
//
// Created by Zach Pomerantz on 2/8/2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
Item {
Timer {
running: true; repeat: true
onTriggered: time.text = Render.getConfig("DrawBackgroundDeferred").gpuTime
}
Text { id: time; font.pointSize: 20 }
}

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//
// debug.js
// examples/utilities/tools/render
//
// Zach Pomerantz, created on 1/27/2016.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
oldConfig = Render.toJSON();
Render.RenderShadowTask.enabled = true;
var RDT = Render.RenderDeferredTask;
RDT.AmbientOcclusion.enabled = true;
RDT.DebugDeferredBuffer.enabled = false;
// Set up the qml ui
var qml = Script.resolvePath('main.qml');
var window = new OverlayWindow({
title: 'Render Engine Configuration',
source: qml,
width: 400, height: 900,
});
window.setPosition(25, 50);
window.closed.connect(function() { Script.stop(); });
// Debug buffer sizing
var resizing = false;
Controller.mousePressEvent.connect(function() { resizing = true; });
Controller.mouseReleaseEvent.connect(function() { resizing = false; });
Controller.mouseMoveEvent.connect(function(e) { resizing && setDebugBufferSize(e.x); });
function setDebugBufferSize(x) {
x = (2.0 * (x / Window.innerWidth) - 1.0); // scale
x = Math.min(Math.max(-1, x), 1); // clamp
Render.RenderDeferredTask.DebugDeferredBuffer.size = {x: x, y: -1, z: 1, w: 1};
}
Script.scriptEnding.connect(function() { Render.load(oldConfig); } );

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//
// debugBG.js
// examples/utilities/tools/render
//
// Zach Pomerantz, created on 1/27/2016.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// Set up the qml ui
var qml = Script.resolvePath('BG.qml');
var window = new OverlayWindow({
title: 'Background Timer',
source: qml,
width: 300
});
window.setPosition(25, 50);
window.closed.connect(function() { Script.stop(); });

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//
// ddebugFramBuffer.js
// examples/utilities/tools/render
//
// Sam Gateau created on 2/18/2016.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var DDB = Render.RenderDeferredTask.DebugDeferredBuffer;
oldConfig = DDB.toJSON();
DDB.enabled = true;
// Set up the qml ui
var qml = Script.resolvePath('framebuffer.qml');
var window = new OverlayWindow({
title: 'Framebuffer Debug',
source: qml,
width: 400, height: 50,
});
window.setPosition(25, 50);
window.closed.connect(function() { Script.stop(); });
// Debug buffer sizing
var resizing = false;
Controller.mousePressEvent.connect(function (e) {
if (shouldStartResizing(e.x)) {
resizing = true;
}
});
Controller.mouseReleaseEvent.connect(function() { resizing = false; });
Controller.mouseMoveEvent.connect(function (e) { resizing && setDebugBufferSize(e.x); });
function shouldStartResizing(eventX) {
var x = Math.abs(eventX - Window.innerWidth * (1.0 + DDB.size.x) / 2.0);
var mode = DDB.mode;
return mode !== -1 && x < 20;
}
function setDebugBufferSize(x) {
x = (2.0 * (x / Window.innerWidth) - 1.0); // scale
x = Math.min(Math.max(-1, x), 1); // clamp
DDB.size = { x: x, y: -1, z: 1, w: 1 };
}
Script.scriptEnding.connect(function () { DDB.fromJSON(oldConfig); });

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//
// debugToneMapping.js
//
// Created by Sam Gateau on 6/30/2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html
//
// Set up the qml ui
var qml = Script.resolvePath('toneMapping.qml');
var window = new OverlayWindow({
title: 'Tone Mapping',
source: qml,
width: 400, height: 200,
});
window.setPosition(250, 1000);
window.closed.connect(function() { Script.stop(); });

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//
// main.qml
// examples/utilities/tools/render
//
// Created by Zach Pomerantz on 2/8/2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
import "configSlider"
Column {
spacing: 8
Column {
id: debug
property var config: Render.getConfig("DebugDeferredBuffer")
function setDebugMode(mode) {
debug.config.enabled = (mode != -1);
debug.config.mode = mode;
}
ComboBox {
currentIndex: 0
model: ListModel {
id: cbItems
ListElement { text: "Off"; color: "Yellow" }
ListElement { text: "Depth"; color: "Green" }
ListElement { text: "Albedo"; color: "Yellow" }
ListElement { text: "Normal"; color: "White" }
ListElement { text: "Roughness"; color: "White" }
ListElement { text: "Metallic"; color: "White" }
ListElement { text: "Emissive"; color: "White" }
ListElement { text: "Unlit"; color: "White" }
ListElement { text: "Occlusion"; color: "White" }
ListElement { text: "Lightmap"; color: "White" }
ListElement { text: "Scattering"; color: "White" }
ListElement { text: "Lighting"; color: "White" }
ListElement { text: "Shadow"; color: "White" }
ListElement { text: "Linear Depth"; color: "White" }
ListElement { text: "Mid Curvature"; color: "White" }
ListElement { text: "Mid Normal"; color: "White" }
ListElement { text: "Low Curvature"; color: "White" }
ListElement { text: "Low Normal"; color: "White" }
ListElement { text: "Debug Scattering"; color: "White" }
ListElement { text: "Ambient Occlusion"; color: "White" }
ListElement { text: "Ambient Occlusion Blurred"; color: "White" }
ListElement { text: "Custom"; color: "White" }
}
width: 200
onCurrentIndexChanged: { debug.setDebugMode(currentIndex - 1) }
}
}
}

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//
// globalLight.qml
// examples/utilities/render
//
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
import "configSlider"
Column {
id: root
spacing: 8
property var currentZoneID
property var zoneProperties
Component.onCompleted: {
Entities.getProperties
sceneOctree.enabled = true;
itemSelection.enabled = true;
sceneOctree.showVisibleCells = false;
sceneOctree.showEmptyCells = false;
itemSelection.showInsideItems = false;
itemSelection.showInsideSubcellItems = false;
itemSelection.showPartialItems = false;
itemSelection.showPartialSubcellItems = false;
}
Component.onDestruction: {
sceneOctree.enabled = false;
itemSelection.enabled = false;
Render.getConfig("FetchSceneSelection").freezeFrustum = false;
Render.getConfig("CullSceneSelection").freezeFrustum = false;
}

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//
// main.qml
// examples/utilities/tools/render
//
// Created by Zach Pomerantz on 2/8/2016
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html
//
import QtQuick 2.5
import QtQuick.Controls 1.4
import "configSlider"
Column {
id: root
spacing: 16
Switch {
checked: true
onClicked: ui.visible = checked
}
Column {
id: ui
spacing: 8
Repeater {
model: [ "Opaque:DrawOpaqueDeferred", "Transparent:DrawTransparentDeferred",
"Opaque Overlays:DrawOverlay3DOpaque", "Transparent Overlays:DrawOverlay3DTransparent" ]
ConfigSlider {
label: qsTr(modelData.split(":")[0])
integral: true
config: Render.getConfig(modelData.split(":")[1])
property: "maxDrawn"
max: config.numDrawn
min: -1
}
}
Row {
CheckBox {
text: qsTr("Display Status")
onCheckedChanged: { Render.getConfig("DrawStatus").showDisplay = checked }
}
CheckBox {
text: qsTr("Network/Physics Status")
onCheckedChanged: { Render.getConfig("DrawStatus").showNetwork = checked }
}
}
ConfigSlider {
label: qsTr("Tone Mapping Exposure")
config: Render.getConfig("ToneMapping")
property: "exposure"
min: -10; max: 10
}
Column {
id: ambientOcclusion
property var config: Render.getConfig("AmbientOcclusion")
Label { text: qsTr("Ambient Occlusion") }
// TODO: Add gpuTimer
CheckBox { text: qsTr("Dithering"); checked: ambientOcclusion.config.ditheringEnabled }
Repeater {
model: [
"Resolution Level:resolutionLevel:4",
"Obscurance Level:obscuranceLevel:1",
"Radius:radius:2",
"Falloff Bias:falloffBias:0.2",
"Edge Sharpness:edgeSharpness:1",
"Blur Radius:blurRadius:6",
"Blur Deviation:blurDeviation:3"
]
ConfigSlider {
label: qsTr(modelData.split(":")[0])
config: ambientOcclusion.config
property: modelData.split(":")[1]
max: modelData.split(":")[2]
}
}
Repeater {
model: [
"Samples:numSamples:32",
"Spiral Turns:numSpiralTurns:30:"
]
ConfigSlider {
label: qsTr(modelData.split(":")[0])
integral: true
config: ambientOcclusion.config
property: modelData.split(":")[1]
max: modelData.split(":")[2]
}
}
}
Column {
id: debug
property var config: Render.getConfig("DebugDeferredBuffer")
function setDebugMode(mode) {
debug.config.enabled = (mode != 0);
debug.config.mode = mode;
}
Label { text: qsTr("Debug Buffer") }
ExclusiveGroup { id: bufferGroup }
Repeater {
model: [
"Off", "Diffuse", "Metallic", "Roughness", "Normal", "Depth",
"Lighting", "Shadow", "Pyramid Depth", "Ambient Occlusion", "Custom Shader"
]
RadioButton {
text: qsTr(modelData)
exclusiveGroup: bufferGroup
checked: index == 0
onCheckedChanged: if (checked && index > 0) debug.setDebugMode(index - 1);
}
}
}
}
}