overte/interface/src
2013-03-06 16:58:38 -08:00
..
Audio.cpp remove the flanger that isn't working as expected 2013-03-04 10:37:55 -08:00
Audio.h relink head to AudioRingBuffer, send source bearing 2013-02-28 15:58:57 -08:00
AudioData.cpp send 256 samples per callback so mixer can reply with two channels 2013-02-28 12:21:38 -08:00
AudioData.h relink head to AudioRingBuffer, send source bearing 2013-02-28 15:58:57 -08:00
Cloud.cpp switch back to ARB functions with glext include 2013-02-08 14:49:12 -08:00
Cloud.h make Field a proper class to avoid duplicate symbols 2013-02-08 13:11:56 -08:00
Field.cpp make Field a proper class to avoid duplicate symbols 2013-02-08 13:11:56 -08:00
Field.h make Field a proper class to avoid duplicate symbols 2013-02-08 13:11:56 -08:00
Finger.cpp capitalize import of Finger.h 2013-02-08 12:50:09 -08:00
Finger.h dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
Hand.cpp Added red 'laser pointer' to hand 2013-03-06 14:40:24 -08:00
Hand.h Added red 'laser pointer' to hand 2013-03-06 14:40:24 -08:00
Head.cpp remove the flanger that isn't working as expected 2013-03-04 10:37:55 -08:00
Head.h remove the flanger that isn't working as expected 2013-03-04 10:37:55 -08:00
InterfaceMacOSX.h add "Scope" menu functionality 2013-02-22 18:38:25 +01:00
InterfaceMacOSX.mm code cleanup 2013-02-22 18:46:41 +01:00
Lattice.cpp Merge branch 'master' of github.com:worklist/hifi 2013-02-07 20:09:29 -08:00
Lattice.h dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
main.cpp 100,000 voxel death star with concentric shells 2013-03-06 16:58:38 -08:00
octal.cpp Added agent type to domain server, interface client 2013-02-12 20:48:09 -08:00
octal.h intial restructuring for CMake setup 2013-02-06 18:07:36 -08:00
Oscilloscope.cpp Made oscilloscope 2 channel, turned on by default (need to fix injecting the last audio buffer tho). 2013-02-13 10:14:31 -08:00
Oscilloscope.h Made oscilloscope 2 channel, turned on by default (need to fix injecting the last audio buffer tho). 2013-02-13 10:14:31 -08:00
Particle.cpp intial restructuring for CMake setup 2013-02-06 18:07:36 -08:00
Particle.h dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
SerialInterface.cpp don't kill serial when polling too quickly 2013-02-18 10:37:00 -08:00
SerialInterface.h don't kill serial when polling too quickly 2013-02-18 10:37:00 -08:00
Texture.cpp dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
Texture.h dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
Util.cpp switch back to ARB functions with glext include 2013-02-08 14:49:12 -08:00
Util.h don't initialize samplecount in header 2013-02-08 12:46:47 -08:00
VoxelSystem.cpp 100,000 voxel death star with concentric shells 2013-03-06 16:58:38 -08:00
VoxelSystem.h bump up to 300000 voxels, with color 2013-03-06 14:34:14 -08:00
world.h Added audio waveform oscilloscope, fixing head rendering of other agents and self. 2013-02-12 23:27:36 -08:00