overte/interface/src/avatar
2015-07-15 16:18:47 -07:00
..
Avatar.cpp resolve conflicts on merge with upstream/master 2015-07-15 16:18:47 -07:00
Avatar.h More coding standard changes 2015-07-14 00:45:38 -07:00
AvatarActionHold.cpp fix activation of object when action changes 2015-07-10 18:45:40 -07:00
AvatarActionHold.h coalesce dupe action data members: _id and _type 2015-07-07 17:50:08 -07:00
AvatarManager.cpp first pass at GlowEctomy 2015-07-15 12:47:59 -07:00
AvatarManager.h Merge branch 'protocol' of github.com:birarda/hifi into receive_packets 2015-07-14 10:21:31 -07:00
AvatarMotionState.cpp partial progress toward sim ownership negotiations 2015-06-26 21:57:04 -07:00
AvatarMotionState.h partial progress toward sim ownership negotiations 2015-06-26 21:57:04 -07:00
FaceModel.cpp Fix eye directions so that they're correct when avatar leans backwards 2015-07-14 14:07:32 -07:00
FaceModel.h move Model and AnimationHandle to libraries 2014-12-16 14:04:39 -08:00
Hand.cpp hydra hand spheres and lasers are rendering again 2015-07-01 15:04:19 -07:00
Hand.h hydra hand spheres and lasers are rendering again 2015-07-01 15:04:19 -07:00
Head.cpp Fix look-at vectors not rendering if not looking at me 2015-07-03 13:49:10 -07:00
Head.h Reinstate making someone looking at me look at my camera instead of face 2015-07-02 13:47:52 -07:00
ModelReferential.cpp EnitityItem smart pointers 2015-05-22 22:38:02 -07:00
ModelReferential.h EnitityItem smart pointers 2015-05-22 22:38:02 -07:00
MyAvatar.cpp resolve conflicts on merge with upstream/master 2015-07-15 16:18:47 -07:00
MyAvatar.h resolve conflicts on merge with upstream/master 2015-07-15 16:18:47 -07:00
SkeletonModel.cpp fix CR feedback 2015-07-15 09:03:07 -07:00
SkeletonModel.h remove nakedGL from skeleton IK constraint rendering 2015-07-14 18:47:35 -07:00