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Avatar.cpp
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resolve conflicts on merge with upstream/master
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2015-07-15 16:18:47 -07:00 |
Avatar.h
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More coding standard changes
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2015-07-14 00:45:38 -07:00 |
AvatarActionHold.cpp
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fix activation of object when action changes
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2015-07-10 18:45:40 -07:00 |
AvatarActionHold.h
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coalesce dupe action data members: _id and _type
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2015-07-07 17:50:08 -07:00 |
AvatarManager.cpp
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first pass at GlowEctomy
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2015-07-15 12:47:59 -07:00 |
AvatarManager.h
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Merge branch 'protocol' of github.com:birarda/hifi into receive_packets
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2015-07-14 10:21:31 -07:00 |
AvatarMotionState.cpp
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partial progress toward sim ownership negotiations
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2015-06-26 21:57:04 -07:00 |
AvatarMotionState.h
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partial progress toward sim ownership negotiations
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2015-06-26 21:57:04 -07:00 |
FaceModel.cpp
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Fix eye directions so that they're correct when avatar leans backwards
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2015-07-14 14:07:32 -07:00 |
FaceModel.h
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move Model and AnimationHandle to libraries
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2014-12-16 14:04:39 -08:00 |
Hand.cpp
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hydra hand spheres and lasers are rendering again
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2015-07-01 15:04:19 -07:00 |
Hand.h
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hydra hand spheres and lasers are rendering again
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2015-07-01 15:04:19 -07:00 |
Head.cpp
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Fix look-at vectors not rendering if not looking at me
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2015-07-03 13:49:10 -07:00 |
Head.h
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Reinstate making someone looking at me look at my camera instead of face
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2015-07-02 13:47:52 -07:00 |
ModelReferential.cpp
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EnitityItem smart pointers
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2015-05-22 22:38:02 -07:00 |
ModelReferential.h
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EnitityItem smart pointers
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2015-05-22 22:38:02 -07:00 |
MyAvatar.cpp
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resolve conflicts on merge with upstream/master
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2015-07-15 16:18:47 -07:00 |
MyAvatar.h
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resolve conflicts on merge with upstream/master
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2015-07-15 16:18:47 -07:00 |
SkeletonModel.cpp
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fix CR feedback
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2015-07-15 09:03:07 -07:00 |
SkeletonModel.h
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remove nakedGL from skeleton IK constraint rendering
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2015-07-14 18:47:35 -07:00 |