Sam Gateau
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da16baf0ca
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removing the atmosphere effect from the directional lighting
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2015-03-10 10:24:16 -07:00 |
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Sam Gateau
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853cf75f60
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adding the atmosphere in the directional lighting pass, debug
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2015-03-10 09:37:13 -07:00 |
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Sam Gateau
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d9c071a2a9
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trying to put the atmospheric effect in a shader header and use it on the directional lighting pass
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2015-03-10 00:47:27 -07:00 |
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Sam Gateau
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cc85f468d6
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splitting the code of GLBackend into separate .cpp, adding the PIpeline,adn the state to gpu
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2015-03-09 11:14:42 -07:00 |
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Seth Alves
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a180eadc91
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remove stray control-Ms
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2015-03-08 18:07:07 -07:00 |
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Sam Gateau
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23a6326aa1
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testing the shader features in Model and refining the shader making workflow
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2015-03-08 10:53:29 -07:00 |
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Seth Alves
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4a7dd2b3e6
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allow downloading of obj files
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2015-03-07 07:53:25 -08:00 |
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Seth Alves
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858d15d0ba
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obj reader sort-of works
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2015-03-06 13:15:53 -08:00 |
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Sam Gateau
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d5f6129082
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0bis
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2015-03-06 10:44:15 -08:00 |
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Sam Gateau
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c097c6aad2
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Adding the self introspection of shaders
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2015-03-06 10:41:53 -08:00 |
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Clément Brisset
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da6db93508
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Merge pull request #4375 from ctrlaltdavid/20370
More parentheses to address Xcode compiler warnings
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2015-03-04 10:06:54 -08:00 |
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David Rowe
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4c959e8d82
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More parentheses to address Xcode compiler warnings
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2015-03-04 09:17:19 -08:00 |
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samcake
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6b1f42df83
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Merge pull request #4366 from ZappoMan/removeMetavoxels
remove metavoxels
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2015-03-03 15:50:53 -08:00 |
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Brad Hefta-Gaub
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b118912708
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Merge pull request #4361 from samcake/temp0
evolve the Transform stack away from the legacy GL to the brand new shader way
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2015-03-03 11:43:01 -08:00 |
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Brad Hefta-Gaub
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29340b6586
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Merge pull request #4369 from ctrlaltdavid/20370
CR for Job #20370 - Talk bubble fix - from a suggestion in https://worklist.net/20361
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2015-03-03 11:17:31 -08:00 |
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Sam Gateau
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598b791aee
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FIxing the compilation issue for linux
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2015-03-03 11:01:47 -08:00 |
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ZappoMan
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5c3c94a618
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remove metavoxels
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2015-03-02 17:21:43 -08:00 |
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Sam Gateau
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5ab3cbb7ec
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Fixed the 2 remianing issues before PR, the shadow program needed to have the binding assigned and the Head of the avatar isn't getting it's BBox evaluated
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2015-02-27 17:11:16 -08:00 |
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Sam Gateau
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ea88cbd75f
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Merge with upstream master
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2015-02-27 13:19:50 -08:00 |
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Brad Hefta-Gaub
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08dc883b0e
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Merge pull request #4351 from huffman/update-light-properties
Update light properties (primarily for editEntities.js)
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2015-02-27 10:54:19 -08:00 |
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Philip Rosedale
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35205fbbf3
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Merge pull request #4347 from samcake/temp1
Introducing the SunSkyStage
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2015-02-27 10:37:02 -08:00 |
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Sam Gateau
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c7eeebe52c
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and fixing a bug with shadowing of lightmapped surface
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2015-02-26 18:07:43 -08:00 |
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Ryan Huffman
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dc2b670fa8
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Remove extraneous comments
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2015-02-26 14:46:05 -08:00 |
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Sam Gateau
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d8ebb0c5b9
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-02-26 14:19:23 -08:00 |
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David Rowe
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21f12c1d6c
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Use cache ID when rendering talk bubble sphere
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2015-02-26 13:50:43 -08:00 |
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Ryan Huffman
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e42b708b56
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Update deferredLightingEffect::add*Light methods
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2015-02-26 11:03:47 -08:00 |
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Virendra Singh
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b3fdb19cad
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Merge branch 'master' of https://github.com/highfidelity/hifi into 20305
Conflicts:
BUILD.md
BUILD_WIN.md
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2015-02-26 22:16:35 +05:30 |
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Sam Gateau
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65a3e3618a
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Trying to setup correctly the projection matrix for all the different cases...
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2015-02-23 17:06:46 -08:00 |
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Sam Gateau
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04a39275ef
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Trying to setup correctly the projection matrix for all the different cases...
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2015-02-23 16:47:43 -08:00 |
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Sam Gateau
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687c76a6f8
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trying to ge the shadow to render correctly
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2015-02-23 13:12:29 -08:00 |
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Sam Gateau
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ffaea07130
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trying to ge the shadow to render correctly
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2015-02-23 07:04:14 -08:00 |
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Sam Gateau
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90bff36fd3
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trying to ge the shadow to render correctly
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2015-02-22 18:48:48 -08:00 |
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Stephen Birarda
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5e264f8241
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add GLEW as dependency external project
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2015-02-20 13:47:38 -08:00 |
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Sam Gateau
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4e2d2bc188
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Fixing the remaining issue with the avatar rendering path
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2015-02-20 12:05:06 -08:00 |
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Sam Gateau
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ded78816b5
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Fixing the remaining issue with the avatar rendering path
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2015-02-20 11:26:08 -08:00 |
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Sam Gateau
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d08142d37d
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replacing glTRansform by gpu/Transform features
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2015-02-19 15:12:13 -08:00 |
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Sam Gateau
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7e04f8a491
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Model almost working with Transform
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2015-02-19 09:52:58 -08:00 |
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Sam Gateau
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6070bf8a37
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-02-18 16:02:18 -08:00 |
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Sam Gateau
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11060ed273
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trying to tackle the unenderstood transform value not going through corectly?
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2015-02-18 16:00:37 -08:00 |
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Stephen Birarda
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b2e587dbbd
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remove use of include_dependency_includes and use cmake
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2015-02-18 14:12:05 -08:00 |
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Stephen Birarda
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c110fcbfad
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merge with upstream/master
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2015-02-17 17:34:48 -08:00 |
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Seth Alves
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ef2d386c75
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attempt to load Courier if the requested font-family fails to load
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2015-02-17 15:12:24 -08:00 |
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Seth Alves
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9fcb7591e6
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don't crash if font load fails
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2015-02-17 14:52:20 -08:00 |
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Stephen Birarda
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e99012efbb
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updates to build guides to remove soxr
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2015-02-17 10:33:12 -08:00 |
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Andrew Meadows
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53855c89e9
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Merge pull request #4289 from birarda/dependencies
add gverb and glm as cmake external projects
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2015-02-17 10:00:29 -08:00 |
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Sam Gateau
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d8aa0e0138
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replacing the glTransform pipeline for model rendering
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2015-02-17 09:44:03 -08:00 |
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Sam Gateau
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23354da828
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replacing the glTransform pipeline for model rendering
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2015-02-16 22:08:21 -08:00 |
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Sam Gateau
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cc3cc4f96f
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replacing the glTransform pipeline for model rendering
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2015-02-16 09:31:29 -08:00 |
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Stephen Birarda
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8c998a65ee
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use the glm find_package and check externals
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2015-02-13 12:50:32 -08:00 |
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Brad Hefta-Gaub
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1827d9f3cd
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Merge pull request #4256 from samcake/temp1
Getting rid of glLIghts and replacing by the model::Light
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2015-02-13 10:49:53 -08:00 |
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