Commit graph

302 commits

Author SHA1 Message Date
Sam Gateau
da16baf0ca removing the atmosphere effect from the directional lighting 2015-03-10 10:24:16 -07:00
Sam Gateau
853cf75f60 adding the atmosphere in the directional lighting pass, debug 2015-03-10 09:37:13 -07:00
Sam Gateau
d9c071a2a9 trying to put the atmospheric effect in a shader header and use it on the directional lighting pass 2015-03-10 00:47:27 -07:00
Sam Gateau
cc85f468d6 splitting the code of GLBackend into separate .cpp, adding the PIpeline,adn the state to gpu 2015-03-09 11:14:42 -07:00
Seth Alves
a180eadc91 remove stray control-Ms 2015-03-08 18:07:07 -07:00
Sam Gateau
23a6326aa1 testing the shader features in Model and refining the shader making workflow 2015-03-08 10:53:29 -07:00
Seth Alves
4a7dd2b3e6 allow downloading of obj files 2015-03-07 07:53:25 -08:00
Seth Alves
858d15d0ba obj reader sort-of works 2015-03-06 13:15:53 -08:00
Sam Gateau
d5f6129082 Merge branch 'master' of https://github.com/highfidelity/hifi into temp0bis 2015-03-06 10:44:15 -08:00
Sam Gateau
c097c6aad2 Adding the self introspection of shaders 2015-03-06 10:41:53 -08:00
Clément Brisset
da6db93508 Merge pull request #4375 from ctrlaltdavid/20370
More parentheses to address Xcode compiler warnings
2015-03-04 10:06:54 -08:00
David Rowe
4c959e8d82 More parentheses to address Xcode compiler warnings 2015-03-04 09:17:19 -08:00
samcake
6b1f42df83 Merge pull request #4366 from ZappoMan/removeMetavoxels
remove metavoxels
2015-03-03 15:50:53 -08:00
Brad Hefta-Gaub
b118912708 Merge pull request #4361 from samcake/temp0
evolve the Transform stack away from the legacy GL to the brand new shader way
2015-03-03 11:43:01 -08:00
Brad Hefta-Gaub
29340b6586 Merge pull request #4369 from ctrlaltdavid/20370
CR for Job #20370 - Talk bubble fix - from a suggestion in https://worklist.net/20361
2015-03-03 11:17:31 -08:00
Sam Gateau
598b791aee FIxing the compilation issue for linux 2015-03-03 11:01:47 -08:00
ZappoMan
5c3c94a618 remove metavoxels 2015-03-02 17:21:43 -08:00
Sam Gateau
5ab3cbb7ec Fixed the 2 remianing issues before PR, the shadow program needed to have the binding assigned and the Head of the avatar isn't getting it's BBox evaluated 2015-02-27 17:11:16 -08:00
Sam Gateau
ea88cbd75f Merge with upstream master 2015-02-27 13:19:50 -08:00
Brad Hefta-Gaub
08dc883b0e Merge pull request #4351 from huffman/update-light-properties
Update light properties (primarily for editEntities.js)
2015-02-27 10:54:19 -08:00
Philip Rosedale
35205fbbf3 Merge pull request #4347 from samcake/temp1
Introducing the SunSkyStage
2015-02-27 10:37:02 -08:00
Sam Gateau
c7eeebe52c and fixing a bug with shadowing of lightmapped surface 2015-02-26 18:07:43 -08:00
Ryan Huffman
dc2b670fa8 Remove extraneous comments 2015-02-26 14:46:05 -08:00
Sam Gateau
d8ebb0c5b9 Merge branch 'master' of https://github.com/highfidelity/hifi into temp0 2015-02-26 14:19:23 -08:00
David Rowe
21f12c1d6c Use cache ID when rendering talk bubble sphere 2015-02-26 13:50:43 -08:00
Ryan Huffman
e42b708b56 Update deferredLightingEffect::add*Light methods 2015-02-26 11:03:47 -08:00
Virendra Singh
b3fdb19cad Merge branch 'master' of https://github.com/highfidelity/hifi into 20305
Conflicts:
	BUILD.md
	BUILD_WIN.md
2015-02-26 22:16:35 +05:30
Sam Gateau
65a3e3618a Trying to setup correctly the projection matrix for all the different cases... 2015-02-23 17:06:46 -08:00
Sam Gateau
04a39275ef Trying to setup correctly the projection matrix for all the different cases... 2015-02-23 16:47:43 -08:00
Sam Gateau
687c76a6f8 trying to ge the shadow to render correctly 2015-02-23 13:12:29 -08:00
Sam Gateau
ffaea07130 trying to ge the shadow to render correctly 2015-02-23 07:04:14 -08:00
Sam Gateau
90bff36fd3 trying to ge the shadow to render correctly 2015-02-22 18:48:48 -08:00
Stephen Birarda
5e264f8241 add GLEW as dependency external project 2015-02-20 13:47:38 -08:00
Sam Gateau
4e2d2bc188 Fixing the remaining issue with the avatar rendering path 2015-02-20 12:05:06 -08:00
Sam Gateau
ded78816b5 Fixing the remaining issue with the avatar rendering path 2015-02-20 11:26:08 -08:00
Sam Gateau
d08142d37d replacing glTRansform by gpu/Transform features 2015-02-19 15:12:13 -08:00
Sam Gateau
7e04f8a491 Model almost working with Transform 2015-02-19 09:52:58 -08:00
Sam Gateau
6070bf8a37 Merge branch 'master' of https://github.com/highfidelity/hifi into temp0 2015-02-18 16:02:18 -08:00
Sam Gateau
11060ed273 trying to tackle the unenderstood transform value not going through corectly? 2015-02-18 16:00:37 -08:00
Stephen Birarda
b2e587dbbd remove use of include_dependency_includes and use cmake 2015-02-18 14:12:05 -08:00
Stephen Birarda
c110fcbfad merge with upstream/master 2015-02-17 17:34:48 -08:00
Seth Alves
ef2d386c75 attempt to load Courier if the requested font-family fails to load 2015-02-17 15:12:24 -08:00
Seth Alves
9fcb7591e6 don't crash if font load fails 2015-02-17 14:52:20 -08:00
Stephen Birarda
e99012efbb updates to build guides to remove soxr 2015-02-17 10:33:12 -08:00
Andrew Meadows
53855c89e9 Merge pull request #4289 from birarda/dependencies
add gverb and glm as cmake external projects
2015-02-17 10:00:29 -08:00
Sam Gateau
d8aa0e0138 replacing the glTransform pipeline for model rendering 2015-02-17 09:44:03 -08:00
Sam Gateau
23354da828 replacing the glTransform pipeline for model rendering 2015-02-16 22:08:21 -08:00
Sam Gateau
cc3cc4f96f replacing the glTransform pipeline for model rendering 2015-02-16 09:31:29 -08:00
Stephen Birarda
8c998a65ee use the glm find_package and check externals 2015-02-13 12:50:32 -08:00
Brad Hefta-Gaub
1827d9f3cd Merge pull request #4256 from samcake/temp1
Getting rid of glLIghts and replacing by the model::Light
2015-02-13 10:49:53 -08:00