mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 03:24:00 +02:00
Merge with upstream master
This commit is contained in:
commit
ea88cbd75f
47 changed files with 1361 additions and 511 deletions
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@ -18,10 +18,9 @@
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#include <AccountManager.h>
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#include <AddressManager.h>
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#include <Assignment.h>
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#include <AvatarHashMap.h>
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#include <HifiConfigVariantMap.h>
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#include <LogHandler.h>
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#include <LogUtils.h>
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#include <LimitedNodeList.h>
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#include <NodeList.h>
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#include <PacketHeaders.h>
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#include <SharedUtil.h>
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@ -40,79 +39,43 @@ SharedAssignmentPointer AssignmentClient::_currentAssignment;
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int hifiSockAddrMeta = qRegisterMetaType<HifiSockAddr>("HifiSockAddr");
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AssignmentClient::AssignmentClient(int &argc, char **argv) :
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QCoreApplication(argc, argv),
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AssignmentClient::AssignmentClient(Assignment::Type requestAssignmentType, QString assignmentPool, QUuid walletUUID,
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QString assignmentServerHostname, quint16 assignmentServerPort) :
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_assignmentServerHostname(DEFAULT_ASSIGNMENT_SERVER_HOSTNAME),
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_localASPortSharedMem(NULL)
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_localASPortSharedMem(NULL),
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_localACMPortSharedMem(NULL)
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{
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LogUtils::init();
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setOrganizationName("High Fidelity");
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setOrganizationDomain("highfidelity.io");
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setApplicationName("assignment-client");
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QSettings::setDefaultFormat(QSettings::IniFormat);
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// create a NodeList as an unassigned client
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DependencyManager::registerInheritance<LimitedNodeList, NodeList>();
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auto addressManager = DependencyManager::set<AddressManager>();
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auto nodeList = DependencyManager::set<NodeList>(NodeType::Unassigned);
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auto avatarHashMap = DependencyManager::set<AvatarHashMap>();
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// setup a shutdown event listener to handle SIGTERM or WM_CLOSE for us
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#ifdef _WIN32
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installNativeEventFilter(&ShutdownEventListener::getInstance());
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#else
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ShutdownEventListener::getInstance();
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#endif
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// make up a uuid for this child so the parent can tell us apart. This id will be changed
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// when the domain server hands over an assignment.
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QUuid nodeUUID = QUuid::createUuid();
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nodeList->setSessionUUID(nodeUUID);
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// set the logging target to the the CHILD_TARGET_NAME
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LogHandler::getInstance().setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME);
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const QVariantMap argumentVariantMap = HifiConfigVariantMap::mergeCLParametersWithJSONConfig(arguments());
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const QString ASSIGNMENT_TYPE_OVERRIDE_OPTION = "t";
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const QString ASSIGNMENT_POOL_OPTION = "pool";
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const QString ASSIGNMENT_WALLET_DESTINATION_ID_OPTION = "wallet";
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const QString CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION = "a";
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const QString CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION = "p";
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Assignment::Type requestAssignmentType = Assignment::AllTypes;
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// check for an assignment type passed on the command line or in the config
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if (argumentVariantMap.contains(ASSIGNMENT_TYPE_OVERRIDE_OPTION)) {
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requestAssignmentType = (Assignment::Type) argumentVariantMap.value(ASSIGNMENT_TYPE_OVERRIDE_OPTION).toInt();
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}
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QString assignmentPool;
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// check for an assignment pool passed on the command line or in the config
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if (argumentVariantMap.contains(ASSIGNMENT_POOL_OPTION)) {
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assignmentPool = argumentVariantMap.value(ASSIGNMENT_POOL_OPTION).toString();
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}
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// setup our _requestAssignment member variable from the passed arguments
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_requestAssignment = Assignment(Assignment::RequestCommand, requestAssignmentType, assignmentPool);
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// check for a wallet UUID on the command line or in the config
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// this would represent where the user running AC wants funds sent to
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if (argumentVariantMap.contains(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION)) {
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QUuid walletUUID = argumentVariantMap.value(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION).toString();
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if (!walletUUID.isNull()) {
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qDebug() << "The destination wallet UUID for credits is" << uuidStringWithoutCurlyBraces(walletUUID);
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_requestAssignment.setWalletUUID(walletUUID);
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}
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quint16 assignmentServerPort = DEFAULT_DOMAIN_SERVER_PORT;
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// check for an overriden assignment server hostname
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if (argumentVariantMap.contains(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION)) {
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if (assignmentServerHostname != "") {
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// change the hostname for our assignment server
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_assignmentServerHostname = argumentVariantMap.value(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION).toString();
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}
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// check for an overriden assignment server port
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if (argumentVariantMap.contains(CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION)) {
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assignmentServerPort =
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argumentVariantMap.value(CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION).toString().toUInt();
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_assignmentServerHostname = assignmentServerHostname;
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}
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_assignmentServerSocket = HifiSockAddr(_assignmentServerHostname, assignmentServerPort, true);
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@ -123,9 +86,12 @@ AssignmentClient::AssignmentClient(int &argc, char **argv) :
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// call a timer function every ASSIGNMENT_REQUEST_INTERVAL_MSECS to ask for assignment, if required
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qDebug() << "Waiting for assignment -" << _requestAssignment;
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QTimer* timer = new QTimer(this);
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connect(timer, SIGNAL(timeout()), SLOT(sendAssignmentRequest()));
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timer->start(ASSIGNMENT_REQUEST_INTERVAL_MSECS);
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if (_assignmentServerHostname != "localhost") {
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qDebug () << "- will attempt to connect to domain-server on" << _assignmentServerSocket.getPort();
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}
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connect(&_requestTimer, SIGNAL(timeout()), SLOT(sendAssignmentRequest()));
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_requestTimer.start(ASSIGNMENT_REQUEST_INTERVAL_MSECS);
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// connect our readPendingDatagrams method to the readyRead() signal of the socket
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connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, this, &AssignmentClient::readPendingDatagrams);
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@ -136,6 +102,45 @@ AssignmentClient::AssignmentClient(int &argc, char **argv) :
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// Create Singleton objects on main thread
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NetworkAccessManager::getInstance();
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// Hook up a timer to send this child's status to the Monitor once per second
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setUpStatsToMonitor();
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}
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void AssignmentClient::stopAssignmentClient() {
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qDebug() << "Exiting.";
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_requestTimer.stop();
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_statsTimerACM.stop();
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QCoreApplication::quit();
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}
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void AssignmentClient::setUpStatsToMonitor() {
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// Figure out the address to send out stats to
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quint16 localMonitorServerPort = DEFAULT_ASSIGNMENT_CLIENT_MONITOR_PORT;
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auto nodeList = DependencyManager::get<NodeList>();
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nodeList->getLocalServerPortFromSharedMemory(ASSIGNMENT_CLIENT_MONITOR_LOCAL_PORT_SMEM_KEY,
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_localACMPortSharedMem, localMonitorServerPort);
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_assignmentClientMonitorSocket = HifiSockAddr(DEFAULT_ASSIGNMENT_CLIENT_MONITOR_HOSTNAME, localMonitorServerPort, true);
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// send a stats packet every 1 seconds
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connect(&_statsTimerACM, &QTimer::timeout, this, &AssignmentClient::sendStatsPacketToACM);
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_statsTimerACM.start(1000);
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}
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void AssignmentClient::sendStatsPacketToACM() {
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// tell the assignment client monitor what this assignment client is doing (if anything)
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QJsonObject statsObject;
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auto nodeList = DependencyManager::get<NodeList>();
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if (_currentAssignment) {
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statsObject["assignment_type"] = _currentAssignment->getTypeName();
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} else {
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statsObject["assignment_type"] = "none";
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}
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nodeList->sendStats(statsObject, _assignmentClientMonitorSocket);
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}
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void AssignmentClient::sendAssignmentRequest() {
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@ -145,23 +150,9 @@ void AssignmentClient::sendAssignmentRequest() {
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if (_assignmentServerHostname == "localhost") {
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// we want to check again for the local domain-server port in case the DS has restarted
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if (!_localASPortSharedMem) {
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_localASPortSharedMem = new QSharedMemory(DOMAIN_SERVER_LOCAL_PORT_SMEM_KEY, this);
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if (!_localASPortSharedMem->attach(QSharedMemory::ReadOnly)) {
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qWarning() << "Could not attach to shared memory at key" << DOMAIN_SERVER_LOCAL_PORT_SMEM_KEY
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<< "- will attempt to connect to domain-server on" << _assignmentServerSocket.getPort();
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}
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}
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if (_localASPortSharedMem->isAttached()) {
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_localASPortSharedMem->lock();
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quint16 localAssignmentServerPort;
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memcpy(&localAssignmentServerPort, _localASPortSharedMem->data(), sizeof(localAssignmentServerPort));
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_localASPortSharedMem->unlock();
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quint16 localAssignmentServerPort;
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if (nodeList->getLocalServerPortFromSharedMemory(DOMAIN_SERVER_LOCAL_PORT_SMEM_KEY, _localASPortSharedMem,
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localAssignmentServerPort)) {
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if (localAssignmentServerPort != _assignmentServerSocket.getPort()) {
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qDebug() << "Port for local assignment server read from shared memory is"
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<< localAssignmentServerPort;
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@ -170,7 +161,6 @@ void AssignmentClient::sendAssignmentRequest() {
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nodeList->setAssignmentServerSocket(_assignmentServerSocket);
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}
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}
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}
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nodeList->sendAssignment(_requestAssignment);
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@ -227,6 +217,14 @@ void AssignmentClient::readPendingDatagrams() {
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} else {
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qDebug() << "Received an assignment that could not be unpacked. Re-requesting.";
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}
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} else if (packetTypeForPacket(receivedPacket) == PacketTypeStopNode) {
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if (senderSockAddr.getAddress() == QHostAddress::LocalHost ||
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senderSockAddr.getAddress() == QHostAddress::LocalHostIPv6) {
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qDebug() << "Network told me to exit.";
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emit stopAssignmentClient();
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} else {
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qDebug() << "Got a stop packet from other than localhost.";
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}
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} else {
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// have the NodeList attempt to handle it
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nodeList->processNodeData(senderSockAddr, receivedPacket);
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|
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@ -18,10 +18,12 @@
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class QSharedMemory;
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class AssignmentClient : public QCoreApplication {
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class AssignmentClient : public QObject {
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Q_OBJECT
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public:
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AssignmentClient(int &argc, char **argv);
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AssignmentClient(Assignment::Type requestAssignmentType, QString assignmentPool,
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QUuid walletUUID, QString assignmentServerHostname, quint16 assignmentServerPort);
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static const SharedAssignmentPointer& getCurrentAssignment() { return _currentAssignment; }
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private slots:
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@ -29,13 +31,22 @@ private slots:
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void readPendingDatagrams();
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void assignmentCompleted();
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void handleAuthenticationRequest();
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void sendStatsPacketToACM();
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void stopAssignmentClient();
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private:
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void setUpStatsToMonitor();
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Assignment _requestAssignment;
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static SharedAssignmentPointer _currentAssignment;
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QString _assignmentServerHostname;
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HifiSockAddr _assignmentServerSocket;
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QSharedMemory* _localASPortSharedMem;
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QSharedMemory* _localASPortSharedMem; // memory shared with domain server
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QSharedMemory* _localACMPortSharedMem; // memory shared with assignment client monitor
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QTimer _requestTimer; // timer for requesting and assignment
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QTimer _statsTimerACM; // timer for sending stats to assignment client monitor
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protected:
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HifiSockAddr _assignmentClientMonitorSocket;
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};
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#endif // hifi_AssignmentClient_h
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|
|
185
assignment-client/src/AssignmentClientApp.cpp
Normal file
185
assignment-client/src/AssignmentClientApp.cpp
Normal file
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@ -0,0 +1,185 @@
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//
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// AssignmentClientapp.cpp
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// assignment-client/src
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//
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// Created by Seth Alves on 2/19/15.
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// Copyright 2015 High Fidelity, Inc.
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//
|
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// Distributed under the Apache License, Version 2.0.
|
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include <QCommandLineParser>
|
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|
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#include <LogHandler.h>
|
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#include <SharedUtil.h>
|
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#include <HifiConfigVariantMap.h>
|
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#include <ShutdownEventListener.h>
|
||||
|
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#include "Assignment.h"
|
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#include "AssignmentClient.h"
|
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#include "AssignmentClientMonitor.h"
|
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#include "AssignmentClientApp.h"
|
||||
|
||||
|
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AssignmentClientApp::AssignmentClientApp(int argc, char* argv[]) :
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QCoreApplication(argc, argv)
|
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{
|
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# ifndef WIN32
|
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setvbuf(stdout, NULL, _IOLBF, 0);
|
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# endif
|
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|
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// setup a shutdown event listener to handle SIGTERM or WM_CLOSE for us
|
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# ifdef _WIN32
|
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installNativeEventFilter(&ShutdownEventListener::getInstance());
|
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# else
|
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ShutdownEventListener::getInstance();
|
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# endif
|
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|
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setOrganizationName("High Fidelity");
|
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setOrganizationDomain("highfidelity.io");
|
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setApplicationName("assignment-client");
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||||
|
||||
// use the verbose message handler in Logging
|
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qInstallMessageHandler(LogHandler::verboseMessageHandler);
|
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|
||||
// parse command-line
|
||||
QCommandLineParser parser;
|
||||
parser.setApplicationDescription("High Fidelity Assignment Client");
|
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parser.addHelpOption();
|
||||
|
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const QCommandLineOption helpOption = parser.addHelpOption();
|
||||
|
||||
const QCommandLineOption clientTypeOption(ASSIGNMENT_TYPE_OVERRIDE_OPTION,
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"run single assignment client of given type", "type");
|
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parser.addOption(clientTypeOption);
|
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|
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const QCommandLineOption poolOption(ASSIGNMENT_POOL_OPTION, "set assignment pool", "pool-name");
|
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parser.addOption(poolOption);
|
||||
|
||||
const QCommandLineOption walletDestinationOption(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION,
|
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"set wallet destination", "wallet-uuid");
|
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parser.addOption(walletDestinationOption);
|
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|
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const QCommandLineOption assignmentServerHostnameOption(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION,
|
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"set assignment-server hostname", "hostname");
|
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parser.addOption(assignmentServerHostnameOption);
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||||
|
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const QCommandLineOption assignmentServerPortOption(CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION,
|
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"set assignment-server port", "port");
|
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parser.addOption(assignmentServerPortOption);
|
||||
|
||||
const QCommandLineOption numChildsOption(ASSIGNMENT_NUM_FORKS_OPTION, "number of children to fork", "child-count");
|
||||
parser.addOption(numChildsOption);
|
||||
|
||||
const QCommandLineOption minChildsOption(ASSIGNMENT_MIN_FORKS_OPTION, "minimum number of children", "child-count");
|
||||
parser.addOption(minChildsOption);
|
||||
|
||||
const QCommandLineOption maxChildsOption(ASSIGNMENT_MAX_FORKS_OPTION, "maximum number of children", "child-count");
|
||||
parser.addOption(maxChildsOption);
|
||||
|
||||
|
||||
if (!parser.parse(QCoreApplication::arguments())) {
|
||||
qCritical() << parser.errorText() << endl;
|
||||
parser.showHelp();
|
||||
Q_UNREACHABLE();
|
||||
}
|
||||
|
||||
if (parser.isSet(helpOption)) {
|
||||
parser.showHelp();
|
||||
Q_UNREACHABLE();
|
||||
}
|
||||
|
||||
|
||||
const QVariantMap argumentVariantMap = HifiConfigVariantMap::mergeCLParametersWithJSONConfig(arguments());
|
||||
|
||||
|
||||
unsigned int numForks = 0;
|
||||
if (parser.isSet(numChildsOption)) {
|
||||
numForks = parser.value(numChildsOption).toInt();
|
||||
}
|
||||
|
||||
unsigned int minForks = 0;
|
||||
if (parser.isSet(minChildsOption)) {
|
||||
minForks = parser.value(minChildsOption).toInt();
|
||||
}
|
||||
|
||||
unsigned int maxForks = 0;
|
||||
if (parser.isSet(maxChildsOption)) {
|
||||
maxForks = parser.value(maxChildsOption).toInt();
|
||||
}
|
||||
|
||||
if (!numForks && minForks) {
|
||||
// if the user specified --min but not -n, set -n to --min
|
||||
numForks = minForks;
|
||||
}
|
||||
|
||||
Assignment::Type requestAssignmentType = Assignment::AllTypes;
|
||||
if (argumentVariantMap.contains(ASSIGNMENT_TYPE_OVERRIDE_OPTION)) {
|
||||
requestAssignmentType = (Assignment::Type) argumentVariantMap.value(ASSIGNMENT_TYPE_OVERRIDE_OPTION).toInt();
|
||||
}
|
||||
if (parser.isSet(clientTypeOption)) {
|
||||
requestAssignmentType = (Assignment::Type) parser.value(clientTypeOption).toInt();
|
||||
}
|
||||
|
||||
QString assignmentPool;
|
||||
// check for an assignment pool passed on the command line or in the config
|
||||
if (argumentVariantMap.contains(ASSIGNMENT_POOL_OPTION)) {
|
||||
assignmentPool = argumentVariantMap.value(ASSIGNMENT_POOL_OPTION).toString();
|
||||
}
|
||||
if (parser.isSet(poolOption)) {
|
||||
assignmentPool = parser.value(poolOption);
|
||||
}
|
||||
|
||||
|
||||
QUuid walletUUID;
|
||||
if (argumentVariantMap.contains(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION)) {
|
||||
walletUUID = argumentVariantMap.value(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION).toString();
|
||||
}
|
||||
if (parser.isSet(walletDestinationOption)) {
|
||||
walletUUID = parser.value(walletDestinationOption);
|
||||
}
|
||||
|
||||
QString assignmentServerHostname;
|
||||
if (argumentVariantMap.contains(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION)) {
|
||||
assignmentServerHostname = argumentVariantMap.value(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION).toString();
|
||||
}
|
||||
if (parser.isSet(assignmentServerHostnameOption)) {
|
||||
assignmentServerHostname = parser.value(assignmentServerHostnameOption);
|
||||
}
|
||||
|
||||
// check for an overriden assignment server port
|
||||
quint16 assignmentServerPort = DEFAULT_DOMAIN_SERVER_PORT;
|
||||
if (argumentVariantMap.contains(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION)) {
|
||||
assignmentServerPort = argumentVariantMap.value(CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION).toString().toUInt();
|
||||
}
|
||||
if (parser.isSet(assignmentServerPortOption)) {
|
||||
assignmentServerPort = parser.value(assignmentServerPortOption).toInt();
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (parser.isSet(numChildsOption)) {
|
||||
if (minForks && minForks > numForks) {
|
||||
qCritical() << "--min can't be more than -n";
|
||||
parser.showHelp();
|
||||
Q_UNREACHABLE();
|
||||
}
|
||||
if (maxForks && maxForks < numForks) {
|
||||
qCritical() << "--max can't be less than -n";
|
||||
parser.showHelp();
|
||||
Q_UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (numForks || minForks || maxForks) {
|
||||
AssignmentClientMonitor monitor(numForks, minForks, maxForks, assignmentPool,
|
||||
walletUUID, assignmentServerHostname, assignmentServerPort);
|
||||
exec();
|
||||
} else {
|
||||
AssignmentClient client(requestAssignmentType, assignmentPool,
|
||||
walletUUID, assignmentServerHostname, assignmentServerPort);
|
||||
exec();
|
||||
}
|
||||
}
|
34
assignment-client/src/AssignmentClientApp.h
Normal file
34
assignment-client/src/AssignmentClientApp.h
Normal file
|
@ -0,0 +1,34 @@
|
|||
//
|
||||
// AssignmentClientapp.h
|
||||
// assignment-client/src
|
||||
//
|
||||
// Created by Seth Alves on 2/19/15.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_AssignmentClientApp_h
|
||||
#define hifi_AssignmentClientApp_h
|
||||
|
||||
|
||||
#include <QApplication>
|
||||
|
||||
const QString ASSIGNMENT_TYPE_OVERRIDE_OPTION = "t";
|
||||
const QString ASSIGNMENT_POOL_OPTION = "pool";
|
||||
const QString ASSIGNMENT_WALLET_DESTINATION_ID_OPTION = "wallet";
|
||||
const QString CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION = "a";
|
||||
const QString CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION = "p";
|
||||
const QString ASSIGNMENT_NUM_FORKS_OPTION = "n";
|
||||
const QString ASSIGNMENT_MIN_FORKS_OPTION = "min";
|
||||
const QString ASSIGNMENT_MAX_FORKS_OPTION = "max";
|
||||
|
||||
|
||||
class AssignmentClientApp : public QCoreApplication {
|
||||
Q_OBJECT
|
||||
public:
|
||||
AssignmentClientApp(int argc, char* argv[]);
|
||||
};
|
||||
|
||||
#endif // hifi_AssignmentClientApp_h
|
8
assignment-client/src/AssignmentClientChildData.cpp
Normal file
8
assignment-client/src/AssignmentClientChildData.cpp
Normal file
|
@ -0,0 +1,8 @@
|
|||
|
||||
#include "AssignmentClientChildData.h"
|
||||
|
||||
|
||||
AssignmentClientChildData::AssignmentClientChildData(QString childType) :
|
||||
_childType(childType)
|
||||
{
|
||||
}
|
32
assignment-client/src/AssignmentClientChildData.h
Normal file
32
assignment-client/src/AssignmentClientChildData.h
Normal file
|
@ -0,0 +1,32 @@
|
|||
//
|
||||
// AssignmentClientChildData.h
|
||||
// assignment-client/src
|
||||
//
|
||||
// Created by Seth Alves on 2/23/2015.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_AssignmentClientChildData_h
|
||||
#define hifi_AssignmentClientChildData_h
|
||||
|
||||
#include <Assignment.h>
|
||||
|
||||
|
||||
class AssignmentClientChildData : public NodeData {
|
||||
public:
|
||||
AssignmentClientChildData(QString childType);
|
||||
|
||||
QString getChildType() { return _childType; }
|
||||
void setChildType(QString childType) { _childType = childType; }
|
||||
|
||||
// implement parseData to return 0 so we can be a subclass of NodeData
|
||||
int parseData(const QByteArray& packet) { return 0; }
|
||||
|
||||
private:
|
||||
QString _childType;
|
||||
};
|
||||
|
||||
#endif // hifi_AssignmentClientChildData_h
|
|
@ -12,40 +12,51 @@
|
|||
#include <signal.h>
|
||||
|
||||
#include <LogHandler.h>
|
||||
#include <ShutdownEventListener.h>
|
||||
#include <AddressManager.h>
|
||||
|
||||
#include "AssignmentClientMonitor.h"
|
||||
#include "AssignmentClientApp.h"
|
||||
#include "AssignmentClientChildData.h"
|
||||
#include "PacketHeaders.h"
|
||||
#include "SharedUtil.h"
|
||||
|
||||
const char* NUM_FORKS_PARAMETER = "-n";
|
||||
|
||||
const QString ASSIGNMENT_CLIENT_MONITOR_TARGET_NAME = "assignment-client-monitor";
|
||||
|
||||
AssignmentClientMonitor::AssignmentClientMonitor(int &argc, char **argv, int numAssignmentClientForks) :
|
||||
QCoreApplication(argc, argv)
|
||||
AssignmentClientMonitor::AssignmentClientMonitor(const unsigned int numAssignmentClientForks,
|
||||
const unsigned int minAssignmentClientForks,
|
||||
const unsigned int maxAssignmentClientForks,
|
||||
QString assignmentPool, QUuid walletUUID, QString assignmentServerHostname,
|
||||
quint16 assignmentServerPort) :
|
||||
_numAssignmentClientForks(numAssignmentClientForks),
|
||||
_minAssignmentClientForks(minAssignmentClientForks),
|
||||
_maxAssignmentClientForks(maxAssignmentClientForks),
|
||||
_assignmentPool(assignmentPool),
|
||||
_walletUUID(walletUUID),
|
||||
_assignmentServerHostname(assignmentServerHostname),
|
||||
_assignmentServerPort(assignmentServerPort)
|
||||
{
|
||||
// start the Logging class with the parent's target name
|
||||
LogHandler::getInstance().setTargetName(ASSIGNMENT_CLIENT_MONITOR_TARGET_NAME);
|
||||
|
||||
// setup a shutdown event listener to handle SIGTERM or WM_CLOSE for us
|
||||
#ifdef _WIN32
|
||||
installNativeEventFilter(&ShutdownEventListener::getInstance());
|
||||
#else
|
||||
ShutdownEventListener::getInstance();
|
||||
#endif
|
||||
|
||||
_childArguments = arguments();
|
||||
|
||||
// remove the parameter for the number of forks so it isn't passed to the child forked processes
|
||||
int forksParameterIndex = _childArguments.indexOf(NUM_FORKS_PARAMETER);
|
||||
|
||||
// this removes both the "-n" parameter and the number of forks passed
|
||||
_childArguments.removeAt(forksParameterIndex);
|
||||
_childArguments.removeAt(forksParameterIndex);
|
||||
|
||||
// create a NodeList so we can receive stats from children
|
||||
DependencyManager::registerInheritance<LimitedNodeList, NodeList>();
|
||||
auto addressManager = DependencyManager::set<AddressManager>();
|
||||
auto nodeList = DependencyManager::set<LimitedNodeList>(DEFAULT_ASSIGNMENT_CLIENT_MONITOR_PORT);
|
||||
|
||||
connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, this, &AssignmentClientMonitor::readPendingDatagrams);
|
||||
|
||||
nodeList->putLocalPortIntoSharedMemory(ASSIGNMENT_CLIENT_MONITOR_LOCAL_PORT_SMEM_KEY, this);
|
||||
|
||||
// use QProcess to fork off a process for each of the child assignment clients
|
||||
for (int i = 0; i < numAssignmentClientForks; i++) {
|
||||
for (unsigned int i = 0; i < _numAssignmentClientForks; i++) {
|
||||
spawnChildClient();
|
||||
}
|
||||
|
||||
connect(&_checkSparesTimer, &QTimer::timeout, this, &AssignmentClientMonitor::checkSpares);
|
||||
|
||||
_checkSparesTimer.start(NODE_SILENCE_THRESHOLD_MSECS * 3);
|
||||
}
|
||||
|
||||
AssignmentClientMonitor::~AssignmentClientMonitor() {
|
||||
|
@ -53,46 +64,145 @@ AssignmentClientMonitor::~AssignmentClientMonitor() {
|
|||
}
|
||||
|
||||
void AssignmentClientMonitor::stopChildProcesses() {
|
||||
|
||||
QList<QPointer<QProcess> >::Iterator it = _childProcesses.begin();
|
||||
while (it != _childProcesses.end()) {
|
||||
if (!it->isNull()) {
|
||||
qDebug() << "Monitor is terminating child process" << it->data();
|
||||
|
||||
// don't re-spawn this child when it goes down
|
||||
disconnect(it->data(), 0, this, 0);
|
||||
|
||||
it->data()->terminate();
|
||||
it->data()->waitForFinished();
|
||||
}
|
||||
|
||||
it = _childProcesses.erase(it);
|
||||
}
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
||||
nodeList->eachNode([&](const SharedNodePointer& node) {
|
||||
qDebug() << "asking child" << node->getUUID() << "to exit.";
|
||||
node->activateLocalSocket();
|
||||
QByteArray diePacket = byteArrayWithPopulatedHeader(PacketTypeStopNode);
|
||||
nodeList->writeUnverifiedDatagram(diePacket, *node->getActiveSocket());
|
||||
});
|
||||
}
|
||||
|
||||
void AssignmentClientMonitor::spawnChildClient() {
|
||||
QProcess *assignmentClient = new QProcess(this);
|
||||
|
||||
_childProcesses.append(QPointer<QProcess>(assignmentClient));
|
||||
|
||||
|
||||
// unparse the parts of the command-line that the child cares about
|
||||
QStringList _childArguments;
|
||||
if (_assignmentPool != "") {
|
||||
_childArguments.append("--" + ASSIGNMENT_POOL_OPTION);
|
||||
_childArguments.append(_assignmentPool);
|
||||
}
|
||||
if (!_walletUUID.isNull()) {
|
||||
_childArguments.append("--" + ASSIGNMENT_WALLET_DESTINATION_ID_OPTION);
|
||||
_childArguments.append(_walletUUID.toString());
|
||||
}
|
||||
if (_assignmentServerHostname != "") {
|
||||
_childArguments.append("--" + CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION);
|
||||
_childArguments.append(_assignmentServerHostname);
|
||||
}
|
||||
if (_assignmentServerPort != DEFAULT_DOMAIN_SERVER_PORT) {
|
||||
_childArguments.append("--" + CUSTOM_ASSIGNMENT_SERVER_PORT_OPTION);
|
||||
_childArguments.append(QString::number(_assignmentServerPort));
|
||||
}
|
||||
|
||||
// make sure that the output from the child process appears in our output
|
||||
assignmentClient->setProcessChannelMode(QProcess::ForwardedChannels);
|
||||
|
||||
assignmentClient->start(applicationFilePath(), _childArguments);
|
||||
|
||||
// link the child processes' finished slot to our childProcessFinished slot
|
||||
connect(assignmentClient, SIGNAL(finished(int, QProcess::ExitStatus)), this,
|
||||
SLOT(childProcessFinished(int, QProcess::ExitStatus)));
|
||||
|
||||
assignmentClient->start(QCoreApplication::applicationFilePath(), _childArguments);
|
||||
|
||||
qDebug() << "Spawned a child client with PID" << assignmentClient->pid();
|
||||
}
|
||||
|
||||
void AssignmentClientMonitor::childProcessFinished(int exitCode, QProcess::ExitStatus exitStatus) {
|
||||
qDebug("Replacing dead child assignment client with a new one");
|
||||
|
||||
// remove the old process from our list of child processes
|
||||
qDebug() << "need to remove" << QPointer<QProcess>(qobject_cast<QProcess*>(sender()));
|
||||
_childProcesses.removeOne(QPointer<QProcess>(qobject_cast<QProcess*>(sender())));
|
||||
|
||||
spawnChildClient();
|
||||
|
||||
|
||||
void AssignmentClientMonitor::checkSpares() {
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
QUuid aSpareId = "";
|
||||
unsigned int spareCount = 0;
|
||||
unsigned int totalCount = 0;
|
||||
|
||||
nodeList->removeSilentNodes();
|
||||
|
||||
nodeList->eachNode([&](const SharedNodePointer& node) {
|
||||
AssignmentClientChildData *childData = static_cast<AssignmentClientChildData*>(node->getLinkedData());
|
||||
totalCount ++;
|
||||
if (childData->getChildType() == "none") {
|
||||
spareCount ++;
|
||||
aSpareId = node->getUUID();
|
||||
}
|
||||
});
|
||||
|
||||
// Spawn or kill children, as needed. If --min or --max weren't specified, allow the child count
|
||||
// to drift up or down as far as needed.
|
||||
if (spareCount < 1 || totalCount < _minAssignmentClientForks) {
|
||||
if (!_maxAssignmentClientForks || totalCount < _maxAssignmentClientForks) {
|
||||
spawnChildClient();
|
||||
}
|
||||
}
|
||||
|
||||
if (spareCount > 1) {
|
||||
if (!_minAssignmentClientForks || totalCount > _minAssignmentClientForks) {
|
||||
// kill aSpareId
|
||||
qDebug() << "asking child" << aSpareId << "to exit.";
|
||||
SharedNodePointer childNode = nodeList->nodeWithUUID(aSpareId);
|
||||
childNode->activateLocalSocket();
|
||||
QByteArray diePacket = byteArrayWithPopulatedHeader(PacketTypeStopNode);
|
||||
nodeList->writeUnverifiedDatagram(diePacket, childNode);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void AssignmentClientMonitor::readPendingDatagrams() {
|
||||
auto nodeList = DependencyManager::get<NodeList>();
|
||||
|
||||
QByteArray receivedPacket;
|
||||
HifiSockAddr senderSockAddr;
|
||||
|
||||
while (nodeList->getNodeSocket().hasPendingDatagrams()) {
|
||||
receivedPacket.resize(nodeList->getNodeSocket().pendingDatagramSize());
|
||||
nodeList->getNodeSocket().readDatagram(receivedPacket.data(), receivedPacket.size(),
|
||||
senderSockAddr.getAddressPointer(), senderSockAddr.getPortPointer());
|
||||
|
||||
if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
|
||||
if (packetTypeForPacket(receivedPacket) == PacketTypeNodeJsonStats) {
|
||||
QUuid packetUUID = uuidFromPacketHeader(receivedPacket);
|
||||
SharedNodePointer matchingNode = nodeList->sendingNodeForPacket(receivedPacket);
|
||||
if (!matchingNode) {
|
||||
// The parent only expects to be talking with prorams running on this same machine.
|
||||
if (senderSockAddr.getAddress() == QHostAddress::LocalHost ||
|
||||
senderSockAddr.getAddress() == QHostAddress::LocalHostIPv6) {
|
||||
if (!packetUUID.isNull()) {
|
||||
matchingNode = DependencyManager::get<LimitedNodeList>()->addOrUpdateNode
|
||||
(packetUUID, NodeType::Unassigned, senderSockAddr, senderSockAddr, false);
|
||||
AssignmentClientChildData *childData = new AssignmentClientChildData("unknown");
|
||||
matchingNode->setLinkedData(childData);
|
||||
} else {
|
||||
// tell unknown assignment-client child to exit.
|
||||
qDebug() << "asking unknown child to exit.";
|
||||
QByteArray diePacket = byteArrayWithPopulatedHeader(PacketTypeStopNode);
|
||||
nodeList->writeUnverifiedDatagram(diePacket, senderSockAddr);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (matchingNode) {
|
||||
// update our records about how to reach this child
|
||||
matchingNode->setLocalSocket(senderSockAddr);
|
||||
|
||||
// push past the packet header
|
||||
QDataStream packetStream(receivedPacket);
|
||||
packetStream.skipRawData(numBytesForPacketHeader(receivedPacket));
|
||||
// decode json
|
||||
QVariantMap unpackedVariantMap;
|
||||
packetStream >> unpackedVariantMap;
|
||||
QJsonObject unpackedStatsJSON = QJsonObject::fromVariantMap(unpackedVariantMap);
|
||||
|
||||
// get child's assignment type out of the decoded json
|
||||
QString childType = unpackedStatsJSON["assignment_type"].toString();
|
||||
AssignmentClientChildData *childData =
|
||||
static_cast<AssignmentClientChildData*>(matchingNode->getLinkedData());
|
||||
childData->setChildType(childType);
|
||||
// note when this child talked
|
||||
matchingNode->setLastHeardMicrostamp(usecTimestampNow());
|
||||
}
|
||||
} else {
|
||||
// have the NodeList attempt to handle it
|
||||
nodeList->processNodeData(senderSockAddr, receivedPacket);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -15,25 +15,40 @@
|
|||
#include <QtCore/QCoreApplication>
|
||||
#include <QtCore/qpointer.h>
|
||||
#include <QtCore/QProcess>
|
||||
#include <QtCore/QDateTime>
|
||||
|
||||
#include <Assignment.h>
|
||||
|
||||
#include "AssignmentClientChildData.h"
|
||||
|
||||
extern const char* NUM_FORKS_PARAMETER;
|
||||
|
||||
class AssignmentClientMonitor : public QCoreApplication {
|
||||
|
||||
class AssignmentClientMonitor : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
AssignmentClientMonitor(int &argc, char **argv, int numAssignmentClientForks);
|
||||
AssignmentClientMonitor(const unsigned int numAssignmentClientForks, const unsigned int minAssignmentClientForks,
|
||||
const unsigned int maxAssignmentClientForks, QString assignmentPool, QUuid walletUUID,
|
||||
QString assignmentServerHostname, quint16 assignmentServerPort);
|
||||
~AssignmentClientMonitor();
|
||||
|
||||
void stopChildProcesses();
|
||||
private slots:
|
||||
void childProcessFinished(int exitCode, QProcess::ExitStatus exitStatus);
|
||||
void readPendingDatagrams();
|
||||
void checkSpares();
|
||||
|
||||
private:
|
||||
void spawnChildClient();
|
||||
QList<QPointer<QProcess> > _childProcesses;
|
||||
|
||||
QStringList _childArguments;
|
||||
QTimer _checkSparesTimer; // every few seconds see if it need fewer or more spare children
|
||||
|
||||
const unsigned int _numAssignmentClientForks;
|
||||
const unsigned int _minAssignmentClientForks;
|
||||
const unsigned int _maxAssignmentClientForks;
|
||||
|
||||
QString _assignmentPool;
|
||||
QUuid _walletUUID;
|
||||
QString _assignmentServerHostname;
|
||||
quint16 _assignmentServerPort;
|
||||
};
|
||||
|
||||
#endif // hifi_AssignmentClientMonitor_h
|
||||
|
|
|
@ -9,34 +9,10 @@
|
|||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include <LogHandler.h>
|
||||
#include <SharedUtil.h>
|
||||
|
||||
#include "Assignment.h"
|
||||
#include "AssignmentClient.h"
|
||||
#include "AssignmentClientMonitor.h"
|
||||
#include "AssignmentClientApp.h"
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
#ifndef WIN32
|
||||
setvbuf(stdout, NULL, _IOLBF, 0);
|
||||
#endif
|
||||
|
||||
// use the verbose message handler in Logging
|
||||
qInstallMessageHandler(LogHandler::verboseMessageHandler);
|
||||
|
||||
const char* numForksString = getCmdOption(argc, (const char**)argv, NUM_FORKS_PARAMETER);
|
||||
|
||||
int numForks = 0;
|
||||
|
||||
if (numForksString) {
|
||||
numForks = atoi(numForksString);
|
||||
}
|
||||
|
||||
if (numForks) {
|
||||
AssignmentClientMonitor monitor(argc, argv, numForks);
|
||||
return monitor.exec();
|
||||
} else {
|
||||
AssignmentClient client(argc, argv);
|
||||
return client.exec();
|
||||
}
|
||||
AssignmentClientApp app(argc, argv);
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
#include <SharedUtil.h>
|
||||
#include <ShutdownEventListener.h>
|
||||
#include <UUID.h>
|
||||
#include <LogHandler.h>
|
||||
|
||||
#include "DomainServerNodeData.h"
|
||||
|
||||
|
@ -246,19 +247,7 @@ void DomainServer::setupNodeListAndAssignments(const QUuid& sessionUUID) {
|
|||
auto nodeList = DependencyManager::set<LimitedNodeList>(domainServerPort, domainServerDTLSPort);
|
||||
|
||||
// no matter the local port, save it to shared mem so that local assignment clients can ask what it is
|
||||
QSharedMemory* sharedPortMem = new QSharedMemory(DOMAIN_SERVER_LOCAL_PORT_SMEM_KEY, this);
|
||||
quint16 localPort = nodeList->getNodeSocket().localPort();
|
||||
|
||||
// attempt to create the shared memory segment
|
||||
if (sharedPortMem->create(sizeof(localPort)) || sharedPortMem->attach()) {
|
||||
sharedPortMem->lock();
|
||||
memcpy(sharedPortMem->data(), &localPort, sizeof(localPort));
|
||||
sharedPortMem->unlock();
|
||||
|
||||
qDebug() << "Wrote local listening port" << localPort << "to shared memory at key" << DOMAIN_SERVER_LOCAL_PORT_SMEM_KEY;
|
||||
} else {
|
||||
qWarning() << "Failed to create and attach to shared memory to share local port with assignment-client children.";
|
||||
}
|
||||
nodeList->putLocalPortIntoSharedMemory(DOMAIN_SERVER_LOCAL_PORT_SMEM_KEY, this);
|
||||
|
||||
// set our LimitedNodeList UUID to match the UUID from our config
|
||||
// nodes will currently use this to add resources to data-web that relate to our domain
|
||||
|
@ -955,8 +944,10 @@ void DomainServer::readAvailableDatagrams() {
|
|||
|
||||
if (requestAssignment.getType() != Assignment::AgentType
|
||||
|| noisyMessageTimer.elapsed() > NOISY_MESSAGE_INTERVAL_MSECS) {
|
||||
static QString repeatedMessage = LogHandler::getInstance().addRepeatedMessageRegex
|
||||
("Received a request for assignment type [^ ]+ from [^ ]+");
|
||||
qDebug() << "Received a request for assignment type" << requestAssignment.getType()
|
||||
<< "from" << senderSockAddr;
|
||||
<< "from" << senderSockAddr;
|
||||
noisyMessageTimer.restart();
|
||||
}
|
||||
|
||||
|
@ -986,6 +977,8 @@ void DomainServer::readAvailableDatagrams() {
|
|||
} else {
|
||||
if (requestAssignment.getType() != Assignment::AgentType
|
||||
|| noisyMessageTimer.elapsed() > NOISY_MESSAGE_INTERVAL_MSECS) {
|
||||
static QString repeatedMessage = LogHandler::getInstance().addRepeatedMessageRegex
|
||||
("Unable to fulfill assignment request of type [^ ]+ from [^ ]+");
|
||||
qDebug() << "Unable to fulfill assignment request of type" << requestAssignment.getType()
|
||||
<< "from" << senderSockAddr;
|
||||
noisyMessageTimer.restart();
|
||||
|
|
|
@ -934,24 +934,37 @@ PropertiesTool = function(opts) {
|
|||
data = {
|
||||
type: 'update',
|
||||
};
|
||||
if (selectionManager.hasSelection()) {
|
||||
data.id = selectionManager.selections[0].id;
|
||||
data.properties = Entities.getEntityProperties(selectionManager.selections[0]);
|
||||
data.properties.rotation = Quat.safeEulerAngles(data.properties.rotation);
|
||||
var selections = [];
|
||||
for (var i = 0; i < selectionManager.selections.length; i++) {
|
||||
var entity = {};
|
||||
entity.id = selectionManager.selections[i].id;
|
||||
entity.properties = Entities.getEntityProperties(selectionManager.selections[i]);
|
||||
entity.properties.rotation = Quat.safeEulerAngles(entity.properties.rotation);
|
||||
selections.push(entity);
|
||||
}
|
||||
data.selections = selections;
|
||||
webView.eventBridge.emitScriptEvent(JSON.stringify(data));
|
||||
});
|
||||
|
||||
webView.eventBridge.webEventReceived.connect(function(data) {
|
||||
print(data);
|
||||
data = JSON.parse(data);
|
||||
if (data.type == "update") {
|
||||
selectionManager.saveProperties();
|
||||
if (data.properties.rotation !== undefined) {
|
||||
var rotation = data.properties.rotation;
|
||||
data.properties.rotation = Quat.fromPitchYawRollDegrees(rotation.x, rotation.y, rotation.z);
|
||||
if (selectionManager.selections.length > 1) {
|
||||
properties = {
|
||||
locked: data.properties.locked,
|
||||
visible: data.properties.visible,
|
||||
};
|
||||
for (var i = 0; i < selectionManager.selections.length; i++) {
|
||||
Entities.editEntity(selectionManager.selections[i], properties);
|
||||
}
|
||||
} else {
|
||||
if (data.properties.rotation !== undefined) {
|
||||
var rotation = data.properties.rotation;
|
||||
data.properties.rotation = Quat.fromPitchYawRollDegrees(rotation.x, rotation.y, rotation.z);
|
||||
}
|
||||
Entities.editEntity(selectionManager.selections[0], data.properties);
|
||||
}
|
||||
Entities.editEntity(selectionManager.selections[0], data.properties);
|
||||
pushCommandForSelections();
|
||||
selectionManager._update();
|
||||
} else if (data.type == "action") {
|
||||
|
|
34
examples/example/misc/sunLightExample.js
Normal file
34
examples/example/misc/sunLightExample.js
Normal file
|
@ -0,0 +1,34 @@
|
|||
//
|
||||
// SunLightExample.js
|
||||
// examples
|
||||
// Sam Gateau
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
var intensity = 1.0;
|
||||
var day = 0.0;
|
||||
var hour = 12.0;
|
||||
var longitude = 115.0;
|
||||
var latitude = 31.0;
|
||||
var stageOrientation = Quat.fromPitchYawRollDegrees(0.0, 180.0, 0.0);
|
||||
|
||||
Scene.setStageDayTime(hour);
|
||||
Scene.setStageOrientation(stageOrientation);
|
||||
Scene.setStageLocation(longitude, latitude, 0.0);
|
||||
/*
|
||||
function ticktack() {
|
||||
hour += 0.1;
|
||||
//Scene.setSunIntensity(Math.cos(time));
|
||||
if (hour > 24.0) {
|
||||
hour = 0.0;
|
||||
day++;
|
||||
Scene.setStageYearTime(day);
|
||||
}
|
||||
Scene.setStageDayTime(hour);
|
||||
}
|
||||
|
||||
Script.setInterval(ticktack, 41);
|
||||
*/
|
|
@ -20,6 +20,7 @@
|
|||
elRefresh = document.getElementById("refresh");
|
||||
elDelete = document.getElementById("delete");
|
||||
elTeleport = document.getElementById("teleport");
|
||||
elNoEntitiesMessage = document.getElementById("no-entities");
|
||||
|
||||
document.getElementById("entity-type").onclick = function() {
|
||||
setSortColumn('type');
|
||||
|
@ -155,11 +156,18 @@
|
|||
}
|
||||
} else if (data.type == "update") {
|
||||
var newEntities = data.entities;
|
||||
for (var i = 0; i < newEntities.length; i++) {
|
||||
var id = newEntities[i].id;
|
||||
addEntity(id, newEntities[i].type, newEntities[i].url);
|
||||
if (newEntities.length == 0) {
|
||||
elEntityTable.style.display = "none";
|
||||
elNoEntitiesMessage.style.display = "block";
|
||||
} else {
|
||||
elEntityTable.style.display = "table";
|
||||
elNoEntitiesMessage.style.display = "none";
|
||||
for (var i = 0; i < newEntities.length; i++) {
|
||||
var id = newEntities[i].id;
|
||||
addEntity(id, newEntities[i].type, newEntities[i].url);
|
||||
}
|
||||
updateSelectedEntities(data.selectedIDs);
|
||||
}
|
||||
updateSelectedEntities(data.selectedIDs);
|
||||
}
|
||||
});
|
||||
setTimeout(refreshEntities, 1000);
|
||||
|
@ -194,6 +202,8 @@
|
|||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<div id="no-entities">
|
||||
No entities found within 50 meter radius. Try moving to a different location and refreshing.
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -132,17 +132,7 @@
|
|||
var elLightDiffuseGreen = document.getElementById("property-light-diffuse-green");
|
||||
var elLightDiffuseBlue = document.getElementById("property-light-diffuse-blue");
|
||||
|
||||
var elLightAmbientRed = document.getElementById("property-light-ambient-red");
|
||||
var elLightAmbientGreen = document.getElementById("property-light-ambient-green");
|
||||
var elLightAmbientBlue = document.getElementById("property-light-ambient-blue");
|
||||
|
||||
var elLightSpecularRed = document.getElementById("property-light-specular-red");
|
||||
var elLightSpecularGreen = document.getElementById("property-light-specular-green");
|
||||
var elLightSpecularBlue = document.getElementById("property-light-specular-blue");
|
||||
|
||||
var elLightConstantAttenuation = document.getElementById("property-light-constant-attenuation");
|
||||
var elLightLinearAttenuation = document.getElementById("property-light-linear-attenuation");
|
||||
var elLightQuadraticAttenuation = document.getElementById("property-light-quadratic-attenuation");
|
||||
var elLightExponent = document.getElementById("property-light-exponent");
|
||||
var elLightCutoff = document.getElementById("property-light-cutoff");
|
||||
|
||||
|
@ -171,12 +161,37 @@
|
|||
EventBridge.scriptEventReceived.connect(function(data) {
|
||||
data = JSON.parse(data);
|
||||
if (data.type == "update") {
|
||||
if (data.properties === undefined) {
|
||||
disableChildren(document.getElementById("properties"), 'input');
|
||||
} else {
|
||||
var properties = data.properties;
|
||||
if (data.selections.length == 0) {
|
||||
elType.innerHTML = "<i>No Selection</i>";
|
||||
elID.innerHTML = "";
|
||||
disableChildren(document.getElementById("properties-list"), 'input');
|
||||
} else if (data.selections.length > 1) {
|
||||
var selections = data.selections;
|
||||
|
||||
elID.innerHTML = data.id;
|
||||
var ids = [];
|
||||
var types = {};
|
||||
|
||||
for (var i = 0; i < selections.length; i++) {
|
||||
ids.push(selections[i].id);
|
||||
var type = selections[i].properties.type;
|
||||
if (types[type] === undefined) {
|
||||
types[type] = 0;
|
||||
}
|
||||
types[type]++;
|
||||
}
|
||||
elID.innerHTML = ids.join("<br>");
|
||||
|
||||
var typeStrs = [];
|
||||
for (type in types) {
|
||||
typeStrs.push(type + " (" + types[type] + ")");
|
||||
}
|
||||
elType.innerHTML = typeStrs.join(", ");
|
||||
|
||||
disableChildren(document.getElementById("properties-list"), 'input');
|
||||
} else {
|
||||
var properties = data.selections[0].properties;
|
||||
|
||||
elID.innerHTML = properties.id;
|
||||
|
||||
elType.innerHTML = properties.type;
|
||||
|
||||
|
@ -294,17 +309,7 @@
|
|||
elLightDiffuseGreen.value = properties.diffuseColor.green;
|
||||
elLightDiffuseBlue.value = properties.diffuseColor.blue;
|
||||
|
||||
elLightAmbientRed.value = properties.ambientColor.red;
|
||||
elLightAmbientGreen.value = properties.ambientColor.green;
|
||||
elLightAmbientBlue.value = properties.ambientColor.blue;
|
||||
|
||||
elLightSpecularRed.value = properties.specularColor.red;
|
||||
elLightSpecularGreen.value = properties.specularColor.green;
|
||||
elLightSpecularBlue.value = properties.specularColor.blue;
|
||||
|
||||
elLightConstantAttenuation.value = properties.constantAttenuation;
|
||||
elLightLinearAttenuation.value = properties.linearAttenuation;
|
||||
elLightQuadraticAttenuation.value = properties.quadraticAttenuation;
|
||||
elLightExponent.value = properties.exponent;
|
||||
elLightCutoff.value = properties.cutoff;
|
||||
}
|
||||
|
@ -381,21 +386,7 @@
|
|||
elLightDiffuseGreen.addEventListener('change', lightDiffuseChangeFunction);
|
||||
elLightDiffuseBlue.addEventListener('change', lightDiffuseChangeFunction);
|
||||
|
||||
var lightAmbientChangeFunction = createEmitColorPropertyUpdateFunction(
|
||||
'ambientColor', elLightAmbientRed, elLightAmbientGreen, elLightAmbientBlue);
|
||||
elLightAmbientRed.addEventListener('change', lightAmbientChangeFunction);
|
||||
elLightAmbientGreen.addEventListener('change', lightAmbientChangeFunction);
|
||||
elLightAmbientBlue.addEventListener('change', lightAmbientChangeFunction);
|
||||
|
||||
var lightSpecularChangeFunction = createEmitColorPropertyUpdateFunction(
|
||||
'specularColor', elLightSpecularRed, elLightSpecularGreen, elLightSpecularBlue);
|
||||
elLightSpecularRed.addEventListener('change', lightSpecularChangeFunction);
|
||||
elLightSpecularGreen.addEventListener('change', lightSpecularChangeFunction);
|
||||
elLightSpecularBlue.addEventListener('change', lightSpecularChangeFunction);
|
||||
|
||||
elLightConstantAttenuation.addEventListener('change', createEmitNumberPropertyUpdateFunction('constantAttenuation'));
|
||||
elLightLinearAttenuation.addEventListener('change', createEmitNumberPropertyUpdateFunction('linearAttenuation'));
|
||||
elLightQuadraticAttenuation.addEventListener('change', createEmitNumberPropertyUpdateFunction('quadraticAttenuation'));
|
||||
elLightExponent.addEventListener('change', createEmitNumberPropertyUpdateFunction('exponent'));
|
||||
elLightCutoff.addEventListener('change', createEmitNumberPropertyUpdateFunction('cutoff'));
|
||||
|
||||
|
@ -715,7 +706,7 @@
|
|||
</div>
|
||||
</div>
|
||||
<div class="light-section property">
|
||||
<div class="label">Diffuse</div>
|
||||
<div class="label">Color</div>
|
||||
<div class="value">
|
||||
<div class="input-area">R <input class="coord" type='number' id="property-light-diffuse-red"></input></div>
|
||||
<div class="input-area">G <input class="coord" type='number' id="property-light-diffuse-green"></input></div>
|
||||
|
@ -723,47 +714,19 @@
|
|||
</div>
|
||||
</div>
|
||||
<div class="light-section property">
|
||||
<div class="label">Ambient</div>
|
||||
<div class="value">
|
||||
<div class="input-area">R <input class="coord" type='number' id="property-light-ambient-red"></input></div>
|
||||
<div class="input-area">G <input class="coord" type='number' id="property-light-ambient-green"></input></div>
|
||||
<div class="input-area">B <input class="coord" type='number' id="property-light-ambient-blue"></input></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="light-section property">
|
||||
<div class="label">Specular</div>
|
||||
<div class="value">
|
||||
<div class="input-area">R <input class="coord" type='number' id="property-light-specular-red"></input></div>
|
||||
<div class="input-area">G <input class="coord" type='number' id="property-light-specular-green"></input></div>
|
||||
<div class="input-area">B <input class="coord" type='number' id="property-light-specular-blue"></input></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="light-section property">
|
||||
<div class="label">Constant Attenuation</div>
|
||||
<div class="label">Intensity</div>
|
||||
<div class="value">
|
||||
<input class="coord" type='number' id="property-light-constant-attenuation"></input>
|
||||
</div>
|
||||
</div>
|
||||
<div class="light-section property">
|
||||
<div class="label">Linear Attenuation</div>
|
||||
<div class="value">
|
||||
<input class="coord" type='number' id="property-light-linear-attenuation"></input>
|
||||
</div>
|
||||
</div>
|
||||
<div class="light-section property">
|
||||
<div class="label">Quadratic Attenuation</div>
|
||||
<div class="value">
|
||||
<input class="coord" type='number' id="property-light-quadratic-attenuation"></input>
|
||||
</div>
|
||||
</div>
|
||||
<div class="light-section property">
|
||||
<div class="label">Exponent</div>
|
||||
<div class="label">Spot Light Exponent</div>
|
||||
<div class="value">
|
||||
<input class="coord" type='number' id="property-light-exponent"></input>
|
||||
</div>
|
||||
</div>
|
||||
<div class="light-section property">
|
||||
<div class="label">Cutoff (degrees)</div>
|
||||
<div class="label">Spot Light Cutoff (degrees)</div>
|
||||
<div class="value">
|
||||
<input class="coord" type='number' id="property-light-cutoff"></input>
|
||||
</div>
|
||||
|
|
|
@ -189,6 +189,11 @@ input, textarea {
|
|||
font-size: 7.5pt;
|
||||
}
|
||||
|
||||
input:disabled, textarea:disabled {
|
||||
background-color: rgb(102, 102, 102);
|
||||
color: rgb(160, 160, 160);
|
||||
}
|
||||
|
||||
#properties-list input[type=button] {
|
||||
cursor: pointer;
|
||||
background-color: rgb(51, 102, 102);
|
||||
|
@ -199,6 +204,11 @@ input, textarea {
|
|||
color: rgb(204, 204, 204);
|
||||
}
|
||||
|
||||
#properties-list input[type=button]:disabled {
|
||||
background-color: rgb(41, 82, 82);
|
||||
color: rgb(160, 160, 160);
|
||||
}
|
||||
|
||||
#properties-list .property {
|
||||
padding: 6pt 6pt;
|
||||
border-top: 0.75pt solid rgb(63, 63, 63);
|
||||
|
@ -257,3 +267,11 @@ td {
|
|||
|
||||
vertical-align: top;
|
||||
}
|
||||
|
||||
#no-entities {
|
||||
display: none;
|
||||
font-size: 120%;
|
||||
padding: 10pt;
|
||||
font-weight: bold;
|
||||
font-style: italic;
|
||||
}
|
||||
|
|
|
@ -82,6 +82,8 @@
|
|||
#include <UserActivityLogger.h>
|
||||
#include <UUID.h>
|
||||
|
||||
#include <SceneScriptingInterface.h>
|
||||
|
||||
#include "Application.h"
|
||||
#include "AudioClient.h"
|
||||
#include "InterfaceVersion.h"
|
||||
|
@ -1859,35 +1861,6 @@ void Application::updateMouseRay() {
|
|||
}
|
||||
}
|
||||
|
||||
void Application::updateFaceshift() {
|
||||
bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
|
||||
PerformanceWarning warn(showWarnings, "Application::updateFaceshift()");
|
||||
auto faceshift = DependencyManager::get<Faceshift>();
|
||||
// Update faceshift
|
||||
faceshift->update();
|
||||
|
||||
// Copy angular velocity if measured by faceshift, to the head
|
||||
if (faceshift->isActive()) {
|
||||
_myAvatar->getHead()->setAngularVelocity(faceshift->getHeadAngularVelocity());
|
||||
}
|
||||
}
|
||||
|
||||
void Application::updateVisage() {
|
||||
bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
|
||||
PerformanceWarning warn(showWarnings, "Application::updateVisage()");
|
||||
|
||||
// Update Visage
|
||||
DependencyManager::get<Visage>()->update();
|
||||
}
|
||||
|
||||
void Application::updateDDE() {
|
||||
bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
|
||||
PerformanceWarning warn(showWarnings, "Application::updateDDE()");
|
||||
|
||||
// Update Cara
|
||||
DependencyManager::get<DdeFaceTracker>()->update();
|
||||
}
|
||||
|
||||
void Application::updateMyAvatarLookAtPosition() {
|
||||
PerformanceTimer perfTimer("lookAt");
|
||||
bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
|
||||
|
@ -2067,12 +2040,13 @@ void Application::update(float deltaTime) {
|
|||
{
|
||||
PerformanceTimer perfTimer("devices");
|
||||
DeviceTracker::updateAll();
|
||||
updateFaceshift();
|
||||
updateVisage();
|
||||
FaceTracker* tracker = getActiveFaceTracker();
|
||||
if (tracker) {
|
||||
tracker->update(deltaTime);
|
||||
}
|
||||
SixenseManager::getInstance().update(deltaTime);
|
||||
JoystickScriptingInterface::getInstance().update();
|
||||
_prioVR.update(deltaTime);
|
||||
|
||||
}
|
||||
|
||||
// Dispatch input events
|
||||
|
@ -2491,7 +2465,8 @@ void Application::loadViewFrustum(Camera& camera, ViewFrustum& viewFrustum) {
|
|||
|
||||
glm::vec3 Application::getSunDirection() {
|
||||
// Sun direction is in fact just the location of the sun relative to the origin
|
||||
return glm::normalize(_environment.getClosestData(_myCamera.getPosition()).getSunLocation(_myCamera.getPosition()));
|
||||
auto skyStage = DependencyManager::get<SceneScriptingInterface>()->getSkyStage();
|
||||
return skyStage->getSunLight()->getDirection();
|
||||
}
|
||||
|
||||
void Application::updateShadowMap() {
|
||||
|
@ -2501,7 +2476,7 @@ void Application::updateShadowMap() {
|
|||
glEnable(GL_DEPTH_TEST);
|
||||
glClear(GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glm::vec3 lightDirection = -getSunDirection();
|
||||
glm::vec3 lightDirection = getSunDirection();
|
||||
glm::quat rotation = rotationBetween(IDENTITY_FRONT, lightDirection);
|
||||
glm::quat inverseRotation = glm::inverse(rotation);
|
||||
|
||||
|
@ -2874,7 +2849,9 @@ void Application::displaySide(Camera& theCamera, bool selfAvatarOnly, RenderArgs
|
|||
|
||||
{
|
||||
DependencyManager::get<DeferredLightingEffect>()->setAmbientLightMode(getRenderAmbientLight());
|
||||
DependencyManager::get<DeferredLightingEffect>()->setGlobalLight(-getSunDirection(), GLOBAL_LIGHT_COLOR, GLOBAL_LIGHT_INTENSITY);
|
||||
auto skyStage = DependencyManager::get<SceneScriptingInterface>()->getSkyStage();
|
||||
DependencyManager::get<DeferredLightingEffect>()->setGlobalLight(skyStage->getSunLight()->getDirection(), skyStage->getSunLight()->getColor(), skyStage->getSunLight()->getIntensity());
|
||||
|
||||
PROFILE_RANGE("DeferredLighting");
|
||||
PerformanceTimer perfTimer("lighting");
|
||||
DependencyManager::get<DeferredLightingEffect>()->render();
|
||||
|
|
|
@ -421,9 +421,6 @@ private:
|
|||
// Various helper functions called during update()
|
||||
void updateLOD();
|
||||
void updateMouseRay();
|
||||
void updateFaceshift();
|
||||
void updateVisage();
|
||||
void updateDDE();
|
||||
void updateMyAvatarLookAtPosition();
|
||||
void updateThreads(float deltaTime);
|
||||
void updateMetavoxels(float deltaTime);
|
||||
|
|
|
@ -380,8 +380,7 @@ void Avatar::render(const glm::vec3& cameraPosition, RenderMode renderMode, bool
|
|||
foreach (const AvatarManager::LocalLight& light, DependencyManager::get<AvatarManager>()->getLocalLights()) {
|
||||
glm::vec3 direction = orientation * light.direction;
|
||||
DependencyManager::get<DeferredLightingEffect>()->addSpotLight(position - direction * distance,
|
||||
distance * 2.0f, glm::vec3(), light.color, light.color, 1.0f, 0.5f, 0.0f, direction,
|
||||
LIGHT_EXPONENT, LIGHT_CUTOFF);
|
||||
distance * 2.0f, light.color, 0.5f, orientation, LIGHT_EXPONENT, LIGHT_CUTOFF);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -42,7 +42,6 @@ Head::Head(Avatar* owningAvatar) :
|
|||
_mouth2(0.0f),
|
||||
_mouth3(0.0f),
|
||||
_mouth4(0.0f),
|
||||
_angularVelocity(0,0,0),
|
||||
_renderLookatVectors(false),
|
||||
_saccade(0.0f, 0.0f, 0.0f),
|
||||
_saccadeTarget(0.0f, 0.0f, 0.0f),
|
||||
|
|
|
@ -55,9 +55,6 @@ public:
|
|||
|
||||
/// \return orientationBody * orientationBasePitch
|
||||
glm::quat getCameraOrientation () const;
|
||||
|
||||
const glm::vec3& getAngularVelocity() const { return _angularVelocity; }
|
||||
void setAngularVelocity(glm::vec3 angularVelocity) { _angularVelocity = angularVelocity; }
|
||||
|
||||
void setCorrectedLookAtPosition(glm::vec3 correctedLookAtPosition);
|
||||
glm::vec3 getCorrectedLookAtPosition();
|
||||
|
@ -130,7 +127,6 @@ private:
|
|||
float _mouth2;
|
||||
float _mouth3;
|
||||
float _mouth4;
|
||||
glm::vec3 _angularVelocity;
|
||||
bool _renderLookatVectors;
|
||||
glm::vec3 _saccade;
|
||||
glm::vec3 _saccadeTarget;
|
||||
|
|
|
@ -892,13 +892,7 @@ void MyAvatar::updateLookAtTargetAvatar() {
|
|||
_lookAtTargetAvatar.clear();
|
||||
_targetAvatarPosition = glm::vec3(0.0f);
|
||||
|
||||
glm::quat faceRotation = Application::getInstance()->getViewFrustum()->getOrientation();
|
||||
FaceTracker* tracker = Application::getInstance()->getActiveFaceTracker();
|
||||
if (tracker) {
|
||||
// If faceshift or other face tracker in use, add on the actual angle of the head
|
||||
faceRotation *= tracker->getHeadRotation();
|
||||
}
|
||||
glm::vec3 lookForward = faceRotation * IDENTITY_FRONT;
|
||||
glm::vec3 lookForward = getHead()->getFinalOrientationInWorldFrame() * IDENTITY_FRONT;
|
||||
glm::vec3 cameraPosition = Application::getInstance()->getCamera()->getPosition();
|
||||
|
||||
float smallestAngleTo = glm::radians(Application::getInstance()->getCamera()->getFieldOfView()) / 2.0f;
|
||||
|
@ -1166,15 +1160,8 @@ void MyAvatar::updateOrientation(float deltaTime) {
|
|||
pitch *= DEGREES_PER_RADIAN;
|
||||
roll *= DEGREES_PER_RADIAN;
|
||||
|
||||
// Record the angular velocity
|
||||
Head* head = getHead();
|
||||
if (deltaTime > 0.0f) {
|
||||
glm::vec3 angularVelocity(pitch - head->getBasePitch(), yaw - head->getBaseYaw(), roll - head->getBaseRoll());
|
||||
angularVelocity *= 1.0f / deltaTime;
|
||||
head->setAngularVelocity(angularVelocity);
|
||||
}
|
||||
|
||||
//Invert yaw and roll when in mirror mode
|
||||
Head* head = getHead();
|
||||
if (Application::getInstance()->getCamera()->getMode() == CAMERA_MODE_MIRROR) {
|
||||
head->setBaseYaw(-yaw);
|
||||
head->setBasePitch(pitch);
|
||||
|
|
|
@ -50,6 +50,8 @@ DdeFaceTracker::DdeFaceTracker() :
|
|||
}
|
||||
|
||||
DdeFaceTracker::DdeFaceTracker(const QHostAddress& host, quint16 port) :
|
||||
_host(host),
|
||||
_port(port),
|
||||
_lastReceiveTimestamp(0),
|
||||
_reset(false),
|
||||
_leftBlinkIndex(0), // see http://support.faceshift.com/support/articles/35129-export-of-blendshapes
|
||||
|
@ -63,9 +65,7 @@ DdeFaceTracker::DdeFaceTracker(const QHostAddress& host, quint16 port) :
|
|||
_browUpRightIndex(18),
|
||||
_mouthSmileLeftIndex(28),
|
||||
_mouthSmileRightIndex(29),
|
||||
_jawOpenIndex(21),
|
||||
_host(host),
|
||||
_port(port)
|
||||
_jawOpenIndex(21)
|
||||
{
|
||||
_blendshapeCoefficients.resize(NUM_EXPRESSION);
|
||||
|
||||
|
@ -80,18 +80,6 @@ DdeFaceTracker::~DdeFaceTracker() {
|
|||
}
|
||||
}
|
||||
|
||||
void DdeFaceTracker::init() {
|
||||
|
||||
}
|
||||
|
||||
void DdeFaceTracker::reset() {
|
||||
_reset = true;
|
||||
}
|
||||
|
||||
void DdeFaceTracker::update() {
|
||||
|
||||
}
|
||||
|
||||
void DdeFaceTracker::setEnabled(bool enabled) {
|
||||
// isOpen() does not work as one might expect on QUdpSocket; don't test isOpen() before closing socket.
|
||||
_udpSocket.close();
|
||||
|
|
|
@ -23,12 +23,10 @@ class DdeFaceTracker : public FaceTracker, public Dependency {
|
|||
SINGLETON_DEPENDENCY
|
||||
|
||||
public:
|
||||
//initialization
|
||||
void init();
|
||||
void reset();
|
||||
void update();
|
||||
|
||||
bool isActive() const;
|
||||
virtual void reset() { _reset = true; }
|
||||
|
||||
virtual bool isActive() const;
|
||||
virtual bool isTracking() const { return isActive(); }
|
||||
|
||||
float getLeftBlink() const { return getBlendshapeCoefficient(_leftBlinkIndex); }
|
||||
float getRightBlink() const { return getBlendshapeCoefficient(_rightBlinkIndex); }
|
||||
|
|
|
@ -11,7 +11,41 @@
|
|||
|
||||
#include "FaceTracker.h"
|
||||
|
||||
FaceTracker::FaceTracker() :
|
||||
_estimatedEyePitch(0.0f),
|
||||
_estimatedEyeYaw(0.0f) {
|
||||
inline float FaceTracker::getBlendshapeCoefficient(int index) const {
|
||||
return isValidBlendshapeIndex(index) ? _blendshapeCoefficients[index] : 0.0f;
|
||||
}
|
||||
|
||||
float FaceTracker::getFadeCoefficient() const {
|
||||
return _fadeCoefficient;
|
||||
}
|
||||
|
||||
const glm::vec3 FaceTracker::getHeadTranslation() const {
|
||||
return glm::mix(glm::vec3(0.0f), _headTranslation, getFadeCoefficient());
|
||||
}
|
||||
|
||||
const glm::quat FaceTracker::getHeadRotation() const {
|
||||
return glm::mix(glm::quat(), _headRotation, getFadeCoefficient());
|
||||
}
|
||||
|
||||
void FaceTracker::update(float deltaTime) {
|
||||
// Based on exponential distributions: http://en.wikipedia.org/wiki/Exponential_distribution
|
||||
static const float EPSILON = 0.02f; // MUST BE < 1.0f
|
||||
static const float INVERSE_AT_EPSILON = -std::log(EPSILON); // So that f(1.0f) = EPSILON ~ 0.0f
|
||||
static const float RELAXATION_TIME = 0.8f; // sec
|
||||
|
||||
if (isTracking()) {
|
||||
if (_relaxationStatus == 1.0f) {
|
||||
_fadeCoefficient = 1.0f;
|
||||
return;
|
||||
}
|
||||
_relaxationStatus = glm::clamp(_relaxationStatus + deltaTime / RELAXATION_TIME, 0.0f, 1.0f);
|
||||
_fadeCoefficient = 1.0f - std::exp(-_relaxationStatus * INVERSE_AT_EPSILON);
|
||||
} else {
|
||||
if (_relaxationStatus == 0.0f) {
|
||||
_fadeCoefficient = 0.0f;
|
||||
return;
|
||||
}
|
||||
_relaxationStatus = glm::clamp(_relaxationStatus - deltaTime / RELAXATION_TIME, 0.0f, 1.0f);
|
||||
_fadeCoefficient = std::exp(-(1.0f - _relaxationStatus) * INVERSE_AT_EPSILON);
|
||||
}
|
||||
}
|
|
@ -18,29 +18,40 @@
|
|||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/quaternion.hpp>
|
||||
|
||||
/// Base class for face trackers (Faceshift, Visage).
|
||||
/// Base class for face trackers (Faceshift, Visage, DDE).
|
||||
class FaceTracker : public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
FaceTracker();
|
||||
virtual ~FaceTracker() {}
|
||||
virtual bool isActive() const { return false; }
|
||||
virtual bool isTracking() const { return false; }
|
||||
|
||||
const glm::vec3& getHeadTranslation() const { return _headTranslation; }
|
||||
const glm::quat& getHeadRotation() const { return _headRotation; }
|
||||
virtual void init() {}
|
||||
virtual void update(float deltaTime);
|
||||
virtual void reset() {}
|
||||
|
||||
float getFadeCoefficient() const;
|
||||
|
||||
const glm::vec3 getHeadTranslation() const;
|
||||
const glm::quat getHeadRotation() const;
|
||||
|
||||
float getEstimatedEyePitch() const { return _estimatedEyePitch; }
|
||||
float getEstimatedEyeYaw() const { return _estimatedEyeYaw; }
|
||||
|
||||
int getNumBlendshapes() const { return _blendshapeCoefficients.size(); }
|
||||
bool isValidBlendshapeIndex(int index) const { return index >= 0 && index < getNumBlendshapes(); }
|
||||
const QVector<float>& getBlendshapeCoefficients() const { return _blendshapeCoefficients; }
|
||||
float getBlendshapeCoefficient(int index) const;
|
||||
|
||||
protected:
|
||||
|
||||
glm::vec3 _headTranslation;
|
||||
glm::quat _headRotation;
|
||||
float _estimatedEyePitch;
|
||||
float _estimatedEyeYaw;
|
||||
glm::vec3 _headTranslation = glm::vec3(0.0f);
|
||||
glm::quat _headRotation = glm::quat();
|
||||
float _estimatedEyePitch = 0.0f;
|
||||
float _estimatedEyeYaw = 0.0f;
|
||||
QVector<float> _blendshapeCoefficients;
|
||||
|
||||
float _relaxationStatus = 0.0f; // Between 0.0f and 1.0f
|
||||
float _fadeCoefficient = 0.0f; // Between 0.0f and 1.0f
|
||||
};
|
||||
|
||||
#endif // hifi_FaceTracker_h
|
||||
|
|
|
@ -25,37 +25,11 @@ using namespace fs;
|
|||
|
||||
using namespace std;
|
||||
|
||||
const QString DEFAULT_FACESHIFT_HOSTNAME = "localhost";
|
||||
const quint16 FACESHIFT_PORT = 33433;
|
||||
float STARTING_FACESHIFT_FRAME_TIME = 0.033f;
|
||||
const float DEFAULT_FACESHIFT_EYE_DEFLECTION = 0.25f;
|
||||
|
||||
Faceshift::Faceshift() :
|
||||
_tcpEnabled(true),
|
||||
_tcpRetryCount(0),
|
||||
_lastTrackingStateReceived(0),
|
||||
_averageFrameTime(STARTING_FACESHIFT_FRAME_TIME),
|
||||
_headAngularVelocity(0),
|
||||
_headLinearVelocity(0),
|
||||
_lastHeadTranslation(0),
|
||||
_filteredHeadTranslation(0),
|
||||
_eyeGazeLeftPitch(0.0f),
|
||||
_eyeGazeLeftYaw(0.0f),
|
||||
_eyeGazeRightPitch(0.0f),
|
||||
_eyeGazeRightYaw(0.0f),
|
||||
_leftBlinkIndex(0), // see http://support.faceshift.com/support/articles/35129-export-of-blendshapes
|
||||
_rightBlinkIndex(1),
|
||||
_leftEyeOpenIndex(8),
|
||||
_rightEyeOpenIndex(9),
|
||||
_browDownLeftIndex(14),
|
||||
_browDownRightIndex(15),
|
||||
_browUpCenterIndex(16),
|
||||
_browUpLeftIndex(17),
|
||||
_browUpRightIndex(18),
|
||||
_mouthSmileLeftIndex(28),
|
||||
_mouthSmileRightIndex(29),
|
||||
_jawOpenIndex(21),
|
||||
_longTermAverageEyePitch(0.0f),
|
||||
_longTermAverageEyeYaw(0.0f),
|
||||
_longTermAverageInitialized(false),
|
||||
_eyeDeflection("faceshiftEyeDeflection", DEFAULT_FACESHIFT_EYE_DEFLECTION),
|
||||
_hostname("faceshiftHostname", DEFAULT_FACESHIFT_HOSTNAME)
|
||||
{
|
||||
|
@ -71,31 +45,17 @@ Faceshift::Faceshift() :
|
|||
#endif
|
||||
}
|
||||
|
||||
#ifdef HAVE_FACESHIFT
|
||||
void Faceshift::init() {
|
||||
#ifdef HAVE_FACESHIFT
|
||||
setTCPEnabled(Menu::getInstance()->isOptionChecked(MenuOption::Faceshift));
|
||||
#endif
|
||||
}
|
||||
|
||||
bool Faceshift::isConnectedOrConnecting() const {
|
||||
return _tcpSocket.state() == QAbstractSocket::ConnectedState ||
|
||||
(_tcpRetryCount == 0 && _tcpSocket.state() != QAbstractSocket::UnconnectedState);
|
||||
}
|
||||
|
||||
bool Faceshift::isActive() const {
|
||||
#ifdef HAVE_FACESHIFT
|
||||
const quint64 ACTIVE_TIMEOUT_USECS = 1000000;
|
||||
return (usecTimestampNow() - _lastTrackingStateReceived) < ACTIVE_TIMEOUT_USECS;
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
void Faceshift::update() {
|
||||
void Faceshift::update(float deltaTime) {
|
||||
if (!isActive()) {
|
||||
return;
|
||||
}
|
||||
PerformanceTimer perfTimer("faceshift");
|
||||
FaceTracker::update(deltaTime);
|
||||
|
||||
// get the euler angles relative to the window
|
||||
glm::vec3 eulers = glm::degrees(safeEulerAngles(_headRotation * glm::quat(glm::radians(glm::vec3(
|
||||
(_eyeGazeLeftPitch + _eyeGazeRightPitch) / 2.0f, (_eyeGazeLeftYaw + _eyeGazeRightYaw) / 2.0f, 0.0f)))));
|
||||
|
@ -116,14 +76,28 @@ void Faceshift::update() {
|
|||
}
|
||||
|
||||
void Faceshift::reset() {
|
||||
#ifdef HAVE_FACESHIFT
|
||||
if (_tcpSocket.state() == QAbstractSocket::ConnectedState) {
|
||||
string message;
|
||||
fsBinaryStream::encode_message(message, fsMsgCalibrateNeutral());
|
||||
send(message);
|
||||
}
|
||||
_longTermAverageInitialized = false;
|
||||
}
|
||||
|
||||
bool Faceshift::isActive() const {
|
||||
const quint64 ACTIVE_TIMEOUT_USECS = 1000000;
|
||||
return (usecTimestampNow() - _lastTrackingStateReceived) < ACTIVE_TIMEOUT_USECS;
|
||||
}
|
||||
|
||||
bool Faceshift::isTracking() const {
|
||||
return isActive() && _tracking;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
bool Faceshift::isConnectedOrConnecting() const {
|
||||
return _tcpSocket.state() == QAbstractSocket::ConnectedState ||
|
||||
(_tcpRetryCount == 0 && _tcpSocket.state() != QAbstractSocket::UnconnectedState);
|
||||
}
|
||||
|
||||
void Faceshift::updateFakeCoefficients(float leftBlink, float rightBlink, float browUp,
|
||||
|
@ -148,12 +122,13 @@ void Faceshift::updateFakeCoefficients(float leftBlink, float rightBlink, float
|
|||
}
|
||||
|
||||
void Faceshift::setTCPEnabled(bool enabled) {
|
||||
#ifdef HAVE_FACESHIFT
|
||||
if ((_tcpEnabled = enabled)) {
|
||||
connectSocket();
|
||||
|
||||
} else {
|
||||
_tcpSocket.disconnectFromHost();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void Faceshift::connectSocket() {
|
||||
|
@ -202,10 +177,6 @@ void Faceshift::readFromSocket() {
|
|||
receive(_tcpSocket.readAll());
|
||||
}
|
||||
|
||||
float Faceshift::getBlendshapeCoefficient(int index) const {
|
||||
return (index >= 0 && index < (int)_blendshapeCoefficients.size()) ? _blendshapeCoefficients[index] : 0.0f;
|
||||
}
|
||||
|
||||
void Faceshift::send(const std::string& message) {
|
||||
_tcpSocket.write(message.data(), message.size());
|
||||
}
|
||||
|
|
|
@ -24,8 +24,7 @@
|
|||
|
||||
#include "FaceTracker.h"
|
||||
|
||||
const float DEFAULT_FACESHIFT_EYE_DEFLECTION = 0.25f;
|
||||
const QString DEFAULT_FACESHIFT_HOSTNAME = "localhost";
|
||||
const float STARTING_FACESHIFT_FRAME_TIME = 0.033f;
|
||||
|
||||
/// Handles interaction with the Faceshift software, which provides head position/orientation and facial features.
|
||||
class Faceshift : public FaceTracker, public Dependency {
|
||||
|
@ -33,11 +32,17 @@ class Faceshift : public FaceTracker, public Dependency {
|
|||
SINGLETON_DEPENDENCY
|
||||
|
||||
public:
|
||||
void init();
|
||||
#ifdef HAVE_FACESHIFT
|
||||
// If we don't have faceshift, use the base class' methods
|
||||
virtual void init();
|
||||
virtual void update(float deltaTime);
|
||||
virtual void reset();
|
||||
|
||||
bool isConnectedOrConnecting() const;
|
||||
virtual bool isActive() const;
|
||||
virtual bool isTracking() const;
|
||||
#endif
|
||||
|
||||
bool isActive() const;
|
||||
bool isConnectedOrConnecting() const;
|
||||
|
||||
const glm::vec3& getHeadAngularVelocity() const { return _headAngularVelocity; }
|
||||
|
||||
|
@ -68,9 +73,6 @@ public:
|
|||
|
||||
QString getHostname() { return _hostname.get(); }
|
||||
void setHostname(const QString& hostname);
|
||||
|
||||
void update();
|
||||
void reset();
|
||||
|
||||
void updateFakeCoefficients(float leftBlink,
|
||||
float rightBlink,
|
||||
|
@ -82,15 +84,12 @@ public:
|
|||
QVector<float>& coefficients) const;
|
||||
|
||||
signals:
|
||||
|
||||
void connectionStateChanged();
|
||||
|
||||
public slots:
|
||||
|
||||
void setTCPEnabled(bool enabled);
|
||||
|
||||
private slots:
|
||||
|
||||
void connectSocket();
|
||||
void noteConnected();
|
||||
void noteError(QAbstractSocket::SocketError error);
|
||||
|
@ -101,8 +100,6 @@ private:
|
|||
Faceshift();
|
||||
virtual ~Faceshift() {}
|
||||
|
||||
float getBlendshapeCoefficient(int index) const;
|
||||
|
||||
void send(const std::string& message);
|
||||
void receive(const QByteArray& buffer);
|
||||
|
||||
|
@ -113,48 +110,48 @@ private:
|
|||
fs::fsBinaryStream _stream;
|
||||
#endif
|
||||
|
||||
bool _tcpEnabled;
|
||||
int _tcpRetryCount;
|
||||
bool _tracking;
|
||||
quint64 _lastTrackingStateReceived;
|
||||
float _averageFrameTime;
|
||||
bool _tcpEnabled = true;
|
||||
int _tcpRetryCount = 0;
|
||||
bool _tracking = false;
|
||||
quint64 _lastTrackingStateReceived = 0;
|
||||
float _averageFrameTime = STARTING_FACESHIFT_FRAME_TIME;
|
||||
|
||||
glm::vec3 _headAngularVelocity;
|
||||
glm::vec3 _headLinearVelocity;
|
||||
glm::vec3 _lastHeadTranslation;
|
||||
glm::vec3 _filteredHeadTranslation;
|
||||
glm::vec3 _headAngularVelocity = glm::vec3(0.0f);
|
||||
glm::vec3 _headLinearVelocity = glm::vec3(0.0f);
|
||||
glm::vec3 _lastHeadTranslation = glm::vec3(0.0f);
|
||||
glm::vec3 _filteredHeadTranslation = glm::vec3(0.0f);
|
||||
|
||||
// degrees
|
||||
float _eyeGazeLeftPitch;
|
||||
float _eyeGazeLeftYaw;
|
||||
float _eyeGazeRightPitch;
|
||||
float _eyeGazeRightYaw;
|
||||
|
||||
int _leftBlinkIndex;
|
||||
int _rightBlinkIndex;
|
||||
int _leftEyeOpenIndex;
|
||||
int _rightEyeOpenIndex;
|
||||
|
||||
// Brows
|
||||
int _browDownLeftIndex;
|
||||
int _browDownRightIndex;
|
||||
int _browUpCenterIndex;
|
||||
int _browUpLeftIndex;
|
||||
int _browUpRightIndex;
|
||||
|
||||
int _mouthSmileLeftIndex;
|
||||
int _mouthSmileRightIndex;
|
||||
|
||||
int _jawOpenIndex;
|
||||
float _eyeGazeLeftPitch = 0.0f;
|
||||
float _eyeGazeLeftYaw = 0.0f;
|
||||
float _eyeGazeRightPitch = 0.0f;
|
||||
float _eyeGazeRightYaw = 0.0f;
|
||||
|
||||
// degrees
|
||||
float _longTermAverageEyePitch;
|
||||
float _longTermAverageEyeYaw;
|
||||
bool _longTermAverageInitialized;
|
||||
float _longTermAverageEyePitch = 0.0f;
|
||||
float _longTermAverageEyeYaw = 0.0f;
|
||||
bool _longTermAverageInitialized = false;
|
||||
|
||||
Setting::Handle<float> _eyeDeflection;
|
||||
Setting::Handle<QString> _hostname;
|
||||
|
||||
// see http://support.faceshift.com/support/articles/35129-export-of-blendshapes
|
||||
int _leftBlinkIndex = 0;
|
||||
int _rightBlinkIndex = 1;
|
||||
int _leftEyeOpenIndex = 8;
|
||||
int _rightEyeOpenIndex = 9;
|
||||
|
||||
// Brows
|
||||
int _browDownLeftIndex = 14;
|
||||
int _browDownRightIndex = 15;
|
||||
int _browUpCenterIndex = 16;
|
||||
int _browUpLeftIndex = 17;
|
||||
int _browUpRightIndex = 18;
|
||||
|
||||
int _mouthSmileLeftIndex = 28;
|
||||
int _mouthSmileRightIndex = 29;
|
||||
|
||||
int _jawOpenIndex = 21;
|
||||
};
|
||||
|
||||
#endif // hifi_Faceshift_h
|
||||
|
|
|
@ -41,7 +41,6 @@ const glm::vec3 DEFAULT_HEAD_ORIGIN(0.0f, 0.0f, 0.7f);
|
|||
|
||||
Visage::Visage() :
|
||||
_enabled(false),
|
||||
_active(false),
|
||||
_headOrigin(DEFAULT_HEAD_ORIGIN) {
|
||||
|
||||
#ifdef HAVE_VISAGE
|
||||
|
@ -119,20 +118,20 @@ static const QMultiHash<QByteArray, QPair<int, float> >& getActionUnitNameMap()
|
|||
}
|
||||
#endif
|
||||
|
||||
const float TRANSLATION_SCALE = 20.0f;
|
||||
|
||||
#ifdef HAVE_VISAGE
|
||||
const float TRANSLATION_SCALE = 20.0f;
|
||||
void Visage::init() {
|
||||
connect(DependencyManager::get<Faceshift>().data(), SIGNAL(connectionStateChanged()), SLOT(updateEnabled()));
|
||||
updateEnabled();
|
||||
}
|
||||
|
||||
void Visage::update() {
|
||||
#ifdef HAVE_VISAGE
|
||||
_active = (_tracker->getTrackingData(_data) == TRACK_STAT_OK);
|
||||
if (!_active) {
|
||||
void Visage::update(float deltaTime) {
|
||||
if (!isActive()) {
|
||||
return;
|
||||
}
|
||||
PerformanceTimer perfTimer("visage");
|
||||
FaceTracker::update(deltaTime);
|
||||
|
||||
_headRotation = glm::quat(glm::vec3(-_data->faceRotation[0], -_data->faceRotation[1], _data->faceRotation[2]));
|
||||
_headTranslation = (glm::vec3(_data->faceTranslation[0], _data->faceTranslation[1], _data->faceTranslation[2]) -
|
||||
_headOrigin) * TRANSLATION_SCALE;
|
||||
|
@ -164,12 +163,12 @@ void Visage::update() {
|
|||
}
|
||||
_blendshapeCoefficients[leftEyeBlinkIndex] = 1.0f - _data->eyeClosure[1];
|
||||
_blendshapeCoefficients[rightEyeBlinkIndex] = 1.0f - _data->eyeClosure[0];
|
||||
#endif
|
||||
}
|
||||
|
||||
void Visage::reset() {
|
||||
_headOrigin += _headTranslation / TRANSLATION_SCALE;
|
||||
}
|
||||
#endif
|
||||
|
||||
void Visage::updateEnabled() {
|
||||
setEnabled(Menu::getInstance()->isOptionChecked(MenuOption::Visage) &&
|
||||
|
|
|
@ -31,15 +31,16 @@ class Visage : public FaceTracker, public Dependency {
|
|||
SINGLETON_DEPENDENCY
|
||||
|
||||
public:
|
||||
void init();
|
||||
#ifdef HAVE_VISAGE
|
||||
virtual void init();
|
||||
virtual void update(float deltaTime);
|
||||
virtual void reset();
|
||||
|
||||
bool isActive() const { return _active; }
|
||||
|
||||
void update();
|
||||
void reset();
|
||||
virtual bool isActive() const { return _tracker->getTrackingData(_data) == TRACK_STAT_OK; }
|
||||
virtual bool isTracking() const { return isActive(); }
|
||||
#endif
|
||||
|
||||
public slots:
|
||||
|
||||
void updateEnabled();
|
||||
|
||||
private:
|
||||
|
@ -55,7 +56,6 @@ private:
|
|||
void setEnabled(bool enabled);
|
||||
|
||||
bool _enabled;
|
||||
bool _active;
|
||||
|
||||
glm::vec3 _headOrigin;
|
||||
};
|
||||
|
|
|
@ -36,31 +36,18 @@ void RenderableLightEntityItem::render(RenderArgs* args) {
|
|||
float diffuseG = getDiffuseColor()[GREEN_INDEX] / MAX_COLOR;
|
||||
float diffuseB = getDiffuseColor()[BLUE_INDEX] / MAX_COLOR;
|
||||
|
||||
float ambientR = getAmbientColor()[RED_INDEX] / MAX_COLOR;
|
||||
float ambientG = getAmbientColor()[GREEN_INDEX] / MAX_COLOR;
|
||||
float ambientB = getAmbientColor()[BLUE_INDEX] / MAX_COLOR;
|
||||
glm::vec3 color = glm::vec3(diffuseR, diffuseG, diffuseB);
|
||||
|
||||
float specularR = getSpecularColor()[RED_INDEX] / MAX_COLOR;
|
||||
float specularG = getSpecularColor()[GREEN_INDEX] / MAX_COLOR;
|
||||
float specularB = getSpecularColor()[BLUE_INDEX] / MAX_COLOR;
|
||||
|
||||
glm::vec3 ambient = glm::vec3(ambientR, ambientG, ambientB);
|
||||
glm::vec3 diffuse = glm::vec3(diffuseR, diffuseG, diffuseB);
|
||||
glm::vec3 specular = glm::vec3(specularR, specularG, specularB);
|
||||
glm::vec3 direction = IDENTITY_FRONT * rotation;
|
||||
float constantAttenuation = getConstantAttenuation();
|
||||
float linearAttenuation = getLinearAttenuation();
|
||||
float quadraticAttenuation = getQuadraticAttenuation();
|
||||
float intensity = getConstantAttenuation();
|
||||
float exponent = getExponent();
|
||||
float cutoff = glm::radians(getCutoff());
|
||||
|
||||
if (_isSpotlight) {
|
||||
DependencyManager::get<DeferredLightingEffect>()->addSpotLight(position, largestDiameter / 2.0f,
|
||||
ambient, diffuse, specular, constantAttenuation, linearAttenuation, quadraticAttenuation,
|
||||
direction, exponent, cutoff);
|
||||
DependencyManager::get<DeferredLightingEffect>()->addSpotLight(position, largestDiameter / 2.0f,
|
||||
color, intensity, rotation, exponent, cutoff);
|
||||
} else {
|
||||
DependencyManager::get<DeferredLightingEffect>()->addPointLight(position, largestDiameter / 2.0f,
|
||||
ambient, diffuse, specular, constantAttenuation, linearAttenuation, quadraticAttenuation);
|
||||
DependencyManager::get<DeferredLightingEffect>()->addPointLight(position, largestDiameter / 2.0f,
|
||||
color, intensity);
|
||||
}
|
||||
|
||||
#ifdef WANT_DEBUG
|
||||
|
|
|
@ -47,7 +47,7 @@ public:
|
|||
static void syncGPUObject(const Buffer& buffer);
|
||||
static GLuint getBufferID(const Buffer& buffer);
|
||||
|
||||
class GLTexture {
|
||||
class GLTexture : public GPUObject {
|
||||
public:
|
||||
Stamp _storageStamp;
|
||||
Stamp _contentStamp;
|
||||
|
|
209
libraries/model/src/model/Stage.cpp
Normal file
209
libraries/model/src/model/Stage.cpp
Normal file
|
@ -0,0 +1,209 @@
|
|||
//
|
||||
// Stage.cpp
|
||||
// libraries/model/src/model
|
||||
//
|
||||
// Created by Sam Gateau on 2/24/2015.
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
#include "Stage.h"
|
||||
|
||||
#include <glm/gtx/transform.hpp>
|
||||
#include <math.h>
|
||||
|
||||
using namespace model;
|
||||
|
||||
|
||||
void EarthSunModel::updateAll() const {
|
||||
updateWorldToSurface();
|
||||
updateSurfaceToEye();
|
||||
updateSun();
|
||||
}
|
||||
|
||||
Mat4d EarthSunModel::evalWorldToGeoLocationMat(double longitude, double latitude, double absAltitude, double scale) {
|
||||
// Longitude is along Z axis but - from east to west
|
||||
Mat4d rotLon = glm::rotate(glm::radians(longitude), Vec3d(0.0, 0.0, 1.0));
|
||||
|
||||
// latitude is along X axis + from south to north
|
||||
Mat4d rotLat = glm::rotate(-glm::radians(latitude), Vec3d(1.0, 0.0, 0.0));
|
||||
|
||||
// translation is movin to the earth surface + altiture at the radius along Y axis
|
||||
Mat4d surfaceT = glm::translate(Vec3d(0.0, -absAltitude, 0.0));
|
||||
|
||||
// Mat4d worldScale = glm::scale(Vec3d(scale));
|
||||
|
||||
Mat4d worldToGeoLocMat = surfaceT * rotLat * rotLon;
|
||||
|
||||
return worldToGeoLocMat;
|
||||
}
|
||||
|
||||
void EarthSunModel::updateWorldToSurface() const {
|
||||
// Check if the final position is too close to the earth center ?
|
||||
double absAltitude = _earthRadius + _altitude;
|
||||
if ( absAltitude < 0.01) {
|
||||
absAltitude = 0.01;
|
||||
}
|
||||
|
||||
// Final world to local Frame
|
||||
_worldToSurfaceMat = evalWorldToGeoLocationMat(_longitude, _latitude, absAltitude, _scale);
|
||||
// and the inverse
|
||||
_surfaceToWorldMat = glm::inverse(_worldToSurfaceMat);
|
||||
|
||||
_surfacePos = Vec3d(_surfaceToWorldMat * Vec4d(0.0, 0.0, 0.0, 1.0));
|
||||
}
|
||||
|
||||
void EarthSunModel::updateSurfaceToEye() const {
|
||||
_surfaceToEyeMat = glm::inverse(_eyeToSurfaceMat);
|
||||
_worldToEyeMat = _surfaceToEyeMat * _worldToSurfaceMat;
|
||||
_eyeToWorldMat = _surfaceToWorldMat * _eyeToSurfaceMat;
|
||||
_eyePos = Vec3d(_eyeToWorldMat * Vec4d(0.0, 0.0, 0.0, 1.0) );
|
||||
_eyeDir = Vec3d(_eyeToWorldMat * Vec4d(0.0, 0.0, -1.0, 0.0) );
|
||||
}
|
||||
|
||||
void EarthSunModel::updateSun() const {
|
||||
// Longitude is along Y axis but - from east to west
|
||||
Mat4d rotSunLon;
|
||||
|
||||
Mat4d rotSun = evalWorldToGeoLocationMat(_sunLongitude, _sunLatitude, _earthRadius, _scale);
|
||||
rotSun = glm::inverse(rotSun);
|
||||
|
||||
_sunDir = Vec3d(rotSun * Vec4d(0.0, 1.0, 0.0, 0.0));
|
||||
|
||||
// sun direction is looking up toward Y axis at the specified sun lat, long
|
||||
Vec3d lssd = Vec3d(_worldToSurfaceMat * Vec4d(_sunDir.x, _sunDir.y, _sunDir.z, 0.0));
|
||||
|
||||
// apply surface rotation offset
|
||||
glm::dquat dSurfOrient(_surfaceOrientation);
|
||||
lssd = glm::rotate(dSurfOrient, lssd);
|
||||
|
||||
_surfaceSunDir = glm::normalize(Vec3(lssd.x, lssd.y, lssd.z));
|
||||
}
|
||||
|
||||
void EarthSunModel::setSurfaceOrientation(const Quat& orientation) {
|
||||
_surfaceOrientation = orientation;
|
||||
invalidate();
|
||||
}
|
||||
|
||||
double moduloRange(double val, double minVal, double maxVal) {
|
||||
double range = maxVal - minVal;
|
||||
double rval = (val - minVal) / range;
|
||||
double intval;
|
||||
return modf(rval, &intval) * range + minVal;
|
||||
}
|
||||
|
||||
const float MAX_LONGITUDE = 180.0f;
|
||||
const float MAX_LATITUDE = 90.0f;
|
||||
|
||||
float validateLongitude(float lon) {
|
||||
return moduloRange(lon, -MAX_LONGITUDE, MAX_LONGITUDE);
|
||||
}
|
||||
|
||||
float validateLatitude(float lat) {
|
||||
return moduloRange(lat, -MAX_LATITUDE, MAX_LATITUDE);
|
||||
}
|
||||
|
||||
float validateAltitude(float altitude) {
|
||||
const float MIN_ALTITUDE = -1000.0f;
|
||||
const float MAX_ALTITUDE = 100000.0f;
|
||||
return std::min(std::max(altitude, MIN_ALTITUDE), MAX_ALTITUDE);
|
||||
}
|
||||
|
||||
void EarthSunModel::setLatitude(float lat) {
|
||||
_latitude = validateLatitude(lat);
|
||||
invalidate();
|
||||
}
|
||||
void EarthSunModel::setLongitude(float lon) {
|
||||
_longitude = validateLongitude(lon);
|
||||
invalidate();
|
||||
}
|
||||
void EarthSunModel::setAltitude(float altitude) {
|
||||
_altitude = validateAltitude(altitude);
|
||||
invalidate();
|
||||
}
|
||||
|
||||
void EarthSunModel::setSunLatitude(float lat) {
|
||||
_sunLatitude = validateLatitude(lat);
|
||||
invalidate();
|
||||
}
|
||||
void EarthSunModel::setSunLongitude(float lon) {
|
||||
_sunLongitude = validateLongitude(lon);
|
||||
invalidate();
|
||||
}
|
||||
|
||||
const int NUM_DAYS_PER_YEAR = 365;
|
||||
const float NUM_HOURS_PER_DAY = 24.0f;
|
||||
const float NUM_HOURS_PER_HALF_DAY = NUM_HOURS_PER_DAY * 0.5f;
|
||||
|
||||
SunSkyStage::SunSkyStage() :
|
||||
_sunLight(new Light())
|
||||
{
|
||||
_sunLight->setType(Light::SUN);
|
||||
|
||||
setSunIntensity(1.0f);
|
||||
setSunColor(Vec3(1.0f, 1.0f, 1.0f));
|
||||
|
||||
// Default origin location is a special place in the world...
|
||||
setOriginLocation(122.407f, 37.777f, 0.03f);
|
||||
// Noun
|
||||
setDayTime(12.0f);
|
||||
// Begining of march
|
||||
setYearTime(60.0f);
|
||||
}
|
||||
|
||||
SunSkyStage::~SunSkyStage() {
|
||||
}
|
||||
|
||||
void SunSkyStage::setDayTime(float hour) {
|
||||
_dayTime = moduloRange(hour, 0.f, NUM_HOURS_PER_DAY);
|
||||
invalidate();
|
||||
}
|
||||
|
||||
void SunSkyStage::setYearTime(unsigned int day) {
|
||||
_yearTime = day % NUM_DAYS_PER_YEAR;
|
||||
invalidate();
|
||||
}
|
||||
|
||||
void SunSkyStage::setOriginOrientation(const Quat& orientation) {
|
||||
_earthSunModel.setSurfaceOrientation(orientation);
|
||||
invalidate();
|
||||
}
|
||||
|
||||
void SunSkyStage::setOriginLocation(float longitude, float latitude, float altitude) {
|
||||
_earthSunModel.setLongitude(longitude);
|
||||
_earthSunModel.setLatitude(latitude);
|
||||
_earthSunModel.setAltitude(altitude);
|
||||
invalidate();
|
||||
}
|
||||
|
||||
void SunSkyStage::setSunColor(const Vec3& color) {
|
||||
_sunLight->setColor(color);
|
||||
}
|
||||
void SunSkyStage::setSunIntensity(float intensity) {
|
||||
_sunLight->setIntensity(intensity);
|
||||
}
|
||||
|
||||
// THe sun declinaison calculus is taken from https://en.wikipedia.org/wiki/Position_of_the_Sun
|
||||
double evalSunDeclinaison(double dayNumber) {
|
||||
return -(23.0 + 44.0/60.0)*cos(glm::radians((360.0/365.0)*(dayNumber + 10.0)));
|
||||
}
|
||||
|
||||
void SunSkyStage::updateGraphicsObject() const {
|
||||
// Always update the sunLongitude based on the current dayTime and the current origin
|
||||
// The day time is supposed to be local at the origin
|
||||
double signedNormalizedDayTime = (_dayTime - NUM_HOURS_PER_HALF_DAY) / NUM_HOURS_PER_HALF_DAY;
|
||||
double sunLongitude = _earthSunModel.getLongitude() + (MAX_LONGITUDE * signedNormalizedDayTime);
|
||||
_earthSunModel.setSunLongitude(sunLongitude);
|
||||
|
||||
// And update the sunLAtitude as the declinaison depending of the time of the year
|
||||
_earthSunModel.setSunLatitude(evalSunDeclinaison(_yearTime));
|
||||
|
||||
Vec3d sunLightDir = -_earthSunModel.getSurfaceSunDir();
|
||||
_sunLight->setDirection(Vec3(sunLightDir.x, sunLightDir.y, sunLightDir.z));
|
||||
|
||||
double originAlt = _earthSunModel.getAltitude();
|
||||
_sunLight->setPosition(Vec3(0.0f, originAlt, 0.0f));
|
||||
|
||||
}
|
||||
|
161
libraries/model/src/model/Stage.h
Normal file
161
libraries/model/src/model/Stage.h
Normal file
|
@ -0,0 +1,161 @@
|
|||
//
|
||||
// Stage.h
|
||||
// libraries/model/src/model
|
||||
//
|
||||
// Created by Sam Gateau on 2/24/2015.
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
#ifndef hifi_model_Stage_h
|
||||
#define hifi_model_Stage_h
|
||||
|
||||
#include "Light.h"
|
||||
|
||||
namespace model {
|
||||
|
||||
typedef glm::dvec3 Vec3d;
|
||||
typedef glm::dvec4 Vec4d;
|
||||
typedef glm::dmat4 Mat4d;
|
||||
typedef glm::mat4 Mat4;
|
||||
|
||||
class EarthSunModel {
|
||||
public:
|
||||
|
||||
void setScale(float scale);
|
||||
float getScale() const { return _scale; }
|
||||
|
||||
void setLatitude(float lat);
|
||||
float getLatitude() const { return _latitude; }
|
||||
void setLongitude(float lon);
|
||||
float getLongitude() const { return _longitude; }
|
||||
void setAltitude(float altitude);
|
||||
float getAltitude() const { return _altitude; }
|
||||
|
||||
|
||||
void setSurfaceOrientation(const Quat& orientation);
|
||||
const Quat& getSurfaceOrientation() const { valid(); return _surfaceOrientation; }
|
||||
|
||||
const Vec3d& getSurfacePos() const { valid(); return _surfacePos; }
|
||||
|
||||
const Mat4d& getSurfaceToWorldMat() const { valid(); return _surfaceToWorldMat; }
|
||||
const Mat4d& getWoldToSurfaceMat() const { valid(); return _worldToSurfaceMat; }
|
||||
|
||||
const Mat4d& getEyeToSurfaceMat() const { valid(); return _eyeToSurfaceMat; }
|
||||
const Mat4d& getSurfaceToEyeMat() const { valid(); return _surfaceToEyeMat; }
|
||||
|
||||
const Mat4d& getEyeToWorldMat() const { valid(); return _eyeToWorldMat; }
|
||||
const Mat4d& getWorldToEyeMat() const { valid(); return _worldToEyeMat; }
|
||||
|
||||
|
||||
//or set the surfaceToEye mat directly
|
||||
void setEyeToSurfaceMat( const Mat4d& e2s);
|
||||
|
||||
const Vec3d& getEyePos() const { valid(); return _eyePos; }
|
||||
const Vec3d& getEyeDir() const { valid(); return _eyeDir; }
|
||||
|
||||
void setSunLongitude(float lon);
|
||||
float getSunLongitude() const { return _sunLongitude; }
|
||||
|
||||
void setSunLatitude(float lat);
|
||||
float getSunLatitude() const { return _sunLatitude; }
|
||||
|
||||
const Vec3d& getWorldSunDir() const { valid(); return _sunDir; }
|
||||
const Vec3d& getSurfaceSunDir() const { valid(); return _surfaceSunDir; }
|
||||
|
||||
|
||||
EarthSunModel() { valid(); }
|
||||
|
||||
protected:
|
||||
double _scale = 1000.0; //Km
|
||||
double _earthRadius = 6360.0;
|
||||
|
||||
Quat _surfaceOrientation;
|
||||
|
||||
double _longitude = 0.0;
|
||||
double _latitude = 0.0;
|
||||
double _altitude = 0.01;
|
||||
mutable Vec3d _surfacePos;
|
||||
mutable Mat4d _worldToSurfaceMat;
|
||||
mutable Mat4d _surfaceToWorldMat;
|
||||
void updateWorldToSurface() const;
|
||||
|
||||
mutable Mat4d _surfaceToEyeMat;
|
||||
mutable Mat4d _eyeToSurfaceMat;
|
||||
mutable Vec3d _eyeDir;
|
||||
mutable Vec3d _eyePos;
|
||||
void updateSurfaceToEye() const;
|
||||
|
||||
mutable Mat4d _worldToEyeMat;
|
||||
mutable Mat4d _eyeToWorldMat;
|
||||
|
||||
double _sunLongitude = 0.0;
|
||||
double _sunLatitude = 0.0;
|
||||
mutable Vec3d _sunDir;
|
||||
mutable Vec3d _surfaceSunDir;
|
||||
void updateSun() const;
|
||||
|
||||
mutable bool _invalid = true;
|
||||
void invalidate() const { _invalid = true; }
|
||||
void valid() const { if (_invalid) { updateAll(); _invalid = false; } }
|
||||
void updateAll() const;
|
||||
|
||||
static Mat4d evalWorldToGeoLocationMat(double longitude, double latitude, double altitude, double scale);
|
||||
};
|
||||
|
||||
// Sun sky stage generates the rendering primitives to display a scene realistically
|
||||
// at the specified location and time around earth
|
||||
class SunSkyStage {
|
||||
public:
|
||||
|
||||
SunSkyStage();
|
||||
~SunSkyStage();
|
||||
|
||||
// time of the day (local to the position) expressed in decimal hour in the range [0.0, 24.0]
|
||||
void setDayTime(float hour);
|
||||
float getDayTime() const { return _dayTime; }
|
||||
|
||||
// time of the year expressed in day in the range [0, 365]
|
||||
void setYearTime(unsigned int day);
|
||||
unsigned int getYearTime() const { return _yearTime; }
|
||||
|
||||
// Origin orientation used to modify the cardinal axis alignement used.
|
||||
// THe default is north along +Z axis and west along +X axis. this orientation gets added
|
||||
// to the transform stack producing the sun light direction.
|
||||
void setOriginOrientation(const Quat& orientation);
|
||||
const Quat& getOriginOrientation() const { return _earthSunModel.getSurfaceOrientation(); }
|
||||
|
||||
// Location used to define the sun & sky is a longitude and latitude [rad] and a earth surface altitude [km]
|
||||
void setOriginLocation(float longitude, float latitude, float surfaceAltitude);
|
||||
float getOriginLatitude() const { return _earthSunModel.getLatitude(); }
|
||||
float getOriginLongitude() const { return _earthSunModel.getLongitude(); }
|
||||
float getOriginSurfaceAltitude() const { return _earthSunModel.getAltitude(); }
|
||||
|
||||
// Sun properties
|
||||
void setSunColor(const Vec3& color);
|
||||
const Vec3& getSunColor() const { return getSunLight()->getColor(); }
|
||||
void setSunIntensity(float intensity);
|
||||
float getSunIntensity() const { return getSunLight()->getIntensity(); }
|
||||
|
||||
LightPointer getSunLight() const { valid(); return _sunLight; }
|
||||
|
||||
protected:
|
||||
LightPointer _sunLight;
|
||||
|
||||
float _dayTime;
|
||||
int _yearTime;
|
||||
|
||||
mutable EarthSunModel _earthSunModel;
|
||||
|
||||
mutable bool _invalid = true;
|
||||
void invalidate() const { _invalid = true; }
|
||||
void valid() const { if (_invalid) { updateGraphicsObject(); _invalid = false; } }
|
||||
void updateGraphicsObject() const;
|
||||
};
|
||||
|
||||
typedef QSharedPointer< SunSkyStage > SunSkyStagePointer;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
|
@ -76,7 +76,7 @@ const QString AddressManager::currentPath(bool withOrientation) const {
|
|||
pathString += "/" + orientationString;
|
||||
} else {
|
||||
qDebug() << "Cannot add orientation to path without a getter for position."
|
||||
<< "Call AdressManager::setOrientationGetter to pass a function that will return a glm::quat";
|
||||
<< "Call AddressManager::setOrientationGetter to pass a function that will return a glm::quat";
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -84,7 +84,7 @@ const QString AddressManager::currentPath(bool withOrientation) const {
|
|||
return pathString;
|
||||
} else {
|
||||
qDebug() << "Cannot create address path without a getter for position."
|
||||
<< "Call AdressManager::setPositionGetter to pass a function that will return a const glm::vec3&";
|
||||
<< "Call AddressManager::setPositionGetter to pass a function that will return a const glm::vec3&";
|
||||
return QString();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -669,3 +669,41 @@ void LimitedNodeList::sendHeartbeatToIceServer(const HifiSockAddr& iceServerSock
|
|||
|
||||
writeUnverifiedDatagram(iceRequestByteArray, iceServerSockAddr);
|
||||
}
|
||||
|
||||
void LimitedNodeList::putLocalPortIntoSharedMemory(const QString key, QObject* parent) {
|
||||
// save our local port to shared memory so that assignment client children know how to talk to this parent
|
||||
QSharedMemory* sharedPortMem = new QSharedMemory(key, parent);
|
||||
quint16 localPort = getNodeSocket().localPort();
|
||||
|
||||
// attempt to create the shared memory segment
|
||||
if (sharedPortMem->create(sizeof(localPort)) || sharedPortMem->attach()) {
|
||||
sharedPortMem->lock();
|
||||
memcpy(sharedPortMem->data(), &localPort, sizeof(localPort));
|
||||
sharedPortMem->unlock();
|
||||
|
||||
qDebug() << "Wrote local listening port" << localPort << "to shared memory at key" << key;
|
||||
} else {
|
||||
qWarning() << "Failed to create and attach to shared memory to share local port with assignment-client children.";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool LimitedNodeList::getLocalServerPortFromSharedMemory(const QString key, QSharedMemory*& sharedMem,
|
||||
quint16& localPort) {
|
||||
if (!sharedMem) {
|
||||
sharedMem = new QSharedMemory(key, this);
|
||||
|
||||
if (!sharedMem->attach(QSharedMemory::ReadOnly)) {
|
||||
qWarning() << "Could not attach to shared memory at key" << key;
|
||||
}
|
||||
}
|
||||
|
||||
if (sharedMem->isAttached()) {
|
||||
sharedMem->lock();
|
||||
memcpy(&localPort, sharedMem->data(), sizeof(localPort));
|
||||
sharedMem->unlock();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -26,6 +26,7 @@
|
|||
#include <qsharedpointer.h>
|
||||
#include <QtNetwork/qudpsocket.h>
|
||||
#include <QtNetwork/qhostaddress.h>
|
||||
#include <QSharedMemory>
|
||||
|
||||
#include <tbb/concurrent_unordered_map.h>
|
||||
|
||||
|
@ -49,6 +50,10 @@ const char STUN_SERVER_HOSTNAME[] = "stun.highfidelity.io";
|
|||
const unsigned short STUN_SERVER_PORT = 3478;
|
||||
|
||||
const QString DOMAIN_SERVER_LOCAL_PORT_SMEM_KEY = "domain-server.local-port";
|
||||
const QString ASSIGNMENT_CLIENT_MONITOR_LOCAL_PORT_SMEM_KEY = "assignment-client-monitor.local-port";
|
||||
|
||||
const char DEFAULT_ASSIGNMENT_CLIENT_MONITOR_HOSTNAME[] = "localhost";
|
||||
const unsigned short DEFAULT_ASSIGNMENT_CLIENT_MONITOR_PORT = 40104;
|
||||
|
||||
class HifiSockAddr;
|
||||
|
||||
|
@ -168,6 +173,9 @@ public:
|
|||
|
||||
return SharedNodePointer();
|
||||
}
|
||||
|
||||
void putLocalPortIntoSharedMemory(const QString key, QObject* parent);
|
||||
bool getLocalServerPortFromSharedMemory(const QString key, QSharedMemory*& sharedMem, quint16& localPort);
|
||||
|
||||
public slots:
|
||||
void reset();
|
||||
|
|
|
@ -149,7 +149,12 @@ QDataStream& operator>>(QDataStream& in, Node& node) {
|
|||
}
|
||||
|
||||
QDebug operator<<(QDebug debug, const Node &node) {
|
||||
debug.nospace() << NodeType::getNodeTypeName(node.getType()) << " (" << node.getType() << ")";
|
||||
debug.nospace() << NodeType::getNodeTypeName(node.getType());
|
||||
if (node.getType() == NodeType::Unassigned) {
|
||||
debug.nospace() << " (1)";
|
||||
} else {
|
||||
debug.nospace() << " (" << node.getType() << ")";
|
||||
}
|
||||
debug << " " << node.getUUID().toString().toLocal8Bit().constData() << " ";
|
||||
debug.nospace() << node.getPublicSocket() << "/" << node.getLocalSocket();
|
||||
return debug.nospace();
|
||||
|
|
|
@ -62,13 +62,17 @@ NodeList::NodeList(char newOwnerType, unsigned short socketListenPort, unsigned
|
|||
connect(&AccountManager::getInstance(), &AccountManager::logoutComplete , this, &NodeList::reset);
|
||||
}
|
||||
|
||||
qint64 NodeList::sendStatsToDomainServer(const QJsonObject& statsObject) {
|
||||
qint64 NodeList::sendStats(const QJsonObject& statsObject, HifiSockAddr destination) {
|
||||
QByteArray statsPacket = byteArrayWithPopulatedHeader(PacketTypeNodeJsonStats);
|
||||
QDataStream statsPacketStream(&statsPacket, QIODevice::Append);
|
||||
|
||||
statsPacketStream << statsObject.toVariantMap();
|
||||
|
||||
return writeUnverifiedDatagram(statsPacket, _domainHandler.getSockAddr());
|
||||
return writeUnverifiedDatagram(statsPacket, destination);
|
||||
}
|
||||
|
||||
qint64 NodeList::sendStatsToDomainServer(const QJsonObject& statsObject) {
|
||||
return sendStats(statsObject, _domainHandler.getSockAddr());
|
||||
}
|
||||
|
||||
void NodeList::timePingReply(const QByteArray& packet, const SharedNodePointer& sendingNode) {
|
||||
|
|
|
@ -47,6 +47,7 @@ public:
|
|||
NodeType_t getOwnerType() const { return _ownerType; }
|
||||
void setOwnerType(NodeType_t ownerType) { _ownerType = ownerType; }
|
||||
|
||||
qint64 sendStats(const QJsonObject& statsObject, HifiSockAddr destination);
|
||||
qint64 sendStatsToDomainServer(const QJsonObject& statsObject);
|
||||
|
||||
int getNumNoReplyDomainCheckIns() const { return _numNoReplyDomainCheckIns; }
|
||||
|
|
|
@ -70,6 +70,8 @@ PacketVersion versionForPacketType(PacketType type) {
|
|||
return 2;
|
||||
case PacketTypeOctreeStats:
|
||||
return 1;
|
||||
case PacketTypeStopNode:
|
||||
return 1;
|
||||
case PacketTypeEntityAddOrEdit:
|
||||
case PacketTypeEntityData:
|
||||
return VERSION_MODEL_ENTITIES_SUPPORT_SHAPE_TYPE;
|
||||
|
@ -124,6 +126,7 @@ QString nameForPacketType(PacketType type) {
|
|||
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityErase);
|
||||
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityAddResponse);
|
||||
PACKET_TYPE_NAME_LOOKUP(PacketTypeOctreeDataNack);
|
||||
PACKET_TYPE_NAME_LOOKUP(PacketTypeStopNode);
|
||||
PACKET_TYPE_NAME_LOOKUP(PacketTypeAudioEnvironment);
|
||||
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityEditNack);
|
||||
PACKET_TYPE_NAME_LOOKUP(PacketTypeSignedTransactionPayment);
|
||||
|
|
|
@ -67,7 +67,7 @@ enum PacketType {
|
|||
PacketTypeEntityErase,
|
||||
PacketTypeEntityAddResponse,
|
||||
PacketTypeOctreeDataNack, // 45
|
||||
UNUSED_10,
|
||||
PacketTypeStopNode,
|
||||
PacketTypeAudioEnvironment,
|
||||
PacketTypeEntityEditNack,
|
||||
PacketTypeSignedTransactionPayment,
|
||||
|
@ -86,7 +86,7 @@ const QSet<PacketType> NON_VERIFIED_PACKETS = QSet<PacketType>()
|
|||
<< PacketTypeNodeJsonStats << PacketTypeEntityQuery
|
||||
<< PacketTypeOctreeDataNack << PacketTypeEntityEditNack
|
||||
<< PacketTypeIceServerHeartbeat << PacketTypeIceServerHeartbeatResponse
|
||||
<< PacketTypeUnverifiedPing << PacketTypeUnverifiedPingReply;
|
||||
<< PacketTypeUnverifiedPing << PacketTypeUnverifiedPingReply << PacketTypeStopNode;
|
||||
|
||||
const int NUM_BYTES_MD5_HASH = 16;
|
||||
const int NUM_STATIC_HEADER_BYTES = sizeof(PacketVersion) + NUM_BYTES_RFC4122_UUID;
|
||||
|
|
|
@ -97,9 +97,7 @@ vec3 evalLightmappedColor(float shadowAttenuation, vec3 normal, vec3 diffuse, ve
|
|||
Light light = getLight();
|
||||
|
||||
vec3 fragNormal = vec3(invViewMat * vec4(normal, 0.0));
|
||||
|
||||
float diffuseDot = dot(fragNormal, -getLightDirection(light));
|
||||
// float diffuseDot = dot(normal, getLightDirection(light));
|
||||
|
||||
// need to catch normals perpendicular to the projection plane hence the magic number for the threshold
|
||||
// it should be just 0, but we have innacurracy so we need to overshoot
|
||||
|
|
|
@ -126,15 +126,13 @@ void DeferredLightingEffect::renderSolidCone(float base, float height, int slice
|
|||
releaseSimpleProgram();
|
||||
}
|
||||
|
||||
void DeferredLightingEffect::addPointLight(const glm::vec3& position, float radius, const glm::vec3& ambient,
|
||||
const glm::vec3& diffuse, const glm::vec3& specular, float constantAttenuation,
|
||||
float linearAttenuation, float quadraticAttenuation) {
|
||||
addSpotLight(position, radius, ambient, diffuse, specular, constantAttenuation, linearAttenuation, quadraticAttenuation);
|
||||
void DeferredLightingEffect::addPointLight(const glm::vec3& position, float radius, const glm::vec3& color,
|
||||
float intensity) {
|
||||
addSpotLight(position, radius, color, intensity);
|
||||
}
|
||||
|
||||
void DeferredLightingEffect::addSpotLight(const glm::vec3& position, float radius, const glm::vec3& ambient,
|
||||
const glm::vec3& diffuse, const glm::vec3& specular, float constantAttenuation, float linearAttenuation,
|
||||
float quadraticAttenuation, const glm::vec3& direction, float exponent, float cutoff) {
|
||||
void DeferredLightingEffect::addSpotLight(const glm::vec3& position, float radius, const glm::vec3& color,
|
||||
float intensity, const glm::quat& orientation, float exponent, float cutoff) {
|
||||
|
||||
int lightID = _pointLights.size() + _spotLights.size() + _globalLights.size();
|
||||
if (lightID >= _allocatedLights.size()) {
|
||||
|
@ -144,8 +142,8 @@ void DeferredLightingEffect::addSpotLight(const glm::vec3& position, float radiu
|
|||
|
||||
lp->setPosition(position);
|
||||
lp->setMaximumRadius(radius);
|
||||
lp->setColor(diffuse);
|
||||
lp->setIntensity(1.0f);
|
||||
lp->setColor(color);
|
||||
lp->setIntensity(intensity);
|
||||
//lp->setShowContour(quadraticAttenuation);
|
||||
|
||||
if (exponent == 0.0f && cutoff == PI) {
|
||||
|
@ -153,7 +151,7 @@ void DeferredLightingEffect::addSpotLight(const glm::vec3& position, float radiu
|
|||
_pointLights.push_back(lightID);
|
||||
|
||||
} else {
|
||||
lp->setDirection(direction);
|
||||
lp->setOrientation(orientation);
|
||||
lp->setSpotAngle(cutoff);
|
||||
lp->setSpotExponent(exponent);
|
||||
lp->setType(model::Light::SPOT);
|
||||
|
|
|
@ -57,15 +57,12 @@ public:
|
|||
void renderSolidCone(float base, float height, int slices, int stacks);
|
||||
|
||||
/// Adds a point light to render for the current frame.
|
||||
void addPointLight(const glm::vec3& position, float radius, const glm::vec3& ambient = glm::vec3(0.0f, 0.0f, 0.0f),
|
||||
const glm::vec3& diffuse = glm::vec3(1.0f, 1.0f, 1.0f), const glm::vec3& specular = glm::vec3(1.0f, 1.0f, 1.0f),
|
||||
float constantAttenuation = 1.0f, float linearAttenuation = 0.0f, float quadraticAttenuation = 0.0f);
|
||||
void addPointLight(const glm::vec3& position, float radius, const glm::vec3& color = glm::vec3(0.0f, 0.0f, 0.0f),
|
||||
float intensity = 0.5f);
|
||||
|
||||
/// Adds a spot light to render for the current frame.
|
||||
void addSpotLight(const glm::vec3& position, float radius, const glm::vec3& ambient = glm::vec3(0.0f, 0.0f, 0.0f),
|
||||
const glm::vec3& diffuse = glm::vec3(1.0f, 1.0f, 1.0f), const glm::vec3& specular = glm::vec3(1.0f, 1.0f, 1.0f),
|
||||
float constantAttenuation = 1.0f, float linearAttenuation = 0.0f, float quadraticAttenuation = 0.0f,
|
||||
const glm::vec3& direction = glm::vec3(0.0f, 0.0f, -1.0f), float exponent = 0.0f, float cutoff = PI);
|
||||
void addSpotLight(const glm::vec3& position, float radius, const glm::vec3& color = glm::vec3(1.0f, 1.0f, 1.0f),
|
||||
float intensity = 0.5f, const glm::quat& orientation = glm::quat(), float exponent = 0.0f, float cutoff = PI);
|
||||
|
||||
/// Adds an object to render after performing the deferred lighting for the current frame (e.g., a translucent object).
|
||||
void addPostLightingRenderable(PostLightingRenderable* renderable) { _postLightingRenderables.append(renderable); }
|
||||
|
|
40
libraries/script-engine/src/SceneScriptingInterface.cpp
Normal file
40
libraries/script-engine/src/SceneScriptingInterface.cpp
Normal file
|
@ -0,0 +1,40 @@
|
|||
//
|
||||
// SceneScriptingInterface.cpp
|
||||
// interface/src/scripting
|
||||
//
|
||||
// Created by Sam Gateau on 2/24/15.
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include <AddressManager.h>
|
||||
|
||||
#include "SceneScriptingInterface.h"
|
||||
|
||||
void SceneScriptingInterface::setStageOrientation(const glm::quat& orientation) {
|
||||
_skyStage->setOriginOrientation(orientation);
|
||||
}
|
||||
void SceneScriptingInterface::setStageLocation(float longitude, float latitude, float altitude) {
|
||||
_skyStage->setOriginLocation(longitude, latitude, altitude);
|
||||
}
|
||||
|
||||
void SceneScriptingInterface::setStageDayTime(float hour) {
|
||||
_skyStage->setDayTime(hour);
|
||||
}
|
||||
void SceneScriptingInterface::setStageYearTime(int day) {
|
||||
_skyStage->setYearTime(day);
|
||||
}
|
||||
|
||||
void SceneScriptingInterface::setSunColor(const glm::vec3& color) {
|
||||
_skyStage->setSunColor(color);
|
||||
}
|
||||
void SceneScriptingInterface::setSunIntensity(float intensity) {
|
||||
_skyStage->setSunIntensity(intensity);
|
||||
}
|
||||
|
||||
|
||||
model::SunSkyStagePointer SceneScriptingInterface::getSkyStage() const {
|
||||
return _skyStage;
|
||||
}
|
43
libraries/script-engine/src/SceneScriptingInterface.h
Normal file
43
libraries/script-engine/src/SceneScriptingInterface.h
Normal file
|
@ -0,0 +1,43 @@
|
|||
//
|
||||
// SceneScriptingInterface.h
|
||||
// interface/src/scripting
|
||||
//
|
||||
// Created by Sam Gateau on 2/24/15.
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_SceneScriptingInterface_h
|
||||
#define hifi_SceneScriptingInterface_h
|
||||
|
||||
#include <qscriptengine.h>
|
||||
|
||||
#include <DependencyManager.h>
|
||||
|
||||
#include "model/Stage.h"
|
||||
|
||||
class SceneScriptingInterface : public QObject, public Dependency {
|
||||
Q_OBJECT
|
||||
SINGLETON_DEPENDENCY
|
||||
|
||||
public:
|
||||
Q_INVOKABLE void setStageOrientation(const glm::quat& orientation);
|
||||
Q_INVOKABLE void setStageLocation(float longitude, float latitude, float altitude);
|
||||
Q_INVOKABLE void setStageDayTime(float hour);
|
||||
Q_INVOKABLE void setStageYearTime(int day);
|
||||
|
||||
Q_INVOKABLE void setSunColor(const glm::vec3& color);
|
||||
Q_INVOKABLE void setSunIntensity(float intensity);
|
||||
|
||||
model::SunSkyStagePointer getSkyStage() const;
|
||||
|
||||
protected:
|
||||
SceneScriptingInterface() {};
|
||||
~SceneScriptingInterface() {};
|
||||
|
||||
model::SunSkyStagePointer _skyStage = model::SunSkyStagePointer(new model::SunSkyStage());
|
||||
};
|
||||
|
||||
#endif // hifi_SceneScriptingInterface_h
|
|
@ -39,6 +39,8 @@
|
|||
#include "TypedArrays.h"
|
||||
#include "XMLHttpRequestClass.h"
|
||||
|
||||
#include "SceneScriptingInterface.h"
|
||||
|
||||
#include "MIDIEvent.h"
|
||||
|
||||
|
||||
|
@ -310,6 +312,8 @@ void ScriptEngine::init() {
|
|||
|
||||
_isInitialized = true;
|
||||
|
||||
auto sceneScriptingInterface = DependencyManager::set<SceneScriptingInterface>();
|
||||
|
||||
_entityScriptingInterface.init();
|
||||
|
||||
// register various meta-types
|
||||
|
@ -353,6 +357,7 @@ void ScriptEngine::init() {
|
|||
registerGlobalObject("Vec3", &_vec3Library);
|
||||
registerGlobalObject("Uuid", &_uuidLibrary);
|
||||
registerGlobalObject("AnimationCache", DependencyManager::get<AnimationCache>().data());
|
||||
registerGlobalObject("Scene", DependencyManager::get<SceneScriptingInterface>().data());
|
||||
|
||||
// constants
|
||||
globalObject().setProperty("TREE_SCALE", newVariant(QVariant(TREE_SCALE)));
|
||||
|
|
Loading…
Reference in a new issue