Brad Hefta-Gaub
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eaa6d4455d
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Merge pull request #4024 from samcake/temp1
Moving deferred lighting shaders from the resource folder to embedded source in the executable
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2014-12-31 10:33:30 -08:00 |
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Brad Hefta-Gaub
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43e6ba77fa
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Merge pull request #4007 from AndrewMeadows/inertia
Bullet physics part 1
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2014-12-31 10:33:00 -08:00 |
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Sam Gateau
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e1a295fb37
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2014-12-31 08:40:15 -08:00 |
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Andrew Meadows
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ec1ef39a7f
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Merge pull request #4023 from PhilipRosedale/master
Torso twists to follow head, fix bug with head rotations
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2014-12-31 08:01:39 -08:00 |
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Sam Gateau
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ae6ccf1a7d
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2014-12-30 17:56:08 -08:00 |
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Sam Gateau
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4fb9e9c775
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cleaning the code
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2014-12-30 17:55:49 -08:00 |
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Sam Gateau
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8d95639416
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moving the deferrered shaders from the resource folder to built-in the executable
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2014-12-30 17:43:52 -08:00 |
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Sam Gateau
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37017d0c16
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moving the deferrered shaders from the resource folder to built-in the executable
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2014-12-30 17:42:10 -08:00 |
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Philip Rosedale
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dc9937e11a
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only twist own body, remove unused head functions
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2014-12-30 17:02:53 -08:00 |
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samcake
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20d66d201e
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Merge pull request #4020 from ZappoMan/gpuStreamizing
Improvements to GeometryCache::renderQuad()
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2014-12-30 16:49:16 -08:00 |
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ZappoMan
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86a9d5719b
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fix one more case of animaiton stutter
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2014-12-30 15:12:23 -08:00 |
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Clément Brisset
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860098585c
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Merge pull request #4018 from samcake/temp0
Moving the shaders used in Model.cpp from resources folder into the built-in executable
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2014-12-30 13:36:13 -08:00 |
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ZappoMan
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eb4b8291d7
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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2014-12-30 13:28:49 -08:00 |
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ZappoMan
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4e6ed4a449
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fix comments
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2014-12-30 13:26:13 -08:00 |
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ZappoMan
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28569836bb
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rename parameters and reuse previously registered quad if geometry didn't change
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2014-12-30 13:24:31 -08:00 |
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Andrew Meadows
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6f72d4ad81
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easier to read Bullet to GLM conversions and back
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2014-12-30 13:15:57 -08:00 |
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Andrzej Kapolka
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180bed4609
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-12-30 12:51:03 -08:00 |
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Sam Gateau
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a022e94814
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Adding the shader files
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2014-12-30 12:38:36 -08:00 |
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ZappoMan
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be137534b5
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first cut at registered quads to reduce copies of constantly changing quads
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2014-12-30 12:38:16 -08:00 |
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Sam Gateau
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e752edc44a
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Moving the shaders used in Model.cpp from resources folder into the built-in executable
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2014-12-30 12:35:00 -08:00 |
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Andrzej Kapolka
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c9b3b5ff7d
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Scale back on first dropped packet, use Qt send/receive buffer size options
rather than setsockopt/getsockopt.
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2014-12-30 12:30:38 -08:00 |
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Andrew Meadows
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5e2246625b
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fix layout to abide by the coding standard
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2014-12-30 12:09:22 -08:00 |
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Clément Brisset
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9a1c521df2
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Merge pull request #4014 from ZappoMan/animationFrameIndex
Fix stuttering in animation caused when animation plays too long without lastFrame set
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2014-12-30 12:07:26 -08:00 |
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Andrew Meadows
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e43d7b7369
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fix indentation in ctor init
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2014-12-30 12:05:28 -08:00 |
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Andrew Meadows
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da551a0a76
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restore script change detection to what it was
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2014-12-30 11:56:39 -08:00 |
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Andrew Meadows
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ba873deb49
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ignore Entity updates that don't change anything
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2014-12-30 11:38:24 -08:00 |
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ZappoMan
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53a7d83f35
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CR feedback spacing
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2014-12-30 10:33:22 -08:00 |
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ZappoMan
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cb951763fd
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CR feedback spacing
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2014-12-30 10:29:18 -08:00 |
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ZappoMan
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a4520f6a07
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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2014-12-30 10:27:06 -08:00 |
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ZappoMan
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a0ec2ddfe9
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clamp frame index between 0 and 100,000
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2014-12-29 21:07:04 -08:00 |
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Andrew Meadows
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ce14c823a1
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add comment about stubbed ObjectMotionState
for when Bullet lib is not found
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2014-12-29 16:41:27 -08:00 |
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Andrew Meadows
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a97b8b0ea9
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fix memory leak of EntityMotionState's
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2014-12-29 16:33:41 -08:00 |
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Andrew Meadows
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97f44b64fc
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assert NULL EntityItem::_physicsInfo in dtor
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2014-12-29 15:27:54 -08:00 |
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Andrew Meadows
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213133c705
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restoring EntityTreeElement::cleanupEntities()
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2014-12-29 15:19:25 -08:00 |
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ZappoMan
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49e350fab2
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Merge branch 'master' of https://github.com/highfidelity/hifi into animationFrameIndex
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2014-12-29 14:01:35 -08:00 |
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Andrew Meadows
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8cb8092310
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remove unused code
I forget what I was using UUIDHashKey for
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2014-12-29 10:55:47 -08:00 |
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Andrew Meadows
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58f3436d9b
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fix bug in != operator
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2014-12-29 10:50:06 -08:00 |
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Andrew Meadows
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b078850c6a
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remove personal TODO list from code file
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2014-12-29 10:46:56 -08:00 |
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Andrew Meadows
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0ec56816c0
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remove unused variable cruft
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2014-12-29 10:43:09 -08:00 |
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Andrew Meadows
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bef14a46ac
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remove commented out cruft
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2014-12-29 10:41:19 -08:00 |
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Andrew Meadows
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9b7e50858a
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merge upstream/master into andrew/inertia
Conflicts:
libraries/avatars/CMakeLists.txt
libraries/entities/CMakeLists.txt
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2014-12-29 09:15:49 -08:00 |
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Sam Gateau
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6628f7b811
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replace the model.frag and model.vert files from resource by the sl version of the shaders
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2014-12-25 19:57:27 -08:00 |
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ZappoMan
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0790bd77b7
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almost completely eliminate immediate mode QUADS
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2014-12-24 11:14:50 -08:00 |
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ZappoMan
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02a1721185
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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2014-12-24 10:25:41 -08:00 |
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dev
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42157161e0
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fix the c++ header generation for mac though the brand new raw string format of c++11
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2014-12-23 18:19:25 -08:00 |
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Sam Gateau
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c5eb04336f
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first version of SCribe used for shaders in render-utils
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2014-12-23 16:27:02 -08:00 |
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Sam Gateau
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6f66b097f8
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2014-12-23 14:07:28 -08:00 |
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ZappoMan
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72cced12a6
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guards for NULL collisions, possible fix to fountain crash
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2014-12-23 11:30:32 -08:00 |
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ZappoMan
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17ed92cf7e
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fix runaway backup bug
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2014-12-23 10:11:08 -08:00 |
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ZappoMan
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1f307e9667
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more work on removing immediate mode GL_QUADS
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2014-12-23 09:50:38 -08:00 |
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