remove personal TODO list from code file

This commit is contained in:
Andrew Meadows 2014-12-29 10:46:56 -08:00
parent 0ec56816c0
commit b078850c6a

View file

@ -8,16 +8,6 @@
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// TODO DONE: make _incomingChanges to be list of MotionState*'s.
// TODO DONE: make MotionState able to clear incoming flags
// TODO DONE: make MotionState::setWorldTransform() put itself on _incomingChanges list
// TODO DONE: give PhysicsEngine instance an _entityPacketSender
// TODO DONE: make sure code compiles when BULLET is not found
// TODO DONE: make sure incoming and outgoing pipelines are connected
// TODO DONE: provide some sort of "reliable" send for "stopped" update
// TODO DONE: test entity updates (second viewer sees physics results from first)
// TODO DONE: debug path of updates through EntityServer
// TODO: reconcile hifi damping with bullet damping for improved ballistic predictions
#include "PhysicsEngine.h"
#ifdef USE_BULLET_PHYSICS