From b078850c6a459f39f89548c98a7b909360ea6a3a Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Mon, 29 Dec 2014 10:46:56 -0800 Subject: [PATCH] remove personal TODO list from code file --- libraries/physics/src/PhysicsEngine.cpp | 10 ---------- 1 file changed, 10 deletions(-) diff --git a/libraries/physics/src/PhysicsEngine.cpp b/libraries/physics/src/PhysicsEngine.cpp index 5ceaeb470e..49e93e7f06 100644 --- a/libraries/physics/src/PhysicsEngine.cpp +++ b/libraries/physics/src/PhysicsEngine.cpp @@ -8,16 +8,6 @@ // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // -// TODO DONE: make _incomingChanges to be list of MotionState*'s. -// TODO DONE: make MotionState able to clear incoming flags -// TODO DONE: make MotionState::setWorldTransform() put itself on _incomingChanges list -// TODO DONE: give PhysicsEngine instance an _entityPacketSender -// TODO DONE: make sure code compiles when BULLET is not found -// TODO DONE: make sure incoming and outgoing pipelines are connected -// TODO DONE: provide some sort of "reliable" send for "stopped" update -// TODO DONE: test entity updates (second viewer sees physics results from first) -// TODO DONE: debug path of updates through EntityServer -// TODO: reconcile hifi damping with bullet damping for improved ballistic predictions #include "PhysicsEngine.h" #ifdef USE_BULLET_PHYSICS