Bradley Austin Davis
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e3ae6354c4
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Tie the Linux Oculus SDK to a given commit ID, so it can't invisibly break in the background in the repo is updted
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2015-04-01 11:08:13 -07:00 |
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Bradley Austin Davis
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cebd2705c4
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Updating windows Oculus SDK to 0.5.0.1
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2015-04-01 11:06:22 -07:00 |
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Bradley Austin Davis
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e520a62bcf
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Merge branch 'master' into oculus_old_renderer
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2015-04-01 09:09:06 -07:00 |
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Philip Rosedale
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9709724cc2
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Merge pull request #4542 from stojce/20429
CR for Job #20429 - Add "Create account" link to Qt login dialog in Interface
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2015-04-01 09:06:43 -07:00 |
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Stephen Birarda
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a1f1f7603d
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Merge pull request #4564 from PhilipRosedale/master
Buttons at bottom in dice, gun so not to conflict with edit.js
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2015-04-01 09:06:34 -07:00 |
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Stojce Slavkovski
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8514a39812
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Use constants for URLs
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2015-04-01 07:24:16 +02:00 |
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Philip Rosedale
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9642bd199d
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Buttons at bottom
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2015-03-31 22:12:06 -07:00 |
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Philip Rosedale
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8114fdd1e2
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move button locations, names some constants in avatar controller
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2015-03-31 21:51:50 -07:00 |
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Stojce Slavkovski
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7b3d33c2a4
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Merge branch 'master' of https://github.com/highfidelity/hifi into 20429
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2015-04-01 06:48:09 +02:00 |
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Philip Rosedale
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647ad18812
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Merge pull request #4563 from ericrius1/master
added unload function to lightController.js so light is deleted when it'...
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2015-03-31 19:31:38 -07:00 |
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Eric Levin
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fd3fc0acdd
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added unload function to lightController.js so light is deleted when it's parent entity is
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2015-03-31 19:08:30 -07:00 |
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Stephen Birarda
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1d5f1807f7
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Merge pull request #4562 from sethalves/editors-are-rezzers
add a bool value to Node which indicates if it is allowed to rez new ent...
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2015-03-31 18:53:29 -07:00 |
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Seth Alves
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04901e99fc
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fix error message
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2015-03-31 18:41:29 -07:00 |
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Seth Alves
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8bca8ad4ef
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bump protocol versions for PacketTypeDomainList and PacketTypeDomainListRequest
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2015-03-31 18:37:42 -07:00 |
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Seth Alves
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4e83301c65
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add a bool value to Node which indicates if it is allowed to rez new entities
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2015-03-31 18:27:46 -07:00 |
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Bradley Austin Davis
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db9ab3e699
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Merge branch 'master' into oculus_old_renderer
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2015-03-31 18:25:34 -07:00 |
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Bradley Austin Davis
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eb816f7f6a
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Adding support for eye per frame mode and offscreen render scaling
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2015-03-31 18:24:58 -07:00 |
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Philip Rosedale
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d57959503b
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Merge pull request #4560 from AndrewMeadows/bispinor
improved bounding shape calculation for Mery model
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2015-03-31 18:19:34 -07:00 |
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Philip Rosedale
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6a171c2f22
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Merge pull request #4559 from birarda/constant-metaverse-url
add a networking constants class with the metaverse server URL
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2015-03-31 18:13:41 -07:00 |
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Seth Alves
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d17289f566
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Merge pull request #4556 from birarda/damaged-xcode
handle a domain-server port change once connection initiated
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2015-03-31 17:12:01 -07:00 |
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Andrew Meadows
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7fb9427f29
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Merge pull request #4549 from jherico/dbg_macro
Enabling the use of #ifdef DEBUG as a platform neutral idiom
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2015-03-31 17:08:12 -07:00 |
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Brad Hefta-Gaub
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90498969e2
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Merge pull request #4558 from birarda/master
fix deadlock opportunity in killNodeWithUUID
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2015-03-31 17:00:50 -07:00 |
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Stephen Birarda
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e22b33e96d
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fix QUrl include for ubuntu
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2015-03-31 17:00:04 -07:00 |
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Andrew Meadows
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ef10e5734d
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bounding box for skeleton with bad mesh weights
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2015-03-31 16:53:33 -07:00 |
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Stephen Birarda
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61806935bb
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add a networking constants class with metaverse URL
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2015-03-31 16:40:21 -07:00 |
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Philip Rosedale
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9635c6d248
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Merge branch 'master' of https://github.com/worklist/hifi
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2015-03-31 16:29:55 -07:00 |
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Stephen Birarda
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86174d6a29
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Merge pull request #4551 from ZappoMan/neverCullAvatarParts
never cull mesh parts for avatars
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2015-03-31 16:29:01 -07:00 |
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Philip Rosedale
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b7f0be761c
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gun buildings fall on creation, dice stops correctly
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2015-03-31 16:27:09 -07:00 |
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Stephen Birarda
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64921c38b6
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don't overlock in killNodeWithUUID
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2015-03-31 16:25:22 -07:00 |
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Stephen Birarda
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cf7a6dda74
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Merge branch 'master' of https://github.com/highfidelity/hifi into damaged-xcode
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2015-03-31 16:14:59 -07:00 |
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Stephen Birarda
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740438d08d
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handle domain-server local port changes once connected
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2015-03-31 16:11:41 -07:00 |
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Philip Rosedale
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c336d235bf
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Merge pull request #4538 from birarda/damaged-xcode
potential fix for damaged xcode thanks to TBB
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2015-03-31 16:04:26 -07:00 |
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Brad Hefta-Gaub
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b6f670a8d8
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Merge pull request #4554 from samcake/yellow
Better support for Nvidia Optimus Laptop
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2015-03-31 15:56:01 -07:00 |
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Brad Hefta-Gaub
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867c8078bd
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Merge pull request #4553 from PhilipRosedale/master
Blocks fall when made, better edge colors
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2015-03-31 15:53:44 -07:00 |
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Brad Hefta-Gaub
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b43761a6c1
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Merge pull request #4545 from samcake/orange
No more FLat global lighting, always use one of the SPherical harmonics presets
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2015-03-31 15:52:49 -07:00 |
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Brad Hefta-Gaub
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d77333953e
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Merge pull request #4552 from sethalves/island
Fix various collision-model related bugs
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2015-03-31 15:47:53 -07:00 |
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Stephen Birarda
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e73e74336e
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Merge branch 'master' of https://github.com/highfidelity/hifi into damaged-xcode
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2015-03-31 15:42:16 -07:00 |
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Bradley Austin Davis
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a7eebfd002
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Merge remote-tracking branch 'upstream/master' into oculus_old_renderer
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2015-03-31 15:42:01 -07:00 |
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Philip Rosedale
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63fe49c60e
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Merge pull request #4534 from birarda/master
don't use DX11 for bullet even if found
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2015-03-31 15:21:29 -07:00 |
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Sam Gateau
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b4d11e2eb5
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Add the needed global variable exported to enable the nvidia gpu on optimus platform (laptops with intel integrated) also log the opengl version and gpu and driver used
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2015-03-31 15:18:59 -07:00 |
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Sam Gateau
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74f04c0c84
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remove useless comment
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2015-03-31 14:57:51 -07:00 |
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Bradley Austin Davis
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6757dfcc0c
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Working on 0.5.0.1 port and addressing the direct HMD/v-sync conflict
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2015-03-31 14:52:21 -07:00 |
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Seth Alves
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07493432da
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Merge pull request #4550 from ctrlaltdavid/fix-typo
Fix typo
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2015-03-31 14:51:28 -07:00 |
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Sam Gateau
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07a36158e6
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2015-03-31 14:46:56 -07:00 |
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Seth Alves
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af6ce8fb07
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HERE COMES AN S
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2015-03-31 14:37:41 -07:00 |
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Seth Alves
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48144a46b1
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don't keep empty mesh-parts. take units hint from a common first-line comment, if it's there.
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2015-03-31 14:34:35 -07:00 |
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Seth Alves
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95cc8672c0
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remove unneeded assert
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2015-03-31 14:32:43 -07:00 |
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ZappoMan
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a889191916
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never cull mesh parts for avatars
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2015-03-31 14:27:34 -07:00 |
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David Rowe
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154dacf791
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Fix typo
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2015-03-31 14:21:56 -07:00 |
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Philip Rosedale
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f4695643e3
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Blocks fall when made, better edge colors
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2015-03-31 14:13:19 -07:00 |
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