Seth Alves
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e0f491bcfd
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Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions
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2015-03-25 06:16:05 -07:00 |
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Clément Brisset
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e6ac502fb5
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Merge pull request #4497 from huffman/update-edit-help
Update edit help
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2015-03-25 14:09:22 +01:00 |
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Seth Alves
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183fbf3688
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Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions
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2015-03-24 20:20:00 -07:00 |
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Philip Rosedale
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9c24d2d0eb
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Merge pull request #4496 from stojce/20397
CR for Job #20397 - Create a test script that builds and places a bunch of houses for load testing
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2015-03-24 17:35:44 -07:00 |
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Philip Rosedale
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fe61387121
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Merge pull request #4498 from ZappoMan/LODUITweaks
Some LOD UI Tweaks
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2015-03-24 17:34:27 -07:00 |
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Seth Alves
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84a4aa6a61
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Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions
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2015-03-24 17:01:29 -07:00 |
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Seth Alves
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dccedeadff
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diff minimization
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2015-03-24 16:59:12 -07:00 |
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Seth Alves
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2f47f7c7ba
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diff minimization
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2015-03-24 16:51:42 -07:00 |
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ZappoMan
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0e44126106
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added LOD Warnings to notifications.js
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2015-03-24 16:38:13 -07:00 |
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Seth Alves
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8d2c942509
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diff minimization
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2015-03-24 16:38:11 -07:00 |
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Seth Alves
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1eeb2e89f8
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remove some debug spam
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2015-03-24 16:23:51 -07:00 |
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Andrew Meadows
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3c16c7066c
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Merge pull request #4495 from birarda/location-update-bug
send an immediate location update when domain changes
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2015-03-24 15:33:59 -07:00 |
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Seth Alves
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6e3be26013
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attempting to figure out why physics motion object doesn't get updated when collision model url changes
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2015-03-24 15:28:21 -07:00 |
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ZappoMan
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b67cf3af24
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more tweaks to LOD tools dialog
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2015-03-24 14:33:06 -07:00 |
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ZappoMan
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f43b8bbe8e
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make AvatarLODMultiplier based on octreeSizeScale
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2015-03-24 13:59:46 -07:00 |
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Ryan Huffman
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3f986229d1
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Rename edit-entities-commands.html to edit-commands.html
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2015-03-24 13:43:10 -07:00 |
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Ryan Huffman
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6c941d73d5
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Update edit.js help
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2015-03-24 13:34:14 -07:00 |
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ZappoMan
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619428c325
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move LOD FPS settings to Preferences
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2015-03-24 13:32:22 -07:00 |
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Stephen Birarda
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1a6865b41b
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send immediate location update when domain changes
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2015-03-24 13:15:30 -07:00 |
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Philip Rosedale
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288bb5be38
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Merge pull request #4493 from ZappoMan/avatarClipBugs
more fixes to avatar parts not rendering
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2015-03-24 09:29:03 -07:00 |
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Philip Rosedale
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26fbabc4fd
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Merge pull request #4492 from ZappoMan/LODUITweaks
Tweaks to the LOD UI
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2015-03-24 09:28:33 -07:00 |
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ZappoMan
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a9e4d25f97
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more fixes to avatar parts not rendering
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2015-03-24 08:32:27 -07:00 |
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ZappoMan
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168e8e8b80
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more fixes to avatar parts not rendering
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2015-03-24 08:31:45 -07:00 |
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ZappoMan
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0c2b95aa1d
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Merge branch 'master' of https://github.com/highfidelity/hifi into LODUITweaks
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2015-03-24 08:24:32 -07:00 |
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Seth Alves
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bb8c83d49a
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Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions
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2015-03-23 18:26:11 -07:00 |
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Seth Alves
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dfd9b9958b
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Merge pull request #4482 from AndrewMeadows/bispinor
CharacterController can walk up ledges #2
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2015-03-23 18:25:58 -07:00 |
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Seth Alves
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c8ad82917e
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clean up some debugging spew. take dimensions into account when scaling points used for collision hull creation
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2015-03-23 16:54:36 -07:00 |
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ZappoMan
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69f261ae94
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tweaks to the LOD Tools UI
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2015-03-23 16:44:19 -07:00 |
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ZappoMan
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fa122a227b
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tweaks to the LOD Tools UI
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2015-03-23 16:44:07 -07:00 |
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Seth Alves
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f31ac8b968
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compound covex hull collisions work
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2015-03-23 15:10:28 -07:00 |
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Brad Hefta-Gaub
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92a639d2ee
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Merge pull request #4486 from ctrlaltdavid/sixense-build-instructions
Building with Sixense build requires four of the SDK libraries
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2015-03-23 11:17:33 -07:00 |
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Brad Hefta-Gaub
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25bfc29081
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Merge pull request #4489 from Atlante45/light_types
Light types
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2015-03-23 11:16:48 -07:00 |
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samcake
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f54d5612a6
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Merge pull request #4490 from ZappoMan/avatarClipBugs
Bug Fix - hack to get avatar parts rendering, fix to crash in updateJointState
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2015-03-23 11:15:37 -07:00 |
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ZappoMan
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9fb53e3d72
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CR feedback
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2015-03-23 11:13:42 -07:00 |
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ZappoMan
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3e8508f149
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CR feedback
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2015-03-23 11:13:35 -07:00 |
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ZappoMan
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b705d76336
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total hack to ignore frustum culling in case of avatar mesh parts with no transform
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2015-03-23 10:43:21 -07:00 |
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Atlante45
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c26f17e16b
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Update from light properties
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2015-03-23 18:36:40 +01:00 |
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ZappoMan
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fe8ad9517f
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added debugging for model mesh boxes
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2015-03-23 10:08:08 -07:00 |
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Atlante45
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ea0f3f05e7
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Tune sound down
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2015-03-23 17:55:23 +01:00 |
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Atlante45
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fdfdba5d2d
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Couple tweaks
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2015-03-23 17:46:57 +01:00 |
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Atlante45
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963be820d0
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Remove comments
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2015-03-23 17:28:11 +01:00 |
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Atlante45
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40ed0146e2
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Better handling of erased lights
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2015-03-23 17:26:43 +01:00 |
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Atlante45
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30ea2eb722
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Nicer way to update light Properties
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2015-03-23 17:20:21 +01:00 |
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Atlante45
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efd177d80d
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Fix property save
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2015-03-23 17:06:34 +01:00 |
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Atlante45
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66f954142a
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Fix light multiple creations
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2015-03-23 17:06:12 +01:00 |
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Atlante45
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5fadcbe7d9
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Prints cleanup
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2015-03-23 17:05:46 +01:00 |
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Atlante45
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6b4845abf3
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Some improvements to lightController
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2015-03-23 16:47:24 +01:00 |
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ZappoMan
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19c8e526e1
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add guards to _jointStates array size
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2015-03-23 08:47:06 -07:00 |
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Atlante45
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34248ea8fd
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Merge branch 'master' of https://github.com/highfidelity/hifi into light_types
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2015-03-23 13:04:34 +01:00 |
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Seth Alves
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bfc5cf99d6
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more code for compound hull collisions
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2015-03-21 16:11:47 -07:00 |
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