Sam Gateau
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69734ce21b
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Getting better'
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2018-09-24 22:34:43 -07:00 |
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sam gateau
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7cf7eaa7c8
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Exposing the drawcall user info just a uint16 right now and use it for the skinning and blendshape
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2018-09-24 17:34:42 -07:00 |
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SamGondelman
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ad73cb3996
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fix avatar highlighting
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2018-09-24 14:02:35 -07:00 |
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SamGondelman
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d772cdb34a
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please
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2018-09-24 10:16:35 -07:00 |
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Sam Gateau
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4210ce46aa
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bringing the tex corrd transform in the Material struct and shaving one ubo
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2018-09-23 23:10:56 -07:00 |
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sam gateau
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d8984dafa0
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ui allows to enable/disable the deformer componenets
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2018-09-21 16:45:21 -07:00 |
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sam gateau
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aa02dcb087
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Merge branch 'master' of github.com:highfidelity/hifi into black-bis
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2018-09-21 08:19:50 -07:00 |
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sam gateau
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d3ff4b8630
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Factorizing the deformer code in a separate file, and now trying to control dynamically the blend shape on off
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2018-09-20 17:26:26 -07:00 |
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John Conklin II
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0560b8678c
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Merge pull request #14022 from jherico/fix/amd_highlight
Fix AMD highlighting effect
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2018-09-20 16:17:10 -07:00 |
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sam gateau
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5d80a89094
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Apply fix to gl41 backend needed for proper Resource BUffer on gl41
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2018-09-20 16:09:08 -07:00 |
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Sam Gateau
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377464f5a2
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Merge branch 'master' of https://github.com/highfidelity/hifi into black-bis
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2018-09-19 19:00:30 -07:00 |
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sam gateau
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6b6551c8bd
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the missing file
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2018-09-19 17:29:10 -07:00 |
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sam gateau
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4fc6466250
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update shaders
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2018-09-19 17:27:58 -07:00 |
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John Conklin II
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60c07280f8
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Merge pull request #13971 from SamGondelman/parabola
Correct transparent parabola shader
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2018-09-19 11:46:24 -07:00 |
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Brad Davis
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783ea21951
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Fix AMD highlighting effect
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2018-09-19 11:21:12 -07:00 |
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sam gateau
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c05cbf065b
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fixing the texcoord1 input in skined vertex shader
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2018-09-19 10:13:14 -07:00 |
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Sam Gateau
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61644c48f0
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Update the slp tp reflect the chanes in the vertex shaders
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2018-09-19 09:18:09 -07:00 |
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sam gateau
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ec6117e9bb
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bringing the blendshape in skin shader only work in master
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2018-09-18 17:40:29 -07:00 |
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SamGondelman
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2b2091290e
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fix everything
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2018-09-12 15:32:35 -07:00 |
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SamGondelman
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1a36693161
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I hate blendshapes
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2018-09-11 16:58:38 -07:00 |
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SamGondelman
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0e079e78e6
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correct transparent parabola shader
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2018-09-10 16:20:50 -07:00 |
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John Conklin II
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ae547f8950
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Merge pull request #13881 from jherico/feature/no_uniforms
Remove all uniforms from our shaders
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2018-09-10 15:42:01 -07:00 |
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SamGondelman
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f9ec53a2e6
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fix bloom on edges
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2018-09-07 10:25:26 -07:00 |
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John Conklin II
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8c77749fb6
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Merge pull request #13947 from SamGondelman/perf
Fix blendshapes crash one last time, one last time
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2018-09-06 14:21:18 -07:00 |
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Bradley Austin Davis
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fade3a8de0
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Fixing shader implicit type conversions
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2018-09-06 09:08:36 -07:00 |
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Brad Davis
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650f112f16
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Fix keyword in shader layout
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2018-09-06 09:08:36 -07:00 |
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Brad Davis
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50f4932d9c
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PR feedback: structure alignement and size
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2018-09-06 09:07:53 -07:00 |
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Brad Davis
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9a28e04e37
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Remove all tabs from shaders
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2018-09-06 08:59:07 -07:00 |
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Brad Davis
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2df2bbef46
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Adding missing locations
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2018-09-06 08:59:07 -07:00 |
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Brad Davis
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730cdb4257
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Remove uniforms from unused shaders
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2018-09-06 08:59:06 -07:00 |
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Brad Davis
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f704ddc11c
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Remove uniform from SDF text rendering
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2018-09-06 08:59:06 -07:00 |
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Brad Davis
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a4cd56532e
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Removing uniforms from antialiasing
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2018-09-06 08:59:06 -07:00 |
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Brad Davis
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cafd981744
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Remove uniforms from bloom debug effect
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2018-09-06 08:59:06 -07:00 |
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Brad Davis
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ac84a498b3
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Cleanup dead declarations
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2018-09-06 08:59:05 -07:00 |
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Sam Gateau
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03f51352aa
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Merge pull request #13932 from SamGondelman/framebuffer
Fix framebuffer debugging
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2018-09-05 17:38:21 -07:00 |
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SamGondelman
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cde2dc2eaa
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please work
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2018-09-05 17:04:05 -07:00 |
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SamGondelman
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dff8292216
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fix framebuffer debug
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2018-09-04 12:50:25 -07:00 |
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Sam Gateau
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bd9136812d
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Merge branch 'master' of github.com:highfidelity/hifi into black
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2018-08-31 17:53:49 -07:00 |
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SamGondelman
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028092f803
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fix blendshapes one last time
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2018-08-31 13:33:45 -07:00 |
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Sam Gateau
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dc852bf906
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Merge branch 'master' of https://github.com/highfidelity/hifi into black
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2018-08-30 19:00:56 -07:00 |
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Sam Gondelman
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067d7b280d
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Merge pull request #13900 from SamGondelman/blendshapeCrash
Fix blendshape crash
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2018-08-30 17:10:24 -07:00 |
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Sam Gateau
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9e2a540bab
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Merge branch 'master' of github.com:highfidelity/hifi into black
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2018-08-30 12:12:24 -07:00 |
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SamGondelman
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248c2621a4
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fix blendshapes crash
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2018-08-29 17:57:54 -07:00 |
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SamGondelman
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0c8a4cc81e
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merge with master
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2018-08-28 17:31:51 -07:00 |
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SamGondelman
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aae06e8f49
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faster aabox ray intersection and pre-computed inverse direction
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2018-08-27 15:40:33 -07:00 |
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Sam Gateau
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a6f7135ad8
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Merge branch 'master' of github.com:highfidelity/hifi into black
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2018-08-27 10:54:23 -07:00 |
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John Conklin II
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467fe56103
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Merge pull request #13845 from SamGondelman/perf
Move blendshape packing to worker thread
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2018-08-27 09:40:03 -07:00 |
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Sam Gateau
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d97d655148
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USing a simpler halfTan test for culling
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2018-08-26 23:17:29 -07:00 |
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SamGondelman
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ff6020e0ef
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fix compile errors, maybe
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2018-08-24 15:41:25 -07:00 |
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John Conklin II
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fcdbc6c6d2
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Merge pull request #13778 from SamGondelman/bloom
Enable bloom in zone properties
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2018-08-24 14:46:31 -07:00 |
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SamGondelman
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70f4d0c634
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Merge remote-tracking branch 'upstream/master' into perf
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2018-08-24 14:04:37 -07:00 |
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SamGondelman
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b5b7167644
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add to stats
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2018-08-23 17:56:24 -07:00 |
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SamGondelman
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5c0b12abf6
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ordered ray/parabola intersection code
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2018-08-22 16:29:17 -07:00 |
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John Conklin II
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04d72ea39d
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Merge pull request #13850 from samcake/punk
Adjust Workload Region to be bigger
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2018-08-22 10:21:14 -07:00 |
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Sam Gateau
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0f6f465e7f
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Merge branch 'master' of https://github.com/highfidelity/hifi into punk
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2018-08-21 19:23:33 -07:00 |
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Brad Davis
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e9683011f8
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Fix parabola rendering on AMD GPUs
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2018-08-21 16:58:38 -07:00 |
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Bradley Austin Davis
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d3fd2132ce
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Merge pull request #13851 from samcake/black
Fix the local lights not working on AMD
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2018-08-21 15:36:12 -07:00 |
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sam gateau
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30c0c44822
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Completely remove the texcoord frame transform as we don;t use it at all
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2018-08-21 14:52:42 -07:00 |
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sam gateau
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6b994ba39a
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Completely remove the texcoord frame transform as we don;t use it at all
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2018-08-21 14:51:54 -07:00 |
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sam gateau
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b7d8b92fb5
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Add comment in shader and fix bad cull mode
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2018-08-21 12:25:27 -07:00 |
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sam gateau
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5ae604f341
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REmove the texture Transform for deferred_light slv which then makes it work correctly on AMD
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2018-08-21 12:14:32 -07:00 |
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John Conklin II
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ad835597e6
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Merge pull request #13779 from amantley/perspectiveBug
Perspective bug
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2018-08-21 11:31:14 -07:00 |
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SamGondelman
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9ab1fc0500
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Merge remote-tracking branch 'upstream/master' into perf
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2018-08-20 17:04:42 -07:00 |
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Sam Gateau
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e60756cfe6
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Merge branch 'master' of github.com:highfidelity/hifi into punk
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2018-08-20 15:54:23 -07:00 |
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John Conklin II
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b28aa3951f
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Merge pull request #13802 from jherico/feature/scribe_programs
Migrating to scribe program descriptors
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2018-08-20 14:48:54 -07:00 |
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SamGondelman
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05ff99a1d2
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working on blendshapes
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2018-08-20 11:40:25 -07:00 |
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Sam Gateau
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60765902fb
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Merge branch 'master' of https://github.com/highfidelity/hifi into punk
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2018-08-18 15:04:43 -07:00 |
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Sabrina Shanman
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99374c099a
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Merge pull request #13816 from SamGondelman/fading
Fix parabola shader
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2018-08-13 14:45:31 -07:00 |
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SamGondelman
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86ba8c3d81
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fix parabola shader
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2018-08-13 10:08:19 -07:00 |
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Sam Gateau
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d5cfe95a0a
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merging with master
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2018-08-10 15:03:33 -07:00 |
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John Conklin II
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61f0e9323a
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Merge pull request #13800 from samcake/zvork-shadow
Fixing PR13731 shader error on Mac
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2018-08-10 14:10:47 -07:00 |
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Brad Davis
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f03370c826
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Migrating to scribe program descriptors
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2018-08-09 17:58:34 -07:00 |
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Sam
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cd7ca96c3a
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Remove the separate depth buffer for in front overlay, only useful for debug and it breaks in mac
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2018-08-10 02:42:45 +02:00 |
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Sam
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5fd3862c94
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FIx shader error on mac in shadow.slh
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2018-08-10 00:45:25 +02:00 |
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SamGondelman
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bba806f78c
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merge with master, fix uniform slots, use varyings for sigma
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2018-08-08 22:27:22 -07:00 |
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SamGondelman
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a0c3c09b05
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Merge remote-tracking branch 'upstream/master' into bloom
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2018-08-08 14:44:02 -07:00 |
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Sam Gateau
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16bf46ea34
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Merge branch 'master' of github.com:highfidelity/hifi into punk
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2018-08-08 14:22:52 -07:00 |
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Sam Gondelman
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16b483b338
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Merge pull request #13766 from SamGondelman/shaders
Miscellaneous shader fixes
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2018-08-08 11:34:36 -07:00 |
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Sam Gateau
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7efd5964bd
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Merge branch 'master' of github.com:highfidelity/hifi into punk
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2018-08-08 09:28:14 -07:00 |
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Sam Gateau
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9295007d99
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fixing the ui script and trying to get shadow
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2018-08-08 09:22:31 -07:00 |
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Olivier Prat
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2584ce4c96
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Merged with master
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2018-08-08 08:42:44 +02:00 |
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SamGondelman
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fb75b42059
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working on enabling bloom
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2018-08-07 22:26:30 -07:00 |
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SamGondelman
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2959a406d7
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working on enabling bloom
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2018-08-07 21:52:05 -07:00 |
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amantley
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274bf33318
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fix for the avatar scale reset when we re-enter hmd mode
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2018-08-07 18:29:51 -07:00 |
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Sam Gondelman
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9ec0b05fe4
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Merge pull request #13776 from samcake/black
Fix bug with texel opaque and transparent cut off shader function
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2018-08-07 15:52:18 -07:00 |
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SamGondelman
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de10dfb032
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don't bind materials during shadow pass
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2018-08-07 11:17:18 -07:00 |
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Sam Gateau
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07cb0db425
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Fix bug with texel opaque and transparent cut off shader function
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2018-08-07 11:16:50 -07:00 |
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SamGondelman
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82029b4cb0
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fix v1 and transparent procedurals
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2018-08-07 09:28:40 -07:00 |
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Sam Gateau
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aac49e901b
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merging with master (andthe big shader pr)
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2018-08-07 09:16:30 -07:00 |
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SamGondelman
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a7dec8fb75
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parabola and particle shader fixes
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2018-08-06 15:49:52 -07:00 |
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Sam Gateau
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09d33177fc
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Adjust Workload and better representation of the workload debuging features
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2018-08-06 15:36:25 -07:00 |
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Brad Davis
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dcdc3a323c
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Use defines for packed textures to satisfy both GLES and GL 4.1
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2018-08-06 14:35:36 -07:00 |
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Olivier Prat
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8eb7ceb66a
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Fixed the bug with the thin dark lines at cascade shadow switches (hopefully)
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2018-08-05 12:06:36 +02:00 |
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Olivier Prat
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d457cf45d5
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Fixed bug with NaN shadow anti frustum leading to disappearing shadows on some occasions
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2018-08-04 16:51:05 +02:00 |
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Olivier Prat
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92e64510ec
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Fixed draw frustum and draw aabb code
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2018-08-04 15:58:24 +02:00 |
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Bradley Austin Davis
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fc51b93691
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Fix OSX build
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2018-08-03 16:15:58 -07:00 |
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Brad Davis
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a1cd39f4c2
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Fix some explicit bindings that should be binding, not location
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2018-08-03 14:58:12 -07:00 |
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Brad Davis
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6ed7512112
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Fix build failures after parabola merge
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2018-08-03 14:58:12 -07:00 |
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Brad Davis
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eca803503c
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Fix resolution scaling
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2018-08-03 14:58:12 -07:00 |
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Brad Davis
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a1a1a03bbc
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Fixing crash on exit, deferred debugging tool
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2018-08-03 14:58:11 -07:00 |
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