Brad Davis
|
9c26b2c1d3
|
Use pooled gpu batches
|
2018-05-21 13:53:44 -07:00 |
|
SamGondelman
|
12b91a2ab7
|
compress skyboxes
|
2018-05-18 13:18:43 -07:00 |
|
Brad Davis
|
ae07036f20
|
Add ideal resource texture memory stat
|
2018-05-18 09:23:53 -07:00 |
|
SamGondelman
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6b268191c8
|
local compression, patched etc2comp
|
2018-05-15 14:05:21 -07:00 |
|
John Conklin II
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b9656e5c72
|
Merge pull request #13130 from samcake/blue
Fix size calculation of compressed textures #13120
|
2018-05-09 11:45:10 -07:00 |
|
samcake
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44e7541888
|
Fixing the size evaluation for compressed texture and gpu::Element Type enum
|
2018-05-08 15:57:27 -07:00 |
|
Seth Alves
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677c99abd4
|
use memcpy on _usageType as well
|
2018-05-05 20:50:54 -07:00 |
|
Seth Alves
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6a55e67ce9
|
avoid misaligned pointer deref
|
2018-05-05 16:39:03 -07:00 |
|
Stephen Birarda
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ec354620db
|
Merge pull request #12956 from huffman/feat/client-texture-selection-baking
Add support for client texture selection
|
2018-05-04 16:14:43 -07:00 |
|
samcake
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767e6b15f3
|
Fixing the local lighting on translucents bug
|
2018-05-03 11:42:06 -07:00 |
|
Bradley Austin Davis
|
64d442b281
|
Change type used for swap chain count
|
2018-05-02 10:32:44 -07:00 |
|
Bradley Austin Davis
|
80f87f7a62
|
Make resource swapchains immutable, fix for 14638
|
2018-05-02 10:32:34 -07:00 |
|
Ryan Huffman
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24ac342c6b
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Add support for client texture selection
|
2018-05-01 14:11:31 -07:00 |
|
Olivier Prat
|
46a1ff4dd2
|
Set jitter to O on RenderableWebEntityItems
|
2018-04-20 12:02:17 +02:00 |
|
Olivier Prat
|
c6d598cc88
|
Jitter is now set through a batch command
|
2018-04-20 10:52:50 +02:00 |
|
Olivier Prat
|
57ff1c54e1
|
Created shared c++/glsl header for transformcamera
|
2018-04-20 09:01:19 +02:00 |
|
Olivier Prat
|
6ec9378739
|
Used unjittered projection matrix for a sharper and more stable TAA
|
2018-04-17 15:13:03 +02:00 |
|
Olivier Prat
|
89669b326b
|
Merge branch 'master' of http://github.com/highfidelity/hifi into taapre
|
2018-04-17 09:24:35 +02:00 |
|
Sam Gateau
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3ac4a1db2d
|
Merge pull request #12850 from SimonWalton-HiFi/early-trace
Enable Interface tracing from earliest execution point
|
2018-04-16 10:24:55 -07:00 |
|
John Conklin II
|
3d90f93cf1
|
Merge pull request #12812 from SamGondelman/compression
Support ETC2/EAC compressed textures
|
2018-04-12 16:04:08 -07:00 |
|
Simon Walton
|
adcf991125
|
Improvements to profiling data capture
Use code-provided task names for profile blocks; record QML URLs for
loadInternal.
|
2018-04-11 17:36:32 -07:00 |
|
Sam Gateau
|
167db14bdb
|
restoring the sampler desc layout to fix ktx cache and fixing the bug shadow when turning global shadow on off
|
2018-04-11 00:00:11 -07:00 |
|
Simon Walton
|
9b6306601a
|
Merge Clement's PR12700 diffs for early trace start
|
2018-04-10 13:13:46 -07:00 |
|
Olivier Prat
|
3c4409c5e1
|
Merge with master
|
2018-04-10 09:16:08 +02:00 |
|
SamGondelman
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44ea5a2e84
|
add etc2/eac support
|
2018-04-05 18:59:22 -07:00 |
|
Brad Davis
|
ae8df7e24e
|
Merge remote-tracking branch 'origin/gl_common' into HEAD
|
2018-03-21 12:35:17 -07:00 |
|
Olivier Prat
|
f0a7a9b21c
|
Merged with master
|
2018-03-20 10:24:41 -07:00 |
|
Brad Davis
|
c793a8d2c0
|
Move bindless compile time flag to GL45 backend, fix warnings and compile errors
|
2018-03-12 16:50:08 -07:00 |
|
Brad Davis
|
9056ee0f14
|
Merge branch 'gl_common' into bindless
|
2018-03-12 11:27:30 -07:00 |
|
Olivier Prat
|
da6bd92ff6
|
Merged with master
|
2018-03-09 10:07:25 +01:00 |
|
Brad Davis
|
09996e0b65
|
Bindless texture work cleanup
|
2018-03-08 16:01:18 -08:00 |
|
Brad Davis
|
ddd60ded03
|
Merge remote-tracking branch 'upstream/master' into bindless_master
|
2018-03-07 16:04:35 -08:00 |
|
Sam Gondelman
|
f51a35455a
|
Merge pull request #12515 from SamGondelman/scriptableMaterials
Material reflection
|
2018-03-07 14:29:31 -08:00 |
|
Brad Davis
|
f9605cffb1
|
Target available mip
|
2018-03-06 11:20:54 -08:00 |
|
Bradley Austin Davis
|
b7d0260a17
|
Fix the uniform target for bindless
|
2018-03-06 09:11:50 -08:00 |
|
Olivier Prat
|
bf70e1d4ee
|
Merge branch 'master' of http://github.com/highfidelity/hifi into taapre
|
2018-02-28 09:16:31 +01:00 |
|
Brad Davis
|
136ced98c3
|
Merge remote-tracking branch 'upstream/master' into android_dev
|
2018-02-27 13:44:00 -08:00 |
|
SamGondelman
|
6fe2d46d7c
|
merge
|
2018-02-26 12:40:14 -08:00 |
|
Olivier Prat
|
419e064e65
|
Moved antialiasing before tonemapping
|
2018-02-26 14:57:59 +01:00 |
|
humbletim
|
f824edd04e
|
* remove Model_temporary_hack
* split gpuhelpers and mesh part
* fix objwriter
* more work on bufferview helpers
* cr cleanup
|
2018-02-26 04:58:22 -05:00 |
|
SamGondelman
|
b56f755034
|
material reflection
|
2018-02-23 17:58:46 -08:00 |
|
Brad Davis
|
0550138609
|
Merge remote-tracking branch 'upstream/master' into android_dev
|
2018-02-23 12:48:10 -08:00 |
|
Olivier Prat
|
37fdf81f1b
|
Fix warnings on mac and ubuntu
|
2018-02-23 19:37:12 +01:00 |
|
Olivier Prat
|
4636f43728
|
Simplified camera view history and TAA is now working in all circumstances.
|
2018-02-23 10:19:05 +01:00 |
|
Brad Davis
|
aeb29db37d
|
Merge remote-tracking branch 'upstream/stable' into android_stable
|
2018-02-22 17:35:00 -08:00 |
|
Olivier Prat
|
ae63610582
|
Added history of view to try to adjust for GPU slower than game
|
2018-02-22 23:03:33 +01:00 |
|
Olivier Prat
|
093a1491cd
|
Renamed resourcering to resourceswapchain
|
2018-02-21 15:43:19 +01:00 |
|
Olivier Prat
|
4edfe6c9ab
|
Trying to keep track of a better previous correction
|
2018-02-20 14:48:21 +01:00 |
|
Olivier Prat
|
247a1f5769
|
Working ring frame buffer with antialiasing but still issues with TAA on HMD
|
2018-02-20 09:22:19 +01:00 |
|
Olivier Prat
|
18af60f3eb
|
Added RingBuffer mechanism to gpu lib
|
2018-02-19 18:48:58 +01:00 |
|
Olivier Prat
|
9cfe53be3e
|
Merged from orgin taa
|
2018-02-19 17:50:10 +01:00 |
|
Olivier Prat
|
f5a2557a2e
|
Merged with master
|
2018-02-19 17:28:39 +01:00 |
|
John Conklin II
|
51bf3c1466
|
Merge pull request #12323 from Zvork/shadow
Shadow performance / acnee improvements
|
2018-02-12 14:41:13 -08:00 |
|
Bradley Austin Davis
|
ab5355dbdd
|
First pass at bindless textures
|
2018-02-08 11:11:36 -08:00 |
|
samcake
|
03aeb7adda
|
Adding the ubo slot assignment for the resource texture table
|
2018-02-08 11:08:23 -08:00 |
|
samcake
|
536ada3973
|
Introducing the TextureTable in the gpu shader system
|
2018-02-08 11:00:37 -08:00 |
|
samcake
|
ea23d8283f
|
Introducing the TextureTable in the gpu shader system
|
2018-02-08 10:56:50 -08:00 |
|
Bradley Austin Davis
|
fd007e845d
|
Squashed scribe changes
|
2018-02-07 10:29:29 -08:00 |
|
Bradley Austin Davis
|
0455fb37b6
|
Merge remote-tracking branch 'upstream/master' into fix/shader_length
|
2018-02-06 15:55:01 -08:00 |
|
vladest
|
0715a7cae5
|
Add include with std::function
|
2018-02-05 21:02:44 +01:00 |
|
Olivier Prat
|
92279b5939
|
Merged with master
|
2018-02-05 18:24:05 +01:00 |
|
Olivier Prat
|
2940a67b3e
|
Merged with master
|
2018-02-03 16:55:25 +01:00 |
|
Olivier Prat
|
3804917cf4
|
Orthographic octree selection seems to be working
|
2018-02-02 09:40:57 +01:00 |
|
samcake
|
9867b479fd
|
APplying review feedback
|
2018-02-01 13:12:28 -08:00 |
|
samcake
|
fd501cf3af
|
Addressing review comments
|
2018-02-01 10:37:54 -08:00 |
|
Sam Gateau
|
edb416d24e
|
Fixing the program map sorting, good to go
|
2018-01-31 21:32:22 -08:00 |
|
samcake
|
89f4fe1c04
|
Adding the map of existing shaders and programs and ways to identify them to avoid recompiling them
|
2018-01-31 17:28:45 -08:00 |
|
samcake
|
f044cf76d6
|
add the count of compilations of shaders to avoid recompiling them if ot needed
|
2018-01-30 18:31:30 -08:00 |
|
samcake
|
f078ff611a
|
Refining the declaraion signatures and adding the binary capture
|
2018-01-30 15:10:52 -08:00 |
|
samcake
|
d5e52834ef
|
cherry picking Tony's fix for shader compilation time not taking soo long and adding better feedback from shader compilation
|
2018-01-30 13:07:20 -08:00 |
|
samcake
|
2dcedf9f39
|
cherry picking Tony's fix for shader compilation time not taking soo long and adding better feedback from shader compilation
|
2018-01-30 12:52:05 -08:00 |
|
Olivier Prat
|
5af4337b0e
|
Merged with master
|
2018-01-25 10:11:53 +01:00 |
|
Olivier Prat
|
f3aac2a7b5
|
Merged with samcake/black
|
2018-01-25 09:27:48 +01:00 |
|
Olivier Prat
|
95882e0cde
|
Merged with master
|
2018-01-24 10:51:54 +01:00 |
|
Brad Davis
|
d26084f0ca
|
Allow us to catch invalid slots at batch setup time
|
2018-01-18 16:47:43 -08:00 |
|
Olivier Prat
|
3911ce59cc
|
Scribe now outputs .h and .cpp. Need to change how shader source is referenced in C++ code
|
2018-01-16 19:02:12 +01:00 |
|
Brad Davis
|
acb95d1355
|
GLAD polish
|
2018-01-14 00:10:05 -08:00 |
|
Sam Gateau
|
331a8f3094
|
fixing the stencil not clearing correctly and shaders not compiled correctly in main thread
|
2018-01-13 01:00:10 -08:00 |
|
Brad Davis
|
ab7aa52a10
|
GLES emulaton on windows
|
2018-01-12 19:17:35 -08:00 |
|
Olivier Prat
|
814de4ab81
|
Scribe now outputs shaders as cpp files.
|
2018-01-12 11:59:19 +01:00 |
|
Gabriel Calero
|
9fa06e0019
|
Fixes to load cubemap
|
2018-01-11 11:12:58 -03:00 |
|
Brad Davis
|
2c35242af1
|
Merge remote-tracking branch 'upstream/master' into android_nov
|
2018-01-10 13:40:12 -08:00 |
|
Brad Davis
|
a2c2e7d9ff
|
Fixes to load cubemap
|
2018-01-08 14:43:54 -08:00 |
|
Gabriel Calero
|
6050737e7c
|
Resolving comments in PR
|
2018-01-08 17:36:08 -03:00 |
|
Olivier Prat
|
1d5f65b082
|
Updated Mesh to support map and forEach operations on colors in RGBA8 format and normals in XYZ10W2 format
|
2017-12-22 15:16:39 +01:00 |
|
Olivier Prat
|
0d34569b1a
|
Merge branch 'master' of git://github.com/highfidelity/hifi into compactvb
|
2017-12-21 08:22:35 +01:00 |
|
samcake
|
d02c2ac8f5
|
Merge branch 'master' of https://github.com/highfidelity/hifi into black
|
2017-12-19 13:39:27 -08:00 |
|
Olivier Prat
|
f4f0bb9c1c
|
Fixed assert in Buffer update when switching to HMD simulator
|
2017-12-18 16:26:05 +01:00 |
|
Sam Gondelman
|
6814dfcbfc
|
weak_ptr _cacheFile
|
2017-12-17 22:09:20 -08:00 |
|
Sam Gondelman
|
6990dda48d
|
cr and cleanup
|
2017-12-17 16:11:55 -08:00 |
|
SamGondelman
|
3ae52c0e0e
|
clear all _cacheFiles on recycle
|
2017-12-15 17:52:48 -08:00 |
|
SamGondelman
|
52c4aef721
|
keep _cacheFile alive
|
2017-12-15 16:23:53 -08:00 |
|
Olivier Prat
|
f38e473218
|
Working packing of normals and tangents in GL_INT_10_10_10_2_REV format. Need to check this with all available 3D data input formats
|
2017-12-14 17:57:34 +01:00 |
|
Olivier Prat
|
5ad69afa8a
|
Added support for INT_2_10_10_10_REV format
|
2017-12-14 14:18:56 +01:00 |
|
Olivier Prat
|
92e1fe8e5c
|
Removed jitter samples from shader and added name to batches in DEBUG mode to ease render debug
|
2017-12-08 18:02:27 +01:00 |
|
samcake
|
e0110ff7e6
|
Merging with upstream
|
2017-12-07 09:23:38 -08:00 |
|
Olivier Prat
|
1ce1aca79f
|
Merged with samcake's 'black' branch
|
2017-12-07 08:59:38 +01:00 |
|
Olivier Prat
|
dd6b7b04c2
|
Merged with master
|
2017-11-13 14:33:59 +01:00 |
|
Olivier Prat
|
bbcb0b2d9b
|
Fixed highlight in stereo mode, including HMD (testing on simulator)
|
2017-11-08 13:49:18 +01:00 |
|
Olivier Prat
|
0bbd1edc0a
|
Fixed fluttering highlight bug by attaching only stencil when drawing outline
|
2017-11-07 18:26:15 +01:00 |
|