Commit graph

1153 commits

Author SHA1 Message Date
Seth Alves
2ce8ed25f8
Merge pull request #14125 from Atlante45/fix/mac-warnings
Fix new Mac warnings
2018-10-20 13:40:53 -07:00
John Conklin II
1f06c87580
Merge pull request #14096 from Zvork/mipgen
Added generateTextureMipsWithPipeline function in gpu::Batch
2018-10-18 16:06:28 -07:00
Olivier Prat
6abffceb43 Mip generation texture slot is higher and doesn't interfere anymore 2018-10-16 09:39:32 +02:00
Clement
8983fe2bcf Fix new Mac warnings 2018-10-09 12:11:55 -07:00
sam gateau
8a05cc2ede FIx the bad world position evaluation in the new all in one call 2018-10-04 11:49:11 -07:00
sam gateau
ff24a99032 Unify the the packing of the blendshape offset for simplicity and settle on the name DrawcallUniform 2018-10-02 11:18:20 -07:00
Sam Gateau
c593f00839 Merge branch 'master' of https://github.com/highfidelity/hifi into black-bis 2018-10-01 19:10:18 -07:00
Seth Alves
cb04894e33 try another way of fixing _spare warning 2018-09-28 14:53:05 -07:00
Seth Alves
b69d0f3997 get interface building and working with clang-7 on ubuntu 18 2018-09-28 13:46:51 -07:00
Olivier Prat
9cd963af95 Added generateTextureMipsWithPipeline function in batch 2018-09-27 10:26:51 +02:00
Sam Gateau
8923055e91 Exploring the bad peroformances 2018-09-27 00:15:34 -07:00
sam gateau
7cf7eaa7c8 Exposing the drawcall user info just a uint16 right now and use it for the skinning and blendshape 2018-09-24 17:34:42 -07:00
sam gateau
609bc6385e Merge branch 'black' of github.com:samcake/hifi into black-bis 2018-09-18 17:40:45 -07:00
sam gateau
ec6117e9bb bringing the blendshape in skin shader only work in master 2018-09-18 17:40:29 -07:00
Sam Gateau
986dece4ec Add name of the batch during tracing and introduce detailed tracing if needed and one error message in the case the materialMap is detected in an fst file but not understood 2018-09-14 20:24:22 -07:00
Brad Davis
cfff28ad0a More shared pointer deduplication 2018-09-12 15:04:35 -07:00
Sam Gateau
47cea49f78
Merge pull request #13922 from samcake/black-bis
Optimize the vertex formats of meshes for less input buffer bindings
2018-09-10 16:58:40 -07:00
Sam Gateau
082d47d20f Set the correct assert in replacment of the unecessary if branch 2018-09-10 14:31:49 -07:00
sam gateau
7349562111 Removing commented code 2018-09-06 15:50:31 -07:00
Bradley Austin Davis
fade3a8de0 Fixing shader implicit type conversions 2018-09-06 09:08:36 -07:00
Brad Davis
9a28e04e37 Remove all tabs from shaders 2018-09-06 08:59:07 -07:00
Brad Davis
271651737b Cleanup gpu shader constants 2018-09-06 08:59:06 -07:00
Brad Davis
cafd981744 Remove uniforms from bloom debug effect 2018-09-06 08:59:06 -07:00
Brad Davis
c8eb4da6b6 Remove simple draw task uniforms 2018-09-06 08:59:05 -07:00
Sam Gateau
e8d922a56c Interleaving the attributes and relying on just 3 input buffers 2018-09-03 02:48:07 -07:00
Sam Gateau
1123ba2b0a exploring optimization in Backend for bffer bindings 2018-08-22 22:48:42 -07:00
John Conklin II
b28aa3951f
Merge pull request #13802 from jherico/feature/scribe_programs
Migrating to scribe program descriptors
2018-08-20 14:48:54 -07:00
Sam Gondelman
5f4f232602
Merge pull request #13604 from huffman/feat/oven-etc2
Add ETC2 support to Oven
2018-08-15 13:55:44 -07:00
Brad Davis
f03370c826 Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
Stephen Birarda
e686df6fb9
Merge pull request #13720 from Atlante45/feat/test-tool
Stack tester changes
2018-08-08 13:40:05 -04:00
Ryan Huffman
6be0c43fca Update generateIrradiance to take a BackendTarget 2018-08-08 10:00:02 -07:00
Bradley Austin Davis
fc51b93691 Fix OSX build 2018-08-03 16:15:58 -07:00
Brad Davis
eca803503c Fix resolution scaling 2018-08-03 14:58:12 -07:00
Brad Davis
8eb97dc79c PR feedback 2018-08-03 14:58:12 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Brad Davis
04e84f1d23 Moving to cmake time shader compiling 2018-08-03 14:58:11 -07:00
Clement
333cbc99ad Remove static logging 2018-07-30 17:18:32 -07:00
SamGondelman
1c1b68ee66 emitterShouldTrail fix, review comments, rotateWithEntity 2018-07-26 11:41:16 -07:00
John Conklin II
3f975cfa84
Merge pull request #13506 from sabrina-shanman/fix-osx-crash-on-exit
Fix Mac Crashes On Shutdown
2018-07-02 15:27:26 -07:00
Olivier Prat
419e8e6eb9 Forgot to put back linear filtering on single shadow map 2018-07-02 11:32:33 +02:00
Sam
a6cbc44885 Merged with zvork fix 2018-07-02 10:50:37 +02:00
Sam
c1856a5e36 Make shadows work with one cascade 2018-07-02 10:46:53 +02:00
Olivier Prat
de831ffea9 Switched shadow maps to sampler2DArrayShadow to try to fix on Mac 2018-06-29 16:55:33 +02:00
sabrina-shanman
4afb19e091 Remove assert in ~Frame causing shutdown crash on Mac in dev build 2018-06-27 09:59:48 -07:00
Sam Gondelman
850e2d5cf5
Merge branch 'master' into particleFix 2018-06-21 17:32:24 -07:00
SamGondelman
7771661948 fix particle spread properties 2018-06-15 17:35:49 -07:00
Andrew Meadows
be0899c41d remove unnecessary writes to appease Xcode's static analyzer 2018-06-15 11:44:22 -07:00
Andrew Meadows
5a3350950b check pointer validity before dereference 2018-06-15 11:43:52 -07:00
Sam Gondelman
ae3b933a80 Merge branch 'master' into etc2comp 2018-05-30 17:17:03 -07:00
Bradley Austin Davis
3beb77694f Cached shader binaries and uniform data for shaders 2018-05-24 12:42:33 -07:00