Seth Alves
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2ce8ed25f8
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Merge pull request #14125 from Atlante45/fix/mac-warnings
Fix new Mac warnings
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2018-10-20 13:40:53 -07:00 |
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John Conklin II
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1f06c87580
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Merge pull request #14096 from Zvork/mipgen
Added generateTextureMipsWithPipeline function in gpu::Batch
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2018-10-18 16:06:28 -07:00 |
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Olivier Prat
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6abffceb43
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Mip generation texture slot is higher and doesn't interfere anymore
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2018-10-16 09:39:32 +02:00 |
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Clement
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8983fe2bcf
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Fix new Mac warnings
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2018-10-09 12:11:55 -07:00 |
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sam gateau
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8a05cc2ede
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FIx the bad world position evaluation in the new all in one call
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2018-10-04 11:49:11 -07:00 |
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sam gateau
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ff24a99032
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Unify the the packing of the blendshape offset for simplicity and settle on the name DrawcallUniform
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2018-10-02 11:18:20 -07:00 |
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Sam Gateau
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c593f00839
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Merge branch 'master' of https://github.com/highfidelity/hifi into black-bis
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2018-10-01 19:10:18 -07:00 |
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Seth Alves
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cb04894e33
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try another way of fixing _spare warning
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2018-09-28 14:53:05 -07:00 |
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Seth Alves
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b69d0f3997
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get interface building and working with clang-7 on ubuntu 18
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2018-09-28 13:46:51 -07:00 |
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Olivier Prat
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9cd963af95
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Added generateTextureMipsWithPipeline function in batch
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2018-09-27 10:26:51 +02:00 |
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Sam Gateau
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8923055e91
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Exploring the bad peroformances
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2018-09-27 00:15:34 -07:00 |
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sam gateau
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7cf7eaa7c8
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Exposing the drawcall user info just a uint16 right now and use it for the skinning and blendshape
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2018-09-24 17:34:42 -07:00 |
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sam gateau
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609bc6385e
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Merge branch 'black' of github.com:samcake/hifi into black-bis
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2018-09-18 17:40:45 -07:00 |
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sam gateau
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ec6117e9bb
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bringing the blendshape in skin shader only work in master
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2018-09-18 17:40:29 -07:00 |
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Sam Gateau
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986dece4ec
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Add name of the batch during tracing and introduce detailed tracing if needed and one error message in the case the materialMap is detected in an fst file but not understood
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2018-09-14 20:24:22 -07:00 |
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Brad Davis
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cfff28ad0a
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More shared pointer deduplication
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2018-09-12 15:04:35 -07:00 |
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Sam Gateau
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47cea49f78
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Merge pull request #13922 from samcake/black-bis
Optimize the vertex formats of meshes for less input buffer bindings
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2018-09-10 16:58:40 -07:00 |
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Sam Gateau
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082d47d20f
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Set the correct assert in replacment of the unecessary if branch
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2018-09-10 14:31:49 -07:00 |
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sam gateau
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7349562111
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Removing commented code
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2018-09-06 15:50:31 -07:00 |
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Bradley Austin Davis
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fade3a8de0
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Fixing shader implicit type conversions
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2018-09-06 09:08:36 -07:00 |
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Brad Davis
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9a28e04e37
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Remove all tabs from shaders
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2018-09-06 08:59:07 -07:00 |
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Brad Davis
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271651737b
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Cleanup gpu shader constants
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2018-09-06 08:59:06 -07:00 |
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Brad Davis
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cafd981744
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Remove uniforms from bloom debug effect
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2018-09-06 08:59:06 -07:00 |
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Brad Davis
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c8eb4da6b6
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Remove simple draw task uniforms
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2018-09-06 08:59:05 -07:00 |
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Sam Gateau
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e8d922a56c
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Interleaving the attributes and relying on just 3 input buffers
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2018-09-03 02:48:07 -07:00 |
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Sam Gateau
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1123ba2b0a
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exploring optimization in Backend for bffer bindings
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2018-08-22 22:48:42 -07:00 |
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John Conklin II
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b28aa3951f
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Merge pull request #13802 from jherico/feature/scribe_programs
Migrating to scribe program descriptors
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2018-08-20 14:48:54 -07:00 |
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Sam Gondelman
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5f4f232602
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Merge pull request #13604 from huffman/feat/oven-etc2
Add ETC2 support to Oven
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2018-08-15 13:55:44 -07:00 |
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Brad Davis
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f03370c826
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Migrating to scribe program descriptors
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2018-08-09 17:58:34 -07:00 |
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Stephen Birarda
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e686df6fb9
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Merge pull request #13720 from Atlante45/feat/test-tool
Stack tester changes
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2018-08-08 13:40:05 -04:00 |
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Ryan Huffman
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6be0c43fca
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Update generateIrradiance to take a BackendTarget
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2018-08-08 10:00:02 -07:00 |
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Bradley Austin Davis
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fc51b93691
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Fix OSX build
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2018-08-03 16:15:58 -07:00 |
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Brad Davis
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eca803503c
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Fix resolution scaling
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2018-08-03 14:58:12 -07:00 |
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Brad Davis
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8eb97dc79c
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PR feedback
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2018-08-03 14:58:12 -07:00 |
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Brad Davis
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ae8f841912
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
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Brad Davis
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04e84f1d23
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Moving to cmake time shader compiling
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2018-08-03 14:58:11 -07:00 |
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Clement
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333cbc99ad
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Remove static logging
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2018-07-30 17:18:32 -07:00 |
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SamGondelman
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1c1b68ee66
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emitterShouldTrail fix, review comments, rotateWithEntity
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2018-07-26 11:41:16 -07:00 |
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John Conklin II
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3f975cfa84
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Merge pull request #13506 from sabrina-shanman/fix-osx-crash-on-exit
Fix Mac Crashes On Shutdown
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2018-07-02 15:27:26 -07:00 |
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Olivier Prat
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419e8e6eb9
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Forgot to put back linear filtering on single shadow map
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2018-07-02 11:32:33 +02:00 |
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Sam
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a6cbc44885
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Merged with zvork fix
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2018-07-02 10:50:37 +02:00 |
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Sam
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c1856a5e36
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Make shadows work with one cascade
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2018-07-02 10:46:53 +02:00 |
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Olivier Prat
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de831ffea9
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Switched shadow maps to sampler2DArrayShadow to try to fix on Mac
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2018-06-29 16:55:33 +02:00 |
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sabrina-shanman
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4afb19e091
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Remove assert in ~Frame causing shutdown crash on Mac in dev build
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2018-06-27 09:59:48 -07:00 |
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Sam Gondelman
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850e2d5cf5
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Merge branch 'master' into particleFix
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2018-06-21 17:32:24 -07:00 |
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SamGondelman
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7771661948
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fix particle spread properties
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2018-06-15 17:35:49 -07:00 |
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Andrew Meadows
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be0899c41d
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remove unnecessary writes to appease Xcode's static analyzer
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2018-06-15 11:44:22 -07:00 |
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Andrew Meadows
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5a3350950b
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check pointer validity before dereference
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2018-06-15 11:43:52 -07:00 |
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Sam Gondelman
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ae3b933a80
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Merge branch 'master' into etc2comp
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2018-05-30 17:17:03 -07:00 |
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Bradley Austin Davis
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3beb77694f
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Cached shader binaries and uniform data for shaders
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2018-05-24 12:42:33 -07:00 |
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