ZappoMan
5715042102
Merge branch 'master' of https://github.com/highfidelity/hifi into centerOrigin
2015-08-17 21:53:45 -07:00
Thijs Wenker
29c857f1fa
- unitTests for WebSockets + WebSocketServer (added some asynchronous functionality to the unitTest.js library , previous functionality intact)
2015-08-18 03:24:26 +02:00
Thijs Wenker
e43dc3f9fe
Completed implementation of WebSocket and WebSocketServer
2015-08-18 03:21:48 +02:00
Brad Hefta-Gaub
8944fe5388
Merge pull request #5586 from jherico/homer
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Add highlighting of keyboard focused items
2015-08-17 17:40:47 -07:00
Brad Davis
cb5f80bf78
Add highlighting of keyboard focused items
2015-08-17 17:11:26 -07:00
Brad Davis
5d65937120
Merge pull request #5583 from ZappoMan/clickToFocusWebEntity
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make web entity focus click based
2015-08-17 16:57:39 -07:00
Philip Rosedale
01108bdf6b
Merge pull request #5573 from howard-stearns/sync-eyes-and-vectors
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Synchronize eye joint and debugging vectors
2015-08-17 16:56:01 -07:00
ZappoMan
ae9ccb79ed
cleanup debugging and dead code
2015-08-17 15:58:51 -07:00
ZappoMan
49cf29ce8f
cleanup debugging and dead code
2015-08-17 15:57:20 -07:00
Philip Rosedale
31e4878902
Merge pull request #5584 from sethalves/fix-eye-calibration-saving
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re-enabled ctrlaltdavid's eye calibration code
2015-08-17 14:49:44 -07:00
ZappoMan
47b0e2fda6
more hacking on click to focus
2015-08-17 14:02:24 -07:00
Seth Alves
4a456488a1
remove the option to persist entities as anything other than json.gz files
2015-08-17 14:01:25 -07:00
ZappoMan
b7d9dc444b
more work on clicking focus
2015-08-17 13:06:32 -07:00
Seth Alves
1c8030472a
back out the more controversial changes
2015-08-17 12:40:56 -07:00
Seth Alves
296a6b1cb8
re-enabled ctrlaltdavid's eye calibration code
2015-08-17 12:20:46 -07:00
Howard Stearns
941b966dc7
Force eyeball update even when not looking at me.
2015-08-17 11:57:08 -07:00
ZappoMan
8cf450cb67
first cut at making focus click based
2015-08-17 11:41:54 -07:00
ZappoMan
014bf661fa
bump packet version
2015-08-17 11:18:25 -07:00
Seth Alves
1a71c3cc04
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-17 10:17:58 -07:00
Seth Alves
169bb9f3d9
Merge pull request #5580 from jherico/homer
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Polyvox shader fix
2015-08-17 10:12:27 -07:00
Seth Alves
af11e97daa
fix broken optimisation for skipping internal voxels when making collision hull
2015-08-17 08:49:00 -07:00
Brad Davis
a61d9501c8
Add polyvox to shader tests and clean up test code
2015-08-17 02:04:23 -07:00
Brad Davis
db4d98ccb5
Polyvox shader fix
2015-08-16 23:21:45 -07:00
Seth Alves
1ee773a532
don't include interrior voxels in cubic collision hull
2015-08-16 14:11:37 -07:00
Seth Alves
c60a8e7dfc
minecraft style voxel editing largely works
2015-08-16 12:52:55 -07:00
Seth Alves
a57278ba3c
ray-picks against cubic-voxels seem right, now
2015-08-16 11:51:04 -07:00
Seth Alves
4ffb5c9716
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-16 11:05:03 -07:00
Seth Alves
0230d9397c
attempt to find exact ray intersection with cubic polyvox -- not working right, yet.
2015-08-16 11:04:52 -07:00
Seth Alves
b129c2a933
in edged mode, make sure border voxels are zeroed out. expose some more voxel matrix math to javascript
2015-08-16 09:36:54 -07:00
Seth Alves
6db115bed5
try to make adding and removing voxels work more like expected
2015-08-16 09:36:13 -07:00
Seth Alves
f6cbeb37f8
put a green sphere at the point being pointed to
2015-08-16 09:35:50 -07:00
Seth Alves
558f68c150
increase max polyvox dimension from 32 to 128. don't recompress compressed data unless something changed../../libraries/entities-renderer/src/RenderablePolyVoxEntityItem.cpp
2015-08-15 16:53:47 -07:00
Seth Alves
c6530c4cec
fix newly created polyvox collision-hull bug
2015-08-15 16:16:27 -07:00
Seth Alves
5ecdbaa19d
have functions that change polyvox voxes return true if they changed anything, else false. added voxelCoordsToWorldCoords and worldCoordsToVoxelCoords
2015-08-15 15:18:25 -07:00
Christopher Root
21dc58eb85
Improving readability in shader
2015-08-15 14:40:34 -07:00
Christopher Root
8ea6048ec7
Removing commented out code
2015-08-15 14:31:03 -07:00
Christopher Root
81ea8e8874
Updating some comments and removing unnecessary code
2015-08-15 14:27:08 -07:00
Christopher Root
708190bfd6
horiz amb occl performance upgrades
2015-08-15 14:10:25 -07:00
Seth Alves
09a9deabdb
compute polyvox collision hull differently for marching-cube surfaces
2015-08-15 12:55:24 -07:00
Thijs Wenker
229b7ae128
Merge branch 'master' of https://github.com/worklist/hifi into 20638
2015-08-15 21:51:16 +02:00
Seth Alves
79a7755cdb
add SURFACE_EDGED_MARCHING_CUBES polyvox surface extraction style
2015-08-15 12:18:36 -07:00
Brad Hefta-Gaub
53c5c75071
Merge pull request #5574 from bwent/solar-system
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Updates to solarsystem.js
2015-08-15 11:25:40 -07:00
Seth Alves
27e5322cb4
compute polyvox collision hull differently for marching-cube surfaces
2015-08-15 11:25:27 -07:00
Brad Hefta-Gaub
b1a4715ce1
Merge pull request #5572 from bwent/particleDance
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Example particle scripts
2015-08-15 11:24:44 -07:00
Brad Hefta-Gaub
494fd6035a
Merge pull request #5569 from ctrlaltdavid/webwindow-extras
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Add size and position properties, methods, and events to WebWindow
2015-08-15 11:23:59 -07:00
Brad Hefta-Gaub
34403c6242
Merge pull request #5564 from jherico/maggie
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Fix warning messages about depth and stencil buffers for the QML surfaces
2015-08-15 11:15:04 -07:00
Brad Hefta-Gaub
821063f6d2
Merge pull request #5575 from SamGondelman/sam/input-plugins
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Working on toybox script, squeezeHands, and default mappings
2015-08-15 10:59:04 -07:00
Brad Hefta-Gaub
e4dea13256
Merge pull request #5576 from hyperlogic/tony/ati-render-fix
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Fix for ATI discrete graphics on 2015 macbook pro / mac pro.
2015-08-15 10:05:44 -07:00
Anthony J. Thibault
cd58f012a3
Fix for ATI discrete graphics on 2015 macbook pro / mac pro.
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Fixed incorrect size for camera transform uniforms passed via
glBindBufferRange. This is a legitimate bug on our side.
I guess Intel and nVidia drivers just happen to ignore this field.
This was likely causing many of the shader TransformCamera members
to be identity or un-initialized, specifically, the projection
matrix values.
This was resulting in a black screen on ATI gpus.
2015-08-15 09:42:05 -07:00
Brad Davis
82310bb499
Attempting to fix rendering issues on 2015 Macs
2015-08-14 23:57:10 -07:00