cleanup debugging and dead code

This commit is contained in:
ZappoMan 2015-08-17 15:58:51 -07:00
parent 49cf29ce8f
commit ae9ccb79ed

View file

@ -57,13 +57,14 @@ RenderableWebEntityItem::~RenderableWebEntityItem() {
void RenderableWebEntityItem::render(RenderArgs* args) {
// debug bounds on mac.
#ifdef WANT_EXTRA_DEBUGGING
{
gpu::Batch& batch = *args->_batch;
batch.setModelTransform(getTransformToCenter()); // we want to include the scale as well
glm::vec4 cubeColor{ 1.0f, 0.0f, 0.0f, 1.0f};
DependencyManager::get<DeferredLightingEffect>()->renderWireCube(batch, 1.0f, cubeColor);
}
#endif
QOpenGLContext * currentContext = QOpenGLContext::currentContext();
QSurface * currentSurface = currentContext->surface();