Howard Stearns
ca0d6587b5
Merge pull request #8869 from hyperlogic/bug-fix/edit-picking-with-hand-controllers
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edit.js: Fix for picking and manipulating objects via hand controllers.
2016-10-20 16:59:56 -07:00
Clément Brisset
b63eb6ba9f
Merge pull request #8665 from zzmp/feat/audio-stats
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move audio stats to QML/JS, with graphs
2016-10-20 16:43:49 -07:00
Chris Collins
414a79d986
Merge pull request #8868 from huffman/fix/away-overlays
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Remove showing of overlays in away.js
2016-10-20 16:42:05 -07:00
Seth Alves
96445f4dee
Merge pull request #8861 from hyperlogic/feature/crowd-agent-attachment
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Added attachment support to crowd-agent
2016-10-20 13:44:25 -07:00
Anthony J. Thibault
53864abaf2
edit.js: Fix for picking and manipulating objects via hand controllers.
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The ray picking was not using the proper grab sphere offset, so it became detached from the visual ray, making picking difficult.
2016-10-20 13:37:31 -07:00
Ryan Huffman
fad0607bf6
Remove showing of overlays in away.js
2016-10-20 11:49:23 -07:00
Brad Hefta-Gaub
9008de72e0
Merge pull request #8864 from hyperlogic/feature/grab-sphere-adjustments
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Adjustment to position and visibility of grab sphere.
2016-10-19 21:51:02 -07:00
Brad Hefta-Gaub
e6e988c1a1
Merge pull request #8857 from howard-stearns/fix-crowd-animation-again
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fix crowd animation again
2016-10-19 17:41:52 -07:00
Anthony J. Thibault
55c062098a
Adjustment to position and visibility of grab sphere.
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* The grab sphere used to detect near grabbing is now 10cm in radius instead of 4cm.
* The visual representation of this grab sphere is always hidden, by default.
* This representation can be enabled in via the "Developer > Show Grab Sphere" menu item.
2016-10-19 17:33:05 -07:00
Anthony J. Thibault
bcd31e3d99
Adjust size and offset of grab balls to better align with hand controllers.
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(cherry picked from commit d97a8c2e7eace2494d3142e8187022a33aedc060)
2016-10-19 15:59:26 -07:00
Anthony J. Thibault
c3b05d6477
Added attachment support to crowd-agent
2016-10-19 15:02:55 -07:00
Ryan Huffman
f42683cf8b
Update users.js to be minimizable when logged out, and by default
2016-10-19 13:19:29 -07:00
howard-stearns
69a1415873
specify avatar skeleton
2016-10-19 12:29:18 -07:00
Seth Alves
7e4964db3e
Merge pull request #8684 from Menithal/controller-grab-unequip
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Fixed HandcontrollerGrab distance unequip
2016-10-19 09:53:04 -07:00
Ryan Huffman
5f5dedaa40
Fix equip sphere not showing up
2016-10-17 10:53:02 -07:00
howard-stearns
140caf84d8
never interact with hud elements while holding something
2016-10-14 18:30:52 -07:00
Chris Collins
d70b58555e
Merge pull request #8794 from howard-stearns/clientOnly-tablet
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make marketplace tablet be clientOnly
2016-10-14 10:54:54 -07:00
Howard Stearns
fc8bbde60a
Merge pull request #8810 from ZappoMan/handControlsWhileLoading
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make laser pointers work even while content is loading
2016-10-14 10:01:46 -07:00
Brad Hefta-Gaub
ef3c9ba78a
better handling of the teleport target overlays to prevent flashing and thrashing
2016-10-13 18:24:38 -07:00
Brad Hefta-Gaub
ddce0ef74a
make laser pointers work even while content is loading
2016-10-13 17:50:20 -07:00
howard-stearns
d232d115d5
persist tablet data, and clean it up on startup
2016-10-13 16:53:44 -07:00
Brad Hefta-Gaub
4a318e5498
Merge pull request #8784 from howard-stearns/crowd-animation
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make agent avatar animations work again, and use them in crowds
2016-10-13 16:02:41 -07:00
Brad Hefta-Gaub
5638f6228b
Merge pull request #8792 from howard-stearns/allow-hmd-hand-controllers-without-interface-focus
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allow hand controller operations when Interface doesn't have focus, but ONLY when in hmd
2016-10-13 13:48:44 -07:00
Ryan Huffman
55d4695489
Fix edit.js not allowing imports when you only have temp rez permissions
2016-10-13 11:51:54 -07:00
howard-stearns
78f96a80bd
oops
2016-10-12 16:31:12 -07:00
howard-stearns
b377127fc1
make marketplace tablet be clientOnly
2016-10-12 14:46:04 -07:00
howard-stearns
579c95b5dd
pr feedback
2016-10-12 14:42:41 -07:00
howard-stearns
055e2ffcb0
Merge branch 'master' of https://github.com/highfidelity/hifi into crowd-animation
2016-10-12 14:38:07 -07:00
howard-stearns
0099a4e549
allow hand controller operations when Interface doesn't have focus, but
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ONLY when in hmd.
2016-10-12 11:23:06 -07:00
Seth Alves
16af14d1f6
Merge pull request #8758 from hyperlogic/bug-fix/allow-ignoreik-false
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allow equipped object to follow hand and not controller
2016-10-12 09:52:57 -07:00
Brad Hefta-Gaub
0f1e61e240
Merge pull request #8781 from ZappoMan/tweakGrabPoint
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adjust grab indicators
2016-10-12 07:08:16 -07:00
Brad Hefta-Gaub
6630ec3208
Merge pull request #8746 from ctrlaltdavid/21033
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Send High Fidelity user's visibility when users.js starts up
2016-10-11 21:36:22 -07:00
Brad Hefta-Gaub
8ac31a041d
Merge pull request #8654 from ZappoMan/betterAway
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fix away HMD unmouted logic
2016-10-11 20:35:08 -07:00
Anthony J. Thibault
f76dbeeffd
Edit.js now works with new ignoreIK default
2016-10-11 17:12:02 -07:00
Brad Hefta-Gaub
e1a3bc7d55
hide/show grab point sphere only when in a grabbable entity
2016-10-11 16:22:42 -07:00
howard-stearns
884d22a59b
make agent avatar animations work again, and use them in crowds
2016-10-11 16:06:55 -07:00
Brad Hefta-Gaub
93d9cf7917
adjust grab indicators
2016-10-11 12:42:26 -07:00
Andrew Meadows
abb05bc686
Merge pull request #8753 from ctrlaltdavid/21068
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Improve indication of user not being logged in
2016-10-11 10:40:37 -07:00
David Kelly
c664c7192e
Merge pull request #8759 from howard-stearns/crowd-update
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update for sound
2016-10-10 16:03:10 -07:00
Brad Hefta-Gaub
774d87a7a7
Merge pull request #8773 from howard-stearns/marketplace-button-state
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make marketplace button state match whether tablet is being shown
2016-10-10 15:50:07 -07:00
Brad Hefta-Gaub
a877f182f7
Merge pull request #8771 from howard-stearns/kick-by-laser
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fix kick by laser
2016-10-10 15:36:16 -07:00
howard-stearns
333ec388a8
make marketplace button state match whether tablet being shown
2016-10-10 14:30:47 -07:00
howard-stearns
1051c068e1
kick by hand controller
2016-10-10 13:47:08 -07:00
Brad Hefta-Gaub
4ec9299930
fix reticle depth when not moving mouse, but moving head relative to HUD
2016-10-08 14:31:30 -07:00
Brad Hefta-Gaub
20c522a9bc
fix more bugs in away
2016-10-08 13:45:18 -07:00
Brad Hefta-Gaub
3aa1c36f53
Merge branch 'master' of https://github.com/highfidelity/hifi into betterAway
2016-10-08 11:50:10 -07:00
Menithal
4bed3ee036
Adjusted theoretical Unequip time to 250 ms
2016-10-08 01:36:57 +03:00
howard-stearns
7c5dd89372
typo
2016-10-07 15:27:58 -07:00
howard-stearns
c5f889a34d
update for sound
2016-10-07 15:13:37 -07:00
Anthony J. Thibault
7c7a9055d1
Allow grabbed objects to override the ignoreIK = true default.
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They can do this by adding the following to their userData.
grabbableKey: {
ignoreIK: false
}
When this is present and false, the object will follow the hand joint, otherwise it will follow the hand controller.
2016-10-07 14:50:00 -07:00