David Rowe
0824142987
Add "loading" text
2016-10-28 14:12:24 +13:00
David Rowe
4befab1151
JSLint progress bar code
2016-10-28 11:34:00 +13:00
Ryan Huffman
69e7dababc
Collapse multiline dict to one line in controllerDisplay
2016-10-27 15:16:38 -07:00
Ryan Huffman
c0e372c380
Remove annotation API from controller display
2016-10-27 14:58:20 -07:00
Ryan Huffman
1f25ba8f1f
Update controller tips and trigger highlight in tutorial
2016-10-27 14:58:20 -07:00
Ryan Huffman
e9099b77a5
Add more debug to tutorial, new firecrackers, and adjust fuse
2016-10-27 14:58:20 -07:00
Ryan Huffman
1782f97dbd
Fix away.js not unsubscribing on shutdown
2016-10-27 11:12:46 -07:00
Ryan Huffman
a801832a55
Fix away.js allowing any user to disable away.js
2016-10-27 11:12:31 -07:00
Ryan Huffman
727fabeab2
Fix away.js logging all Messages
2016-10-25 15:28:11 -07:00
Ryan Downe Karpf
7a4302057a
Merge pull request #8900 from huffman/fix/disable-controller-hide-on-equip
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Update vive controller display to not hide on equip
2016-10-25 13:16:31 -07:00
Brad Hefta-Gaub
1bbf0179dd
Merge pull request #8894 from ZappoMan/xboxLasers
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Adds support for "lasers" to the Oculus+xbox controller
2016-10-25 09:18:00 -07:00
Ryan Huffman
af749605ea
Update vive controller display to not hide on equip
2016-10-25 08:27:20 -07:00
Chris Collins
325cd0ae61
Merge pull request #8870 from ctrlaltdavid/21084
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Reinstate "reload" button for entity scripts in entities editor
2016-10-24 22:17:14 -07:00
Brad Hefta-Gaub
ed4279783d
CR feedback
2016-10-24 20:38:49 -07:00
Brad Hefta-Gaub
76ca3aa546
fix residual head laser
2016-10-24 15:25:06 -07:00
Brad Hefta-Gaub
779f326452
cleanup
2016-10-24 15:03:41 -07:00
Brad Hefta-Gaub
a25d50387e
gak
2016-10-24 14:47:10 -07:00
Brad Hefta-Gaub
0f8967970a
Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers
2016-10-24 08:11:31 -07:00
Brad Hefta-Gaub
a282d83546
more work on extra lasers
2016-10-24 07:46:04 -07:00
Anthony J. Thibault
ae301602e7
Fix for incorrect tip texture URLs.
2016-10-21 14:49:46 -07:00
Anthony J. Thibault
c431c69d60
Merge branch 'master' into feature/controller-display
2016-10-21 13:48:07 -07:00
Anthony J. Thibault
60f728585a
away.js now shows hand controllers in away mode.
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* controllerDisplayManager is now part of default scripts.
* Also tutorial and away.js communicate with controllerDisplayManager via HMD.requestShowHandControllers, HMD.requestHideHandControllers
and sendLocalMessage.
* removed previous version of controllerDisplayManger from tutorial.
2016-10-21 10:40:39 -07:00
Anthony J. Thibault
2193c5faad
Integrated controller display from tutorial scripts + assets
2016-10-20 18:24:58 -07:00
Howard Stearns
ca0d6587b5
Merge pull request #8869 from hyperlogic/bug-fix/edit-picking-with-hand-controllers
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edit.js: Fix for picking and manipulating objects via hand controllers.
2016-10-20 16:59:56 -07:00
David Rowe
c6558ebebd
Reinstate "reload" button for entity scripts in entities editor
2016-10-21 11:14:57 +13:00
Anthony J. Thibault
53864abaf2
edit.js: Fix for picking and manipulating objects via hand controllers.
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The ray picking was not using the proper grab sphere offset, so it became detached from the visual ray, making picking difficult.
2016-10-20 13:37:31 -07:00
Ryan Huffman
fad0607bf6
Remove showing of overlays in away.js
2016-10-20 11:49:23 -07:00
Brad Hefta-Gaub
1a28732b64
Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers
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Conflicts:
libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp
libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.h
2016-10-20 09:38:03 -07:00
Brad Hefta-Gaub
9008de72e0
Merge pull request #8864 from hyperlogic/feature/grab-sphere-adjustments
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Adjustment to position and visibility of grab sphere.
2016-10-19 21:51:02 -07:00
Anthony J. Thibault
55c062098a
Adjustment to position and visibility of grab sphere.
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* The grab sphere used to detect near grabbing is now 10cm in radius instead of 4cm.
* The visual representation of this grab sphere is always hidden, by default.
* This representation can be enabled in via the "Developer > Show Grab Sphere" menu item.
2016-10-19 17:33:05 -07:00
Anthony J. Thibault
bcd31e3d99
Adjust size and offset of grab balls to better align with hand controllers.
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(cherry picked from commit d97a8c2e7eace2494d3142e8187022a33aedc060)
2016-10-19 15:59:26 -07:00
Ryan Huffman
f42683cf8b
Update users.js to be minimizable when logged out, and by default
2016-10-19 13:19:29 -07:00
Seth Alves
7e4964db3e
Merge pull request #8684 from Menithal/controller-grab-unequip
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Fixed HandcontrollerGrab distance unequip
2016-10-19 09:53:04 -07:00
Brad Hefta-Gaub
c082c74cc0
use head pose for controller in case there are no hand controllers available
2016-10-18 10:01:00 -07:00
Ryan Huffman
5f5dedaa40
Fix equip sphere not showing up
2016-10-17 10:53:02 -07:00
howard-stearns
140caf84d8
never interact with hud elements while holding something
2016-10-14 18:30:52 -07:00
Chris Collins
d70b58555e
Merge pull request #8794 from howard-stearns/clientOnly-tablet
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make marketplace tablet be clientOnly
2016-10-14 10:54:54 -07:00
Howard Stearns
fc8bbde60a
Merge pull request #8810 from ZappoMan/handControlsWhileLoading
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make laser pointers work even while content is loading
2016-10-14 10:01:46 -07:00
Brad Hefta-Gaub
ef3c9ba78a
better handling of the teleport target overlays to prevent flashing and thrashing
2016-10-13 18:24:38 -07:00
Brad Hefta-Gaub
ddce0ef74a
make laser pointers work even while content is loading
2016-10-13 17:50:20 -07:00
howard-stearns
d232d115d5
persist tablet data, and clean it up on startup
2016-10-13 16:53:44 -07:00
Brad Hefta-Gaub
5638f6228b
Merge pull request #8792 from howard-stearns/allow-hmd-hand-controllers-without-interface-focus
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allow hand controller operations when Interface doesn't have focus, but ONLY when in hmd
2016-10-13 13:48:44 -07:00
Ryan Huffman
55d4695489
Fix edit.js not allowing imports when you only have temp rez permissions
2016-10-13 11:51:54 -07:00
howard-stearns
78f96a80bd
oops
2016-10-12 16:31:12 -07:00
howard-stearns
b377127fc1
make marketplace tablet be clientOnly
2016-10-12 14:46:04 -07:00
howard-stearns
0099a4e549
allow hand controller operations when Interface doesn't have focus, but
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ONLY when in hmd.
2016-10-12 11:23:06 -07:00
Seth Alves
16af14d1f6
Merge pull request #8758 from hyperlogic/bug-fix/allow-ignoreik-false
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allow equipped object to follow hand and not controller
2016-10-12 09:52:57 -07:00
Brad Hefta-Gaub
0f1e61e240
Merge pull request #8781 from ZappoMan/tweakGrabPoint
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adjust grab indicators
2016-10-12 07:08:16 -07:00
Brad Hefta-Gaub
6630ec3208
Merge pull request #8746 from ctrlaltdavid/21033
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Send High Fidelity user's visibility when users.js starts up
2016-10-11 21:36:22 -07:00
Brad Hefta-Gaub
8ac31a041d
Merge pull request #8654 from ZappoMan/betterAway
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fix away HMD unmouted logic
2016-10-11 20:35:08 -07:00
Anthony J. Thibault
f76dbeeffd
Edit.js now works with new ignoreIK default
2016-10-11 17:12:02 -07:00
Brad Hefta-Gaub
e1a3bc7d55
hide/show grab point sphere only when in a grabbable entity
2016-10-11 16:22:42 -07:00
Brad Hefta-Gaub
93d9cf7917
adjust grab indicators
2016-10-11 12:42:26 -07:00
Andrew Meadows
abb05bc686
Merge pull request #8753 from ctrlaltdavid/21068
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Improve indication of user not being logged in
2016-10-11 10:40:37 -07:00
Brad Hefta-Gaub
774d87a7a7
Merge pull request #8773 from howard-stearns/marketplace-button-state
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make marketplace button state match whether tablet is being shown
2016-10-10 15:50:07 -07:00
Brad Hefta-Gaub
a877f182f7
Merge pull request #8771 from howard-stearns/kick-by-laser
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fix kick by laser
2016-10-10 15:36:16 -07:00
howard-stearns
333ec388a8
make marketplace button state match whether tablet being shown
2016-10-10 14:30:47 -07:00
howard-stearns
1051c068e1
kick by hand controller
2016-10-10 13:47:08 -07:00
Brad Hefta-Gaub
4ec9299930
fix reticle depth when not moving mouse, but moving head relative to HUD
2016-10-08 14:31:30 -07:00
Brad Hefta-Gaub
20c522a9bc
fix more bugs in away
2016-10-08 13:45:18 -07:00
Brad Hefta-Gaub
3aa1c36f53
Merge branch 'master' of https://github.com/highfidelity/hifi into betterAway
2016-10-08 11:50:10 -07:00
Menithal
4bed3ee036
Adjusted theoretical Unequip time to 250 ms
2016-10-08 01:36:57 +03:00
Anthony J. Thibault
7c7a9055d1
Allow grabbed objects to override the ignoreIK = true default.
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They can do this by adding the following to their userData.
grabbableKey: {
ignoreIK: false
}
When this is present and false, the object will follow the hand joint, otherwise it will follow the hand controller.
2016-10-07 14:50:00 -07:00
Anthony J. Thibault
0c2ebc27cb
Fix for exception in handControllerGrab.js
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Specifically this:
[UncaughtException] TypeError: Result of expression 'this.handToController' [undefined] is not a function. in file:///C:/msys64/home/anthony/code/hifi/build/interface/Release/scripts/defaultScripts.js:1388
2016-10-07 14:48:55 -07:00
Ryan Huffman
a5e3fa45c3
Fix advanced movement being disabled
2016-10-07 10:30:18 -07:00
Ryan Huffman
c74df965ba
Fix misnamed function and duplicate onFinish in tutorial
2016-10-07 10:30:18 -07:00
Ryan Huffman
fec8049226
Add proper disabling to advanced movement script
2016-10-07 10:30:18 -07:00
Ryan Huffman
827506e929
Disable 180 spin in tutorial
2016-10-07 10:30:18 -07:00
Ryan Huffman
a4ffa7b23f
Add disabling of right click menu with vive
2016-10-07 10:30:18 -07:00
Ryan Huffman
14323a06b3
Add interface to disable hand controller grab functionality
2016-10-07 10:30:18 -07:00
Ryan Downe Karpf
ed2571704f
Merge pull request #8735 from huffman/feat/teleport-improvements
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Update teleport.js to ignore invisible or collisionless objects and disallow teleporting to certain surfaces
2016-10-07 09:56:30 -07:00
David Rowe
52fbb654fa
Tweak location of users online minimize/maximize button
2016-10-07 15:43:54 +13:00
David Rowe
c637649805
Make users online title say to login to view
2016-10-07 15:25:47 +13:00
David Rowe
4ca0048ec9
Display minimized users list when not logged in
2016-10-07 15:21:24 +13:00
David Rowe
e2e762f9e7
Merge branch 'master' into 21055
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Conflicts:
interface/resources/qml/AddressBarDialog.qml
2016-10-07 11:27:35 +13:00
David Rowe
b2f3b47db9
Send High Fidelity user's visibility when users.js starts up
2016-10-06 12:16:57 +13:00
Ryan Huffman
d50689b795
Remove disabling of teleport in hand grab
2016-10-04 20:25:46 -07:00
Ryan Huffman
d0ba53a069
Change name of isTooCloseToTeleport to be more descriptive
2016-10-04 20:22:22 -07:00
Ryan Huffman
1e6aba1928
Fix teleport not removing overlay on teleport
2016-10-04 20:21:32 -07:00
Ryan Huffman
2ef7c9a57a
Disable smooth movement in teleport.js
2016-10-04 20:21:32 -07:00
Ryan Huffman
53623f7583
Make teleport.js normal rejection more lenient
2016-10-04 20:21:30 -07:00
Ryan Huffman
813ed59f00
Update teleport to not collide with non collidable entities
2016-10-04 20:19:54 -07:00
Ryan Huffman
75265cff6e
Update teleport to not let you teleport into walls
2016-10-04 20:19:54 -07:00
Ryan Huffman
b0c7e91737
Disable ray picking against invisible objects in far grab and teleport
2016-10-04 20:19:51 -07:00
Ryan Huffman
17c63eb722
Add the ability to ignore invisible entities in findRayIntersection
2016-10-04 20:19:32 -07:00
Ryan Huffman
8343cfd687
Add grip to unequip
2016-10-04 16:34:18 -07:00
Ryan Huffman
289cd6ba2b
Adjust hand controller unequip rotation threshold
2016-10-04 16:34:18 -07:00
David Rowe
caf1a93354
Merge branch 'master' into 21055
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Conflicts:
libraries/entities-renderer/src/RenderableWebEntityItem.cpp
2016-10-04 10:51:14 +13:00
Brad Hefta-Gaub
546d4ff986
remove mic and window resize notifications
2016-10-02 09:10:12 -07:00
David Rowe
ad5d525340
Fix keyboard status when switching between entities editor tabs
2016-09-30 14:13:35 +13:00
David Rowe
5e842843c6
Set alphabetic/numeric keyboard per field entered
2016-09-30 11:54:32 +13:00
Menithal
a6040197eb
Fixed HandcontrollerGrab unequip.
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Will now use deltaTime and a second instead of instantly disconnecting on
if more than 0.1 off. This is to avoid accidental disconnection due to
acceleration and latency
2016-09-29 22:24:07 +03:00
David Rowe
e3be34528f
Fix keyboard flickering when select entities
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Fix entities list footer count of selected entities in the process.
2016-09-29 16:53:20 +13:00
David Rowe
8e44096981
Fix last entities properties not scrolling when keyboard raised
2016-09-29 15:59:24 +13:00
David Rowe
f8572096b1
Merge branch 'master' into 21055
2016-09-28 20:00:04 +13:00
David Rowe
b60f649e0a
Scroll HTML window if necessary when raise keyboard
2016-09-28 19:27:16 +13:00
David Rowe
a94d77ee12
Raise and lower keyboard in entities editor
2016-09-28 17:57:53 +13:00
Brad Hefta-Gaub
f7228993a5
go into away if the application starts in HMD mode but it's not mounted
2016-09-26 17:29:37 -07:00
Brad Hefta-Gaub
c4a80996d5
fix away HMD unmouted logic
2016-09-23 16:17:28 -07:00
Seth Alves
785e187a27
edit.js uses notification.js to indicate errors instead of a modal dialog. in HMD, notification messages no longer jitter around
2016-09-21 11:39:25 -07:00