Commit graph

891 commits

Author SHA1 Message Date
Anthony J. Thibault
f76dbeeffd Edit.js now works with new ignoreIK default 2016-10-11 17:12:02 -07:00
Brad Hefta-Gaub
e1a3bc7d55 hide/show grab point sphere only when in a grabbable entity 2016-10-11 16:22:42 -07:00
Brad Hefta-Gaub
93d9cf7917 adjust grab indicators 2016-10-11 12:42:26 -07:00
Andrew Meadows
abb05bc686 Merge pull request #8753 from ctrlaltdavid/21068
Improve indication of user not being logged in
2016-10-11 10:40:37 -07:00
Brad Hefta-Gaub
774d87a7a7 Merge pull request #8773 from howard-stearns/marketplace-button-state
make marketplace button state match whether tablet is being shown
2016-10-10 15:50:07 -07:00
Brad Hefta-Gaub
a877f182f7 Merge pull request #8771 from howard-stearns/kick-by-laser
fix kick by laser
2016-10-10 15:36:16 -07:00
howard-stearns
333ec388a8 make marketplace button state match whether tablet being shown 2016-10-10 14:30:47 -07:00
howard-stearns
1051c068e1 kick by hand controller 2016-10-10 13:47:08 -07:00
Brad Hefta-Gaub
4ec9299930 fix reticle depth when not moving mouse, but moving head relative to HUD 2016-10-08 14:31:30 -07:00
Brad Hefta-Gaub
20c522a9bc fix more bugs in away 2016-10-08 13:45:18 -07:00
Brad Hefta-Gaub
3aa1c36f53 Merge branch 'master' of https://github.com/highfidelity/hifi into betterAway 2016-10-08 11:50:10 -07:00
Menithal
4bed3ee036 Adjusted theoretical Unequip time to 250 ms 2016-10-08 01:36:57 +03:00
Anthony J. Thibault
7c7a9055d1 Allow grabbed objects to override the ignoreIK = true default.
They can do this by adding the following to their userData.

    grabbableKey: {
        ignoreIK: false
    }

When this is present and false, the object will follow the hand joint, otherwise it will follow the hand controller.
2016-10-07 14:50:00 -07:00
Anthony J. Thibault
0c2ebc27cb Fix for exception in handControllerGrab.js
Specifically this:
    [UncaughtException] TypeError: Result of expression 'this.handToController' [undefined] is not a function. in file:///C:/msys64/home/anthony/code/hifi/build/interface/Release/scripts/defaultScripts.js:1388
2016-10-07 14:48:55 -07:00
Ryan Huffman
a5e3fa45c3 Fix advanced movement being disabled 2016-10-07 10:30:18 -07:00
Ryan Huffman
c74df965ba Fix misnamed function and duplicate onFinish in tutorial 2016-10-07 10:30:18 -07:00
Ryan Huffman
fec8049226 Add proper disabling to advanced movement script 2016-10-07 10:30:18 -07:00
Ryan Huffman
827506e929 Disable 180 spin in tutorial 2016-10-07 10:30:18 -07:00
Ryan Huffman
a4ffa7b23f Add disabling of right click menu with vive 2016-10-07 10:30:18 -07:00
Ryan Huffman
14323a06b3 Add interface to disable hand controller grab functionality 2016-10-07 10:30:18 -07:00
Ryan Downe Karpf
ed2571704f Merge pull request #8735 from huffman/feat/teleport-improvements
Update teleport.js to ignore invisible or collisionless objects and disallow teleporting to  certain surfaces
2016-10-07 09:56:30 -07:00
David Rowe
52fbb654fa Tweak location of users online minimize/maximize button 2016-10-07 15:43:54 +13:00
David Rowe
c637649805 Make users online title say to login to view 2016-10-07 15:25:47 +13:00
David Rowe
4ca0048ec9 Display minimized users list when not logged in 2016-10-07 15:21:24 +13:00
David Rowe
e2e762f9e7 Merge branch 'master' into 21055
Conflicts:
	interface/resources/qml/AddressBarDialog.qml
2016-10-07 11:27:35 +13:00
David Rowe
b2f3b47db9 Send High Fidelity user's visibility when users.js starts up 2016-10-06 12:16:57 +13:00
Ryan Huffman
d50689b795 Remove disabling of teleport in hand grab 2016-10-04 20:25:46 -07:00
Ryan Huffman
d0ba53a069 Change name of isTooCloseToTeleport to be more descriptive 2016-10-04 20:22:22 -07:00
Ryan Huffman
1e6aba1928 Fix teleport not removing overlay on teleport 2016-10-04 20:21:32 -07:00
Ryan Huffman
2ef7c9a57a Disable smooth movement in teleport.js 2016-10-04 20:21:32 -07:00
Ryan Huffman
53623f7583 Make teleport.js normal rejection more lenient 2016-10-04 20:21:30 -07:00
Ryan Huffman
813ed59f00 Update teleport to not collide with non collidable entities 2016-10-04 20:19:54 -07:00
Ryan Huffman
75265cff6e Update teleport to not let you teleport into walls 2016-10-04 20:19:54 -07:00
Ryan Huffman
b0c7e91737 Disable ray picking against invisible objects in far grab and teleport 2016-10-04 20:19:51 -07:00
Ryan Huffman
17c63eb722 Add the ability to ignore invisible entities in findRayIntersection 2016-10-04 20:19:32 -07:00
Ryan Huffman
8343cfd687 Add grip to unequip 2016-10-04 16:34:18 -07:00
Ryan Huffman
289cd6ba2b Adjust hand controller unequip rotation threshold 2016-10-04 16:34:18 -07:00
David Rowe
caf1a93354 Merge branch 'master' into 21055
Conflicts:
	libraries/entities-renderer/src/RenderableWebEntityItem.cpp
2016-10-04 10:51:14 +13:00
Brad Hefta-Gaub
546d4ff986 remove mic and window resize notifications 2016-10-02 09:10:12 -07:00
David Rowe
ad5d525340 Fix keyboard status when switching between entities editor tabs 2016-09-30 14:13:35 +13:00
David Rowe
5e842843c6 Set alphabetic/numeric keyboard per field entered 2016-09-30 11:54:32 +13:00
Menithal
a6040197eb Fixed HandcontrollerGrab unequip.
Will now use deltaTime and a second instead of instantly disconnecting on
if more than 0.1 off. This is to avoid accidental disconnection due to
acceleration and latency
2016-09-29 22:24:07 +03:00
David Rowe
e3be34528f Fix keyboard flickering when select entities
Fix entities list footer count of selected entities in the process.
2016-09-29 16:53:20 +13:00
David Rowe
8e44096981 Fix last entities properties not scrolling when keyboard raised 2016-09-29 15:59:24 +13:00
David Rowe
f8572096b1 Merge branch 'master' into 21055 2016-09-28 20:00:04 +13:00
David Rowe
b60f649e0a Scroll HTML window if necessary when raise keyboard 2016-09-28 19:27:16 +13:00
David Rowe
a94d77ee12 Raise and lower keyboard in entities editor 2016-09-28 17:57:53 +13:00
Brad Hefta-Gaub
f7228993a5 go into away if the application starts in HMD mode but it's not mounted 2016-09-26 17:29:37 -07:00
Brad Hefta-Gaub
c4a80996d5 fix away HMD unmouted logic 2016-09-23 16:17:28 -07:00
Seth Alves
785e187a27 edit.js uses notification.js to indicate errors instead of a modal dialog. in HMD, notification messages no longer jitter around 2016-09-21 11:39:25 -07:00
Brad Hefta-Gaub
2b01c60a55 Merge pull request #8615 from davidkelly/dk/1264
Make the equip sphere emissive
2016-09-19 16:33:55 -07:00
Anthony J. Thibault
aefe224215 Fix for jittery far-grab at low update rates
Clamp the blendFactor used to smooth out the motion of the far-grabbed object.
This prevents the newTargetPosition from over shooting it's goal.
2016-09-19 10:51:46 -07:00
David Kelly
22d80914e2 whitespace 2016-09-16 14:17:44 -07:00
David Kelly
ade17e6456 PR feedback 2016-09-16 14:15:14 -07:00
David Kelly
2ddd46f30b Switch to the cool looking model instead 2016-09-16 10:56:59 -07:00
David Kelly
1acfe017e1 Make the equip sphere emissive
maybe this will make it visible in low ambient light situations?
2016-09-15 17:12:35 -07:00
Chris Collins
84ffda5281 Merge pull request #8608 from huffman/fix/particle_explorer
Fix eventBridgeLoader path in particle explorer
2016-09-15 16:51:41 -07:00
Ryan Huffman
6a32ef29dc Fix eventBridgeLoader path in particle explorer 2016-09-15 13:07:00 -07:00
howard-stearns
03a8af76e3 don't do hand-controller edit object-selection when pointed at a HUD
element
2016-09-14 12:02:33 -07:00
Seth Alves
e5e9bb0052 Merge branch 'master' of github.com:highfidelity/hifi into grab-point-adjustments 2016-09-14 11:28:10 -07:00
David Rowe
fa0aeb4563 Display render info values only when valid provided 2016-09-13 13:03:47 +12:00
David Rowe
d61e4c5c11 Display textures size in MB 2016-09-13 10:52:19 +12:00
David Rowe
fe8b3b4d0d Merge branch 'master' into 21040 2016-09-13 09:12:47 +12:00
David Rowe
44282499c5 New glyph for "has transparent" 2016-09-10 14:37:09 +12:00
David Rowe
a06f49f791 Fix footer entities count not being updated when change filter value 2016-09-10 11:14:23 +12:00
David Rowe
487cb7d893 Use findInFrustum in entities list and filter results per search radius 2016-09-09 18:58:38 +12:00
Seth Alves
ecb0669972 try to keep far grab from getting stuck if the entity is brought very near to the grab-point 2016-09-08 17:02:29 -07:00
Seth Alves
0f98c51d89 distance-grabbed things collide with static entities 2016-09-08 16:13:22 -07:00
Seth Alves
9e99cc1f78 fix mod.js 2016-09-08 07:35:52 -07:00
David Rowe
28cfca993f Add and wire up "search in view" JavaScript API stub 2016-09-08 14:58:48 +12:00
David Rowe
a4b5f5395d Add "in view" button 2016-09-08 12:56:41 +12:00
Seth Alves
9c96ffc9cb don't show grab-point spheres if controller poses aren't valid 2016-09-07 16:31:02 -07:00
David Rowe
7d6ab77c16 Merge branch 'master' into 21040 2016-09-08 11:30:19 +12:00
Seth Alves
746d0cd91c get various hand lasers to all line up with grab-point sphere 2016-09-07 16:10:37 -07:00
Seth Alves
b45181ea92 don't back up pick-ray from hand 2016-09-07 13:32:26 -07:00
Anthony J. Thibault
9f0550ea7e Raised dpi of WebTablet to fit 480 width keyboard 2016-09-07 10:59:54 -07:00
Anthony J. Thibault
dc0d0c2d5c Merge branch 'master' into feature/tablet-ui-foundation 2016-09-07 09:49:55 -07:00
Seth Alves
5303488f52 Merge branch 'master' of github.com:highfidelity/hifi into grab-point-adjustments 2016-09-07 09:40:51 -07:00
David Rowe
db30e36b3b Implement expand/collapse action to show/hide table columns 2016-09-07 19:11:53 +12:00
David Rowe
b372f82f78 Ensure that the expand/collapse icon is always visible 2016-09-07 17:09:56 +12:00
David Rowe
dba3efd857 Add expand/collapse extra info toggle icon to entities table header 2016-09-07 15:04:27 +12:00
SamGondelman
88d0aa3737 removed showButtonDown, which didn't exist 2016-09-06 17:36:55 -07:00
Seth Alves
616b094111 experimenting with position of grab sphere 2016-09-06 16:16:09 -07:00
David Rowe
156866f835 Fix "has script" entities list icon 2016-09-07 11:12:04 +12:00
David Rowe
83593087b6 Resize table headers after filter value changed 2016-09-07 11:08:06 +12:00
Seth Alves
34e4b4ae19 move haptic-pulse for when grab-point enters a grabbable entity to the right section of code 2016-09-06 15:37:37 -07:00
Seth Alves
215fd4ddfd fix grab-point sphere for right hand 2016-09-06 15:15:46 -07:00
David Rowe
f83599f855 Merge branch 'master' into 21040 2016-09-07 10:08:51 +12:00
Seth Alves
43c98b3f1e attempt to avoid a very-still far-grab leaving something non-dynamic in bullet upon release. adjust position of grab-point sphere 2016-09-06 14:42:53 -07:00
Seth Alves
37db1cba26 Merge branch 'master' of github.com:highfidelity/hifi into arrow-actions 2016-09-06 09:38:44 -07:00
David Rowe
c44bd902c3 Display render info values only if provided 2016-09-03 13:07:40 +12:00
Andrew Meadows
0a55afda69 Merge pull request #8554 from elisa-lj11/marketplaces_html
Include a marketplace status bar and access to "marketplace" of marketplaces
2016-09-02 17:12:05 -07:00
David Rowe
980df19db1 Merge branch 'master' into 21040
Conflicts:
	libraries/entities/src/EntityItemProperties.cpp
2016-09-03 11:38:27 +12:00
Seth Alves
b8b1127d55 merge from upstream 2016-09-02 15:11:21 -07:00
Anthony J. Thibault
0128d7c61b Merge branch 'master' into feature/tablet-ui-foundation 2016-09-02 12:16:25 -07:00
Anthony J. Thibault
3d5e8fc213 First pass of keyboard raising and lowering 2016-09-02 12:15:30 -07:00
Brad Hefta-Gaub
cf242eca9f Merge pull request #8537 from hyperlogic/feature/larger-marketplace-tablet
Marketplace tablet is a bit larger and lower DPI.
2016-09-02 08:45:29 -07:00
Seth Alves
9ef03b1205 avoid having auto-unequip code trigger during a teleport 2016-09-01 19:13:08 -07:00
Seth Alves
8505d1eeed avoid a bootstrap 2016-09-01 17:51:02 -07:00
Seth Alves
da35281941 don't assume collides-with-dynamic during a multi-grab 2016-09-01 16:57:23 -07:00
Seth Alves
b1eb4c361d if a hand is disabled while holding something, release it 2016-09-01 15:02:41 -07:00
Seth Alves
dd7e25441c include which hand in grab messages 2016-09-01 14:58:37 -07:00
Seth Alves
045042a9c6 don't disable grabbing when teleporting 2016-09-01 14:15:49 -07:00
Seth Alves
a35e527128 try to fix far-trigger 2016-09-01 11:46:08 -07:00
Seth Alves
53ba190ca6 don't do auto-release test unless the hand is equipping 2016-09-01 09:57:46 -07:00
Anthony J. Thibault
823420ae0a Working web entity keyboard
* Missing many keys
* Does not dynamically appear and disappear
2016-08-31 17:57:13 -07:00
elisa-lj11
bebf9c5890 Added error feature when user tries to download a non fbx file 2016-08-31 17:46:35 -07:00
Seth Alves
47259ee053 find equip-points with controller position rather than hand 2016-08-31 16:52:46 -07:00
Seth Alves
21b4759b6d Merge branch 'master' of github.com:highfidelity/hifi into arrow-actions 2016-08-31 10:27:44 -07:00
Ryan Downe Karpf
6c853ec77d Merge pull request #8538 from AndrewMeadows/workaround-resolvePath
workaround for Script.resolvePath() bug
2016-08-31 08:59:14 -07:00
Andrew Meadows
12e6920a8d fix syntax error 2016-08-31 08:15:00 -07:00
elisa-lj11
d16ef521f4 fixed merge conflicts from Howard's webview fix 2016-08-30 15:33:59 -07:00
elisa-lj11
aceddb0cf8 merge with james repo 2016-08-30 15:07:01 -07:00
Seth Alves
78f54a7f33 get rid of some jitter in equipped items. do a better job of deciding when something equipped has been torn-away 2016-08-30 14:39:11 -07:00
Seth Alves
617880479a Merge branch 'master' of github.com:highfidelity/hifi into arrow-actions 2016-08-30 11:19:40 -07:00
Seth Alves
3a5f92d7a2 ignoreIK for equipping. change how auto-unequip searches 2016-08-30 11:16:13 -07:00
Brad Davis
eb0a8db0af Merge pull request #8539 from hyperlogic/bug-fix/snappy-search-beam
When trigger is pulled, snap search beam to correct length instead of animating
2016-08-30 11:13:58 -07:00
elisa-lj11
37cc50a14a Merge remote-tracking branch 'highfidelity/master' into marketplaces_html 2016-08-30 10:45:26 -07:00
elisa-lj11
fa941e4a1b Merge remote-tracking branch 'origin' into marketplaces_html 2016-08-30 10:42:56 -07:00
Seth Alves
f4eee8d480 Merge branch 'master' of github.com:highfidelity/hifi into joints-for-controllers 2016-08-30 09:12:53 -07:00
elisa-lj11
f2e61aa504 added status bar to marketplace 2016-08-29 18:43:32 -07:00
Seth Alves
314b7617ac Merge pull request #8543 from hyperlogic/bug-fix/entity-pointer-events
Bug fix for click events received by entity scripts
2016-08-29 17:57:56 -07:00
James B. Pollack
2b2b2ecbac caps 2016-08-29 17:44:33 -07:00
James B. Pollack
d3aad53e0e cleanup 2016-08-29 17:43:32 -07:00
Andrew Meadows
2d8bb54b93 fix typo 2016-08-29 17:37:24 -07:00
James B. Pollack
2a12f2feae marketplaces html 2016-08-29 17:27:39 -07:00
Andrew Meadows
b50d24fb00 don't use Script.resolvePath() in local functions 2016-08-29 17:11:29 -07:00
Anthony J. Thibault
e34aecde49 Bug fix for click events received by entity scripts
PointerEvent.isLeftButton should be true even on left button release events.
in a previous PR this behavior was changed. isLeftButton was used as a flag indicating the button state, which would be false on left button release events.
Because we have scripts that rely on the old behavior, I've changed it back to the original and introduced isPrimaryHeld properties instead.
2016-08-29 16:21:39 -07:00
James B. Pollack
cceae50b90 no more delete with backspace 2016-08-29 14:28:05 -07:00
James B. Pollack
95c627aa71 dev 2016-08-29 14:24:36 -07:00
Anthony J. Thibault
3ed11d2e5f When trigger is pulled, snap search beam to correct length instead of animating.
This improves interaction on web browser tablets. Instead of the beam shooting
through the tablet and animating back to the surface, it starts at the correct length.
2016-08-29 13:22:57 -07:00
Anthony J. Thibault
dcd91d4398 removed debug flag 2016-08-29 12:04:48 -07:00
Anthony J. Thibault
0f42943bfb Marketplace tablet is a bit larger and lower DPI.
Bug fix for grabbing/equipping large objects, they no longer will drop immediately
if your grab point is too far away from the grabbed entity position.
2016-08-29 11:55:04 -07:00
Seth Alves
be1332532f disable debugging prints 2016-08-29 03:39:52 -07:00
Seth Alves
5daf334a0e avoid extra grab-point spheres when resetting scripts 2016-08-27 20:42:03 -07:00
Seth Alves
d69e712bef keep near-grab radius small but still allow large equip hotspots 2016-08-27 20:23:19 -07:00
Seth Alves
2a5d686a76 don't show grab-point sphere when near grabbing or equipping 2016-08-27 20:11:16 -07:00
Seth Alves
3355097bd0 handle another type of abandoned grab 2016-08-27 19:46:15 -07:00
Seth Alves
7dad303ce7 don't leave stray blue search sphere when near-grabbing 2016-08-27 19:25:05 -07:00
Seth Alves
765cd72e0e fix code that prints relative offsets of an equipped entity after it's been adjusted by the other hand 2016-08-27 19:13:32 -07:00
Seth Alves
cfca32e0b4 fix code that notices and fixes an abandoned grab 2016-08-27 16:00:27 -07:00
Seth Alves
e4b2b7158f hotspots with large radius work correctly, again 2016-08-27 09:30:26 -07:00
Seth Alves
76b72e32f0 Merge branch 'master' of github.com:highfidelity/hifi into joints-for-controllers 2016-08-27 09:06:45 -07:00
David Rowe
06f0e76647 Merge branch 'master' into 21040 2016-08-27 14:31:28 +12:00
David Rowe
0d1daecf12 Provide count of textures for entity items 2016-08-27 12:13:34 +12:00
James B. Pollack
264176dac6 css 2016-08-26 14:21:32 -07:00
James B. Pollack
382cbd0a73 start 2016-08-26 14:16:37 -07:00
James B. Pollack
53a2281918 better 2016-08-26 11:57:15 -07:00
James B. Pollack
f6bd04780d add a print to catch errors 2016-08-26 11:56:40 -07:00
James B. Pollack
4c63ad1ac8 code cleanup 2016-08-26 10:19:31 -07:00