samcake
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c5c51f2af2
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Make sure the resolution level for ao is correct
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2016-01-19 18:57:03 -08:00 |
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samcake
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dc40337dc1
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Adjusting default settings
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2016-01-19 18:02:47 -08:00 |
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samcake
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584d50b594
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Experimenting with AO on the lightmaped surface
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2016-01-19 17:56:07 -08:00 |
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samcake
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c5c3f464cd
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-01-19 12:13:11 -08:00 |
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samcake
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6f93fb3114
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Can now process the AO at lower resolution in orer to gsave performances
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2016-01-19 12:12:51 -08:00 |
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Seth Alves
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a2bec2a5bf
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Merge pull request #6857 from ctrlaltdavid/20779
Fix crash in Running Scripts when edit filter after highlighting script
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2016-01-19 11:40:47 -08:00 |
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Seth Alves
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8ba800fda8
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Merge pull request #6851 from AndrewMeadows/collisionless2
namechange "ignoreForCollisions" to "collisionless"
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2016-01-19 11:33:55 -08:00 |
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Brad Hefta-Gaub
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e15c7f089e
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Merge pull request #6850 from sethalves/various-fixes
Various fixes
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2016-01-19 10:15:46 -08:00 |
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Andrew Meadows
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7fb145e819
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namechange ignoreForCollisions --> collisionless
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2016-01-19 09:06:17 -08:00 |
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samcake
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df496b065c
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Merging with master
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2016-01-18 16:40:34 -08:00 |
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samcake
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29945bba92
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Merge pull request #6837 from zzmp/feat/render-shadow
Add RenderShadowTask
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2016-01-18 15:45:51 -08:00 |
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Howard Stearns
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6f84a67453
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Merge pull request #6840 from jherico/qml_cleanup
File dialogs and modal message boxes in QML
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2016-01-18 15:04:37 -08:00 |
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Howard Stearns
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5caf10beed
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Merge pull request #6848 from ZappoMan/entityServerSideSizeCheck
Include checking the angular size of entities on the server side for LOD support
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2016-01-18 14:13:34 -08:00 |
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samcake
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93c7c182b3
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Exposing the gpu RangeTimer counter for the AO effect
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2016-01-18 14:10:59 -08:00 |
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Seth Alves
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823428290d
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Merge branch 'master' of github.com:highfidelity/hifi into various-fixes
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2016-01-18 13:26:45 -08:00 |
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Brad Hefta-Gaub
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b8747709ef
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CR feedback, dead code cleanup
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2016-01-18 12:11:23 -08:00 |
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Brad Hefta-Gaub
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d10e1cc39d
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CR feedback, dead code cleanup
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2016-01-18 12:09:21 -08:00 |
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Seth Alves
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94bafb4a1e
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Merge pull request #6832 from AndrewMeadows/no-collisionsWillMove
namechange collisionsWillMove --> dynamic
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2016-01-18 11:51:59 -08:00 |
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Seth Alves
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3b3720781f
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fix a place where parent's scale wasn't properly squashed
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2016-01-18 11:15:53 -08:00 |
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Seth Alves
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d6e3b85237
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fix javascript access via localPosition and localRotation
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2016-01-18 11:15:32 -08:00 |
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Seth Alves
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4232e400cc
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add getJointIndex call
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2016-01-18 11:15:03 -08:00 |
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Zach Pomerantz
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6434d98365
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Separate directional shaders with(out) shadowmaps
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2016-01-18 11:11:28 -08:00 |
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Brad Hefta-Gaub
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88af387214
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cleanup
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2016-01-18 10:10:24 -08:00 |
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samcake
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bc579f2605
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Clening up the gpu::Timer behavior, now need a way to show it
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2016-01-18 09:53:41 -08:00 |
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Brad Hefta-Gaub
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2774df38bc
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check for entity size before including it for LOD
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2016-01-18 09:06:57 -08:00 |
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Brad Davis
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5aa8398adb
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Working on keyboard focus issues
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2016-01-17 20:56:07 -08:00 |
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samcake
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86e9c5ac9b
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-01-16 22:17:08 -08:00 |
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samcake
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39f1649cdf
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refining the settings for the blur pass and splitting the uniforms in 2 buffers, one per frame with transform info and one for the parameters which are rarely changing
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2016-01-16 22:16:07 -08:00 |
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Brad Davis
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cf8d2c5182
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Integrate file open dialog into running scripts dialog
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2016-01-15 23:53:37 -08:00 |
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Brad Davis
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746c388f7a
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Cleanup of QML windowing and message boxes
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2016-01-15 23:14:49 -08:00 |
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samcake
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483c28dc2d
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Adding gpu timer feature to actually the GPU cost of rendering
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2016-01-15 19:00:18 -08:00 |
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David Rowe
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51cb9dd05e
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Fix crash in Running Scripts when edit filter after highlighting script
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2016-01-16 15:50:33 +13:00 |
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Zach Pomerantz
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7f3e102b5e
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Rename renderLights to renderItems
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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7fd20bb036
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Set shadow pipelines manually to avoid duplication
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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331d32ef78
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Add render Jobs for Shape sorting
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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4bbf206f64
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Clean up DrawTask
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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625eee2b9c
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Clean RenderShadowTask ctor
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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f3a5be9ec0
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Decrease shadowMap res to 1024
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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562c909ad8
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Update shadow shaders
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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b2c9cf7452
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Fit shadowmap to viewFrustum better
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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2b27e48bf9
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Update shadow shaders
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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bc379e920b
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Update shadow programs
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2016-01-15 17:55:07 -08:00 |
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Zach Pomerantz
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fad38c0bfb
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Add uniform buffer to LightStage
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2016-01-15 17:55:07 -08:00 |
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Brad Hefta-Gaub
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29b9592c8c
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Merge pull request #6838 from ctrlaltdavid/20763
Fix reading model's "textures" property
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2016-01-15 17:02:14 -08:00 |
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Andrew Meadows
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952f5b23f6
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namechange collisionsWillMove --> dynamic
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2016-01-15 15:21:25 -08:00 |
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Andrew Meadows
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8b420adbc8
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namechange MotionType to PhysicsMotionType
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2016-01-15 15:21:25 -08:00 |
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Brad Davis
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bb02a1eda2
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Fix JS web window crash caused by race condition
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2016-01-15 14:45:40 -08:00 |
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samcake
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fef5e3c8da
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-01-15 14:44:57 -08:00 |
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Zach Pomerantz
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5c1c1e3a3b
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Change LightStage setFrustum signature to near/farDepth
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2016-01-15 12:57:31 -08:00 |
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Zach Pomerantz
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d6e5e2de81
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Fix orientation of shadow frustum
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2016-01-15 12:43:45 -08:00 |
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