ericrius1
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882ec9fe80
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Using offset from intersection point to center of object for insta-grab
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2016-01-05 16:24:15 -08:00 |
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ericrius1
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a80e77ff80
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Squeezing bumper while distance grabbing now brings object to your hand
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2016-01-05 11:01:00 -08:00 |
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Seth Alves
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212d2d9e8f
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merge from upstream
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2016-01-05 10:27:45 -08:00 |
|
Andrew Meadows
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f888cc93f6
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Merge pull request #6752 from imgntn/particle_grab_cleanup
Add Dynamic Lifetimes to Grab Beam Particle Systems
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2016-01-05 10:12:21 -08:00 |
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James B. Pollack
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4bb03f8c2d
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add beam visualization if sphere doesnt actually hit anything
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2016-01-04 12:34:08 -08:00 |
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Seth Alves
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e1299ee290
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be more careful about grab action -- if it somehow expires, reinstate it
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2016-01-03 07:27:14 -08:00 |
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Philip Rosedale
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85a0dfa21a
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remove debug line
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2015-12-31 13:49:24 -08:00 |
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Philip Rosedale
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f4389c3b1f
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Add head-to-hand mixing ratio, default to zero (hands only)
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2015-12-31 13:36:24 -08:00 |
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Philip Rosedale
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c18a2fc264
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blend 50/50 between head and hands for search
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2015-12-31 11:56:37 -08:00 |
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Philip Rosedale
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0d4ac4387a
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Show hand-sphere search line and point just with hand direction again
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2015-12-31 11:46:35 -08:00 |
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James B. Pollack
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40aee910d7
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disconnect
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2015-12-30 20:18:52 -08:00 |
|
James B. Pollack
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58257b00e7
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reduce gap btw refresh
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2015-12-30 17:18:33 -08:00 |
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James B. Pollack
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eae8b48513
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fix conditional
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2015-12-30 11:58:18 -08:00 |
|
James B. Pollack
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2de517c70f
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remove unused line
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2015-12-30 11:50:20 -08:00 |
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James B. Pollack
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7b14fa0070
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Merge branch 'master' into particle_grab_cleanup
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2015-12-30 11:46:44 -08:00 |
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James B. Pollack
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b7d0a75f25
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dynamic lifetimes for particle systems
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2015-12-30 11:46:16 -08:00 |
|
Philip Rosedale
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118f919c8b
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fix merge conflicts
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2015-12-30 00:42:14 -08:00 |
|
Philip Rosedale
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e995b29712
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can target without grabbing
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2015-12-30 00:36:11 -08:00 |
|
Philip Rosedale
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6d857296f9
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show search sphere instead of beams, start at center of view
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2015-12-29 23:37:10 -08:00 |
|
James B. Pollack
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2ec712a5db
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disable near grabbing on sliders
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2015-12-28 15:27:17 -08:00 |
|
James B. Pollack
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f0a12e0251
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switch
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2015-12-28 14:50:35 -08:00 |
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Eric Levin
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890b39f04b
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Merge pull request #6740 from imgntn/blacklist_grab
Add Raypick Blacklisting to handControllerGrab.js
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2015-12-28 13:39:23 -08:00 |
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James B. Pollack
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7d7d0d4c07
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mege
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2015-12-28 13:21:00 -08:00 |
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James B. Pollack
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0e30393c81
|
make sure theres something on the blacklist
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2015-12-27 12:47:56 -08:00 |
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James B. Pollack
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546e908633
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protect blacklisting to my id
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2015-12-27 12:46:40 -08:00 |
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James B. Pollack
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28c53822b1
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add raypick blacklisting to hand grab script
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2015-12-27 12:37:33 -08:00 |
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ericrius1
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cd983db419
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fixed merge conflicts
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2015-12-23 15:13:45 -08:00 |
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ericrius1
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b4988b0998
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Taking individual avatar hand size into consideration for grabbing objects
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2015-12-23 15:09:10 -08:00 |
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AlessandroSigna
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2c72e7964d
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Fix assignment
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2015-12-23 13:54:06 -08:00 |
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Thijs Wenker
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505f4ce7e4
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Merge branch 'master' of https://github.com/worklist/hifi into 20736
Conflicts:
examples/controllers/handControllerGrab.js
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2015-12-23 02:37:38 +01:00 |
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James B. Pollack
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4115138b5b
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fix merge problems
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2015-12-22 17:22:55 -08:00 |
|
James B. Pollack
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64eb22bf22
|
merging
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2015-12-22 16:34:01 -08:00 |
|
James B. Pollack
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edd11a670a
|
minor adjustments to particles
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2015-12-22 14:38:53 -08:00 |
|
James B. Pollack
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60f2314469
|
remove debugging print
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2015-12-22 14:38:05 -08:00 |
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James B. Pollack
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7bc7bddc3a
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set defaults
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2015-12-22 12:00:45 -08:00 |
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ericrius1
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45ba7a3d35
|
merged
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2015-12-21 10:46:54 -08:00 |
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ericrius1
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0dd7287e61
|
mergedq
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2015-12-21 10:46:45 -08:00 |
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ericrius1
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7a7befafb9
|
arc balls working
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2015-12-21 10:43:59 -08:00 |
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ericrius1
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1beec0dbe7
|
balls
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2015-12-18 18:15:05 -08:00 |
|
James B. Pollack
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387c30d83f
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close button
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2015-12-18 15:04:13 -08:00 |
|
James B. Pollack
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a25feb5578
|
switching branches
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2015-12-17 16:58:38 -08:00 |
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James B. Pollack
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8e2128c692
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update light volume when you move light parent
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2015-12-17 11:59:21 -08:00 |
|
James B. Pollack
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5cc5a2ab33
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working non kinematic release
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2015-12-17 10:58:14 -08:00 |
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James B. Pollack
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cd911b31d2
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dont accidentally constrain all objects
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2015-12-17 10:26:54 -08:00 |
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James B. Pollack
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40a096ca8d
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kinematic grab things
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2015-12-16 14:34:01 -08:00 |
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James B. Pollack
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e37d68449b
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rename folder
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2015-12-16 13:57:40 -08:00 |
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James B. Pollack
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9a2d9997e9
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prep for feedback
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2015-12-15 18:20:12 -08:00 |
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James B. Pollack
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d4f55ed6d2
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working lsiders
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2015-12-15 15:55:03 -08:00 |
|
James B. Pollack
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76487bca7a
|
updates
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2015-12-14 13:01:03 -08:00 |
|
James B. Pollack
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e43b60f9f5
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other variations
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2015-12-14 11:40:47 -08:00 |
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James B. Pollack
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a0b698c028
|
reorg props
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2015-12-12 17:33:54 -08:00 |
|
James B. Pollack
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0ddc2ba76e
|
rename lasers to lines
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2015-12-12 16:18:15 -08:00 |
|
James B. Pollack
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fe05542440
|
more vis
|
2015-12-12 14:30:34 -08:00 |
|
Thijs Wenker
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cfd2c2785c
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Merge branch 'master' of https://github.com/worklist/hifi into 20736
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2015-12-12 21:16:02 +01:00 |
|
Thijs Wenker
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cb948e0608
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allow entity scripts to attach entities to a hand with handControllerGrab.js
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2015-12-12 21:15:06 +01:00 |
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James B. Pollack
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70a0e51cc9
|
back to default state
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2015-12-11 17:59:03 -08:00 |
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James B. Pollack
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1b1edf6f7a
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actually delete lights now that it doesnt crash
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2015-12-11 17:23:35 -08:00 |
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James B. Pollack
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11aaeb1ec0
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only create particle beams if set
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2015-12-11 14:48:07 -08:00 |
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James B. Pollack
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4e9d81f187
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add support for various beam visualizations
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2015-12-11 11:38:16 -08:00 |
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James B. Pollack
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2acc0df1f0
|
beams with spotlights
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2015-12-10 17:39:29 -08:00 |
|
James B. Pollack
|
16ab7e74de
|
cleanup spotlights
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2015-12-10 16:53:13 -08:00 |
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James B. Pollack
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efaa30a509
|
rotatable light
|
2015-12-10 16:18:40 -08:00 |
|
James B. Pollack
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9fc456697e
|
merge
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2015-12-10 14:30:55 -08:00 |
|
James B. Pollack
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c3e9cde7fb
|
beamz
|
2015-12-10 13:44:53 -08:00 |
|
James B. Pollack
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1000b60280
|
far beams
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2015-12-10 12:21:50 -08:00 |
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James B. Pollack
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31526091d3
|
create beams at start
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2015-12-10 11:13:35 -08:00 |
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James B. Pollack
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1134d12ea0
|
particles
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2015-12-09 16:08:32 -08:00 |
|
Atlante45
|
65bc6aa371
|
Fix left hand grab
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2015-12-09 14:25:18 -08:00 |
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James B. Pollack
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2fb318cc53
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work with clements branch
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2015-12-08 17:52:23 -08:00 |
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Atlante45
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1d498af76e
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Merge branch 'master' of https://github.com/highfidelity/hifi into baseball
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2015-12-04 15:18:25 -08:00 |
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Seth Alves
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4246672813
|
enable head-moving of distance grabbing
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2015-12-04 10:38:24 -08:00 |
|
Seth Alves
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17b5ade9c0
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allow moving distantly grabbed objects with head
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2015-12-03 16:45:46 -08:00 |
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Seth Alves
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a600df5ea6
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try a different method of exagerating hand motion onto distanly held object
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2015-12-03 16:04:39 -08:00 |
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Eric Levin
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34234da2d1
|
fixed spacing
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2015-12-01 17:05:51 -08:00 |
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ericrius1
|
40fb45c6d3
|
fixed accidental newline in handgrab
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2015-12-01 17:04:10 -08:00 |
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ericrius1
|
0fd1bdaec5
|
fixed accidental newline in handgrab
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2015-12-01 17:03:11 -08:00 |
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ericrius1
|
e4199439af
|
added collision sounds to some toys
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2015-12-01 17:00:43 -08:00 |
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James B. Pollack
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aca0fa7beb
|
support disabling both hands
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2015-12-01 16:03:19 -08:00 |
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Atlante45
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c4e43c4e0b
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Merge branch 'baseball-test' of github.com:Atlante45/hifi into baseball
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2015-12-01 15:16:05 -08:00 |
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Atlante45
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97454ae446
|
Update handControllerGrab.js
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2015-12-01 14:32:59 -08:00 |
|
Seth Alves
|
e0eae23dd3
|
Merge pull request #6515 from imgntn/personal_lasers
Personal lasers in handControllerGrab.js
|
2015-12-01 13:29:05 -08:00 |
|
James B. Pollack
|
31d2f6463f
|
cleanup
|
2015-12-01 13:03:51 -08:00 |
|
James B. Pollack
|
25422084b9
|
make it so that only you can see your beams until youre grabbing something
|
2015-12-01 13:02:40 -08:00 |
|
Philip Rosedale
|
8e40889068
|
Merge pull request #6508 from sethalves/fix-observers-dont-see-equip-motion
possible fix for observers not seeing a held entity moving
|
2015-12-01 11:41:08 -08:00 |
|
Seth Alves
|
7f95e1eec6
|
make sure observed held objects are active in bullet, disable equip spring action
|
2015-12-01 10:49:07 -08:00 |
|
James B. Pollack
|
1ba6bfa2e0
|
lazers
|
2015-11-30 18:58:53 -08:00 |
|
ericrius1
|
b67c481726
|
resolved merge conflicts
|
2015-11-30 18:19:57 -08:00 |
|
James Pollack
|
55f797838f
|
remove unused key
|
2015-11-28 23:22:00 -08:00 |
|
James Pollack
|
1e2398cbea
|
use constants
|
2015-11-28 23:04:52 -08:00 |
|
James Pollack
|
1315201bdc
|
update name of function
|
2015-11-28 22:55:44 -08:00 |
|
James Pollack
|
8f51ee6f58
|
rename hand disabler
|
2015-11-28 22:29:12 -08:00 |
|
James B. Pollack
|
9ec2a01475
|
isolate grab script changes from bow branch
|
2015-11-27 12:13:53 -08:00 |
|
James B. Pollack
|
6f76f0cbc0
|
release grasp at cleanup
|
2015-11-19 16:22:54 -08:00 |
|
James B. Pollack
|
3f89d73fc6
|
add grasp to equip and example
|
2015-11-19 16:15:34 -08:00 |
|
ericrius1
|
4bf1c36fd6
|
Firing works
|
2015-11-18 14:32:49 -08:00 |
|
ericrius1
|
aed5629eca
|
equipping
|
2015-11-18 12:50:42 -08:00 |
|
ericrius1
|
47c2119888
|
Adding generic pistol
|
2015-11-18 12:25:36 -08:00 |
|
Seth Alves
|
94f18672d4
|
equip from a distance uses a spring to pull the object to the hand before equipping it
|
2015-11-17 17:18:16 -08:00 |
|
Seth Alves
|
5ae3c5aea0
|
adjust size of near-grab radius.
|
2015-11-17 14:59:06 -08:00 |
|
Seth Alves
|
c6051bb325
|
reduce size of near-grab radius. don't draw pick laser until we know we aren't going to do a near grab
|
2015-11-17 14:58:20 -08:00 |
|