Commit graph

15807 commits

Author SHA1 Message Date
Zach Pomerantz
af791e8f72 Make grid overlays unpickable 2016-02-18 15:50:18 -08:00
Zach Pomerantz
0c1353e6cc Update grid overlay to use new renderGrid, sane properties 2016-02-18 15:48:23 -08:00
Brad Hefta-Gaub
adcadedc65 slight rework of handleRealMouseMoveEvent 2016-02-18 14:40:55 -08:00
Brad Hefta-Gaub
843039f741 fix mac warnings 2016-02-18 12:04:38 -08:00
Brad Hefta-Gaub
935af6d2cc clean up debug logs 2016-02-18 12:01:03 -08:00
howard-stearns
30ae1950d2 Merge branch 'master' of https://github.com/highfidelity/hifi into audio-output-buffer 2016-02-18 11:35:41 -08:00
Zach Pomerantz
f79fc30b83 Update audioscope to use new renderGrid 2016-02-18 11:30:53 -08:00
Brad Hefta-Gaub
0467930c57 Merge branch 'master' of https://github.com/highfidelity/hifi into hmdHacking
Conflicts:
	examples/controllers/handControllerGrab.js
2016-02-18 10:30:43 -08:00
Brad Hefta-Gaub
c4fc3e4057 more work on dragging in hmd 2016-02-18 10:07:37 -08:00
Brad Hefta-Gaub
279519b6d5 hmd mouse check point 2016-02-18 08:44:22 -08:00
Brad Hefta-Gaub
8b8b99c7e0 HMD mouse checkpoint 2016-02-17 21:19:01 -08:00
Anthony J. Thibault
73ac47724a Rig: Prevent the hand IK targets from entering the body.
Use a 2d circle/circle intersection test to keep the hands outside of the body.
2016-02-17 16:23:18 -08:00
Anthony Thibault
e863da5a68 Merge pull request #7118 from jherico/hmd_mono
Remove distortion on HMD previews, both mono and stereo
2016-02-17 15:39:48 -08:00
Seth Alves
784dc2b538 Merge pull request #7124 from samcake/red
Fixing the disappearing avatars maybe ?
2016-02-17 12:05:04 -08:00
Brad Hefta-Gaub
38430d8d2c Merge pull request #7112 from howard-stearns/snap-turn-preference
Snap turn preference
2016-02-17 09:19:38 -08:00
Howard Stearns
6d70584b5a Change name and use only when in HMD. 2016-02-16 18:09:56 -08:00
Howard Stearns
983a0ccb9b Change internal preference names so that old users pick up the new default values, and change name in dialog. 2016-02-16 18:00:39 -08:00
samcake
640bf81339 Forcing an update from teh avatar manager to the avatar renderItems when beeing updated 2016-02-16 17:19:31 -08:00
Brad Hefta-Gaub
a25581c656 clean up reticle scripting to be exposed through Reticle object (implemented int ApplicationCompositor) 2016-02-16 12:11:58 -08:00
Brad Davis
56fc9ea301 Remove distortion on HMD previews, both mono and stereo 2016-02-15 21:46:29 -08:00
Brad Hefta-Gaub
0d873c7732 consolidate all calls to QCursor::pos() and QCursor.setPosition() to use common ControllerScriptingInterface 2016-02-15 16:11:25 -08:00
Zach Pomerantz
0d29f59e39 Remove drawOnHUD from 3d overlays 2016-02-15 14:04:02 -08:00
howard-stearns
4150d318d3 "Leave it on by default" (and change name of route variable to SnapTurn). 2016-02-15 13:39:53 -08:00
howard-stearns
20406a5a14 Remove comfortMode menu item, but add a Settings for snapTurn within MyAvatar. 2016-02-15 13:26:40 -08:00
Zach Pomerantz
8feace62b7 Conform text3d initializers to coding standard 2016-02-15 13:05:19 -08:00
Zach Pomerantz
5d1aedf707 Update scene items on overlay3d edits 2016-02-15 13:05:19 -08:00
Zach Pomerantz
452b6f4e59 Fix opacity check for Overlay ItemKey 2016-02-15 13:02:29 -08:00
Zach Pomerantz
f2b716f90a Alias text3d's backgroundAlpha to alpha
getAlpha(), across 3d overlays, refers to the behavior
of the overlay as a whole. This conforms text3d, and
adds a new property, textAlpha, to replace the old
alpha semantic.
2016-02-15 13:02:29 -08:00
howard-stearns
7057d5c40c Snap Turn avatar preference. (Still tied to Developer menu item.) 2016-02-15 12:38:40 -08:00
samcake
0c0089f736 REnamed Octree.h/cpp to SpatialTree and fixing some coding guidelines 2016-02-15 11:08:12 -08:00
samcake
545f276fdf Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-15 09:29:00 -08:00
Brad Davis
b5cba79f0c Merge pull request #7095 from ZappoMan/hmdHacking
Various bug fixes in related to HMD overlay support
2016-02-12 17:50:42 -08:00
Andrew Meadows
6baf181453 Merge pull request #7093 from hyperlogic/tony/input-poses-in-avatar-space
Controller Pose values are relative to Avatar.
2016-02-12 17:13:36 -08:00
Brad Hefta-Gaub
d85a8a4fb9 Merge pull request #7103 from jherico/render-rate
Don't drop to half the vsync rate when we can't keep up
2016-02-12 17:11:03 -08:00
Brad Davis
df225afd05 PR feedback 2016-02-12 16:25:46 -08:00
Brad Hefta-Gaub
df6437236e some CR feedback 2016-02-12 16:13:12 -08:00
Brad Davis
908e153c36 Don't drop to half the vsync rate when we can't keep up 2016-02-12 15:57:27 -08:00
samcake
9bfeb4a1d5 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-12 11:31:47 -08:00
Brad Hefta-Gaub
1160ecb335 improvements in HMD UI behavior 2016-02-12 10:51:33 -08:00
samcake
ef92a52777 Merge pull request #7051 from zzmp/feat/graphics-dialog
Move graphics settings to a new dialog
2016-02-12 10:46:00 -08:00
samcake
f12030c1a4 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-11 18:41:02 -08:00
Anthony J. Thibault
8bde897cee Application: removed unused myAvatar local variable. 2016-02-11 18:14:42 -08:00
Anthony J. Thibault
111ed65bf8 Controller Pose values are relative to Avatar.
Pass a InputCalibrationData to each inputPlugin and inputDevice.
This contains the most up sensorToWorldMatrix, avatarMat and hmdSensorMatrix.
Each input plugin can use this data to transform it's poses into Avatar space
before sending it up the chain.

This fixes a bug in the handControllerGrab.js script that relied on the hand controller
rotation/positions being in the avatar frame.
2016-02-11 17:18:01 -08:00
Seth Alves
90d81bc17b Merge pull request #7091 from jherico/overlayCrash
Prevent overlay cleanup from crashing the app
2016-02-11 16:26:07 -08:00
Andrew Meadows
b6456889ef Merge pull request #7050 from Atlante45/fix/audio-stats
Fix audio stats
2016-02-11 15:56:45 -08:00
Brad Davis
e06bc26896 Prevent overlay cleanup from crashing the app 2016-02-11 15:17:58 -08:00
Chris Collins
c6bc91f8b2 Merge pull request #7084 from jherico/toolTabs
Allow closed tabs to delete properly
2016-02-11 13:20:20 -08:00
Brad Hefta-Gaub
894c75f8fc Merge pull request #7066 from zzmp/fix/circle3d-radii
Add radius as property to circle3d
2016-02-11 13:07:24 -08:00
Brad Hefta-Gaub
d14b9ab9b6 Merge pull request #7065 from zzmp/fix/circle3d-click
Fix circle3d FindRayIntersection
2016-02-11 13:07:00 -08:00
Chris Collins
ca15638463 Merge pull request #7080 from ZappoMan/fixPersistMono
add support for persisting the mono preview mode option
2016-02-11 13:03:49 -08:00
Chris Collins
38ba852c2e Merge pull request #7075 from Atlante45/fix/add-to-scene
Fix "Add to scene" option while dropping model
2016-02-11 13:02:36 -08:00
Brad Davis
2ee1f18e06 Allow closed tabs to delete properly 2016-02-11 10:27:24 -08:00
Zach Pomerantz
a7778daed2 Change graphics dialog to persisted dropdowns 2016-02-11 10:15:13 -08:00
Stephen Birarda
62e842bf2b Merge pull request #7052 from huffman/bugsplat
BugSplat integration
2016-02-11 10:10:44 -08:00
samcake
31230e81bb Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-11 10:05:58 -08:00
samcake
355b8ee40d THursday morning the frustum culling seems broken in one particular angle 2016-02-11 10:05:39 -08:00
Zach Pomerantz
84197e5eb2 Add persistent render engine configuration file 2016-02-11 10:00:44 -08:00
Zach Pomerantz
66e1d9668c Add ComboBox preference 2016-02-11 10:00:44 -08:00
Zach Pomerantz
5eeaa9a33e Move graphics settings to dedicated dialog 2016-02-11 10:00:44 -08:00
Ryan Huffman
d226416306 Update params to MiniDmpSender to be const 2016-02-11 09:46:31 -08:00
Zach Pomerantz
eb6ff725c4 Fix circle3d FindRayIntersection to scale by radius 2016-02-11 08:24:48 -08:00
Ryan Huffman
3355019cbe Add custom bugsplat flags 2016-02-11 08:17:20 -08:00
Brad Hefta-Gaub
d77d102384 add support for persisting the mono preview mode option 2016-02-10 22:01:17 -08:00
Atlante45
913172b490 Fix extension checking 2016-02-10 18:17:13 -08:00
Atlante45
1fe4ff5319 Make stats code more readable 2016-02-10 16:35:06 -08:00
Chris Collins
b1c6d1d256 Merge pull request #7070 from sethalves/no-sink-upon-server-restart
don't sink through floor when server restarts
2016-02-10 14:42:28 -08:00
Seth Alves
11d296a477 if we are told to clear the octree, disable physics until we have (re)loaded entities 2016-02-10 14:08:35 -08:00
Seth Alves
3b1db7a522 Merge pull request #7061 from AndrewMeadows/crash-fix
Fix crash when deleting many moving dynamic objects.
2016-02-10 13:58:03 -08:00
Zach Pomerantz
7e474dba60 Add radius as property to circle3d 2016-02-10 12:27:00 -08:00
Brad Hefta-Gaub
5120076add Merge pull request #7060 from jherico/qml
Small QML fixes
2016-02-10 11:39:45 -08:00
Andrew Meadows
132169395c use const reference for std:vector 2016-02-10 10:36:34 -08:00
Brad Davis
4d1c24abb7 Fix OverlayWindow loading issues 2016-02-10 10:02:20 -08:00
Brad Hefta-Gaub
9e3a13795a Merge pull request #7054 from howard-stearns/editjs-ToolWindow-initial-position
Fix ToolWindow's initial position (e.g., as used by edit.js).
2016-02-10 09:30:06 -08:00
howard-stearns
e2ac48fac0 Fix ToolWindow's initial position (e.g., as used by edit.js). 2016-02-09 14:49:50 -08:00
Seth Alves
43592fd699 Merge pull request #7048 from hyperlogic/tony/avatar-on-moving-platform
Better avatar animation when attached to a moving entity
2016-02-09 14:30:02 -08:00
Anthony J. Thibault
2b10fea006 SpatiallyNestable: warn on failure. 2016-02-09 14:03:39 -08:00
Brad Hefta-Gaub
a8ec4bb844 Merge pull request #7049 from jherico/antistutter
Anti-stutter work
2016-02-09 12:16:15 -08:00
Ryan Huffman
27384dbe0a Clean up BugSplat initialization 2016-02-09 11:33:50 -08:00
Chris Collins
cc576dd5e3 Merge pull request #7045 from sethalves/fix-query-cube
fix queryAACube lastEdited bug
2016-02-09 11:23:56 -08:00
Ryan Huffman
65b82b9bba Add BugSplat to interface 2016-02-09 10:48:32 -08:00
Chris Collins
e61636e8a7 Merge pull request #7028 from zzmp/fix/overlay
Add transparency and layering for overlays
sam is doing it
2016-02-09 09:18:32 -08:00
Anthony Thibault
aa3cb8fb20 Merge pull request #7047 from AndrewMeadows/hide-the-razor-blades
MyAVatar::rebuildCollisionShape() is not a slot
2016-02-09 09:11:14 -08:00
James B. Pollack
a8395b38ac Merge pull request #7046 from jherico/keynav
Improve keyboard navigation in file dialog and running scripts
2016-02-09 09:09:58 -08:00
Brad Davis
6a66d74e19 Limit the number of concurrent file parsing threads 2016-02-08 23:55:03 -08:00
Anthony J. Thibault
072172b1a2 SpatiallyNestable: now with velocity support!
Moved velocity and angularVelocity into the SpatiallyNestable base class.

Entity velocity and angularVelocity properties are now relative to their parent, similar to the way position and orientation work for entities.

MyAvatar rig animations now use SpatiallyNestable to convert velocity into local frame to drive the animation state machine.
2016-02-08 19:43:23 -08:00
samcake
07759bb5db Merge pull request #7034 from zzmp/feat/render-to-json
Add toJson methods to render config objects in JS
2016-02-08 18:00:25 -08:00
Andrew Meadows
65ca25ff47 MyAVatar::rebuildCollisionShape() is not a slot 2016-02-08 17:08:40 -08:00
Seth Alves
d5f3447fbc when updating queryAACubes for children, use the lastEdited from the parent's properties 2016-02-08 16:22:41 -08:00
Brad Davis
427644cb77 Add better keyboard navigation to file dialog 2016-02-08 16:12:24 -08:00
Brad Davis
e376b781c1 Keyboard navigation in running scripts list 2016-02-08 16:12:23 -08:00
Anthony J. Thibault
97bcc54360 CharacterController: separate target velocity from parent velocity.
Also, disable damping on the rigidBody used by the CharacterController.
2016-02-08 16:01:36 -08:00
Seth Alves
7f2b822796 only setLastEdited on properties to be sent 2016-02-08 15:15:49 -08:00
Seth Alves
3030944ca1 set last-edited when updating a child's queryAACube 2016-02-08 15:09:11 -08:00
Anthony J. Thibault
2667fe3c24 Merge branch 'master' into tony/avatar-on-moving-platform 2016-02-08 14:32:46 -08:00
Zach Pomerantz
a7bafed61b Change ShapeKey::CULL to NO_CULL_FACE 2016-02-08 13:44:42 -08:00
Philip Rosedale
63afa8c1ed Merge pull request #7040 from hyperlogic/tony/landing-animation
MyAvatar: added standing and run landing animations
2016-02-08 11:38:12 -08:00
Brad Hefta-Gaub
7939f1381c Merge pull request #7036 from jherico/qml
Fix native text rendering by forcing positions to integer values
2016-02-08 09:45:57 -08:00
Anthony Thibault
c4f9a4805c MyAvatar: moving platform support
* pass sum of desired and parent velocity onto avatar's character controller.
* pass local position and velocity to Rig for animation purposes.
2016-02-07 14:07:40 -08:00
Anthony J. Thibault
d24a024726 MyAvatar: added standing and run landing animations 2016-02-05 17:53:50 -08:00
Philip Rosedale
a98efbc660 Merge pull request #6997 from jagwire/WorkingEnergy
Working energy usage for entity manipulation.
2016-02-05 17:17:45 -08:00