overte/interface
Anthony J. Thibault 111ed65bf8 Controller Pose values are relative to Avatar.
Pass a InputCalibrationData to each inputPlugin and inputDevice.
This contains the most up sensorToWorldMatrix, avatarMat and hmdSensorMatrix.
Each input plugin can use this data to transform it's poses into Avatar space
before sending it up the chain.

This fixes a bug in the handControllerGrab.js script that relied on the hand controller
rotation/positions being in the avatar frame.
2016-02-11 17:18:01 -08:00
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external Remove RealSense & MIDI 2015-12-03 11:00:01 -08:00
i18n Updated english translation file 2015-10-15 11:15:06 -07:00
icon
resources Merge pull request #7060 from jherico/qml 2016-02-10 11:39:45 -08:00
src Controller Pose values are relative to Avatar. 2016-02-11 17:18:01 -08:00
ui Allow closed tabs to delete properly 2016-02-11 10:27:24 -08:00
CMakeLists.txt Add BugSplat to interface 2016-02-09 10:48:32 -08:00