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Application: removed unused myAvatar local variable.
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@ -4983,7 +4983,6 @@ void Application::setPalmData(Hand* hand, const controller::Pose& pose, float de
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// of this palm manipulation in the Hand class itself. But unfortunately the Hand and Palm don't knbow about
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// controller::Pose. More work is needed to clean this up.
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hand->modifyPalm(whichHand, [&](PalmData& palm) {
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auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
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palm.setActive(pose.isValid());
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// controller pose is in Avatar frame.
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