From 8bde897cee6149694200b896867c10e77c4a34e2 Mon Sep 17 00:00:00 2001 From: "Anthony J. Thibault" <tony@highfidelity.io> Date: Thu, 11 Feb 2016 18:14:42 -0800 Subject: [PATCH] Application: removed unused myAvatar local variable. --- interface/src/Application.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index ded13600be..385e7b93ab 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -4983,7 +4983,6 @@ void Application::setPalmData(Hand* hand, const controller::Pose& pose, float de // of this palm manipulation in the Hand class itself. But unfortunately the Hand and Palm don't knbow about // controller::Pose. More work is needed to clean this up. hand->modifyPalm(whichHand, [&](PalmData& palm) { - auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar(); palm.setActive(pose.isValid()); // controller pose is in Avatar frame.