From 8bde897cee6149694200b896867c10e77c4a34e2 Mon Sep 17 00:00:00 2001
From: "Anthony J. Thibault" <tony@highfidelity.io>
Date: Thu, 11 Feb 2016 18:14:42 -0800
Subject: [PATCH] Application: removed unused myAvatar local variable.

---
 interface/src/Application.cpp | 1 -
 1 file changed, 1 deletion(-)

diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp
index ded13600be..385e7b93ab 100644
--- a/interface/src/Application.cpp
+++ b/interface/src/Application.cpp
@@ -4983,7 +4983,6 @@ void Application::setPalmData(Hand* hand, const controller::Pose& pose, float de
     // of this palm manipulation in the Hand class itself. But unfortunately the Hand and Palm don't knbow about
     // controller::Pose. More work is needed to clean this up.
     hand->modifyPalm(whichHand, [&](PalmData& palm) {
-        auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
         palm.setActive(pose.isValid());
 
         // controller pose is in Avatar frame.