Brad Davis
cc6b589ae5
Merge remote-tracking branch 'upstream/master' into overlay
2015-06-19 14:48:38 -07:00
Sam Gateau
5a2d2485c0
Fix the cookie cutter problem in stereo, the alphaThreshold wasn 't assigned correctly for opaque
2015-06-19 16:30:48 +02:00
Brad Davis
9bef5f011b
Reverting mirror functionality
2015-06-19 00:03:46 -07:00
Brad Davis
48b27acc79
Merge remote-tracking branch 'upstream/master' into overlay
...
Conflicts:
interface/src/Application.cpp
interface/src/ui/ApplicationOverlay.cpp
2015-06-18 18:17:59 -07:00
Brad Davis
8e5da5acaa
Fix debug compile error
2015-06-18 17:05:49 -07:00
Seth Alves
021dc64789
merge from upstream
2015-06-18 15:03:09 -07:00
Brad Davis
0cdee2d6ec
preprocessor error on Linux/Mac
2015-06-18 12:14:55 -07:00
Seth Alves
b258aeaa3d
merge from master
2015-06-18 10:04:14 -07:00
Atlante45
e8e1f81880
Make Batch copy constructor explicit
2015-06-18 15:22:48 +02:00
Atlante45
a486ed1a57
Add _glUniform1i to Batches
2015-06-18 15:22:48 +02:00
Brad Davis
5c4fa77acd
Merge branch 'temp' into overlay
2015-06-18 00:59:31 -07:00
Brad Davis
d9452cfd2e
Merge branch 'gpu-error-tweak' into overlay
2015-06-18 00:54:48 -07:00
Brad Davis
dfea571e62
Removing a 'using namespace' from a header and tweaking error checking code
2015-06-18 00:54:35 -07:00
Bradley Austin Davis
1705eb8f80
Reverting some changes, putting overlay rendering in its own state manager
2015-06-17 16:08:19 -07:00
Brad Davis
c8cc3a46b3
Merge remote-tracking branch 'origin/fix-gl-matrix' into overlay
2015-06-17 15:13:35 -07:00
Bradley Austin Davis
a27e06713b
Preserve the GL matrix stack when running batch commands
2015-06-17 14:57:14 -07:00
Brad Davis
4282c044ef
Working on mirror and overlay
2015-06-17 12:01:39 -07:00
Brad Davis
5ded9e7eb9
Merge remote-tracking branch 'upstream/master' into overlay
2015-06-17 10:50:01 -07:00
ZappoMan
af5a910f58
Merge branch 'master' of https://github.com/highfidelity/hifi into atmosphereBatchFix
2015-06-17 09:36:16 -07:00
samcake
febc3333cd
Solving the rendering of textured overlay3d
2015-06-17 16:50:35 +02:00
ZappoMan
569971582d
more hacking on trying to port atmospheres to the new pipeline
2015-06-16 18:39:35 -07:00
Seth Alves
508ae276c6
enable -Wdouble-promotion
2015-06-16 18:23:10 -07:00
ZappoMan
167e7d1377
first cut at atmospheres in batch (doesn't work)
2015-06-16 14:05:14 -07:00
Brad Davis
49f4ab99df
Revert "Revert "Fix broken identity transforms on OSX""
...
This reverts commit 1feceec0c7
.
2015-06-13 10:03:10 -07:00
ZappoMan
1feceec0c7
Revert "Fix broken identity transforms on OSX"
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This reverts commit 9262839564
.
2015-06-12 12:57:37 -07:00
Bradley Austin Davis
9262839564
Fix broken identity transforms on OSX
2015-06-12 10:33:52 -07:00
Sam Gateau
7de4c2eff7
first take on the materialKey
2015-06-09 12:17:10 -07:00
samcake
5e351c0328
FIxing the transparent rendering on Mac
2015-06-08 18:36:12 +02:00
samcake
1bff9a17e1
Fixing compilation issues and shader issues on Mac, not fully fixing the transparency though
2015-06-08 17:05:28 +02:00
Sam Gateau
8a93db6f5a
more typos and issues on mac
2015-06-08 07:25:32 -07:00
Sam Gateau
862d6abd79
Typo on mac build
2015-06-08 06:57:04 -07:00
Sam Gateau
b7d88e2642
add apotential fix to the issue with viewInverse for Legacy transform path support
2015-06-08 06:46:45 -07:00
Sam Gateau
5e04b399d8
fixing the wrong matrix used
2015-06-08 03:07:17 -07:00
Sam Gateau
de61f4ea0b
Gettting th ehighlight on transparent to work
2015-06-08 02:52:13 -07:00
Sam Gateau
8d3a3221b0
shuffling the rendering steps to get to render transparent and light it correctly
2015-06-06 09:50:56 -07:00
Atlante45
e421485908
Add glLineWidth to Batch/GLBackend
2015-06-04 10:54:13 +02:00
Sam Gateau
c8e30ef39e
On to a full rendered pipeline
2015-06-01 12:35:54 -07:00
Sam Gateau
4c817547b7
Merging with Brad's branch and trying to get the rendering working
2015-05-31 14:02:20 -07:00
Atlante45
0770f88606
Add glTexParamteri to GLBackend/Batch
2015-05-29 16:50:11 +02:00
ZappoMan
a0e51469d3
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-05-28 12:36:34 -07:00
Seth Alves
ab86b1d90a
code review
2015-05-28 10:29:23 -07:00
Atlante45
10c2f3f561
More TextRenderer work
2015-05-28 14:51:57 +02:00
Seth Alves
c3c701f807
polyvox no longer has a color
2015-05-27 15:23:01 -07:00
Seth Alves
8cb5717b86
formatting, cleanups
2015-05-27 15:16:15 -07:00
Seth Alves
5e66a079c4
make this build on older gcc
2015-05-27 10:38:15 -07:00
Seth Alves
728e6d121b
changes sam made to get normals to work on a mesh
2015-05-26 14:12:01 -07:00
Atlante45
5d19431d26
Copy/paste error with useClientState
2015-05-26 20:20:39 +02:00
Atlante45
76fc59675b
Merge branch 'team-teaching' into text-renderer
2015-05-26 20:01:26 +02:00
Atlante45
526ec3d489
Move #if #else #endif for convenience
...
This is a convenience change. The double '{' created by the #else messes
up Xcode autoindentation.
It won't that way and the fact that useClientState is a const set to
false when SUPPORT_LEGACY_OPENGL, the code inside the if should still
get optimised out by the compiler.
2015-05-25 11:45:16 +02:00
Ryan Huffman
bffcfa2ab8
Add cache sync flag in Context::enqueueBatch
2015-05-22 15:34:05 -07:00