Jeffrey Ventrella
59ef9e5d7e
removed incomplete code snippet in Avatar.h
2013-04-26 13:21:49 -07:00
Andrzej Kapolka
21f1669388
How'd those tabs get in there?
2013-04-26 13:10:44 -07:00
Andrzej Kapolka
c4776fcd27
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-26 13:03:09 -07:00
Jeffrey Ventrella
e9592f9360
moved handController
2013-04-26 12:55:13 -07:00
ZappoMan
3cb41a6fa6
re-apply agentlist changes to voxel server that somehow got smashed
2013-04-26 12:36:25 -07:00
ZappoMan
88039e6dac
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
2013-04-26 12:17:09 -07:00
ZappoMan
bcdc4d6654
new version of voxel encoding and sending
2013-04-26 12:16:41 -07:00
Jeffrey Ventrella
10b6c7759d
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-26 12:16:22 -07:00
Jeffrey Ventrella
dc11055f8e
merge with upstream master and resolve conflicts
2013-04-26 12:15:48 -07:00
ZappoMan
8445790183
added new voxel sending support to VoxelAgentData
...
- added VoxelNodeBag member to keep track of which nodes this agent needs to
have sent to it
- added _voxelPacket and other members to keep track of the next packet to
be sent to this client. This is because as we fill in packets to send we
may run out of room in the current packet, but not want to have to reencode
that data
- cleaned up constructors to use common init() method
2013-04-26 12:13:37 -07:00
ZappoMan
e93cab40ed
change default grow size
2013-04-26 12:12:41 -07:00
Stephen Birarda
7744685de4
debug of distance should be float and not integer
2013-04-26 12:01:47 -07:00
Stephen Birarda
e2cb1866ed
add another line of debugging for audio mixer distance coeff
2013-04-26 11:59:26 -07:00
Philip Rosedale
824abca443
Removed field and Cloud classes
2013-04-26 11:57:04 -07:00
Stephen Birarda
57c39ceb99
add some debugging to audio mixer for distance attenuation
2013-04-26 11:53:10 -07:00
Stephen Birarda
948f9607f6
send head position as source position to mixer
2013-04-26 11:49:52 -07:00
Philip Rosedale
2e518f8dac
Removed renderPitchRate, renderYawRate, startYaw from main.cpp, they are not doing anything.
2013-04-26 11:36:44 -07:00
birarda
a987d95af0
Merge pull request #153 from birarda/audio
...
correct the sign of the absolute head yaw
2013-04-26 11:36:27 -07:00
Stephen Birarda
ded5da47ff
correct the sign of the absolute head yaw sent to avatar mixer
2013-04-26 11:35:55 -07:00
Andrzej Kapolka
0932a8b382
Merge branch 'master' of https://github.com/worklist/hifi
2013-04-26 11:31:15 -07:00
ZappoMan
8dfd235491
Merge pull request #152 from birarda/audio
...
send correct avatar yaw to the audio mixer
2013-04-26 11:25:54 -07:00
Stephen Birarda
7c855464e1
make the absolute head yaw getter const
2013-04-26 11:22:42 -07:00
Stephen Birarda
fbdcd57529
correct yaw sent to audio-mixer in Audio
2013-04-26 11:21:34 -07:00
Andrzej Kapolka
b9fdba2711
Rather than creating a thread to read datagrams, just set the socket to
...
nonblocking mode and check it before simulating. This addresses one aspect
of the lack of synchronization on AgentList, but there are other issues...
2013-04-26 11:08:41 -07:00
Stephen Birarda
1884bfc17e
some spacing cleanup in Audio class
2013-04-26 10:58:01 -07:00
Jeffrey Ventrella
fe2e180f16
merge with upstream master
2013-04-26 10:56:48 -07:00
birarda
d3d59ff915
Merge pull request #151 from birarda/audio
...
fix for other agent iterator in audio mixer
2013-04-26 10:51:05 -07:00
Stephen Birarda
f18942d016
fix otherAgent iterator in audio-mixer main
2013-04-26 10:50:19 -07:00
Philip Rosedale
e304e0dfb3
Fixing spacing nits in balls class
2013-04-26 10:21:17 -07:00
Andrzej Kapolka
46041b2ed9
Style tweaks: preface privates with underscore, capitalize enum members.
2013-04-26 10:21:14 -07:00
ZappoMan
4916da39fa
Merge pull request #150 from PhilipRosedale/master
...
Added balls class for avatar simulation, removed particles class.
2013-04-26 10:07:44 -07:00
Philip Rosedale
61578d1ddb
Added balls class
2013-04-26 09:59:50 -07:00
Philip Rosedale
e4c2004a69
Added constant to turn OFF avatar BALLS testing
2013-04-26 09:34:10 -07:00
ZappoMan
91f6aaa96e
testing of new searchForColoredNodes()
2013-04-26 09:23:48 -07:00
ZappoMan
e1defb8681
added searchForColoredNodes()
2013-04-26 09:23:10 -07:00
ZappoMan
0dfa5d573a
removed debug code
2013-04-26 09:22:26 -07:00
ZappoMan
99c0cbc7cd
removed some debug code
2013-04-26 00:47:14 -07:00
ZappoMan
2ba24e1716
fixed a couple bugs in VoxelNodeBag
2013-04-26 00:46:29 -07:00
ZappoMan
17694b3f46
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
...
Fixed conflict in interface/src/main.cpp
2013-04-25 23:49:08 -07:00
ZappoMan
a176753379
added VoxelNodeBag
2013-04-25 23:47:12 -07:00
ZappoMan
d6e27d8f2f
thread safety in VoxelTree (aded mutex to prevent reads and adds/deletes at same time)
...
also added VoxelNodeBag class to handle running out of room in the encode tree functions
2013-04-25 23:45:34 -07:00
ZappoMan
3f158c0753
Added new version of compareOctalCodes() which actually compares octal codes
2013-04-25 23:42:35 -07:00
ZappoMan
c014abbe6c
new VoxelNodeBag class which is used to store a collection of voxel node pointers
2013-04-25 23:41:07 -07:00
Jeffrey Ventrella
ce1ceb849f
Added HandControl class and also Avatar Touch class
2013-04-25 23:32:04 -07:00
Philip Rosedale
cac9e33f8c
Merge branch 'master' of https://github.com/worklist/hifi
...
Conflicts:
interface/src/Avatar.cpp
interface/src/Avatar.h
2013-04-25 20:47:01 -07:00
tosh
95f2b4373d
adjusts main.cpp (oscilloscope does not render when disabled and does no longer need an external check)
2013-04-26 05:09:00 +02:00
tosh
50eb9a2a54
Merge branch 'master' of git://github.com/worklist/hifi into 19165
2013-04-26 05:07:31 +02:00
Philip Rosedale
1a5f499b45
First commit with initial Balls class for avatar sphere cloud
2013-04-25 19:56:47 -07:00
Philip Rosedale
d1589270e5
Merge pull request #146 from ey6es/master
...
Basic text chat. This adds fields to AvatarData and will thus break existing clients.
2013-04-25 19:50:27 -07:00
tosh
41115fc0f1
reimplements oscilloscope and connects output channels
2013-04-26 04:25:58 +02:00