Commit graph

266 commits

Author SHA1 Message Date
Dante Ruiz
ba9d5d18bc make requested changes 2018-04-11 13:30:21 -07:00
Dante Ruiz
447163bd07 clean up scripts 2018-04-10 09:23:40 -07:00
Dante Ruiz
2e1ebac03f clean up functionality 2018-04-09 18:07:03 -07:00
Dante Ruiz
1113202a90 reverting file 2018-04-09 16:51:20 -07:00
Dante Ruiz
2c20593b6d editing equip code 2018-04-06 16:30:45 -07:00
Dante Ruiz
fd47832857 saving changes 2018-04-06 11:47:09 -07:00
Dante Ruiz
07b1a6be01 saving work 2018-04-06 11:01:40 -07:00
Dante Ruiz
893832f4c7 Merge branch 'master' of github.com:highfidelity/hifi into feature-entity-highlighting 2018-04-05 16:01:36 -07:00
Dante Ruiz
cc341e8ad7 highlight nearby entities 2018-04-05 15:38:56 -07:00
Dante Ruiz
42149e295d editing seletion style 2018-04-04 12:55:28 -07:00
Zach Fox
b641f87792
Merge pull request #12778 from zfox23/MS13792
Prevent Context Overlay from flashing when briefly hovering over certified entity
2018-04-04 09:31:33 -07:00
Dante Ruiz
c9c3d8f332 adding entity selection for far grabbing 2018-04-04 08:07:35 -07:00
Zach Fox
5f47d51171 Prevent Context Overlay from flashing when briefly hovering over certified entity 2018-04-03 15:35:46 -07:00
Seth Alves
5f13df4102
Merge pull request #12722 from druiz17/fix-entities-outline
fix ContextOverlayInferface highlighing unspecified entities.
2018-04-03 12:29:19 -07:00
Dante Ruiz
16749df83a fix highlighting edge case 2018-03-30 14:14:13 -07:00
Dante Ruiz
3d7f7f0e62 fix parent tree grabbing 2018-03-27 14:05:43 -07:00
John Conklin II
3f751bb5ca
Merge pull request #12546 from druiz17/fix-hyperlink
Fix hyperlink when far/near grabbing enitities
2018-03-05 08:23:51 -08:00
Dante Ruiz
d12a4f0c18 little change 2018-03-02 14:30:02 -08:00
Dante Ruiz
5dc336bfae remove dead code and eslint files 2018-03-02 14:23:35 -08:00
Dante Ruiz
05fb3cfd9a fixing hyper link for entities 2018-03-02 14:03:24 -08:00
Dante Ruiz
1f4aed31f1 adding hyperlink 2018-03-01 16:16:47 -08:00
Andrew Meadows
27c6e7915e purge LaserPointers refs from scripts that don't use it 2018-03-01 08:43:30 -08:00
David Rowe
b1f49be790 Merge branch 'master' into 21742
# Conflicts:
#	scripts/system/libraries/entitySelectionTool.js
2018-02-13 10:04:32 +13:00
Dante Ruiz
0dac851def fixing case when grabbed target is destroyed 2018-02-08 17:08:51 -08:00
David Rowe
adb6f66a05 Handle tablet entities and overlays not being available 2018-02-08 09:51:48 +13:00
Dante Ruiz
601914180d fixing teleport module for sit script 2018-02-05 11:52:35 -08:00
Seth Alves
c4f57877dd if hand is already in 'drop gesture' position when equipping something, don't unequip until the hand has been upright 2018-01-31 10:06:20 -08:00
John Conklin II
455090d2b9
Revert "Display both lasers on tablet and Web surfaces" 2018-01-19 15:15:52 -08:00
John Conklin II
db5bf68431
Merge pull request #12203 from ctrlaltdavid/21703
Display both lasers on tablet and Web surfaces
2018-01-19 15:15:44 -08:00
David Rowe
45bc6b8dab Dominant hand gets the highlight if both start pointing simultaneously 2018-01-19 16:41:23 +13:00
David Rowe
e0e6fc711b Replace Pointers API function setNonHoverItems() with setDoesHover() 2018-01-19 16:05:09 +13:00
Dante Ruiz
d88ff701b5 reduce calls to isPointOnDesktopWindow 2018-01-18 10:48:35 -08:00
David Rowe
403dd3d7d0 Only first laser highlights 2018-01-18 22:31:12 +13:00
David Rowe
5878e36ea8 Display both lasers 2018-01-18 14:24:23 +13:00
Dante Ruiz
fd83e00df4 fix tablet interaction and far grab functionallity 2018-01-08 11:30:21 -08:00
Zach Fox
0c38a5598f
Merge pull request #12085 from zfox23/commerce_fixHandControllerInspection
Fix bugs related to inspecting entities with hand controllers
2018-01-05 15:50:00 -08:00
David Rowe
5431b7137b Code review 2018-01-06 08:27:24 +13:00
David Rowe
67eb282815 Don't swap hands if both triggers are squeezed 2018-01-05 12:12:36 +13:00
David Rowe
27bed8d1f1 Tidying 2018-01-05 11:05:49 +13:00
David Rowe
fb09a9724e Change laser hand with trigger squeeze 2018-01-05 11:04:09 +13:00
David Rowe
9f7a2b18e6 Use laser from dominant hand if both hands are pointing at the tablet 2018-01-05 10:04:39 +13:00
David Rowe
02f4085368 Fix magic number 2018-01-05 09:00:53 +13:00
David Rowe
6095a90e69 Don't display default lasers when Shapes app is active 2018-01-04 21:09:38 +13:00
David Rowe
6c16fcfe65 Fix tablet laser when Shapes app is running 2018-01-04 16:37:20 +13:00
David Rowe
efa6f1f02f Use "Prefer Stylus Over Laser" setting 2018-01-04 15:00:17 +13:00
Zach Fox
ff4f582c7d Thanks Howard 2018-01-03 17:23:35 -08:00
Zach Fox
8d4a6f01cb Fix bugs related to inspecting entities with hand controllers 2018-01-03 16:03:37 -08:00
David Rowe
6e43497e14 Merge tag 'RELEASE-7602' into 21661
Jenkins Git plugin tagging with RELEASE-7602
2018-01-03 16:46:10 +13:00
Seth Alves
a7a6dee8e0
Merge pull request #11950 from hyperlogic/bug-fix/hand-scaling
Fix for hand controller avatar scaling.
2017-12-08 07:17:59 -08:00
Anthony J. Thibault
542af47e9e Fix for hand controller avatar scaling.
* Added getDomainMaxScale() and getDomainMinScale() to JS api.
* Updated scaleAvatar controller module to use this to prevent scaling past the limits.
* Made sure that getDomainMaxScale() getDomainMinScale() and getUnscaledEyeHeight are thread safe,
  so that they can be invoked on the script thread.
* Added signals to Model class that can be used to let observers know when the Rig has finished initializing it's skeleton.
  and also when the skeleton is no longer valid.  These hooks are used to cache the unscaled eye height of the avatar.
2017-12-07 17:08:13 -08:00