Dante Ruiz
ba9d5d18bc
make requested changes
2018-04-11 13:30:21 -07:00
Dante Ruiz
447163bd07
clean up scripts
2018-04-10 09:23:40 -07:00
Dante Ruiz
2e1ebac03f
clean up functionality
2018-04-09 18:07:03 -07:00
Dante Ruiz
1113202a90
reverting file
2018-04-09 16:51:20 -07:00
Dante Ruiz
2c20593b6d
editing equip code
2018-04-06 16:30:45 -07:00
Dante Ruiz
fd47832857
saving changes
2018-04-06 11:47:09 -07:00
Dante Ruiz
07b1a6be01
saving work
2018-04-06 11:01:40 -07:00
Dante Ruiz
893832f4c7
Merge branch 'master' of github.com:highfidelity/hifi into feature-entity-highlighting
2018-04-05 16:01:36 -07:00
Dante Ruiz
cc341e8ad7
highlight nearby entities
2018-04-05 15:38:56 -07:00
Dante Ruiz
42149e295d
editing seletion style
2018-04-04 12:55:28 -07:00
Zach Fox
b641f87792
Merge pull request #12778 from zfox23/MS13792
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Prevent Context Overlay from flashing when briefly hovering over certified entity
2018-04-04 09:31:33 -07:00
Dante Ruiz
c9c3d8f332
adding entity selection for far grabbing
2018-04-04 08:07:35 -07:00
Zach Fox
5f47d51171
Prevent Context Overlay from flashing when briefly hovering over certified entity
2018-04-03 15:35:46 -07:00
Seth Alves
5f13df4102
Merge pull request #12722 from druiz17/fix-entities-outline
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fix ContextOverlayInferface highlighing unspecified entities.
2018-04-03 12:29:19 -07:00
Dante Ruiz
16749df83a
fix highlighting edge case
2018-03-30 14:14:13 -07:00
Dante Ruiz
3d7f7f0e62
fix parent tree grabbing
2018-03-27 14:05:43 -07:00
John Conklin II
3f751bb5ca
Merge pull request #12546 from druiz17/fix-hyperlink
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Fix hyperlink when far/near grabbing enitities
2018-03-05 08:23:51 -08:00
Dante Ruiz
d12a4f0c18
little change
2018-03-02 14:30:02 -08:00
Dante Ruiz
5dc336bfae
remove dead code and eslint files
2018-03-02 14:23:35 -08:00
Dante Ruiz
05fb3cfd9a
fixing hyper link for entities
2018-03-02 14:03:24 -08:00
Dante Ruiz
1f4aed31f1
adding hyperlink
2018-03-01 16:16:47 -08:00
Andrew Meadows
27c6e7915e
purge LaserPointers refs from scripts that don't use it
2018-03-01 08:43:30 -08:00
David Rowe
b1f49be790
Merge branch 'master' into 21742
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# Conflicts:
# scripts/system/libraries/entitySelectionTool.js
2018-02-13 10:04:32 +13:00
Dante Ruiz
0dac851def
fixing case when grabbed target is destroyed
2018-02-08 17:08:51 -08:00
David Rowe
adb6f66a05
Handle tablet entities and overlays not being available
2018-02-08 09:51:48 +13:00
Dante Ruiz
601914180d
fixing teleport module for sit script
2018-02-05 11:52:35 -08:00
Seth Alves
c4f57877dd
if hand is already in 'drop gesture' position when equipping something, don't unequip until the hand has been upright
2018-01-31 10:06:20 -08:00
John Conklin II
455090d2b9
Revert "Display both lasers on tablet and Web surfaces"
2018-01-19 15:15:52 -08:00
John Conklin II
db5bf68431
Merge pull request #12203 from ctrlaltdavid/21703
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Display both lasers on tablet and Web surfaces
2018-01-19 15:15:44 -08:00
David Rowe
45bc6b8dab
Dominant hand gets the highlight if both start pointing simultaneously
2018-01-19 16:41:23 +13:00
David Rowe
e0e6fc711b
Replace Pointers API function setNonHoverItems() with setDoesHover()
2018-01-19 16:05:09 +13:00
Dante Ruiz
d88ff701b5
reduce calls to isPointOnDesktopWindow
2018-01-18 10:48:35 -08:00
David Rowe
403dd3d7d0
Only first laser highlights
2018-01-18 22:31:12 +13:00
David Rowe
5878e36ea8
Display both lasers
2018-01-18 14:24:23 +13:00
Dante Ruiz
fd83e00df4
fix tablet interaction and far grab functionallity
2018-01-08 11:30:21 -08:00
Zach Fox
0c38a5598f
Merge pull request #12085 from zfox23/commerce_fixHandControllerInspection
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Fix bugs related to inspecting entities with hand controllers
2018-01-05 15:50:00 -08:00
David Rowe
5431b7137b
Code review
2018-01-06 08:27:24 +13:00
David Rowe
67eb282815
Don't swap hands if both triggers are squeezed
2018-01-05 12:12:36 +13:00
David Rowe
27bed8d1f1
Tidying
2018-01-05 11:05:49 +13:00
David Rowe
fb09a9724e
Change laser hand with trigger squeeze
2018-01-05 11:04:09 +13:00
David Rowe
9f7a2b18e6
Use laser from dominant hand if both hands are pointing at the tablet
2018-01-05 10:04:39 +13:00
David Rowe
02f4085368
Fix magic number
2018-01-05 09:00:53 +13:00
David Rowe
6095a90e69
Don't display default lasers when Shapes app is active
2018-01-04 21:09:38 +13:00
David Rowe
6c16fcfe65
Fix tablet laser when Shapes app is running
2018-01-04 16:37:20 +13:00
David Rowe
efa6f1f02f
Use "Prefer Stylus Over Laser" setting
2018-01-04 15:00:17 +13:00
Zach Fox
ff4f582c7d
Thanks Howard
2018-01-03 17:23:35 -08:00
Zach Fox
8d4a6f01cb
Fix bugs related to inspecting entities with hand controllers
2018-01-03 16:03:37 -08:00
David Rowe
6e43497e14
Merge tag 'RELEASE-7602' into 21661
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Jenkins Git plugin tagging with RELEASE-7602
2018-01-03 16:46:10 +13:00
Seth Alves
a7a6dee8e0
Merge pull request #11950 from hyperlogic/bug-fix/hand-scaling
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Fix for hand controller avatar scaling.
2017-12-08 07:17:59 -08:00
Anthony J. Thibault
542af47e9e
Fix for hand controller avatar scaling.
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* Added getDomainMaxScale() and getDomainMinScale() to JS api.
* Updated scaleAvatar controller module to use this to prevent scaling past the limits.
* Made sure that getDomainMaxScale() getDomainMinScale() and getUnscaledEyeHeight are thread safe,
so that they can be invoked on the script thread.
* Added signals to Model class that can be used to let observers know when the Rig has finished initializing it's skeleton.
and also when the skeleton is no longer valid. These hooks are used to cache the unscaled eye height of the avatar.
2017-12-07 17:08:13 -08:00