Commit graph

4795 commits

Author SHA1 Message Date
Sam Gondelman
097d2d9503
Revert "Case 20200: Update EntityScriptingInterface to not find local entities" 2018-12-20 16:53:33 -08:00
Shannon Romano
b6d1607acd
Merge pull request #14547 from SamGondelman/NOverlays5
Case 20200: Update EntityScriptingInterface to not find local entities
2018-12-20 19:10:22 +00:00
Jeff Clinton
16e3914cd7
Merge pull request #14598 from amantley/ripOutCruft
Fix for Camera-perspective-is-off-in-first-person-view, master branch
2018-12-18 17:15:58 -08:00
amantley
3e1beb2dca removed white space and stray semi colon 2018-12-17 15:05:51 -08:00
Wayne Chen
28fd1380df adding target scale and default avatar to login state 2018-12-17 13:37:28 -08:00
Angus Antley
77fa4e7d13 took out the unnecessary hfm.jointindex code 2018-12-16 17:29:16 -08:00
Dante Ruiz
deaf3e8e44 adding option to disable teleportring 2018-12-11 11:06:13 -08:00
SamGondelman
6aac596698 updated entityscriptinginterface API and related functions 2018-12-07 15:25:21 -08:00
Sam Gondelman
b690faeb12
Merge branch 'master' into NOverlays 2018-12-06 11:29:06 -08:00
Jeff Clinton
b9156d68e5
Merge pull request #14508 from amantley/restingHandsBug
removed the code that turns off inactive hands in MyAvatar.cpp
2018-12-06 09:42:34 -08:00
amantley
88a9a96346 removed the code that turns off inactive hands in MyAvatar.cpp 2018-11-30 10:08:05 -08:00
Clement
181f2b4263 Fix Agent crash on shutdown 2018-11-28 18:40:52 -08:00
Clement
7192aed131 Rework audio data memory ownership model 2018-11-14 14:45:18 -08:00
SamGondelman
079d1dcbd6 convert clientOnly to entityHost and add local entities 2018-11-14 11:25:37 -08:00
Sam Gondelman
13f650d514
Merge pull request #14093 from SamGondelman/police
Case 19409, Case 19468: Fading fixes and shader cleanup
2018-11-13 15:00:23 -08:00
Jeff Clinton
2afc8c505d
Merge pull request #14344 from ElderOrb/FB19348
FB19348 - Interface doesn't save changes to avatar animation text field
2018-11-13 14:29:25 -08:00
Brad Hefta-Gaub
b5e432bcb1
Merge pull request #14265 from amantley/needToSquat
Bug fix for Users unable to Squat
2018-11-13 12:01:06 -08:00
Brad Hefta-Gaub
47cd6b332c
Merge pull request #14349 from hyperlogic/bug-fix/head-trackers-in-desktop-mode
Bug fix for head trackers in desktop mode
2018-11-13 11:49:24 -08:00
Jeff Clinton
ab8ba2daad
Merge pull request #14230 from amantley/shoulderSpaceFix
Hand Azimuth improvement
2018-11-12 16:00:26 -08:00
amantley
f2f4a55c19 removed cruft 2018-11-12 15:07:14 -08:00
Jamil Akram
6511b60aa4
Merge pull request #14264 from ctrlaltdavid/M19085
Fix AvatarManager.getPalData() returning data for just a single avatar
2018-11-12 12:27:58 -08:00
John Conklin II
33da88f174
Merge pull request #14351 from luiscuenca/tweakTransitAnimations
Tweak transit animations
2018-11-12 10:39:56 -08:00
Jeff Clinton
12b833d121
Merge pull request #14167 from ElderOrb/FB18859
Make material entities to be presented in avatarapp
2018-11-09 15:32:27 -08:00
SamGondelman
1d1510e18e Merge remote-tracking branch 'upstream/master' into police 2018-11-09 13:32:41 -08:00
luiscuenca
6ed6e30df3 Tweak transit animation 2018-11-05 19:14:40 -07:00
luiscuenca
f9b6d3dc6f Merge addTransitAPI branch 2018-11-05 19:02:35 -07:00
Anthony Thibault
ac8869eb61 Bug fix for head trackers in desktop mode
Sitting and standing modes work even in desktop mode.
We were inadvertently checking for HMD Mode instead of if the head was valid.
* A change was made to the ViveControllerManager to return head poses in the correct standing universe when in desktop mode.
* The default sensorToWorld matrix in desktop mode is similar to the one returned by the system for Vive and Oculus sensor frame; y = 0 is at floor level.
* Sitting mode, walking mode and recentering flags are now visible in the AnimStats.
2018-11-05 16:21:19 -08:00
John Conklin II
4d74f7a0da
Merge pull request #14338 from sabrina-shanman/hfm_geo2model
(case 19302) Rename HFMGeometry to HFMModel and adjust related variables
2018-11-05 15:00:06 -08:00
Alexander Ivash
3bc274dd10 FB19348 - Interface doesn't save changes to avatar animation text field 2018-11-04 23:11:59 +05:30
Brad Hefta-Gaub
d0181283dd
Merge pull request #14308 from sabrina-shanman/fbx2hfm
(case 19302) Re-name FBXGeometry to HFMGeometry and do the same for related classes
2018-11-02 16:44:31 -07:00
sabrina-shanman
cbca77b12f Rename HFMGeometry to HFMModel and adjust related variables 2018-11-01 17:17:48 -07:00
sabrina-shanman
becee7f010 Re-name FBXGeometry to HFMGeometry and do the same for related classes 2018-10-30 17:28:42 -07:00
amantley
53650850da first change to check if the hips are going through the floor : todo --> in rig disable animation when we are in experimental mode 2018-10-30 14:31:33 -07:00
luiscuenca
e49e9cdc56 Set avatar client sooner 2018-10-29 07:25:22 -07:00
luiscuenca
056fe338e1 Apply transit logic if avatar instance is client side 2018-10-27 07:15:31 -07:00
Jeff Clinton
eb383b1d09
Merge pull request #14040 from hyperlogic/feature/acceleration-limit-filter
Quality Improvements to Avatars driven by Vive Trackers
2018-10-25 08:51:59 -07:00
Jeff Clinton
67fe43ebb1
Merge pull request #14243 from hyperlogic/bug-fix/small-jumping-avatars
Small avatars now have a minimum jump height of 0.25 meters
2018-10-24 17:08:28 -07:00
amantley
7fe53d4399 removed extra const float value 2018-10-24 16:32:18 -07:00
amantley
370801bd85 removed _spine2position variable and added handling for when there is no spine2 joint. In that case the head will do the recentering rotation and the shoulders will not move with the hand azimuth 2018-10-24 16:23:05 -07:00
Luis Cuenca
fac9188dfb
Merge pull request #14187 from luiscuenca/transitAddAnimation
Add animations to Avatar Transit
2018-10-24 10:51:21 -07:00
amantley
5063d0b527 changed handAzimuth to non const function 2018-10-23 16:51:56 -07:00
amantley
56deb500bb Merge remote-tracking branch 'upstream/master' into shoulderSpaceFix 2018-10-23 16:36:52 -07:00
David Rowe
e879c5a32d Merge branch 'master' into M19085
# Conflicts:
#	interface/src/avatar/AvatarManager.h
2018-10-24 12:16:38 +13:00
amantley
36466a4a9f Merge remote-tracking branch 'upstream/master' into needToSquat 2018-10-23 16:07:23 -07:00
amantley
e9dae8ebeb added force stand option for avatar lean behavior, you can now squat to your hearts content 2018-10-23 16:07:18 -07:00
John Conklin II
e21e7d30d7
Merge pull request #14126 from amantley/squattyPottyFix
Sit State for the seated user in HMD:  Squatty Potty Fix
2018-10-23 15:20:49 -07:00
Stephen Birarda
b789fa96f8
Merge pull request #14192 from Atlante45/fix/traits-race
Prevent race on internal client traits members
2018-10-23 14:53:11 -07:00
amantley
2df9d6c5e9 addressed missing changes for luis 2018-10-23 13:37:56 -07:00
amantley
9bc92cb2a3 removed leftover triggers 2018-10-23 12:29:04 -07:00
luiscuenca
fa67e1b269 Remove logs and magic numbers 2018-10-23 11:51:15 -07:00