Commit graph

360 commits

Author SHA1 Message Date
Olivier Prat
1ce1aca79f Merged with samcake's 'black' branch 2017-12-07 08:59:38 +01:00
samcake
5500a6d11c More to come 2017-12-06 18:02:30 -08:00
samcake
1483195285 almost complete setup working, yeah 2017-12-05 18:27:53 -08:00
Sam Gateau
1c5548b77b Color picker in qml 2017-12-05 01:25:30 -08:00
Olivier Prat
0b6dcb2717 Merge branch 'master' of git://github.com/highfidelity/hifi into csm 2017-12-05 09:18:26 +01:00
samcake
de410b6833 I need a color editor 2017-12-04 17:29:01 -08:00
luiscuenca
390c59b45c Change menu and minor fixes 2017-12-04 15:29:01 -08:00
luiscuenca
5bf8367126 add resources 2017-11-22 18:17:50 -07:00
samcake
1514cdfb2f extend the set of interface for multi highlight 2017-11-21 17:59:45 -08:00
Olivier Prat
d98dfff0a8 Still working on solving that underestimated shadow far plane on the first cascade. I have finally understood the problem (see TODO in LightStage) 2017-11-17 19:25:21 +01:00
Olivier Prat
f8c241c429 Merged disappearing shadow bug fix from pcf branch 2017-11-16 12:19:19 +01:00
Sam Gateau
3f5b21ec22
Merge pull request #11559 from Zvork/bloom
Bloom
2017-11-15 15:11:31 -08:00
Olivier Prat
f47a3e7d2c Moved draw frustum job to render DrawTask and made generic. A couple of fixes as requested by @samcake 2017-11-15 09:42:57 +01:00
Olivier Prat
5102c8e1b1 Merged with master 2017-11-14 21:56:00 +01:00
Olivier Prat
ac0e816f8c Cascade selection working on shadow but not in Luci debug mode 2017-11-13 18:42:34 +01:00
Olivier Prat
7515c341ad Merged with PCF fix with dithered filtering 2017-11-13 14:47:35 +01:00
Olivier Prat
dd6b7b04c2 Merged with master 2017-11-13 14:33:59 +01:00
Olivier Prat
fa58cf2e60 Merged with master 2017-11-13 14:07:48 +01:00
Olivier Prat
103e036b70 Shadow maps rendered in cascades 2017-11-10 18:30:37 +01:00
Olivier Prat
9817cb4c44 Added highlight configuration in HighlightStageSetup job 2017-11-07 15:35:43 +01:00
Olivier Prat
3cc445ff02 Renamed outline to highlight 2017-11-07 11:07:25 +01:00
Olivier Prat
fcf1c301b6 Merge branch 'master' of git://github.com/highfidelity/hifi into bloom 2017-11-03 18:12:15 +01:00
Olivier Prat
fbcb2924e8 Merge branch 'master' of git://github.com/highfidelity/hifi into shadow 2017-11-03 15:08:15 +01:00
Olivier Prat
4b598a6e24 Working stencil mask with object bounding boxes 2017-11-03 14:26:36 +01:00
Olivier Prat
f2444f9a30 Merge branch 'master' of git://github.com/highfidelity/hifi into outline 2017-11-02 09:25:07 +01:00
samcake
7e149fe30d Remove unecessary comments 2017-10-27 15:18:50 -07:00
samcake
715cf301d5 cleaning the layout finally 2017-10-27 12:00:10 -07:00
Sam Gateau
a2765cffbd adjusting the qml again ? i just hate the layout / anchor system 2017-10-26 23:22:06 -07:00
samcake
1dbeac7b88 Adding the idons for Luci and cleaning up the scripts 2017-10-26 19:55:59 -07:00
samcake
79338f4316 removing the the unecessary files and trying using qrc:///qml 2017-10-26 17:12:49 -07:00
Olivier Prat
ae8a9e68c8 Added debug tool to view shadow & view frustums 2017-10-25 11:58:16 +02:00
Olivier Prat
7011fd3731 Removed Mac and Ubuntu warnings 2017-10-23 15:46:11 +02:00
Olivier Prat
43f9db5b70 Fixed small bug due to half texel offset in outline shader 2017-10-23 11:08:13 +02:00
Olivier Prat
2d49cc1a75 Fixed bug in debugOutline script 2017-10-20 12:04:20 +02:00
Olivier Prat
732fe3b8db Improved outline debugging script for easier test plan 2017-10-20 11:32:43 +02:00
Olivier Prat
410b1904cd Fixed bug in outline.qml that associated outline tab to wrong outline job config 2017-10-19 17:36:16 +02:00
Olivier Prat
fc66dcfdea Added outline to statsGPU script 2017-10-19 16:52:29 +02:00
Olivier Prat
f63b4a64b0 Working debugging script with tabs 2017-10-18 16:02:38 +02:00
Olivier Prat
25b3549e04 Working multiple outlines except debugging scripts which applies config to all outlines and graphics bug when filled 2017-10-18 15:00:53 +02:00
Olivier Prat
76589316df Working debug script with multiple selection 2017-10-17 10:24:05 +02:00
Olivier Prat
9ed5185a3e Multiple outline group config working 2017-10-17 10:01:06 +02:00
Sam Gateau
ec934335dc CLeaning up the pr regarding the scripts with my branch blue 2017-10-15 22:34:58 -07:00
Olivier Prat
2658d65814 Preparing for outline color mask 2017-10-13 12:02:21 +02:00
Sam Gateau
18287ed45b Banging my head against qml... 2017-10-13 01:06:40 -07:00
samcake
8994200d01 Trying to integrate the tool scripts as an app 2017-10-12 17:57:30 -07:00
Sam Gateau
f143c28625 Merge pull request #11542 from SamGondelman/bubbleBoy
Move HUD and HUD overlay rendering out of display plugin
2017-10-10 14:26:20 -07:00
Olivier Prat
76305c5285 Better debugging options for bloom 2017-10-10 14:49:04 +02:00
Olivier Prat
0261265330 Working bloom but still visually unstable with geometry aliasing 2017-10-09 19:17:51 +02:00
Olivier Prat
98d39ff9e0 Merged with master 2017-10-09 09:37:18 +02:00
Olivier Prat
27a0fb62d3 Multiple gaussians as Unreal. First draft 2017-10-09 09:35:38 +02:00
David Rowe
596ce8e9c1 Add script that tests setting your listening position and orientation 2017-10-07 21:46:56 +13:00
SamGondelman
b4a3ab9204 fix debugDeferredLighting 2017-10-06 15:46:10 -07:00
Sam Gateau
328d900533 Trying a simpler technique to find the best velocity candidate and cleaning default config 2017-10-05 00:57:17 -07:00
Sam Gateau
c7b8a3ff23 Merge branch 'master' of https://github.com/highfidelity/hifi into black 2017-09-10 20:40:20 -07:00
Sam Gateau
278b954d98 Merge branch 'black' of https://github.com/samcake/hifi into black 2017-09-10 20:39:52 -07:00
Sam Gateau
7a3466a200 Adding fonts just because 2017-09-10 20:39:33 -07:00
samcake
05f039a251 Almost there 2017-09-07 17:50:55 -07:00
Sam Gateau
965118aa47 Introducing covariance clipping and it works better, cleaning the controls and debugs 2017-09-07 02:05:06 -07:00
samcake
dbdcef3d33 making the 9 fetch the default for the constraining pass 2017-09-06 17:40:59 -07:00
Olivier Prat
fe357671e1 Removed qmlc files 2017-09-06 19:06:40 +02:00
Olivier Prat
25ff132fc7 Debugging scripts working again with correct occlusion management 2017-09-06 19:05:15 +02:00
samcake
3e1c2bdb48 Adding the full code path, starting debugging the problems in hmd, 2017-09-05 18:17:27 -07:00
samcake
e70f261de4 Adding the full code path, starting debugging the problems in hmd, 2017-09-05 18:09:46 -07:00
Sam Gateau
78fee71524 seprating the constraint function 2017-09-05 10:04:49 -07:00
samcake
2035940cc9 Duplicating the qml hif stuff to be able to use the same objects 2017-09-01 15:33:17 -07:00
samcake
b243475cc9 New stuff for better rendering f ui 2017-09-01 15:32:23 -07:00
Sam Gateau
a3f1c487f1 adding disabling of jittering for comparison 2017-08-31 23:42:43 -07:00
samcake
ddb598203e COmparing against fxaa 2017-08-31 18:27:47 -07:00
Sam Gateau
16fbe00ef5 FIxing the jittering projection modification 2017-08-30 22:42:55 -07:00
samcake
af09ae0686 Some more refinment, no clear changes though 2017-08-29 18:12:05 -07:00
samcake
66d35118cb Refining the debugging to better understand the issues 2017-08-28 18:14:46 -07:00
Sam Gateau
0f67f9bc52 Eposing the jitter sequence and debugging it 2017-08-27 22:08:33 -07:00
samcake
878ac64721 adding the qml styles 2017-08-25 17:00:27 -07:00
samcake
21987c4c5d Adding the code for the color clamping 2017-08-25 16:58:05 -07:00
samcake
914db1d5a6 adding the tablet apps 2017-08-24 18:06:07 -07:00
samcake
9335acc887 Merge and a lot of rewriting the color conversion 2017-08-24 18:02:11 -07:00
samcake
051f8c5b40 AH ah moment and exploring using the tablet with html 2017-08-23 18:48:20 -07:00
samcake
4cdbefc440 MOre debugging, adding the find the closest fragment 3x3 2017-08-22 17:44:14 -07:00
samcake
767cccbbb2 Sharing the common resource and shader componenet and introducing debuging feature 2017-08-21 17:43:03 -07:00
samcake
d6e0fd758f Better debugging but now trying to check the velocity buffer fetch point 2017-08-18 18:31:27 -07:00
Sam Gateau
cbf5c25f35 Adding the velocity factor 2017-08-17 01:29:12 -07:00
samcake
2f0eee5e4a introducing the Velocity buffer pass generation 2017-08-15 18:11:23 -07:00
samcake
dfc0bb8bcc Setting up taa job and debug ui 2017-08-14 17:24:08 -07:00
Olivier Prat
1763ecd4c6 Merge branch 'master' of git://github.com/highfidelity/hifi into outline 2017-08-11 09:38:00 +02:00
Olivier Prat
392a99f038 Added some fill parameters. Still need to fix issues with blur changing with screen aspect ratio 2017-08-09 19:18:16 +02:00
Olivier Prat
0f2c41b009 Added outline intensity 2017-08-09 18:27:39 +02:00
Olivier Prat
01a028cbb6 First alpha working version of outline 2017-08-09 18:03:52 +02:00
Olivier Prat
44ee7c4bf1 Renamed to OutlineEffect and working on debugging tool. Problems with outline framebuffer not complete 2017-08-08 18:41:57 +02:00
Olivier Prat
b125fba2e1 Removed untested avatar bubble fade code. Made changes as requested by Andrew 2017-07-13 23:04:55 +02:00
Olivier Prat
53a92c1506 Fade edit is working again and time based transitions are garbage collected 2017-07-13 12:31:10 +02:00
Olivier Prat
9758a6ded0 Edition picking again (but without bounding box highlighting) 2017-07-10 17:57:02 +02:00
Olivier Prat
2525fe5869 Working save and load 2017-07-04 17:31:24 +02:00
Olivier Prat
7d851c1cbd Added timing parameters and visual debug of threshold 2017-07-04 12:01:28 +02:00
Olivier Prat
af7957491b Working avater enter/leaves + manual threshold 2017-07-03 12:40:58 +02:00
Olivier Prat
c5ca23f4ea Changing edited fade category properly updates widgets in edit window 2017-06-29 17:14:20 +02:00
Olivier Prat
6a31dc2659 Selection of edited object working 2017-06-29 12:13:55 +02:00
Olivier Prat
8a12d0c106 Fade effect working again for basic enter domain but with various Fade jobs 2017-06-29 08:54:23 +02:00
Olivier Prat
b76a8a6f9b Merge branch 'master' of git://github.com/highfidelity/hifi into 21378 2017-06-28 14:37:03 +02:00
Ken Cooke
db2b702221 Fix reverbTest script 2017-06-26 08:08:52 -07:00
Olivier Prat
1bb0d51849 Merged with master 2017-06-26 11:55:46 +02:00
Sam Cake
1e168a5f6d Remove extra logging 2017-06-21 00:23:24 -07:00
Sam Cake
a78018345b Fixing the last scripts maybe 2017-06-21 00:15:29 -07:00
samcake
d853a76376 Fixing the scripts and investigating the scripting 2017-06-20 17:23:44 -07:00
Sam Cake
5b6f6ab84f Trying to fix the getCOnfig from QML... 2017-06-20 00:25:51 -07:00
samcake
ba9dbbb4d4 Fix the local lights issue, and correct the script relying on the Render.getConfig(), this one is on me... 2017-06-19 17:34:50 -07:00
Olivier Prat
ace301945c Added scale and duration debug parameters in debugFade.qml 2017-06-13 15:31:04 +02:00
Olivier Prat
8af2f75996 Added FadeManager to centralize some common fade effect data and functions 2017-06-06 16:11:12 +02:00
Olivier Prat
1936c209a5 Working fade debugging scripts for both opaque and transparents 2017-06-05 17:21:33 +02:00
Olivier Prat
08fcd6c357 Added new shaders 2017-06-05 16:32:36 +02:00
Olivier Prat
1433ae4b34 Merged from 21274 2017-06-05 11:12:57 +02:00
samcake
882df7391b Merge branch 'master' of https://github.com/highfidelity/hifi into brown 2017-05-26 16:47:49 -07:00
Stephen Birarda
6c2758e4ea fix reference to pending transfer count for progress/stats 2017-05-26 14:37:24 -07:00
Sam Cake
3eb95d2d19 cleaning the commented code 2017-05-25 01:16:45 -07:00
samcake
044110e4f3 Merge branch 'master' of https://github.com/highfidelity/hifi into brown 2017-05-24 15:40:40 -07:00
samcake
653abf0ee3 brining the new counters to 4.1 2017-05-22 17:34:06 -07:00
samcake
e0487f7e04 Solving the size evaluation for compressed format 2017-05-22 16:51:54 -07:00
samcake
e4f9f2935e Solving the size evaluation for compressed format 2017-05-22 15:42:18 -07:00
Sam Cake
1f090d8148 Debugging the size problem and fixing the compression size evaluation 2017-05-22 01:00:34 -07:00
samcake
c449229850 Cleaned up the counters for memory 2017-05-19 17:52:56 -07:00
samcake
80b6fd65ae Cleaning up counters and naming schemes... 2017-05-17 18:31:28 -07:00
samcake
b466964817 REvisiting the stats counter for the gpu context in the hope of better understanding the gpu texture streaming behavior 2017-05-16 18:21:24 -07:00
Sam Gateau
ff3cf7801a Merge branch 'master' into 21274 2017-05-09 11:48:57 -07:00
samcake
df2c5b8c23 adding the notification for keyLight changes modifying the KeyLIghtPayoad 2017-05-04 18:28:12 -07:00
samcake
64317f5fd0 Adding a light item per zone 2017-05-04 16:47:03 -07:00
Anshuman Dewangan
a22be93d69 Move old recorder.js script to script-archive 2017-05-02 12:15:06 -07:00
Olivier Prat
111f0762ea Added debug scripts and fade position is now stable 2017-04-30 14:42:27 +02:00
Sam Gateau
3519a72f8a Merge pull request #10190 from samcake/ambient-bis
Introducing a tool to debug the current Zone Stack
2017-04-14 13:28:59 -07:00
Thijs Wenker
6f58e91d76 Merge pull request #10121 from birarda/bug/recording-cache
cleanup Agent RSI handling, make loadRecording async
2017-04-14 21:35:51 +02:00
Stephen Birarda
7b48feca66 address code review comments 2017-04-14 11:53:53 -07:00
samcake
4a47737d0b REfining the Config behavior, trying to pr next 2017-04-10 19:01:49 -07:00
Sam Cake
b65448bcbe Trying to improve the Job/Task classes and testing it with the ZoneRenderer 2017-04-09 11:08:35 -07:00
samcake
f82310545c Revert "Revert "Fixing the rendering bug triggered with Nvidia driver 381.65"" 2017-04-07 02:03:58 -07:00
samcake
ab3d39951e Revert "Fixing the rendering bug triggered with Nvidia driver 381.65" 2017-04-07 02:03:31 -07:00
Sam Cake
b1a4bc329b Introducing a fix to the graphics bug 2017-04-07 01:10:18 -07:00
Sam Cake
da1355dc32 Introducing a fix to the graphics bug 2017-04-07 01:03:07 -07:00
Stephen Birarda
1b24538756 modify scripts to use new recording API 2017-04-05 11:18:52 -07:00
Seth Alves
d1827cf12c Merge pull request #10002 from fayeli/tablet-photobooth
Photobooth Improvements: Using Tablet & Ability to Rotate Model
2017-04-03 16:05:13 -07:00
Faye Li
2ca4203d85 fix for submerge in floor issue 2017-04-03 12:57:51 -07:00
Faye Li
d726bd352d fix for locked camera state issue 2017-04-03 12:14:29 -07:00
samcake
a03d3a1ca8 Clean up the utilities scrips of the render folder 2017-03-28 16:00:18 -07:00
Faye Li
8cb771d9a8 fix conflict 2017-03-24 14:46:24 -07:00
Faye Li
405be471c3 button state change 2017-03-24 13:47:19 -07:00
Faye Li
ccd4fdb540 naming 2017-03-24 10:46:52 -07:00
Faye Li
067faad9cd Fix careless math mistake 2017-03-24 10:22:08 -07:00
Seth Alves
902e3d41d6 merge from upstream 2017-03-24 08:20:35 -07:00
Triplelexx
c7b9492620 revert removing rightUnitVec
.....
2017-03-22 19:14:20 +00:00
Triplelexx
2d1ca99e2e change variable names that use Quat.getForward 2017-03-22 17:00:12 +00:00
Triplelexx
a964edee91 change all references of Quat.getFront to Quat.getForward in scripts directory 2017-03-21 22:25:30 +00:00
Seth Alves
424af2255b Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui 2017-03-19 21:17:30 -08:00
Seth Alves
a5d19439f9 Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui 2017-03-16 16:32:07 -07:00