Dante Ruiz
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ae03dcb57a
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fix parent grab dropping and cullig flickering
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2018-07-06 15:42:21 -07:00 |
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Dante Ruiz
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17f4a27ceb
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Merge branch 'master' of github.com:highfidelity/hifi into fix-entity-lag-2
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2018-06-26 10:55:27 -07:00 |
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Dante Ruiz
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568ba6f777
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fixing shape entity
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2018-06-19 14:14:16 -07:00 |
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SamGondelman
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5ac7ced306
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cleanup renderable model entity item, fix crash on reload, fix different transparent bug
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2018-06-13 17:14:52 -07:00 |
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SamGondelman
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86ee5c12d8
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merge and update based on sam's changes
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2018-05-31 17:53:36 -07:00 |
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SamGondelman
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e6741a363e
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add local-only isVisibleInSecondaryCamera flag to entities
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2018-05-23 16:35:21 -07:00 |
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SamGondelman
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d38dadaf58
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possible fix for qml texture leak
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2018-04-06 09:34:00 -07:00 |
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NissimHadar
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0f2cf8ea85
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Re-implemented shadow controls.
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2018-03-01 14:24:20 -08:00 |
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SamGondelman
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0fca56eef0
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Revert "Merge pull request #12407 from NissimHadar/shadowControlsOffZvork"
This reverts commit 3201d2ba21 , reversing
changes made to c0f20900a0 .
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2018-02-27 11:33:05 -08:00 |
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Nissim Hadar
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b2a06cdb98
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Merge branch 'master' of https://github.com/highfidelity/hifi into shadowControlsOffZvork
# Conflicts:
# libraries/entities/src/EntityItemProperties.cpp
# libraries/entities/src/ShapeEntityItem.h
# libraries/networking/src/udt/PacketHeaders.cpp
# libraries/networking/src/udt/PacketHeaders.h
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2018-02-19 13:05:57 -08:00 |
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Nissim Hadar
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9921217807
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Shapes casting shadows OK.
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2018-02-19 12:32:11 -08:00 |
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Nissim Hadar
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6a9bbaf0a5
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WIP - clean-up.
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2018-02-19 12:00:30 -08:00 |
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Nissim Hadar
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dc3b03c9bc
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Added shadows to shapes - still sucks...
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2018-02-16 18:37:47 -08:00 |
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Nissim Hadar
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4c1f22f84e
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Models and Avatar cast shadows (box doesn't, yet).
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2018-02-16 14:01:33 -08:00 |
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SamGondelman
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2d754edf74
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CR
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2018-02-15 15:48:41 -08:00 |
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SamGondelman
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324eefc914
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remove fresnel, add unlit, fix overlays, cleanup
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2018-02-14 17:02:07 -08:00 |
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SamGondelman
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9e8aa1898c
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warnings, load material from URL, shapeID -> parentMaterialID
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2018-02-12 12:50:09 -08:00 |
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SamGondelman
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84cd0e1529
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wip live material swapping on model entities, model overlays, avatars,
and albedo swap on shape entities
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2018-02-09 12:00:08 -08:00 |
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SamGondelman
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4d4294dd6a
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Merge remote-tracking branch 'upstream/master' into decals
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2018-02-02 16:50:01 -08:00 |
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SamGondelman
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d7f4b033e8
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wip finish adding material entity
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2018-02-02 16:49:33 -08:00 |
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samcake
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8dfa3aace3
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cleaning en route
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2018-01-26 17:34:37 -08:00 |
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Seth Alves
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1c819c8422
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formatting
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2018-01-18 09:12:37 -08:00 |
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Seth Alves
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f81f50a6d2
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non-models act correctly in mirror now'
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2018-01-12 09:08:52 -08:00 |
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Seth Alves
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dbdc50ed24
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also cauterize non-models that are children of head
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2018-01-12 08:56:06 -08:00 |
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Seth Alves
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227dbd6f68
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put this back to a working state
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2018-01-12 08:52:07 -08:00 |
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Seth Alves
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9bdb89df2e
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trying to get mirror to work
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2018-01-12 07:26:09 -08:00 |
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Seth Alves
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9d4ab13a10
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cauterize all head-based entities rather than just models
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2018-01-11 19:45:15 -08:00 |
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SamGondelman
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4f5727e6b0
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add _needsRenderUpdate flag
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2018-01-08 17:10:44 -08:00 |
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SamGondelman
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7c17603f3e
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Merge remote-tracking branch 'upstream/master' into burp5
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2018-01-08 14:27:31 -08:00 |
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SamGondelman
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5018edcfe0
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reduce calls to getVisible
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2017-12-22 12:59:06 -08:00 |
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Brad Davis
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6cff86b0f3
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Fix polyvox archive, correct build errors, add additional libraries
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2017-12-12 18:29:36 -08:00 |
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Andrew Meadows
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809ff7928e
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sort and throttle UpdateRenderables
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2017-11-14 15:57:17 -08:00 |
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Sam Gateau
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45e5d91b9d
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Change the sub renderItemIDs list of the Model entity in its meta through a transaction instead of going through the pointer to the model
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2017-11-04 20:49:55 -07:00 |
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Bradley Austin Davis
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4f5851f420
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Reducing needless render updates
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2017-10-23 15:31:25 -07:00 |
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Andrew Meadows
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c79bf3bc04
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cleanup WANT_DETAILED_PROFILING
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2017-10-19 14:31:50 -07:00 |
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Andrew Meadows
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1f09c10fb1
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comment out more profiling stuff
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2017-10-16 16:43:16 -07:00 |
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Andrew Meadows
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e109101acc
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update profiling timers
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2017-10-16 11:52:30 -07:00 |
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SamGondelman
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a6b7578c3c
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start fixing asynch issue, fixes model loading!
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2017-10-05 12:30:00 -07:00 |
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SamGondelman
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215193ad90
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try to improve performance
(cherry picked from commit a5f5f9fc5d )
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2017-10-04 13:50:35 -07:00 |
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SamGondelman
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9f12d3a365
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fix missing models
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2017-09-21 17:57:25 -07:00 |
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Brad Davis
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27350bd7de
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Don't add items to the scene graph until they have a valid parent chain
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2017-09-20 16:52:23 -07:00 |
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Brad Davis
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e817d3ced4
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Threaded rendering & entity rendering refactor
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2017-08-24 13:34:34 -07:00 |
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Olivier Prat
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1b8696fdda
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First draft of custom pipeline on geometry cache
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2017-07-13 17:09:49 +02:00 |
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Brad Davis
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fece438602
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
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samcake
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83d1c3ad01
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Adding support for the meta rendering
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2017-01-16 17:47:58 -08:00 |
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SamGondelman
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6604c27f23
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polyvox fade WIP
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2016-08-04 10:55:37 -07:00 |
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SamGondelman
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7713c1f4bf
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try to fade in web entities
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2016-08-03 15:56:41 -07:00 |
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SamGondelman
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d63a0ef08f
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working on making other entities transparent
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2016-08-02 18:09:42 -07:00 |
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Seth Alves
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356ccdba26
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debug icon for clientOnly
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2016-05-10 16:16:06 -07:00 |
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Seth Alves
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073d845bb5
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show with debug icons when someone else is the simulation owner
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2016-05-05 18:33:01 -07:00 |
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