formatting

This commit is contained in:
Seth Alves 2018-01-18 09:12:37 -08:00
parent 97a4f141eb
commit 1c819c8422
2 changed files with 3 additions and 4 deletions

View file

@ -187,8 +187,8 @@ void EntityRenderer::render(RenderArgs* args) {
auto& renderMode = args->_renderMode;
bool cauterized = (renderMode != RenderArgs::RenderMode::SHADOW_RENDER_MODE &&
renderMode != RenderArgs::RenderMode::SECONDARY_CAMERA_RENDER_MODE) &&
_cauterized;
renderMode != RenderArgs::RenderMode::SECONDARY_CAMERA_RENDER_MODE &&
_cauterized);
if (_visible && !cauterized) {
doRender(args);

View file

@ -395,8 +395,7 @@ void ModelMeshPartPayload::setKey(bool isVisible, bool isLayered, bool isCauteri
if (!isVisible) {
builder.withInvisible();
}
else if (isCauterized) {
} else if (isCauterized) {
builder.withInvisible(0); // hide these items in the vibility mask #0
}