Brad Davis
a4c5c7bc16
Hopefully better handling of the OpenVR api
2016-08-12 22:28:40 -07:00
Brad Davis
b662ae4cfa
More profiling ranges
2016-08-12 22:28:36 -07:00
Brad Davis
d8b0fee934
Fixing color balance, enabling vive controllers
2016-08-12 22:28:30 -07:00
Brad Davis
adcfd55cc0
Batch replay reprojection
2016-08-12 22:28:23 -07:00
Brad Davis
7e93747acf
Working on reprojection
2016-08-12 22:28:22 -07:00
Bradley Austin Davis
274321de8a
First pass at threaded rendering
2016-08-12 22:18:36 -07:00
Atlante45
45921a5c8d
Restore split behavior for inputs/displays on quit
2016-08-08 15:39:25 -07:00
Anthony J. Thibault
90beb30e8a
Filter out bad openvr HMD poses that are below the floor
...
When interface is launched and steam vr is NOT running, openvr can return bad HMD poses for a few frames.
To workaround this, filter out any hmd poses that are obviously bad, i.e. beneath the floor.
2016-07-19 18:12:20 -07:00
Brad Davis
90299a98fe
PR feedback
2016-07-15 12:19:02 -07:00
Brad Davis
091e798267
Make hand pointer lasers 'click' on fully pressing and clicking the vive controller
2016-07-14 10:30:35 -07:00
Brad Davis
88d28120b6
Adding missed file
2016-07-01 15:48:58 -07:00
Brad Hefta-Gaub
39ff03cfb5
reduce log spam in Vive plugins
2016-06-24 10:53:46 -07:00
howard-stearns
581d87d653
feedback re magic numbers and variable name.
2016-06-22 16:40:10 -07:00
howard-stearns
67f76db7e4
Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui
2016-06-22 15:58:53 -07:00
Howard Stearns
a1844d8c19
Fix plugin include. (How did this build for me locally?)
2016-06-21 17:36:41 -07:00
howard-stearns
baa9139881
Merge branch 'vive-ui' of https://github.com/highfidelity/hifi into vive-ui
2016-06-21 17:02:23 -07:00
Ryan Huffman
70be7b3273
Merge branch 'master' of https://github.com/highfidelity/hifi into feat/user-actions
2016-06-21 16:39:25 -07:00
Ryan Huffman
da71fcb57f
Update connected device detection implementation
2016-06-21 16:37:58 -07:00
Brad Davis
f3bad3a63b
Don't trigger keyboard on revealing the overlay layer
2016-06-21 16:04:06 -07:00
howard-stearns
8421931c56
Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui
2016-06-21 14:47:45 -07:00
Ryan Huffman
251e2137d3
Remove old use of connectedDevice
2016-06-21 13:31:10 -07:00
Brad Hefta-Gaub
160a5de271
CR feedback
2016-06-21 12:49:42 -07:00
Brad Hefta-Gaub
c322317878
rework plugins to not depend on PluginContainer unless they want to
2016-06-21 12:07:05 -07:00
howard-stearns
2ac6dc8798
do not tilt virtual keyboard
2016-06-21 09:48:01 -07:00
Bradley Austin Davis
5bc8b53d1b
Merge remote-tracking branch 'upstream/master' into vive-ui
2016-06-17 10:56:53 -07:00
Bradley Austin Davis
6ad1008a56
Allow explicit overlay alpha from scripts
2016-06-15 17:24:32 -07:00
Bradley Austin Davis
87dc6649ce
Better track keyboard open state, fix text replacement
2016-06-15 15:16:29 -07:00
Bradley Austin Davis
0b0977f362
Support keyboard suppresion, control suppresion while in keyboard mode
2016-06-15 10:48:48 -07:00
Bradley Austin Davis
71bf9384ce
Merge remote-tracking branch 'upstream/master' into vive-ui
2016-06-15 10:45:51 -07:00
Atlante45
5560ba9a4c
Quit application when SteamVR requests it
2016-06-14 16:29:50 -07:00
Bradley Austin Davis
f3c47acbb2
Fix offset when UI transform is not identity
2016-06-14 09:49:25 -07:00
SamGondelman
df9fd6c7fc
reset vive grip buttons to 0 if not pressed
2016-06-13 18:35:39 -07:00
Bradley Austin Davis
6707f889b8
Fixing laser offset, support laser in Oculus
2016-06-13 17:33:18 -07:00
Brad Davis
9640727f51
Hand laser rendering support in HMD plugins.
2016-06-13 13:04:11 -07:00
Brad Davis
472a3540d7
Merge remote-tracking branch 'upstream/master' into vive-ui
...
Conflicts:
scripts/system/controllers/handControllerGrab.js
2016-06-10 10:43:09 -07:00
Brad Hefta-Gaub
8434aa9416
Merge pull request #8027 from SamGondelman/exposeHaptics
...
Expose haptics to JS
2016-06-08 16:17:04 -07:00
Brad Hefta-Gaub
69ae33ad9a
Merge pull request #7997 from SamGondelman/touchFixes
...
Corrected Oculus Touch coordinate system so that hands track properly
2016-06-08 15:39:17 -07:00
Brad Davis
40778d7f29
Allow env disabling of the keyboard. Show keyboard after short delay to avoid flickers
2016-06-08 10:41:19 -07:00
Brad Davis
79c68b2ecb
Working on positioning of the keyboard
2016-06-07 21:52:22 -07:00
Brad Davis
c2aa9e7f61
Update SteamVR keyboard behavior
2016-06-07 21:52:21 -07:00
Brad Davis
eab611acc0
Enable Steam VR text input
2016-06-07 21:52:20 -07:00
Brad Davis
ca6e86e767
Merge remote-tracking branch 'upstream/master' into vive-ui
...
Conflicts:
interface/resources/qml/hifi/dialogs/RunningScripts.qml
2016-06-07 21:51:47 -07:00
SamGondelman
ff2405437b
can set strength to 0
2016-06-07 12:19:38 -07:00
SamGondelman
b59d597780
if overlapping calls, haptics take on strength and duration of call that will finish last
2016-06-06 15:35:12 -07:00
SamGondelman
cea0d74c35
fix spaces and touch duration
2016-06-06 15:20:10 -07:00
SamGondelman
e7743cd8e2
added options for both hands (default), all devices, short pulse, and fixed touch timing mechanism
2016-06-06 15:03:08 -07:00
Atlante45
3dadb515f3
Add plugins name to their metadata file
2016-06-06 13:28:36 -07:00
SamGondelman
afca0ec2c9
moved vive pulses to correct thread, works with duration
2016-06-06 13:25:05 -07:00
SamGondelman
f51cb7ce0c
trying to add duration support for vive
2016-06-06 10:34:32 -07:00
Brad Davis
b7d1659852
Merge remote-tracking branch 'upstream/master' into vive-ui
2016-06-06 09:32:33 -07:00