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reset vive grip buttons to 0 if not pressed
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1 changed files with 4 additions and 0 deletions
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@ -363,6 +363,10 @@ void ViveControllerManager::InputDevice::handleButtonEvent(float deltaTime, uint
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} else if (button == vr::k_EButton_SteamVR_Touchpad) {
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_buttonPressedMap.insert(isLeftHand ? LS : RS);
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}
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} else {
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if (button == vr::k_EButton_Grip) {
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_axisStateMap[isLeftHand ? LEFT_GRIP : RIGHT_GRIP] = 0.0f;
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}
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}
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if (touched) {
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